Dungeon Sprint DCSS version bcrawl-1.41.2 (webtiles) character file. Game seed: 17314665446143119284 0 Bebrachka the Sneak (level 1, -6/10 HPs) Began as a Skeleton Enchanter on July 18, 2024. Mangled by Ijyb ... wielding a +0 dagger of electrocution (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (14 turns). Bebrachka the Sneak (Skeleton Enchanter) Turns: 14, Time: 00:00:43 Health: -6/10 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . GDR: 21% a - +1 dagger rCold + . . SeeInvis . (no shield) rNeg + + + Gourm . b - +0 robe rPois ∞ Faith . (no helmet) rElec . Spirit + (no cloak) rCorr . Reflect . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fog e - a scroll of teleportation f - a scroll of teleportation g - a scroll of teleportation h - a scroll of teleportation i - 2 scrolls of teleportation j - a scroll of teleportation k - a scroll of blinking Skills: + Level 1.2 Short Blades + Level 2.0 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 3.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Slow Hex ##...... 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Confuse Hex ##...... 19% 3 N/A Tukima's Dance Hex ##...... 19% 3 N/A Dazzling Orbs Conj/Hex #...... 34% 3 N/A Cause Fear Hex ##........ 52% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History Ijyb hits you with a +0 dagger of electrocution. You closely miss Ijyb. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb zaps a wand. You barely miss Ijyb. Ijyb misses you. You hit Ijyb but do no damage. Ijyb barely misses you. You closely miss Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb grins evilly. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb hits you but does no damage. You barely miss Ijyb. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger of electrocution. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Bebrachka the Skeleton Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed Ijyb 14 | D | Mangled by Ijyb Action || total -------------------------++------- Melee: Dagger || 11 Dodge: Dodged || 4