BearFiend Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -27, D:1) a +0 sling (14, -37, D:1) a +0 hand axe (15, -10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -15, D:1) 8 stones (18, -14, D:1) a +0 club (25, -6, D:1) a beast talisman (32, -9, D:1) a +0 club a +0 dagger a rat skeleton a goblin skeleton (33, -45, D:1) a +0 spear (35, -14, D:1) a +0 leather armour (37, -41, D:1) a bat corpse (skeletalised by now) (37, -37, D:1) a ball python corpse (skeletalised by now) (37, -18, D:1) a +0 mace (37, 6, D:1) a ball python skeleton (40, -35, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (40, -4, D:1) a +0 hand axe (51, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (57, -27, D:1) a +0 club (59, -26, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, -13, D:2) 6 stones (7, 4, D:2) a bat corpse (skeletalised by now) (11, 3, D:2) 6 stones (14, 9, D:2) a +0 short sword (18, 23, D:2) an adder corpse (skeletalised by now) (29, -1, D:2) a +0 dagger a goblin skeleton (30, -16, D:2) a bat corpse (skeletalised by now) (31, 8, D:2) 3 stones (36, 9, D:2) a +0 chain mail (37, -17, D:2) a hobgoblin skeleton (42, -13, D:2) a +0 robe (43, 0, D:2) a +0 hammer (44, 2, D:2) a +0 hammer (44, 10, D:2) a +3 quarterstaff of chaos (46, -1, D:2) a +0 hammer (46, 0, D:2) a +0 hammer (46, 12, D:2) a +0 hammer (53, 17, D:2) a +0 robe (58, 18, D:2) a +0 ring mail (59, 14, D:2) 2 stones an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (7, -6, D:3) 3 stones (9, 5, D:3) a storm talisman (10, 7, D:3) a beast talisman (21, 28, D:3) a +0 dagger (23, 13, D:3) a +0 hand axe (24, 25, D:3) a +0 club a goblin skeleton (25, 26, D:3) a rat skeleton (25, 27, D:3) a +0 club a goblin skeleton (26, 6, D:3) a bat corpse (skeletalised by now) (26, 14, D:3) a +0 leather armour (26, 16, D:3) a quokka corpse (skeletalised by now) (32, 14, D:3) an adder corpse (skeletalised by now) (36, -9, D:3) a +0 ring mail a +0 trident (37, 9, D:3) 8 stones (38, -10, D:3) a +0 robe a +0 dagger (38, -2, D:3) a +2 short sword of speed (39, -11, D:3) a +0 dagger a +0 robe (39, -9, D:3) a +0 leather armour a +0 hand axe (40, 9, D:3) a rat corpse (skeletalised by now) (49, 26, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (0, 2, D:4) a scroll of brand weapon (6, 5, D:4) the +3 leather armour of Hedging {-Cast Dex+7} Dex+7: It affects your dexterity (+7). -Cast: It prevents spellcasting. (12, -3, D:4) a +1 dagger a +0 cloak (15, 10, D:4) a ball python corpse (skeletalised by now) (16, 17, D:4) a +0 dagger a +0 robe (40, 17, D:4) 5 stones (41, 16, D:4) a +0 club (50, 30, D:4) a jackal corpse (skeletalised by now) (51, 30, D:4) a jackal corpse (skeletalised by now) the Ecumenical Temple