Dungeon Sprint DCSS version 0.32-a0-1951-g5e7d71ec3a (webtiles) character file. Game seed: 16288185736396957957 5 Bebrachka the Firebug (level 1, -1/16 HPs) Began as an Octopode Fire Elementalist on Aug 1, 2024. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:13 (72 turns). Bebrachka the Firebug(Octopode Fire Elementalist) Turns: 72, Time: 00:01:13 Health: -1/16 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (-1 -> -3), very slightly contaminated, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Scrolls f - a scroll of blinking Potions a - 2 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting + Level 1.5 Conjurations * Level 3.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 6% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jelly quivers. The foxfire hits the scorpion. The scorpion is moderately wounded. Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the scorpion. The scorpion is heavily wounded. Your foxfire dissipates! Magic courses through your body. The scorpion barely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The scorpion closely misses you. Your foxfire dissipates! The scorpion attacks as it pursues you! The scorpion closely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel sick. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion closely misses you. There is an open door to the Dungeon here. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! You feel sick. The scorpion stings you but does no damage. Your foxfire dissipates! You feel sick. The scorpion attacks as it pursues you! The scorpion barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The scorpion stings you! You die... ▓▓▓ ▓<▓ ▓.▓ ▓†▓ ▓@▓ ▓s▓ ▓h▓ ▓.▓ ▓J▓ ▓s▓ ▓5▓ ▓'▓ ▓.▓ You could see a black bear, 2 scorpions, a jelly and an ufetubus. Vanquished Creatures An endoplasm (D) A goblin (D) A hobgoblin (D) 2 ball pythons (D) 5 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Bebrachka the Octopode Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D | Noticed a scorpion 58 | D | Noticed a black bear 58 | D | Noticed a jelly 58 | D | Noticed a scorpion 72 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 1.5 Fire Magic | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 4 Tentacles || 4 Cast: Foxfire || 9 Use: Potion || 2 Armour: Skin || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 59 | 12 | 21 | 0 | 1 | 71.0 | Dungeon | 71 | 59 | 12 | 21 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 71 daAuts