Bebrachka the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +0 animal skin a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 3, D) a +0 dagger {Hana} a +0 hand axe {Anan} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) the +5 rapier "Wudep" {chaos, Str+4 Int+2 Dex-4} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (unseen) (35, 14, D) a +1 orcbow of freezing (unseen) (35, 15, D) an amulet of faith (36, 0, D) a +3 orcbow of draining (unseen) (36, 1, D) a serpent talisman (36, 14, D) the +11 great mace of Destiny {flame, rElec rCorr MP-6 Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. MP-6: It affects your magic capacity (-6). rCorr: It protects you from acid and corrosion. (unseen) (36, 15, D) the staff of Certain Death {rElec Will++ Stlth- Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (37, 0, D) the +2 ring mail "Rireuth" {rC+ Will+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (37, 4, D) a shapeshifter corpse a glowing shapeshifter corpse (37, 5, D) a glowing shapeshifter corpse (37, 14, D) the staff of Execution {rPois rF++ rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (37, 15, D) a +2 sling of freezing (unseen) (38, 3, D) a glowing shapeshifter corpse (38, 4, D) a glowing shapeshifter corpse (38, 5, D) a +1 heavy scimitar (38, 14, D) a staff of alchemy (unseen) (38, 15, D) a +9 shortbow (unseen) (39, 0, D) the +7 sceptre of Torment {pain, torment} (unseen) (39, 1, D) a +0 short sword of protection (unseen) (39, 4, D) a +1 troll leather armour (still there?) a shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (39, 5, D) a shapeshifter corpse (39, 14, D) a +3 triple crossbow of freezing (unseen) (39, 15, D) the amulet "Tionn" {Harm rElec rPois RegenMP+ Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. (40, 0, D) a +2 quarterstaff of pain (unseen) (40, 1, D) a +1 heavy mace (unseen) (40, 14, D) the ring "Qajic" {+Blink MP+9 Str-3 Dex+3} [ring of magical power] Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. (40, 15, D) a +1 dire flail of protection (unseen) (40, 21, D) a +1 antimagic flail (41, 0, D) a staff of earth (unseen) (41, 1, D) a staff of fire (unseen) (41, 14, D) a wand of iceblast (4) (41, 15, D) a ring of flight (42, 0, D) the ring of Laveq {rC+ Will- rCorr EV+5 Dex+5} [ring of evasion] EV+5: It affects your evasion (+5). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (42, 1, D) a +2 short sword of holy wrath (unseen) (42, 14, D) a +2 rapier of venom (unseen) (42, 15, D) a +1 scimitar of holy wrath (unseen) (42, 23, D) a +2 long sword of flaming (43, 14, D) 4 potions of heal wounds (43, 15, D) an amulet of reflection (47, 28, D) a wind drake corpse (skeletalised by now) (48, 28, D) a +1 mace of protection (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (49, 0, D) a +0 glaive (49, 12, D) a +6 ring of dexterity (49, 24, D) the +9 short sword of Datsaadu {elec, *Rage Int+6} Int+6: It affects your intelligence (+6). *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (49, 33, D) +0 storm dragon scales (still there?) a +4 demon blade of flaming (still there?) a storm dragon corpse (skeletalised by now) (still there?) (49, 37, D) a staff of cold (unseen) (50, 12, D) a ring of poison resistance (50, 13, D) Tuquet's Precepts of the Excursion Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 c - Vhi's Electric Charge Translocation/Air 4 d - Dispersal Translocation 6 Trog disapproves of the use of such an item. (unseen) (50, 18, D) a cane toad corpse (50, 24, D) a +0 scale mail of poison resistance (unseen) (50, 25, D) a +0 heavy trident (50, 33, D) a wind drake corpse (skeletalised by now) (50, 37, D) a +4 ring of slaying (50, 42, D) a +2 long sword of flaming (50, 43, D) a +8 heavy quarterstaff (51, 0, D) a +1 robe of cold resistance (51, 5, D) a +0 dagger a +0 robe a human corpse (51, 7, D) a +4 long sword of freezing a +0 robe (51, 12, D) an amulet of faith (51, 13, D) a book of Maladies (51, 17, D) a komodo dragon corpse (51, 18, D) a yak corpse a bullfrog corpse a cane toad corpse a rime drake corpse (51, 19, D) a +6 heavy demon blade a bullfrog corpse (51, 25, D) a +5 short sword of venom (unseen) (51, 30, D) a +0 robe a +4 ring of protection a spriggan skeleton (51, 36, D) a +4 ring mail of fire resistance (51, 37, D) a staff of death (52, 1, D) a staff of conjuration (unseen) (52, 5, D) a +0 battleaxe a +0 chain mail (52, 6, D) a +0 robe a +3 double sword of flaming a +0 broad axe of venom a ghoul corpse (52, 7, D) a +0 great sword a +0 robe (52, 8, D) a +5 morningstar of flaming (52, 12, D) a staff of cold (unseen) (52, 13, D) a book of Lightning (52, 18, D) a +5 heavy eveningstar (52, 19, D) a wyvern corpse (52, 25, D) a ring of protection from fire (52, 36, D) a +1 war axe of freezing (52, 37, D) a +4 battleaxe of electrocution (53, 0, D) a book of the Warp (53, 6, D) a +0 robe (53, 13, D) a ring of magical power (53, 25, D) a +4 arbalest of flaming (unseen) (53, 30, D) a +0 robe (53, 36, D) a book of Spectacle (54, 0, D) a staff of conjuration (54, 1, D) a +1 vampiric halberd (unseen) (54, 12, D) the Enchiridion on Angles Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Lesser Beckoning Translocation 2 d - Dimensional Bullseye Hexes/Translocation 4 Trog disapproves of the use of such an item. (unseen) (54, 36, D) the +3 scale mail "Xekuriob" {+Inv Will- rCorr MP-10} Will-: It decreases your willpower. MP-10: It affects your magic capacity (-10). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (unseen) (55, 1, D) a staff of air (unseen) (55, 12, D) the staff "Usaoje Weagh" {Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (55, 13, D) the +1 sling "Quracw" {heavy, Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (57, 39, D) a +0 long sword a +0 leather armour an elf skeleton (57, 44, D) a +0 short sword a +0 ring mail (58, 44, D) a +0 short sword a ring of poison resistance a +0 long sword a +2 war axe of flaming an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (59, 43, D) a +1 heavy scimitar (59, 44, D) a +3 broad axe of flaming a +0 long sword (60, 37, D) a +0 long sword a +0 ring mail a ring of protection from cold an elf corpse (skeletalised by now) (61, 0, D) a +3 chain mail of cold resistance (unseen) (61, 8, D) a Trismegistus Codex (61, 16, D) a +4 ring of protection (61, 36, D) a staff of death (61, 37, D) a staff of cold (unseen) (62, 0, D) the +5 sling "Xytratac" {antimagic, rPois} rPois: It protects you from poison. (62, 1, D) the staff of Daxuc {^Fragile rPois rF++ Conj Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (62, 8, D) a book of Flames (62, 9, D) a +6 ring of dexterity (62, 11, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (62, 16, D) Maxwell's Memoranda (62, 17, D) the +3 robe of the Forsaken Suns {Rampage rC- Str-4 Dex+8} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (unseen) (62, 26, D) a staff of earth (62, 27, D) a +1 orcbow of freezing (unseen) (62, 31, D) a +0 spear a spriggan corpse (skeletalised by now) (62, 33, D) a +0 short sword a +0 robe a +0 buckler (62, 40, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (63, 0, D) a staff of earth (unseen) (63, 8, D) a +2 robe (unseen) (63, 11, D) a +0 short sword a +0 robe (63, 16, D) a staff of alchemy (63, 27, D) the Book of Somber Destruction Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Arcjolt Conjuration/Air 5 c - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (63, 31, D) a +0 spear a black bear corpse (skeletalised by now) (63, 32, D) a wolf corpse (skeletalised by now) (63, 33, D) a +2 broad axe of flaming (64, 26, D) a +1 chain mail of positive energy (64, 27, D) a staff of alchemy (unseen) (64, 32, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (67, 0, D) the staff of Karma {Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (68, 0, D) a +2 rapier of protection (69, 0, D) a ring of protection from fire (70, 8, D) the +9 sword of Zonguldrok {reap} (70, 9, D) a +0 broad axe of draining (unseen) (70, 36, D) the staff of Hubris {rElec rN+ Int-4 Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (70, 37, D) a staff of alchemy (unseen) (71, 8, D) the +2 scale mail of Vecroihe {rElec MP+4 Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). (unseen) (71, 27, D) Great Wizards, Vol. VII (71, 30, D) a +0 dagger a +0 shortbow a +0 leather armour (71, 32, D) a +0 long sword (71, 36, D) a +0 great sword of holy wrath (71, 40, D) a hell hound corpse (skeletalised by now) (71, 41, D) the +7 battleaxe of the Warrior {flame, Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (72, 8, D) a +2 broad axe of freezing (unseen) (72, 9, D) a book of Debilitation (72, 16, D) the dragon-blood talisman of the Flute {rN+ Int+4} [dragon-blood talisman] Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (72, 27, D) a book of Air (72, 31, D) a +0 long sword a +0 buckler an elf corpse (skeletalised by now) (72, 32, D) a +0 rapier (still there?) a +4 war axe (still there?) an elf corpse (skeletalised by now) (still there?) (72, 36, D) a +4 ring of protection (73, 16, D) a +1 chain mail of cold resistance (unseen) (73, 26, D) a ring of fire (73, 27, D) a book of Dreams (73, 32, D) a +0 short sword an elf corpse (skeletalised by now) (73, 33, D) a +0 short sword (73, 36, D) a +1 buckler of reflection (73, 37, D) a staff of fire (75, 1, D) a +1 chain mail of willpower (unseen)