Beldrama Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -2, D:1) a +0 hunting sling (10, -14, D:1) a +0 short sword (11, 6, D:1) a +0 mace (12, 14, D:1) a +0 whip (14, -12, D:1) 2 curare-tipped needles (18, 12, D:1) 12 stones (30, 2, D:1) a +0 short sword (36, -14, D:1) a +0 helmet (44, -10, D:1) a +0 robe (44, 3, D:1) a +0 club (45, -3, D:1) 6 stones (46, -22, D:1) a +0 short sword (46, -5, D:1) a +0 club (51, -12, D:1) a +0 ring mail (53, 13, D:1) 9 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a stone (0, 5, D:2) 24 stones (5, 33, D:2) a +0 trident (6, 10, D:2) a cursed -1 short sword (7, 34, D:2) a +0 dagger (11, 13, D:2) a cursed -2 club (16, 26, D:2) a +0 buckler (17, 31, D:2) 4 tomahawks (18, 24, D:2) a +0 whip (19, 0, D:2) a +0 club (25, 18, D:2) a +0 short sword (26, 0, D:2) 19 poisoned needles (31, 30, D:2) a +0 long sword (40, 2, D:2) a +0 leather armour (41, 6, D:2) a +0 short sword (43, 13, D:2) a +0 scale mail (46, 45, D:2) a +0 leather armour (55, 50, D:2) a +0 trident (58, 45, D:2) 17 arrows (64, 9, D:2) a +1 ring mail of fire resistance (64, 52, D:2) a +0 club (65, 10, D:2) a +0 short sword a stone (71, 39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 1, D:3) a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 short sword a +0 chain mail a +0 robe (13, 8, D:3) 27 arrows (18, 14, D:3) 11 poisoned needles (21, 6, D:3) a +0 mace a +1 ring mail of poison resistance (21, 7, D:3) a cursed -1 club (25, -18, D:3) a +0 club a bat skeleton a goblin skeleton (30, -30, D:3) a +0 leather armour (34, 10, D:3) a +0 dagger (35, -9, D:3) a +0 club a +0 chain mail a +0 club a hobgoblin skeleton a hobgoblin skeleton (40, 6, D:3) a +0 hunting sling 14 stones a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a ration (3, 8, D:5) an arrow (3, 10, D:5) an arrow (4, 12, D:5) 2 arrows (8, 19, D:5) an arrow (13, 16, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (6, -4, D:6) a +2 flail of protection an ogre skeleton (10, -5, D:6) the +4 hunting sling of Duty {venom, *Drain +Blink rPois Str+4} It poisons the ammo it fires. It affects your strength (+4). It protects you from poison. It lets you blink. It causes draining when unequipped.