Beldrama Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (3, -21, D:1) a +0 club (12, -29, D:1) a +0 ring mail (14, -8, D:1) a +0 club (15, -30, D:1) 20 bolts (15, -26, D:1) a +0 club (18, -35, D:1) a +0 hunting sling (20, -19, D:1) a +0 club (30, 0, D:1) a +0 dagger (31, -35, D:1) a +0 leather armour (31, -10, D:1) 19 arrows (33, -20, D:1) 15 arrows (38, -19, D:1) 19 bolts (39, 8, D:1) a +0 club (48, 3, D:1) a +0 dagger (48, 7, D:1) a +0 leather armour (49, -18, D:1) a +0 ring mail (51, -24, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 13, D:2) a stone (1, 15, D:2) a stone (2, 18, D:2) a stone (4, 19, D:2) a +0 trident (19, 37, D:2) a +0 dagger (23, 13, D:2) a +0 dagger (24, 8, D:2) a +0 dagger (24, 16, D:2) a stone (26, 8, D:2) 23 stones (33, 21, D:2) a +0 chain mail (34, -7, D:2) 17 stones (39, 19, D:2) a potion of degeneration (41, -8, D:2) a +0 spear (41, 21, D:2) a +0 leather armour (50, -16, D:2) a cursed amulet of inaccuracy Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -34, D:3) a +0 pair of boots (20, -17, D:3) a +0 plate armour (24, 22, D:3) a +0 long sword (32, -32, D:3) a +0 short sword (46, -7, D:3) 26 stones (60, 9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (11, 8, D:4) 5 tomahawks (12, 7, D:4) a +0 dagger a +0 robe (13, 5, D:4) a +0 whip (25, -10, D:4) an uncursed staff of power (26, 6, D:4) 8 javelins (35, -2, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 10 bolts (2, 23, D:5) a +4 short sword (9, 19, D:5) a +0 quarterstaff (12, 10, D:5) 17 stones (19, 20, D:5) 21 arrows (23, 0, D:5) a +0 shortbow 18 arrows (27, 21, D:5) 24 bolts (29, 24, D:5) a cursed -1 scale mail (31, 21, D:5) a cursed -1 giant club (32, 4, D:5) 20 bolts (34, 34, D:5) 8 stones (36, 1, D:5) a +0 robe (37, 0, D:5) 15 stones (39, 7, D:5) 10 stones (40, 36, D:5) an uncursed ring of loudness (46, 1, D:5) a +2 leather armour of magic resistance (50, 26, D:5) 15 arrows (53, 0, D:5) 16 arrows (54, 1, D:5) 24 arrows Level 6 of the Dungeon [Shop] Tunluod's Weapon Boutique a +0 hunting sling (16 gold) a +0 war axe (38 gold) a +2 antimagic quarterstaff (264 gold) a +0 war axe (38 gold) 24 stones (26 gold) a +0 spear (33 gold) a +0 long sword (38 gold) the +3 mace "Idwau" {vamp, +Inv} (418 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you turn invisible. a +4 glaive of venom (327 gold) 21 arrows (46 gold) (0, 0, D:6) 17 arrows (4, -15, D:6) 22 stones (6, -1, D:6) 16 bolts (17, -28, D:6) a +0 quarterstaff (34, -36, D:6) a +0 leather armour (39, -28, D:6) a +0 ring mail (48, -59, D:6) 19 stones (48, -14, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of regeneration (2, 30, D:7) 2 arrows (3, 29, D:7) a +0 shortbow 18 arrows (4, 26, D:7) a +0 leather armour (5, -3, D:7) a +0 giant club (5, 2, D:7) a cursed +0 leather armour (6, -5, D:7) a +0 flail a +0 ring mail (10, 8, D:7) a +0 long sword a +0 robe (10, 11, D:7) a +5 halberd of freezing a +0 robe (11, 15, D:7) a +0 dagger (14, -6, D:7) a +0 ring mail (14, -4, D:7) a +0 robe a +2 dagger (14, 30, D:7) a +0 quarterstaff (18, 23, D:7) a +0 chain mail (24, 2, D:7) a +0 giant spiked club (24, 8, D:7) a +0 dagger (25, 3, D:7) a throwing net (27, 20, D:7) a +0 war axe (27, 25, D:7) 2 tomahawks (30, 18, D:7) a +0 robe (34, 5, D:7) 14 arrows (44, -8, D:7) 21 stones (45, -3, D:7) a +0 shortbow 7 arrows (47, -3, D:7) an arrow (48, -3, D:7) an arrow (49, -2, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion 4 tomahawks (0, 1, D:8) a +0 mace a +0 leather armour a +0 trident a +0 leather armour (0, 2, D:8) a +0 flail of protection (1, 0, D:8) a +0 mace a +0 plate armour (15, -2, D:8) a +0 animal skin a +0 spear (22, 8, D:8) 19 poisoned needles (23, -5, D:8) 23 sling bullets (23, 12, D:8) 15 bolts (24, 3, D:8) a +0 robe a +1 dire flail of draining (25, -3, D:8) a +0 robe (29, 6, D:8) a cursed +0 dagger a +0 robe (30, 5, D:8) a +0 dagger a +0 robe (30, 6, D:8) a +0 whip (31, 4, D:8) a +1 falchion of slicing a +0 leather armour (33, -5, D:8) a cursed +3 trident a +0 robe (33, 27, D:8) an arrow (34, 27, D:8) an arrow (35, 1, D:8) a +3 halberd a +0 robe (36, 23, D:8) an arrow (37, 22, D:8) an arrow (38, 20, D:8) 15 arrows a +0 shortbow (53, -8, D:8) a +0 robe (56, 31, D:8) a +0 whip (70, -13, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (5, 2, D:9) a +0 shortbow (15, -8, D:9) 17 sling bullets a +0 leather armour (18, 12, D:9) a +1 long sword a +0 chain mail (18, 13, D:9) a +0 ring mail (19, 2, D:9) 16 arrows (20, 2, D:9) 19 arrows a +0 shortbow (20, 5, D:9) a cursed -3 giant club (30, -20, D:9) a +0 leather armour (30, -19, D:9) a +0 long sword (30, 14, D:9) 16 stones (32, 20, D:9) a +0 giant club a +0 giant club (36, -15, D:9) the +1 hunting sling of the Fool {flame, rElec rPois Int-2 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (36, 3, D:9) a cursed ring of teleportation (40, 8, D:9) a +0 mace (45, 5, D:9) 14 sling bullets (45, 7, D:9) 22 stones (54, 6, D:9) a +0 leather armour (62, -3, D:9) a +1 shortbow of velocity 9 arrows (62, -1, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 1, D:10) a +0 ring mail a +0 flail a +0 dagger a +0 plate armour a +0 short sword (4, -2, D:10) a +1 hand axe of electrocution (20, -31, D:10) 20 arrows (21, 11, D:10) a +0 mace a +0 leather armour (21, 12, D:10) a +0 glaive a +0 chain mail (22, 11, D:10) a +0 ring mail (23, 10, D:10) a +0 mace a +0 ring mail (28, -24, D:10) a +0 chain mail (29, -29, D:10) an uncursed staff of air (37, -27, D:10) a +0 dagger a +0 robe a cursed -2 trident (37, -26, D:10) a +0 flail (38, -25, D:10) a +0 club (38, -13, D:10) 16 stones (45, 8, D:10) a +0 leather armour (46, 24, D:10) 25 sling bullets (47, -14, D:10) a +0 ring mail 2 tomahawks a +0 flail (49, 11, D:10) a +0 flail (55, 11, D:10) a +0 battleaxe a +0 chain mail (55, 12, D:10) a +2 flail of draining (56, 11, D:10) a +0 mace (63, 30, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) 18 stones (4, -1, D:11) a +0 mace a +0 dagger a +0 robe (4, 0, D:11) a +0 robe a +0 leather armour a +0 dagger a +0 flail (6, 30, D:11) a +0 whip (7, -14, D:11) a +0 blowgun (9, -14, D:11) a +0 dagger (9, -13, D:11) a +0 ring mail (15, 15, D:11) a +0 leather armour (31, -10, D:11) 2 curare-tipped needles (35, -4, D:11) a +0 flail (46, 4, D:11) 20 stones (48, -5, D:11) a +0 robe (51, 7, D:11) 13 arrows (52, 9, D:11) a +0 leather armour a +0 flail (53, 7, D:11) a +0 robe a +0 dagger (53, 9, D:11) a cursed +0 ring mail a +0 club (61, 7, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 22 gold pieces (1, 30, Orc:1) 14 gold pieces (7, 38, Orc:1) 17 gold pieces (38, 15, Orc:1) a +0 chain mail a +0 hand axe (39, 15, Orc:1) a +0 chain mail a +0 halberd a +0 ring mail (39, 16, Orc:1) a +0 leather armour a +0 dagger a +0 hand axe a +0 robe a +0 dagger (39, 17, Orc:1) a +0 short sword of venom (39, 19, Orc:1) a +0 robe a +0 dagger (39, 21, Orc:1) a +0 plate armour a +1 long sword of protection (39, 24, Orc:1) a +0 short sword (39, 25, Orc:1) a +0 giant spiked club (39, 26, Orc:1) a +0 club (unseen) (39, 32, Orc:1) 2 tomahawks (40, 13, Orc:1) a +0 mace (40, 14, Orc:1) a +0 dagger (40, 19, Orc:1) a cursed -1 whip (40, 26, Orc:1) a +0 war axe (unseen) (41, 24, Orc:1) a +0 dagger (still there?) a +0 leather armour (still there?) (41, 26, Orc:1) a +0 giant club (unseen) (45, 28, Orc:1) a +0 falchion (45, 32, Orc:1) a tomahawk a +0 hand axe of freezing (46, 32, Orc:1) 2 tomahawks (48, 23, Orc:1) a +0 club (48, 24, Orc:1) a +0 short sword a cursed +0 chain mail (60, 12, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Elausegg's Weapon Emporium 15 sling bullets (105 gold) a +2 demon whip of venom (420 gold) a +0 spear (42 gold) a +0 quarterstaff (56 gold) a +0 scimitar of flaming (128 gold) a +0 flail of draining (116 gold) a +2 hand axe of chopping (231 gold) a +0 hand axe (42 gold) a +0 rapier (56 gold) a +0 war axe (49 gold) 21 stones (29 gold) a +0 long sword (49 gold) [Shop] Doust's Gadget Emporium a phantom mirror (480 gold) a box of beasts (320 gold) a lamp of fire (640 gold) a wand of acid (4/15) (256 gold) a box of beasts (320 gold) a wand of acid (4/15) (256 gold) a phial of floods (640 gold) a lightning rod (4/4) (640 gold) a sack of spiders (320 gold) [Shop] Yna Tise's Book Shop a book of Maledictions (300 gold) a book of Necromancy (360 gold) a book of Clouds (540 gold) a book of Air (420 gold) a book of Power (540 gold) a book of Debilitation (480 gold) a book of Spatial Translocations (780 gold) the Catalogue of Assistive Heat (644 gold) Spells Type Level a - Song of Slaying Charms 2 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 a book of Callings (360 gold) a Young Poisoner's Handbook (480 gold) [Shop] Lyegec's Gadget Shop a lightning rod (4/4) (480 gold) a crystal ball of energy (240 gold) a wand of lightning (1/15) (60 gold) a wand of confusion (23/48) (224 gold) a fan of gales (480 gold) a wand of lightning (9/15) (156 gold) a wand of confusion (13/48) (134 gold) a wand of flame (31/48) (198 gold) a lightning rod (4/4) (480 gold) a lightning rod (4/4) (480 gold) (0, 0, Orc:2) 2 tomahawks (3, -1, Orc:2) a tomahawk (4, 6, Orc:2) a +0 dagger a +0 robe (4, 8, Orc:2) a +0 mace (5, -3, Orc:2) a +0 trident (5, -2, Orc:2) a tomahawk a +0 chain mail (5, 6, Orc:2) a +0 club (5, 7, Orc:2) a +0 mace a +0 plate armour a +0 hand axe a +0 ring mail a +0 club (6, 9, Orc:2) a +0 club a +0 chain mail (6, 11, Orc:2) a +0 chain mail (6, 12, Orc:2) a +0 flail a +0 plate armour (7, -3, Orc:2) a +0 scimitar 4 tomahawks a +0 chain mail (7, -2, Orc:2) a +0 hand axe (12, 5, Orc:2) a +1 robe a +0 dagger of venom (16, -24, Orc:2) a +0 trident (18, -26, Orc:2) a +0 hand axe (18, -25, Orc:2) a +0 club a +0 mace a +0 chain mail (19, -25, Orc:2) a +4 scimitar of flaming a hell hound corpse (skeletalised by now) (22, -13, Orc:2) a +0 plate armour a +0 dire flail (22, -12, Orc:2) a +0 club (23, -11, Orc:2) a +0 giant spiked club (still there?) a cursed +0 plate armour (still there?) a +0 dire flail (still there?) (24, -13, Orc:2) a +0 chain mail a +0 long sword (24, -12, Orc:2) a +0 leather armour of fire resistance a +0 plate armour a cursed -3 whip a +4 long sword (33, -14, Orc:2) a +0 flail (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (0, 13, Lair:1) 20 arrows (8, -9, Lair:1) a +0 helmet (18, -9, Lair:1) a +0 robe (27, -15, Lair:1) a sling bullet (27, 18, Lair:1) 26 stones (29, -12, Lair:1) a sling bullet (30, -11, Lair:1) a sling bullet (31, -10, Lair:1) a sling bullet (32, -8, Lair:1) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +2 leather armour of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (2, -41, Lair:2) a scroll of random uselessness (6, -19, Lair:2) a +0 leather armour (15, -16, Lair:2) 23 sling bullets (24, -19, Lair:2) 17 bolts (25, -31, Lair:2) a +0 dagger (32, -14, Lair:2) the +4 hunting sling of Suev {venom, rF+} It poisons the ammo it fires. It protects you from fire. (36, -40, Lair:2) 4 javelins of penetration (45, -7, Lair:2) a +0 hunting sling (52, -8, Lair:2) a +0 falchion (54, -14, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (1, 26, Lair:3) 5 large rocks (2, 43, Lair:3) the ring of Guott {Ice Str-4 Int+3 Dex+2} [ring of ice] It enhances your ice magic. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (8, 1, Lair:3) 21 stones (23, 15, Lair:3) 18 stones (26, 38, Lair:3) a +0 cloak (29, -5, Lair:3) 13 arrows (39, 36, Lair:3) a +0 hand crossbow (50, -4, Lair:3) 17 sling bullets (57, 6, Lair:3) a +0 leather armour (57, 32, Lair:3) a potion of lignification Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of lignification (17, -15, Lair:4) 27 arrows (24, -14, Lair:4) a +0 leather armour (27, -21, Lair:4) a +0 war axe (38, -25, Lair:4) 14 stones (47, 4, Lair:4) the +7 dagger "Juollall" {chaos, rN++ Str+6 Stlth-} Each time it hits an enemy it has a different, random effect. It affects your strength (+6). It greatly protects you from negative energy. It makes you less stealthy. (47, 14, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (1, -15, Lair:5) 12 poisoned needles (5, -2, Lair:5) 23 arrows (16, 12, Lair:5) a cursed +0 chain mail (18, -17, Lair:5) a +0 glaive (23, 19, Lair:5) an uncursed staff of air (30, 15, Lair:5) 21 stones (43, -5, Lair:5) an uncursed amulet of regeneration Level 6 of the Lair of Beasts (1, -2, Lair:6) 19 stones (1, 5, Lair:6) a +0 scale mail (3, 16, Lair:6) 10 bolts (14, 4, Lair:6) a scroll of immolation (31, -29, Lair:6) 21 sling bullets (31, 15, Lair:6) a +0 ring mail (56, -35, Lair:6) the +3 arbalest of the Queen {speed, rN++} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. (58, -34, Lair:6) a manual of Polearms (58, 10, Lair:6) an uncursed ring of stealth (59, 0, Lair:6) a +0 falchion (59, 12, Lair:6) a +0 hand axe