Bekkur Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 3, D:1) a stone (3, 6, D:1) a +0 leather armour (4, 4, D:1) a stone (6, 6, D:1) 2 stones (11, 19, D:1) a stone (11, 20, D:1) a stone (12, 33, D:1) a +0 dagger (17, 17, D:1) 37 stones (31, 9, D:1) 24 stones (32, 9, D:1) a +0 club (37, 37, D:1) 12 arrows (38, 4, D:1) a +0 robe (42, 6, D:1) a +0 club (42, 7, D:1) a +0 dagger a +0 robe (44, 0, D:1) a +0 mace (49, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, -8, D:2) a +0 robe (17, 2, D:2) 4 needles of sleeping (25, -24, D:2) a +0 hunting sling (27, -5, D:2) a +0 rapier (30, -30, D:2) a +0 hand axe (35, -1, D:2) a +0 chain mail (38, 9, D:2) 13 arrows (40, -18, D:2) a +0 club (45, -9, D:2) a +0 short sword (61, -18, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a cursed +0 mace (6, 20, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger (6, 21, D:3) a +0 dagger (7, 19, D:3) a +0 spear (9, 7, D:3) a +0 short sword (9, 27, D:3) 21 bolts (10, 37, D:3) a +0 buckler (14, 33, D:3) a +0 club (23, 37, D:3) a stone a +0 chain mail (23, 42, D:3) 3 stones (24, 3, D:3) a +0 robe (24, 29, D:3) 12 bolts (25, 26, D:3) a +0 dagger a +0 hand axe a +0 leather armour (25, 27, D:3) a +0 mace a +0 chain mail (25, 28, D:3) a +0 trident (25, 38, D:3) a +0 whip (25, 39, D:3) a +0 spear (25, 41, D:3) a +0 whip (31, 6, D:3) a +0 mace (32, 20, D:3) a +0 short sword (34, 34, D:3) 10 poisoned needles (39, 5, D:3) 27 stones (43, 20, D:3) a +0 club (46, 34, D:3) a +0 club (51, 32, D:3) a +0 rapier (52, 25, D:3) 19 stones (58, -4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gutefea's Weapon Shop a +2 flail of protection (210 gold) a +0 hand axe (39 gold) a +4 great mace of holy wrath (438 gold) a +0 club (13 gold) a +0 long sword (45 gold) a +0 dagger of venom (57 gold) a +0 falchion (39 gold) a +2 quarterstaff of speed (312 gold) 20 stones (26 gold) the +3 dagger of Guile {antimagic, Int+4 Dex+3} (555 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+3). a +0 flail (45 gold) a +0 spear (39 gold) (0, 0, D:4) a +0 giant club (1, 0, D:4) a potion of degeneration (2, 4, D:4) a +0 giant club (5, 0, D:4) 16 arrows (6, 38, D:4) a +0 leather armour a cursed -2 dagger a +0 robe (6, 39, D:4) a cursed +0 club a +0 leather armour (12, 35, D:4) 10 poisoned needles (25, 21, D:4) a +0 leather armour (29, 9, D:4) a +0 flail (30, 21, D:4) a +0 dagger a +0 robe (31, 21, D:4) a tomahawk a +0 leather armour a +0 short sword (32, 21, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (32, 22, D:4) 2 tomahawks (32, 23, D:4) a tomahawk (41, 23, D:4) 19 stones (43, 27, D:4) a +0 short sword of venom (47, 22, D:4) a +2 robe of resistance a +0 dagger (49, 49, D:4) 5 tomahawks (62, 42, D:4) a +0 whip Level 5 of the Dungeon [Shop] Nagehu's Book Shoppe a Young Poisoner's Handbook (560 gold) a book of Fire (910 gold) a book of Clouds (630 gold) a book of Power (630 gold) Fietod's Papyrus of Enchantment and Transmutation (490 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cause Fear Hexes 4 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Blade Hands Transmutation 5 a book of Beasts (770 gold) a book of Transfigurations (770 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Changes (350 gold) a Fen Folio (1050 gold) a book of Necromancy (420 gold) the Guide on Supportive Evil (882 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Call Imp Summoning 2 c - Regeneration Charms/Necromancy 3 d - Cigotuvi's Embrace Necromancy 5 e - Summon Demon Summoning 5 (0, 0, D:5) 8 arrows (10, 3, D:5) 17 stones (11, 5, D:5) a stone (11, 7, D:5) a stone (11, 8, D:5) a stone (11, 10, D:5) a stone a +0 spear a cursed -1 spear a +0 whip a +0 robe (11, 11, D:5) a +0 spear (13, 10, D:5) a stone (25, 45, D:5) 20 arrows (34, 6, D:5) 10 arrows (35, 14, D:5) a +0 leather armour (38, 8, D:5) 31 arrows (46, 42, D:5) 21 stones (52, 51, D:5) a +0 giant spiked club (56, 8, D:5) a +0 trident (56, 39, D:5) a +0 falchion a +0 leather armour (56, 40, D:5) a +0 dagger (57, 7, D:5) 17 arrows (57, 39, D:5) a tomahawk (57, 40, D:5) a +0 whip (58, 37, D:5) a tomahawk Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, -2, D:6) 26 stones (7, 17, D:6) a +0 whip (15, 18, D:6) a +0 whip a cursed -3 spear (16, 18, D:6) a +0 halberd (17, 18, D:6) a +0 spear (29, 10, D:6) a +0 robe (30, -16, D:6) a +0 war axe (32, -18, D:6) a +0 robe (34, 12, D:6) a +0 mace a +0 whip (34, 23, D:6) a +0 dagger (35, 7, D:6) a +0 leather armour a +0 falchion (63, -16, D:6) a +0 animal skin (63, -15, D:6) a +0 animal skin (64, -15, D:6) a +0 animal skin (66, 3, D:6) a potion of degeneration (67, -15, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 7 tomahawks (1, -2, D:7) a +0 animal skin (2, -9, D:7) 13 gold pieces (4, -4, D:7) a bread ration (7, -4, D:7) a +0 scale mail (7, 1, D:7) 10 gold pieces (13, -11, D:7) 16 gold pieces (17, 10, D:7) 10 stones (17, 15, D:7) a +0 giant club (19, 10, D:7) a +0 robe (26, -14, D:7) a +0 ring mail (32, -9, D:7) a sling bullet (32, -7, D:7) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (33, -18, D:7) a sling bullet (33, -15, D:7) a meat ration (34, -11, D:7) a sling bullet a +0 dagger a +0 robe (35, -13, D:7) a +0 dagger a +0 leather armour 15 stones (37, -14, D:7) a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour (38, -13, D:7) a +1 whip of flaming (unseen) (40, -22, D:7) a scroll of remove curse (42, -16, D:7) a +0 buckler (42, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scorpion corpse (26, -1, D:8) 24 arrows (45, 1, D:8) a +0 hand crossbow (48, -1, D:8) a +0 hand axe (51, -14, D:8) a +0 giant club (52, -15, D:8) a +0 spear a gnoll corpse (skeletalised by now) (53, -15, D:8) a +0 club a gnoll corpse (skeletalised by now) (54, -13, D:8) a +0 spear of freezing the Ecumenical Temple