Dungeon Sprint DCSS version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 5505605473470499412 0 Bebrachka the Chiller (level 1, -1/14 HPs) Began as a Draconian Ice Elementalist on Aug 30, 2024. Slain by a river rat (5 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:12 (15 turns). Bebrachka the Chiller (Draconian Ice Elementalist) Turns: 15, Time: 00:00:13 Health: -1/14 AC: 4 Str: 10 XL: 1 Next: 8% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You open the door. A rat and a river rat come into view. The rat squeaks loudly. The river rat squeaks loudly. Found a scroll labelled JIPYPU CELIBI. There is an open door here. The river rat bites you. There is an open door here. Sorry, you're not good enough to have a special ability. Unknown command. You hit the rat. You kill the rat! Your Dodging skill increases to level 2! You barely miss the river rat. The river rat misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - river rat Aim: a river rat You freeze the river rat. The river rat is lightly wounded. The river rat bites you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded) You freeze the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The river rat closely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat is heavily wounded. The river rat bites you. You die... ############ #<..P#.....# #PP.@r.?...+ #PPPP#.....# ############ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Bebrachka the Draconian Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 15 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | | 1.7 Spellcasting | | 2.0 Ice Magic | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 2 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 12 | 3 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 12 | 3 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts