BearFiend Level 1 of the Dungeon [Shop] Ozeam's Armour Shoppe a +0 robe (7 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (293 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 robe (7 gold) a +2 robe of resistance (377 gold) a +0 ring mail (40 gold) (13, 25, D:1) a +0 whip a stone (14, 24, D:1) a +0 dagger (15, 27, D:1) a +0 dagger (21, 10, D:1) a +0 dagger 5 stones (25, -14, D:1) a +0 pair of boots (30, 19, D:1) 26 arrows (30, 32, D:1) a +0 club (51, -7, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 10, D:2) 26 arrows (4, -33, D:2) a +0 ring mail (4, -20, D:2) a +0 dagger (21, -23, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 leather armour (still there?) (1, 0, D:3) a +0 flail (still there?) a +0 leather armour (still there?) (24, -4, D:3) a +0 chain mail (25, 11, D:3) a +0 mace (31, 0, D:3) an adder corpse (skeletalised by now) (44, -2, D:3) an adder corpse (skeletalised by now) (56, -6, D:3) 11 arrows (56, -3, D:3) a +0 club 4 stones