Beginner Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 17, D:1) a bat corpse (skeletalised by now) (1, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 2, D:1) a frilled lizard corpse (skeletalised by now) (5, -9, D:1) a frilled lizard corpse (skeletalised by now) (13, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, -10, D:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, -10, D:1) a ball python corpse (skeletalised by now) (22, 14, D:1) a potion of brilliance a hobgoblin skeleton (23, -2, D:1) a quokka skeleton (25, -9, D:1) a +0 rapier (28, -8, D:1) a potion of berserk rage (35, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, 15, D:1) 4 poisoned darts (39, 6, D:1) a +0 leather armour (43, 5, D:1) a potion of enlightenment (50, 11, D:1) a rat corpse (skeletalised by now) (52, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, 4, D:1) a +0 dagger (56, -12, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 heavy scythe (0, 34, D:2) a +0 robe (4, 31, D:2) a +0 club (5, 2, D:2) a +0 plate armour (5, 33, D:2) a potion of curing (8, -7, D:2) a potion of invisibility (11, 31, D:2) a potion of heal wounds (14, 35, D:2) 3 large rocks (15, 27, D:2) a bat skeleton (15, 35, D:2) 2 potions of enlightenment (16, 25, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, 6, D:2) a +0 whip (19, 17, D:2) a +0 dagger (21, 38, D:2) a +0 war axe (24, 6, D:2) an adder skeleton (24, 40, D:2) a +0 club a +0 hand axe a +0 leather armour a goblin skeleton (25, 15, D:2) a +0 dagger (25, 39, D:2) a ball python corpse (skeletalised by now) (36, 31, D:2) a quokka skeleton (42, 9, D:2) a ball python corpse (skeletalised by now) (44, 27, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (0, 2, D:3) a curare-tipped dart (1, 4, D:3) a curare-tipped dart (2, 2, D:3) 11 gold pieces (2, 6, D:3) a hobgoblin skeleton (2, 10, D:3) 13 gold pieces (8, -2, D:3) a +0 club (18, -5, D:3) a potion of berserk rage (22, -3, D:3) a rat skeleton (23, -6, D:3) the +7 rapier of the Dead {speed, rPois rC+ Will- Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. (24, 17, D:3) a +0 dagger a +0 ring mail a goblin skeleton (24, 31, D:3) a potion of might (27, 19, D:3) a +0 hand axe (42, 38, D:3) a ball python corpse (skeletalised by now) (45, 30, D:3) a potion of berserk rage (46, -1, D:3) a potion of invisibility Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (11, -30, D:4) a +0 hand axe (17, -21, D:4) a quokka corpse