Bebrachka the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) a +0 animal skin a +0 falchion {Ur-Dumizida} a +0 dagger {Hans} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 12, D) a wand of roots (4) (49, 37, D) the ring of Kaqofade {MP+9 Int+3} [ring of magical power] Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). (50, 12, D) a Trismegistus Codex (50, 13, D) a staff of air (unseen) (50, 29, D) a +1 orcbow of flaming (unseen) (50, 37, D) a staff of earth (50, 42, D) a +5 mace (still there?) a +0 robe (still there?) (51, 12, D) 4 scrolls of enchant weapon (51, 13, D) a manual of Armour (51, 25, D) a ring of resist corrosion (51, 36, D) a +3 scale mail of fire resistance a +0 chain mail of cold resistance a +3 demon blade a +5 antimagic long sword the +9 scimitar of the Twenty Xalams {flame, Str+3} Str+3: It affects your strength (+3). (51, 41, D) a +0 dagger a +2 robe of willpower (52, 12, D) the amulet of Conflict {Spirit ^Fragile rPois Str+3 Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (52, 13, D) a +0 scale mail of willpower (unseen) (52, 24, D) the staff of Qeoduur {rElec rPois Str-5 Int-3 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (52, 25, D) a +5 antimagic long sword (52, 37, D) a staff of earth (unseen) (53, 12, D) a wand of digging (5) (53, 13, D) a +2 sling of draining (unseen) (53, 25, D) a +2 whip of electrocution (unseen) (53, 36, D) the Quarto of Familiar Toxicity Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Eringya's Noxious Bog Alchemy 6 c - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (54, 12, D) the ring "Acumpaut" {rF+ Dex+6 SInv} [ring of see invisible] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. SInv: It lets you see invisible. (54, 13, D) a +0 chain mail of fire resistance (unseen) (55, 12, D) a +2 robe of fire resistance (unseen) (55, 13, D) a +2 heavy arbalest (unseen) (59, 37, D) a staff of death (unseen) (60, 37, D) a staff of earth (unseen) (60, 42, D) a +0 ring mail a +0 long sword (60, 43, D) a +0 leather armour a +0 dagger a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (60, 44, D) a +0 long sword an elf corpse (skeletalised by now) (61, 8, D) a ring of flight (61, 16, D) a staff of air (unseen) (61, 19, D) a +3 short sword (still there?) an orc corpse (skeletalised by now) (still there?) (61, 20, D) a +0 hand axe a +0 ring mail (61, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 26, D) a +3 flail of draining (unseen) (61, 36, D) a +4 orcbow of electrocution (61, 43, D) a +0 leather armour a +0 longbow a +0 ring mail a +0 rapier an elf corpse (skeletalised by now) (62, 0, D) the staff of Triumph {Int+2 Conj Alchemy} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (62, 8, D) a +2 chain mail of willpower (62, 16, D) the staff of Death's Door {rF+ Str+2 Int+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (62, 20, D) a +5 heavy scimitar a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (62, 27, D) a staff of air (unseen) (62, 30, D) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (62, 31, D) a +0 hand axe a +0 leather armour (62, 36, D) a +2 kite shield of fire resistance (62, 37, D) a staff of fire (62, 40, D) a +0 buckler a +0 chain mail a +0 long sword (62, 44, D) a +0 short sword a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (63, 8, D) a +6 giant spiked club (63, 16, D) a +0 scale mail of poison resistance (63, 17, D) the +6 flail of Midwinter {freeze, Dex+6} Dex+6: It affects your dexterity (+6). (63, 26, D) a +4 orcbow of flaming (63, 27, D) a book of Frost (63, 30, D) a +0 short sword (still there?) a +0 dire flail (still there?) a +3 plate armour (still there?) (63, 37, D) a staff of air (63, 43, D) a +0 short sword an elf corpse (skeletalised by now) (64, 16, D) a staff of cold (unseen) (64, 17, D) a +2 plate armour of fire resistance (64, 19, D) a +0 club an orc corpse (skeletalised by now) (64, 30, D) a +0 flail a +0 ring mail a +0 war axe a +0 chain mail a +0 short sword a boomerang a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, 31, D) a +2 long sword (65, 26, D) a +4 ring of slaying (65, 30, D) a +0 dagger a +0 ring mail (69, 36, D) a +2 morningstar of venom (unseen) (70, 9, D) the +10 shadow dragon scales of the Cockroach {Dex+3 Stlth++++} Dex+3: It affects your dexterity (+3). Stlth++++: It makes you much more stealthy. (unseen) (70, 37, D) a ring of flight (70, 41, D) a +4 glaive of flaming (71, 8, D) a +0 demon whip of draining (71, 9, D) a +3 scimitar of holy wrath a +2 dagger of venom (71, 17, D) a +0 heavy flail (unseen) (71, 21, D) a +3 whip (still there?) a naga corpse (skeletalised by now) (still there?) (71, 26, D) a staff of conjuration a staff of death a +2 chain mail of willpower (71, 32, D) a +3 bardiche (still there?) a +0 chain mail (still there?) (71, 36, D) a +1 morningstar of holy wrath (72, 16, D) a staff of fire (72, 21, D) a +0 short sword a +0 robe (72, 27, D) a staff of alchemy (unseen) (72, 31, D) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (72, 32, D) a +1 long sword of electrocution a +0 chain mail (72, 33, D) a +1 antimagic long sword (72, 36, D) a +3 antimagic scimitar (72, 37, D) the +6 chain mail of Naestof {rF+ Will+ SInv} rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (73, 17, D) a staff of earth (unseen) (73, 26, D) a ring of flight (73, 31, D) a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (73, 32, D) a +0 scale mail a human corpse (skeletalised by now) (73, 36, D) the staff of Duty {*Corrode rC+ rN+ SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen)