Dungeon Sprint DCSS version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 11109996959563725872 51 Bebrachka the Trooper (level 3, -1/49 HPs) Began as a Coglin Berserker on Aug 23, 2024. Was a Believer of Trog. Drowned by a water elemental (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:40 (260 turns). Bebrachka the Trooper(Coglin Berserker) Turns: 260, Time: 00:02:41 Health: -1/49 AC: 4 Str: 17 XL: 3 Next: 83% Magic: 3/3 EV: 11 Int: 6 God: Trog [**....] Gold: 15 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 hand axe {Gabriela} rCold . . . j - +2 dagger (venom) {Bojana} rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no teleportation @: berserking, engulfed (cannot breathe), revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1 a: Invent Gizmo, Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Gabriela} j - a +2 dagger of venom (offhand) {Bojana} Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking k - a scroll of immolation n - a scroll of torment Potions c - 2 potions of mutation d - 4 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage m - a potion of enlightenment Skills: * Level 5.6 Fighting + Level 0.0 Short Blades - Level 5.2 Axes - Level 2.6 Armour - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Message History Moving in this stuff is going to be slow. As you read the scroll of identify, it crumbles to dust. m - a potion of enlightenment Unknown command. As you read the scroll of identify, it crumbles to dust. c - 3 potions of mutation As you read the scroll of identify, it crumbles to dust. n - a scroll of torment As you read the scroll of identify, it crumbles to dust. k - a scroll of immolation You feel extremely strange. Iridescent scales grow over part of your body. As you open the door, it creaks loudly! A water elemental comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the water elemental with your +0 hand axe. The water elemental is lightly damaged. You hit the water elemental with your +2 dagger of venom. The water elemental hits you. The water elemental engulfs you in water! You barely miss the water elemental with your +0 hand axe. The water elemental is lightly damaged. You barely miss the water elemental with your +2 dagger of venom. Your lungs strain for air! You puncture the water elemental with your +2 dagger of venom! The water elemental is moderately damaged. You completely miss the water elemental with your +0 hand axe. Your lungs strain for air! The water elemental hits you!! You hit the water elemental with your +0 hand axe. The water elemental is heavily damaged. You barely miss the water elemental with your +2 dagger of venom. Your lungs strain for air! The water elemental hits you!! * * * LOW HITPOINT WARNING * * * You hit the water elemental with your +0 hand axe. The water elemental is heavily damaged. You puncture the water elemental with your +2 dagger of venom! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣ ♣.# ..#..#.....♣ ♣♣.# #'####.....♣♣ ♣..# ..†..#....~.♣♣♣..# #+#+# .....#...~~♣♣.♣♣.#...... ....(#..~~~~.♣.♣@E.⌠.... ####'#..~≈≈~~~♣..#...### [..†[#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# )....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Bebrachka the Coglin Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D | Noticed Jessica 13 | D | Killed Jessica 13 | D | Reached ** piety under Trog 14 | D | Reached XP level 2. HP: 26/26 MP: 2/2 14 | D | Reached XP level 3. HP: 32/32 MP: 3/3 100 | D | Reached skill level 5 in Fighting 100 | D | Reached skill level 5 in Axes 253 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 254 | D | Noticed a water elemental 259 | D | HP: 2/49 [water elemental (18)] 260 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.6 Axes | 4 5 | 5.2 Armour | 2 | 2.6 Dodging | 2 | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 18 Dagger || 17 Invoke: Berserk || 4 Use: Scroll || 4 Potion || 1 Armour: Animal skin || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 296 | 227 | 69 | 155 | 0 | 1 | 296.0 | Dungeon | 296 | 227 | 69 | 155 | 0 | 1 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 296 daAuts