Beldrama Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of draining (8, -8, D:1) 5 needles of paralysis (9, -1, D:1) 25 arrows (22, -24, D:1) 12 stones (24, -28, D:1) 20 stones (24, 0, D:1) a +0 club (27, -16, D:1) a +0 leather armour (29, -22, D:1) 16 sling bullets (37, -22, D:1) a +0 spear (39, 3, D:1) a +0 dagger (41, 2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 25 bolts (9, 0, D:2) a +0 leather armour (10, -9, D:2) a +0 ring mail (11, -20, D:2) a +0 ring mail (11, -16, D:2) a +0 dagger (12, -5, D:2) 18 stones (13, -20, D:2) a stone (13, -6, D:2) a +0 hunting sling (14, -20, D:2) a stone (20, -21, D:2) a +0 club (20, -20, D:2) a cursed -3 club (23, -8, D:2) a +0 club (33, -8, D:2) a +0 dagger (37, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (1, 12, D:3) a +0 dagger (3, 17, D:3) a +0 short sword (5, 3, D:3) a +0 club (5, 4, D:3) a +0 dagger a +0 hunting sling 26 stones (15, 20, D:3) a cursed -2 club (18, 21, D:3) a stone (19, 21, D:3) a stone (19, 44, D:3) 11 arrows (21, 26, D:3) a +0 pair of gloves (37, 24, D:3) a potion of lignification (37, 32, D:3) 22 arrows (43, 42, D:3) 27 arrows (45, 32, D:3) 16 stones (45, 44, D:3) a +0 short sword (47, 45, D:3) 5 javelins (58, 1, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (4, -14, D:4) a +3 leather armour (4, -13, D:4) a cursed +0 club (7, -14, D:4) a scroll of immolation (8, 23, D:4) 15 bolts (22, -4, D:4) 13 poisoned needles (34, 31, D:4) a +0 dagger a +0 leather armour (36, -10, D:4) a +0 hand axe (43, 16, D:4) a +0 buckler (44, 4, D:4) a +0 war axe of flaming a +0 leather armour (47, 16, D:4) a +0 robe (51, -9, D:4) a +0 falchion a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 club a +0 dagger a +0 robe a +0 club (2, -15, D:5) 17 sling bullets (3, 0, D:5) a +0 mace a +0 leather armour (4, -6, D:5) a +0 leather armour (6, -23, D:5) 16 sling bullets (18, 5, D:5) 17 arrows (22, -2, D:5) 28 stones (23, -24, D:5) 25 sling bullets (23, 13, D:5) 19 sling bullets (27, -25, D:5) a +0 spear (30, -28, D:5) a cursed -3 club (35, -8, D:5) a +0 dagger (36, -12, D:5) a +0 robe (42, 0, D:5) a +2 dagger of chaos Level 6 of the Dungeon (0, 0, D:6) 28 stones (3, 25, D:6) a stone (4, -9, D:6) 12 bolts (6, 21, D:6) 9 stones (14, 4, D:6) 5 stones a +0 club a +0 leather armour (14, 5, D:6) a stone a +0 short sword a +0 scale mail (15, 5, D:6) a +0 short sword 5 stones a +0 ring mail (15, 6, D:6) a +0 trident a +0 chain mail (16, 6, D:6) a +0 trident (20, 10, D:6) a +0 robe (22, -15, D:6) a +0 long sword (29, 18, D:6) 18 stones (30, 8, D:6) a +0 hand axe a +0 ring mail (32, 13, D:6) a stone (33, -7, D:6) a +0 giant spiked club (33, 11, D:6) a +0 trident (34, 11, D:6) 3 tomahawks a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (35, 11, D:6) a tomahawk (45, 13, D:6) a cursed +0 scale mail (47, 16, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (0, 3, D:7) 18 stones (3, -8, D:7) a +4 dagger a cursed +0 robe (7, -13, D:7) a +0 scale mail (9, 18, D:7) a +0 hunting sling (10, -14, D:7) a +0 hunting sling (12, 18, D:7) 16 poisoned needles (15, -15, D:7) the cursed +1 leather armour of the Devil {rElec MR- Dex+6} It affects your dexterity (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (16, -15, D:7) 5 silver javelins (35, -5, D:7) a +0 long sword (41, 0, D:7) a +0 spear (41, 1, D:7) a +0 chain mail a +0 spear of venom (43, -10, D:7) 30 stones Level 8 of the Dungeon (0, 0, D:8) 15 arrows (1, 11, D:8) a +0 spear (4, 25, D:8) 23 arrows (6, 18, D:8) a stone (9, -14, D:8) a +0 war axe 22 stones (10, 19, D:8) a +0 club a +0 dire flail 16 stones a +1 chain mail of poison resistance (11, 19, D:8) a +0 club a +0 scale mail (11, 20, D:8) a +0 falchion (15, -12, D:8) a +0 giant spiked club a +0 giant club (16, -13, D:8) a +0 giant club (16, -7, D:8) 14 bolts (19, -13, D:8) a +0 shortbow 28 arrows (27, 20, D:8) a +0 ring mail (32, 29, D:8) a +0 giant club (33, 30, D:8) a +0 ring mail (36, 26, D:8) a +0 ring mail (41, -17, D:8) a +0 pair of gloves (42, 11, D:8) 4 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (21, -58, D:9) a +0 glaive of holy wrath (34, -15, D:9) a +0 giant spiked club (38, -22, D:9) a +1 short sword of venom 3 stones (39, -22, D:9) a cursed -2 mace (40, -22, D:9) a +0 blowgun 13 poisoned needles (41, -23, D:9) 4 stones (43, -22, D:9) a +0 short sword (46, -22, D:9) a poisoned needle (48, -44, D:9) a +0 dagger a +0 robe (50, -46, D:9) a +0 scale mail (52, -46, D:9) a +0 hand axe 11 stones (56, -44, D:9) a +0 long sword a +0 shortbow 22 arrows (56, -42, D:9) an arrow (57, -47, D:9) 2 stones (57, -46, D:9) a stone Level 10 of the Dungeon [Shop] Hunnuen's Weapon Shoppe a +0 scythe (39 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) a +4 vampiric hand axe (403 gold) a +0 hand crossbow (45 gold) a +0 whip (32 gold) a +0 rapier (52 gold) a +0 shortbow (39 gold) [Shop] Soyj's Antique Weapon Shop a +5 shortbow of freezing (842 gold) a +0 shortbow (78 gold) a +0 lajatang (390 gold) a +0 broad axe (104 gold) a +4 mace of protection (665 gold) the +7 falchion of the Extremely Mad {slice, MR+ Str+2 Dex+4} (1682 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 hunting sling (39 gold) a +0 hand axe (78 gold) [Shop] Saluetoo's Assorted Antiques a +0 dagger (66 gold) a potion of degeneration (33 gold) a +0 quarterstaff of protection (224 gold) a scroll of amnesia (115 gold) a wand of flame (21) (379 gold) a potion of invisibility (264 gold) an uncursed staff of conjuration (825 gold) a wand of disintegration (17) (693 gold) [Shop] Goliz's Book Shop a manual of Long Blades (1214 gold) a book of Flames (385 gold) a book of Unlife (715 gold) a book of Power (495 gold) a book of Geomancy (385 gold) a book of the Earth (715 gold) a book of Changes (275 gold) a book of Misfortune (220 gold) a book of Misfortune (220 gold) a book of Battle (440 gold) (0, 0, D:10) a scroll of vulnerability (1, -1, D:10) an uncursed ring of resist corrosion (2, -12, D:10) 13 stones (8, -20, D:10) 28 stones (11, -16, D:10) a +0 spear (12, -17, D:10) a +0 halberd (12, -16, D:10) a +0 whip (16, 14, D:10) a cursed +0 battleaxe (17, 4, D:10) a +0 dagger (20, 19, D:10) a +0 giant spiked club a +0 dire flail (24, 14, D:10) 10 gold pieces (25, 15, D:10) a scroll of identify (26, 4, D:10) a +0 dagger (26, 16, D:10) 15 gold pieces (27, 25, D:10) 15 stones (33, 24, D:10) a +0 leather armour (48, -7, D:10) a +1 dagger of venom a +0 robe (48, -2, D:10) a +2 whip of electrocution a +1 whip of draining 2 stones (48, -1, D:10) 22 stones a +0 dagger (49, -8, D:10) a +0 flail a cursed +0 leather armour (49, -6, D:10) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (49, -5, D:10) a +0 flail (49, -2, D:10) 4 stones a +0 short sword a +0 dagger (50, -5, D:10) a +0 flail (50, -2, D:10) 11 poisoned needles a +0 short sword a +0 blowgun (51, -5, D:10) a +0 hand axe (51, -1, D:10) a poisoned needle (51, 1, D:10) a poisoned needle (52, 0, D:10) a stone (55, 1, D:10) a stone (61, -21, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) a stone (1, -1, D:11) a +0 flail (2, -2, D:11) 4 stones (2, 2, D:11) a +0 dagger (2, 3, D:11) a +0 dagger (3, -3, D:11) 2 stones (3, -2, D:11) a stone (3, 2, D:11) a stone (3, 3, D:11) a +0 dagger 4 stones (4, 2, D:11) a +0 short sword (4, 3, D:11) a +0 short sword 2 stones (7, 19, D:11) a +0 giant spiked club a +0 giant spiked club (8, -7, D:11) a +0 club (14, 15, D:11) 7 stones (24, 23, D:11) a +0 longbow 25 arrows (27, -19, D:11) 8 poisoned needles (30, 23, D:11) 2 arrows (32, 3, D:11) a +0 falchion (34, 21, D:11) 24 stones (36, -14, D:11) 31 stones (41, -11, D:11) a +0 troll leather armour (43, 10, D:11) a +0 chain mail a +0 hand axe (47, 3, D:11) an arrow (51, 0, D:11) a +0 trident a +0 morningstar a +0 shortbow 15 arrows (51, 1, D:11) 17 arrows a +0 shortbow (51, 5, D:11) 3 arrows (52, 0, D:11) 29 arrows a +0 shortbow a +0 giant club a +0 shortbow a cursed +0 club (53, -13, D:11) a +1 robe (53, 0, D:11) an arrow (58, -3, D:11) 2 arrows (58, 0, D:11) an arrow (60, -15, D:11) a tomahawk (62, -22, D:11) a +0 chain mail a +0 short sword (63, -22, D:11) a +0 giant spiked club a +0 giant club a +0 flail Level 12 of the Dungeon [Shop] Toczyun's Distillery a potion of flight (36 gold) a potion of mutation (96 gold) 2 potions of mutation (192 gold) a potion of ambrosia (96 gold) a potion of lignification (36 gold) (0, 0, D:12) a cursed -2 dagger a +0 robe (4, -5, D:12) a +0 shortbow 15 arrows (4, 2, D:12) an arrow (5, -5, D:12) a +1 great sword of flaming (6, 51, D:12) a +0 spear (8, -3, D:12) the +10 triple crossbow of Death {velocity, Int+3 Dex+2 Stlth+} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+2). It makes you more stealthy. (8, -2, D:12) the cursed +1 ring mail "Lofiqim" {+Fly rF- Int+4 Slay+2} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. (9, -2, D:12) a +6 amulet of reflection (12, 44, D:12) 23 stones (55, 8, D:12) a +0 dire flail (55, 16, D:12) an uncursed amulet of guardian spirit (58, 5, D:12) a +0 dire flail a +0 giant spiked club (60, 49, D:12) a +3 dagger of chaos a +2 robe of cold resistance Level 13 of the Dungeon [Shop] Vurreh's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of holy word (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Cisor's Magic Scroll Shop a scroll of amnesia (42 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of amnesia (42 gold) [Shop] Bufee's Antique Weapon Boutique a +0 giant club (68 gold) a +0 glaive (260 gold) the cursed +1 scythe "Urhoyhuj" {antimagic, rN+ Str+3} (1140 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. a +1 hunting sling of freezing (388 gold) a +0 quarterstaff (160 gold) a +0 hunting sling of freezing (188 gold) (0, 0, D:13) a cursed +0 robe (3, 0, D:13) a +0 ring mail (5, -12, D:13) 23 arrows a +0 shortbow (7, -12, D:13) an arrow (8, -12, D:13) 2 arrows (9, -12, D:13) an arrow (23, 9, D:13) a +4 scimitar of flaming (26, -16, D:13) a +0 hand axe (31, -15, D:13) a cursed +0 leather armour (33, -41, D:13) a +0 ring mail (35, -36, D:13) a +0 troll leather armour (35, 16, D:13) a cursed +5 battleaxe a +0 robe (35, 17, D:13) a +0 scimitar a +0 robe (35, 18, D:13) a +0 dagger a +2 robe of magic resistance (37, -41, D:13) 14 bolts (45, -14, D:13) a scroll of random uselessness (47, -15, D:13) a scroll of random uselessness Level 14 of the Dungeon [Shop] Bippeni's Antique Armour Shoppe a +0 pair of gloves (139 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (623 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +0 buckler of resistance (976 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) (10, -27, D:14) a +0 morningstar (12, 5, D:14) a potion of lignification (18, 16, D:14) 26 stones (18, 17, D:14) 18 stones (24, 21, D:14) 23 stones (25, 22, D:14) 19 stones (25, 23, D:14) 22 stones (26, 24, D:14) 15 stones Level 15 of the Dungeon (0, 0, D:15) a +2 long sword (0, 1, D:15) a +0 glaive (0, 2, D:15) a +0 mace (0, 3, D:15) a +0 war axe (3, 16, D:15) a cursed +0 short sword a +0 leather armour (5, 22, D:15) a +0 dagger a +0 robe (17, 24, D:15) an arrow (17, 27, D:15) an arrow a +0 giant club a +0 giant club (17, 28, D:15) 2 arrows a +0 giant club a +0 giant club (18, 21, D:15) a +0 plate armour (18, 35, D:15) an arrow (21, 6, D:15) a +0 glaive (32, 23, D:15) a +0 giant club (32, 24, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (32, 25, D:15) a +1 dire flail of draining a +0 giant spiked club a cursed -1 giant club (32, 26, D:15) a +0 giant club a +0 whip a +0 robe (33, 25, D:15) a +0 giant club (33, 26, D:15) a cursed -2 giant club (48, 8, D:15) a +0 long sword (49, 8, D:15) a +1 leather armour of fire resistance (49, 12, D:15) a +0 dire flail (49, 13, D:15) a +0 glaive (52, 37, D:15) an arrow (53, 13, D:15) a cursed -2 mace (53, 21, D:15) a +0 arbalest 12 bolts (54, 21, D:15) a +0 arbalest 19 bolts (54, 31, D:15) an arrow (55, 21, D:15) a +0 arbalest 14 bolts (55, 31, D:15) an arrow (56, 22, D:15) a +0 arbalest 27 bolts (56, 30, D:15) an arrow (56, 31, D:15) an arrow (56, 34, D:15) an arrow (57, 34, D:15) a +0 shortbow 17 arrows (57, 36, D:15) a +0 shortbow a +0 shortbow 37 arrows (58, 34, D:15) a +0 shortbow a +0 shortbow 26 arrows (59, 20, D:15) a bolt (59, 21, D:15) a bolt the Ecumenical Temple (19, 11, Temple) a +0 dagger a +0 chain mail Level 1 of the Orcish Mines [Shop] Wibbary's Assorted Antiques a +0 chain mail (85 gold) a +0 ring mail (76 gold) a book of Air (665 gold) a scroll of amnesia (66 gold) a +0 long sword of slicing (136 gold) a potion of cancellation (152 gold) a +0 long sword (66 gold) a +0 ring mail (76 gold) a scroll of remove curse (57 gold) a +0 shortbow (57 gold) Level 2 of the Orcish Mines [Shop] Joduem's Antique Armour Shoppe a +0 plate armour (575 gold) a +3 chain mail (537 gold) the cursed -1 naga barding of Integrity {-Tele rElec Dex+9 Slay+5} (1582 gold) It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +1 pair of boots of stealth (412 gold) a cursed +0 ring mail (25 gold) a +0 scale mail (100 gold) a +1 leather armour of poison resistance (275 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (952 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +0 scale mail of fire resistance (275 gold) a +2 leather armour of cold resistance (475 gold) [Shop] Tueklaops's General Store the cursed ring of Tonirphi {*Corrode +Blink rElec Str-2 Dex+3} (309 gold) [ring of strength] It affects your strength (-2). It affects your dexterity (+3). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. It has a curse placed upon it. an uncursed amulet of regeneration (510 gold) a +2 robe of cold resistance (300 gold) 25 stones (42 gold) a scroll of enchant weapon (127 gold) 23 stones (39 gold) 2 potions of heal wounds (170 gold) a potion of invisibility (136 gold) 20 stones (34 gold) [Shop] Efuacw's Jewellery Emporium a +1 ring of evasion (42 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of guardian spirit (420 gold) a +3 ring of dexterity (219 gold) an uncursed ring of ice (350 gold) an uncursed ring of magical power (280 gold) [Shop] Peamutsa's Antique Weapon Shoppe a +0 broad axe (84 gold) a +0 halberd (84 gold) the +7 great mace "Bejem" {crush, rPois MR+} (1291 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. a +4 trident of pain (644 gold) a +0 hunting sling (31 gold) a +0 hunting sling (31 gold) a +0 scimitar (84 gold) a +0 morningstar (84 gold) a +0 club (21 gold) a +0 mace (63 gold) a +0 longbow (94 gold) a +0 morningstar (84 gold) a +0 great mace (136 gold) (0, 0, Orc:2) a +0 club (unseen) (2, -3, Orc:2) a cursed -2 flail (unseen) (3, 11, Orc:2) a bolt (4, -1, Orc:2) a bolt (4, 0, Orc:2) a bolt (5, 9, Orc:2) a +0 morningstar (6, 0, Orc:2) a +0 hand axe (unseen) (41, 4, Orc:2) a +0 giant club (50, 5, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (2, -1, Elf:1) a +0 scimitar a cursed +0 ring mail (14, -33, Elf:1) 27 stones (18, -41, Elf:1) a scroll of vulnerability (33, -42, Elf:1) a +0 pair of gloves (35, 8, Elf:1) a +0 war axe of chopping (38, 6, Elf:1) a +2 flail of protection (46, 1, Elf:1) a +0 dagger a +2 robe of fire resistance (46, 2, Elf:1) a +2 flail of protection Level 2 of the Elven Halls (0, 0, Elf:2) a +3 bardiche of distortion (45, -26, Elf:2) a +0 dagger (45, -25, Elf:2) a +0 long sword a +0 dagger (45, -24, Elf:2) a +0 short sword (50, -14, Elf:2) a +4 mace of holy wrath (51, -14, Elf:2) a +2 scimitar of venom (51, -12, Elf:2) a +0 dagger a cursed -2 shortbow 15 arrows Level 3 of the Elven Halls (0, 0, Elf:3) a +0 leather armour a +0 shortbow 21 arrows a +0 short sword (0, 7, Elf:3) an arrow (3, 2, Elf:3) an arrow (5, 2, Elf:3) a +0 long sword (8, 0, Elf:3) a +0 chain mail a +0 long sword (13, 10, Elf:3) 23 arrows (19, 10, Elf:3) a +4 glaive of chopping (23, -10, Elf:3) a +0 longbow 47 arrows a +0 leather armour a cursed +0 long sword (23, -7, Elf:3) an arrow (23, 18, Elf:3) 28 sling bullets (24, -12, Elf:3) a +0 long sword (24, -10, Elf:3) a +1 executioner's axe of flaming (24, -9, Elf:3) 13 poisoned needles (24, -8, Elf:3) a lightning rod (4/4) (25, -9, Elf:3) 11 sling bullets (25, -8, Elf:3) the cursed +1 robe of Xom's Hope {rC- rCorr Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +1 robe "Lyinerhu" {Str+6} It affects your strength (+6). a +2 hat (25, -7, Elf:3) the +6 dagger of Defence {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (26, -10, Elf:3) the +5 falchion of Resourcefulness {elec, rF- Str+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It makes you vulnerable to fire. (27, -9, Elf:3) a cursed staff of power (27, -7, Elf:3) a potion of degeneration (27, 8, Elf:3) a sack of spiders (29, -9, Elf:3) a +3 leather armour of cold resistance (29, -7, Elf:3) a +3 ring of intelligence (30, -8, Elf:3) a wand of random effects (24) (30, -7, Elf:3) the amulet of Kistraufu {+Rage rElec rPois Dex+3} [amulet of rage] It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It lets you go berserk. a +5 ring of evasion (31, -7, Elf:3) a lightning rod (4/4) (31, 14, Elf:3) a +4 trident of venom (33, -38, Elf:3) a +0 dagger a +0 short sword (34, -38, Elf:3) a +0 dagger a +0 long sword a cursed +0 leather armour a +0 ring mail (37, -9, Elf:3) an uncursed ring of protection from magic (37, -8, Elf:3) a +0 scimitar of protection (37, -7, Elf:3) an arrow a +0 mace (38, -10, Elf:3) a box of beasts (38, -9, Elf:3) a +1 helmet of intelligence (38, -7, Elf:3) a +8 arbalest (39, -10, Elf:3) a box of beasts (39, -9, Elf:3) a sack of spiders (39, -8, Elf:3) a +1 long sword of slicing (39, -7, Elf:3) an uncursed amulet of rage (39, 15, Elf:3) a cursed +0 plate armour (40, -10, Elf:3) an uncursed ring of protection from fire (40, -9, Elf:3) an uncursed ring of wizardry (40, -8, Elf:3) 7 needles of sleeping (40, -7, Elf:3) a box of beasts (41, -10, Elf:3) a +0 dagger a cursed +0 leather armour a +1 leather armour of magic resistance (41, -9, Elf:3) a +0 longbow a +0 leather armour 19 arrows (41, -7, Elf:3) an uncursed ring of resist corrosion (41, 3, Elf:3) a +0 rapier a +0 leather armour (42, -10, Elf:3) an arrow a cursed -3 long sword (42, -8, Elf:3) a sack of spiders (42, -7, Elf:3) the +11 hand crossbow of the Open Hand {freeze, *Corrode rElec rF++ MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It may corrode you when you take damage. (43, -11, Elf:3) a +0 rapier a +0 rapier an arrow (43, -10, Elf:3) a +0 leather armour an uncursed staff of energy (43, -9, Elf:3) the ring of the Slug {rElec rF+ Int+5 SInv} [ring of intelligence] It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. It lets you see invisible. (43, -8, Elf:3) a fan of gales (43, -7, Elf:3) a +1 battleaxe of freezing (43, 9, Elf:3) a +1 bardiche of chopping (44, -10, Elf:3) a +0 pair of gloves (44, -9, Elf:3) a +2 pair of boots of flying (44, -8, Elf:3) a phantom mirror (44, -7, Elf:3) a crystal ball of energy (44, 0, Elf:3) 27 stones (45, -10, Elf:3) a +2 shortbow of freezing (45, -9, Elf:3) 7 steel javelins (45, -7, Elf:3) a lightning rod (4/4) (45, 14, Elf:3) 14 stones (48, -22, Elf:3) a +1 long sword of protection a +0 ring mail (55, -37, Elf:3) a +0 pair of gloves (56, 15, Elf:3) a sack of spiders (57, -24, Elf:3) a scroll of amnesia (58, -25, Elf:3) a scroll of brand weapon a manual of Hexes the ring of Powariz {Dex+3 Stlth+} [ring of stealth] It affects your dexterity (+3). It makes you more stealthy. a wand of enslavement (20) (58, 6, Elf:3) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 poisoned needles (1, -12, Lair:1) a sack of spiders (2, -15, Lair:1) a +0 glaive of protection (6, -13, Lair:1) a potion of lignification (11, -19, Lair:1) 5 tomahawks (17, 0, Lair:1) 13 stones (20, -10, Lair:1) 2 tomahawks (20, 4, Lair:1) a +0 plate armour (20, 6, Lair:1) a +2 long sword of electrocution (22, 7, Lair:1) a +3 ring of evasion (29, 13, Lair:1) a sack of spiders (45, -7, Lair:1) 11 stones (45, 4, Lair:1) 15 stones (52, -1, Lair:1) 9 poisoned needles (59, -3, Lair:1) a +0 scale mail (61, -30, Lair:1) an uncursed staff of death (65, -24, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (4, 14, Lair:2) a +0 chain mail (39, 25, Lair:2) a +0 leather armour (40, 33, Lair:2) 16 arrows (41, 13, Lair:2) a +0 robe (43, 14, Lair:2) a +0 chain mail (45, 6, Lair:2) 20 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (6, 12, Lair:3) a +0 hand axe (7, 45, Lair:3) 15 poisoned needles (8, 5, Lair:3) 20 stones (19, 40, Lair:3) 7 silver javelins (22, 45, Lair:3) a +0 flail (33, 23, Lair:3) 9 stones (33, 45, Lair:3) 26 sling bullets (34, 4, Lair:3) a +0 short sword (56, 4, Lair:3) a +0 chain mail (57, 1, Lair:3) a +0 trident (60, 7, Lair:3) a +2 naga barding (60, 36, Lair:3) 25 sling bullets (61, 34, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (5, -26, Lair:4) a +0 scale mail (5, 21, Lair:4) a +2 dagger of speed (22, 1, Lair:4) a +0 scale mail (27, -17, Lair:4) a +0 trident (29, -8, Lair:4) 15 stones (34, 6, Lair:4) a potion of degeneration (38, -21, Lair:4) the +5 mace "Louwn" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (41, -22, Lair:4) 14 bolts (54, -7, Lair:4) a throwing net (58, -27, Lair:4) a scroll of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (3, 4, Lair:5) a +0 ring mail (6, -20, Lair:5) 14 arrows (11, -20, Lair:5) a +0 plate armour (38, 1, Lair:5) an uncursed staff of conjuration Level 6 of the Lair of Beasts (0, 0, Lair:6) the +7 war axe "Puevaoste" {flame, *Drain rElec rN+ Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. (50, -16, Lair:6) a +0 buckler (52, -9, Lair:6) a +0 halberd Level 1 of the Swamp (0, 0, Swamp:1) an uncursed staff of power Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (2, 1, Swamp:2) a +0 ring mail Level 3 of the Swamp (0, 0, Swamp:3) a cursed -3 spear (0, 1, Swamp:3) a +0 robe a +0 quarterstaff (0, 2, Swamp:3) a +0 spear (42, 28, Swamp:3) 16 stones (45, 7, Swamp:3) a +0 longbow Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (19, -15, Spider:1) Roxanne's Disquisition on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Irradiate Conjuration/Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 Level 2 of the Spider Nest (0, 0, Spider:2) a potion of degeneration (23, 6, Spider:2) a +0 long sword (23, 8, Spider:2) a potion of degeneration (24, 9, Spider:2) a cursed +0 pair of boots (39, 3, Spider:2) a +0 robe (46, 7, Spider:2) 16 stones (58, 33, Spider:2) 14 arrows Level 3 of the Spider Nest (0, 0, Spider:3) 11 stones Level 4 of the Spider Nest (0, 0, Spider:4) a potion of lignification (4, -3, Spider:4) a +0 hunting sling (5, 7, Spider:4) a +0 chain mail (17, -26, Spider:4) the cursed +1 leather armour of Esuh {*Drain rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (18, 19, Spider:4) a scroll of immolation (19, 20, Spider:4) a +0 ring mail Level 2 of the Pits of Slime Level 5 of the Pits of Slime (2, -2, Slime:5) the +2 plate armour of Ylyi {MR+} It affects your resistance to hostile enchantments. Level 1 of the Vaults [Shop] Bat Rivyul's Jewellery Shoppe a +4 ring of dexterity (486 gold) an uncursed ring of poison resistance (360 gold) a cursed ring of teleportation (81 gold) a cursed -2 ring of strength (36 gold) a +4 ring of protection (648 gold) an uncursed amulet of the gourmand (540 gold) an uncursed amulet of regeneration (540 gold) an uncursed ring of flight (315 gold) a +2 ring of evasion (180 gold) an uncursed ring of positive energy (360 gold) a cursed -3 ring of dexterity (36 gold) an uncursed ring of ice (450 gold) [Shop] Muniquff's Armour Emporium a +0 leather armour (34 gold) a +1 leather armour of fire resistance (238 gold) a +0 chain mail (76 gold) a cursed +0 robe (1 gold) +0 ice dragon scales (1020 gold) a +0 chain mail of magic resistance (195 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +2 robe of magic resistance (300 gold) (0, 0, Vaults:1) a +0 arbalest 23 bolts (1, 0, Vaults:1) a +0 arbalest 18 bolts (1, 3, Vaults:1) a bolt (2, -15, Vaults:1) a +0 morningstar a +0 ring mail (3, -1, Vaults:1) a +2 arbalest of freezing 13 bolts (3, 7, Vaults:1) a bolt (3, 17, Vaults:1) a +0 falchion a +0 scale mail (5, 12, Vaults:1) a scroll of noise (11, -8, Vaults:1) +0 ice dragon scales (24, 11, Vaults:1) a +0 chain mail a +1 war axe of freezing (25, 18, Vaults:1) a +0 chain mail (32, -17, Vaults:1) a +0 robe (44, 9, Vaults:1) a +0 ring mail (52, -27, Vaults:1) 25 arrows (53, -26, Vaults:1) a +0 shield (54, -3, Vaults:1) 2 bolts (54, -2, Vaults:1) 21 bolts a +0 arbalest (54, -1, Vaults:1) 11 bolts a cursed +0 chain mail a +0 shield a +0 arbalest a +0 war axe (55, -2, Vaults:1) 20 bolts a +0 arbalest (55, -1, Vaults:1) 21 bolts a +1 arbalest of flaming (60, 23, Vaults:1) a +0 giant club a +0 giant club (60, 24, Vaults:1) a +0 giant club a +0 giant club (60, 26, Vaults:1) a +0 giant club (61, 23, Vaults:1) a +0 giant club (61, 24, Vaults:1) a +0 robe a +0 club (61, 25, Vaults:1) a +0 giant spiked club a +0 giant club (65, 24, Vaults:1) a bolt (66, 24, Vaults:1) 22 bolts a +0 arbalest (67, -15, Vaults:1) a +0 robe (68, 22, Vaults:1) 17 bolts (68, 26, Vaults:1) a +2 arbalest of freezing (69, -15, Vaults:1) 8 silver javelins (69, 22, Vaults:1) 22 bolts (69, 26, Vaults:1) a +0 arbalest (70, -16, Vaults:1) a +0 dire flail a +0 dire flail (70, 22, Vaults:1) 22 bolts (70, 26, Vaults:1) a +0 arbalest (71, 22, Vaults:1) 28 bolts (71, 26, Vaults:1) a +0 arbalest (72, 22, Vaults:1) 9 bolts (72, 26, Vaults:1) a +5 arbalest of freezing Level 2 of the Vaults (0, 0, Vaults:2) 13 sling bullets (2, -5, Vaults:2) a +0 ring mail of fire resistance (28, -20, Vaults:2) a +0 troll leather armour (29, -18, Vaults:2) a +0 flail a +0 leather armour (31, -17, Vaults:2) a +0 troll leather armour (31, -16, Vaults:2) a +0 troll leather armour (35, -14, Vaults:2) a +0 leather armour 18 arrows a +0 short sword a +0 longbow (36, -11, Vaults:2) an arrow (36, -9, Vaults:2) an arrow (36, -8, Vaults:2) a +0 buckler a +0 rapier a +0 scimitar of protection a +0 short sword (37, -7, Vaults:2) an arrow (66, -2, Vaults:2) a +0 scale mail (66, 2, Vaults:2) 20 arrows Level 3 of the Vaults (0, 0, Vaults:3) a +7 battleaxe (2, -7, Vaults:3) a bolt a +0 morningstar a cursed +0 ring mail a +0 giant spiked club a +0 giant club a +0 giant club (2, -5, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (2, -4, Vaults:3) a +0 robe a +0 spear (2, -3, Vaults:3) a +0 giant club a +0 giant spiked club (2, -2, Vaults:3) a +0 dire flail a cursed +0 giant club (3, -7, Vaults:3) a +0 giant spiked club a +0 giant club (3, -6, Vaults:3) a bolt (5, -7, Vaults:3) a +0 hunting sling (5, -5, Vaults:3) 24 bolts a +0 arbalest (5, -4, Vaults:3) a +3 morningstar (5, -3, Vaults:3) a bolt (9, 9, Vaults:3) a bolt (24, -8, Vaults:3) 16 arrows (43, -18, Vaults:3) 29 stones Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 scale mail (16, 22, Vaults:4) a +0 robe (23, -11, Vaults:4) a bolt (24, -12, Vaults:4) a bolt (27, 19, Vaults:4) a +0 giant club (29, 25, Vaults:4) a bolt (30, 25, Vaults:4) a bolt (31, 2, Vaults:4) 2 arrows (41, -28, Vaults:4) a +0 glaive a cursed +0 plate armour (47, -26, Vaults:4) the cursed +0 plate armour "Faffuf" {*Corrode +Fly Str+8 Stlth+} It affects your strength (+8). It lets you fly. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (54, 15, Vaults:4) 25 stones (55, -1, Vaults:4) 2 arrows (55, 1, Vaults:4) a +0 long sword a +0 leather armour (56, -1, Vaults:4) 3 arrows (56, 0, Vaults:4) a +3 dire flail a +0 chain mail (56, 1, Vaults:4) 2 stones (59, 4, Vaults:4) 8 poisoned needles (63, -29, Vaults:4) a +0 club a +0 giant club a +0 dire flail a +0 plate armour (64, -28, Vaults:4) a +0 hand axe (65, -28, Vaults:4) a +0 war axe a +0 scale mail (66, 3, Vaults:4) a +0 leather armour Level 5 of the Vaults (0, 0, Vaults:5) a +0 flail of crushing (1, -2, Vaults:5) a +2 battleaxe of freezing (2, -45, Vaults:5) 2 arrows (2, -43, Vaults:5) a +0 shortbow of flaming 29 arrows (24, -38, Vaults:5) the +8 mace of Ynoiniah {speed, rF- MR++ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (31, -39, Vaults:5) a sack of spiders (31, -36, Vaults:5) an uncursed staff of energy (32, -39, Vaults:5) a manual of Slings (32, -38, Vaults:5) a +0 rapier (32, -36, Vaults:5) a +0 dagger (32, -35, Vaults:5) a lamp of fire (33, -38, Vaults:5) a crystal ball of energy (34, -36, Vaults:5) a +5 falchion of electrocution (58, -13, Vaults:5) the +5 scale mail of the Pure Songs {Dex+3} It affects your dexterity (+3). Level 3 of the Abyss (9, -11, Abyss:3) a +0 robe a +0 trident (9, -10, Abyss:3) a +1 buckler of fire resistance a +0 war axe a +0 scale mail a +0 rapier (11, 17, Abyss:3) a blink frog corpse (11, 19, Abyss:3) a +0 long sword a +0 long sword (11, 23, Abyss:3) a raiju skeleton (12, 22, Abyss:3) a raiju skeleton (13, 19, Abyss:3) a +0 robe (13, 22, Abyss:3) a raiju skeleton (13, 23, Abyss:3) a raiju skeleton Level 1 of the Depths (9, 8, Depths:1) a +0 quarterstaff (16, 13, Depths:1) 14 stones (26, -9, Depths:1) +0 fire dragon scales (27, -30, Depths:1) 5 stones (31, -25, Depths:1) an uncursed amulet of faith (37, -35, Depths:1) a cursed -1 mace (43, -10, Depths:1) the +1 hat "Plog" {Regen+} It increases your rate of regeneration. Level 2 of the Depths [Shop] Ikkitara's One-of-a-Kind Books Mastering Spellcraft (4964 gold) Spells Type Level a - Ring of Flames Charms/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 d - Malign Gateway Summoning/Translocation 7 The Advanced Guide to Rites and Rhymes (1627 gold) Spells Type Level a - Deflect Missiles Charms/Air 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Iron Shot Conjuration/Earth 6 d - Darkness Hexes 6 e - Statue Form Transmutation/Earth 6 f - Hydra Form Transmutation 6 the Catalogue of Ensnaring Transformation (1071 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Confuse Hexes 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 Feluud's Beginning Course on Wizardry (672 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Flame Tongue Conjuration/Fire 1 c - Confusing Touch Hexes 1 d - Corona Hexes 1 e - Summon Small Mammal Summoning 1 Xydyasaw's Catalogue of Hurtful Evil (1442 gold) Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Fireball Conjuration/Fire 5 c - Venom Bolt Conjuration/Poison 5 d - Simulacrum Ice/Necromancy 6 (2, -1, Depths:2) 23 stones (11, -23, Depths:2) a +0 great mace a +0 plate armour a potion of blood a +2 battleaxe of freezing a +1 battleaxe of freezing a +0 great sword of flaming (12, -26, Depths:2) a +0 hand crossbow of velocity (12, -25, Depths:2) the cursed +2 scimitar "Vurghyf" {flame, +Rage rF++ Int-5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from fire. It lets you go berserk. It has a curse placed upon it. (12, -24, Depths:2) a +2 battleaxe of freezing a +6 shortbow of flaming (13, -26, Depths:2) a +2 short sword of speed (13, -25, Depths:2) the +4 leather armour "Obliun" {rElec rPois Int-5 Dex+3} It affects your intelligence (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (13, -24, Depths:2) the +2 leather armour "Luirosch" {Str+8 Int+4 Dex-4} It affects your strength (+8). It affects your intelligence (+4). It affects your dexterity (-4). (14, -25, Depths:2) a +4 spear of venom (14, -24, Depths:2) an uncursed ring of stealth (41, -27, Depths:2) a +0 quarterstaff (44, -1, Depths:2) a +0 arbalest 16 bolts (45, -1, Depths:2) a +1 dire flail of crushing a +0 chain mail a cursed -6 ring of slaying a potion of blood (46, -33, Depths:2) 12 stones (47, -15, Depths:2) a +0 arbalest 14 bolts (47, 0, Depths:2) a bolt (50, 4, Depths:2) a +0 arbalest 20 bolts (58, 1, Depths:2) a +0 giant club Level 3 of the Depths (28, 5, Depths:3) a +0 long sword a +2 robe of resistance (29, 5, Depths:3) +0 ice dragon scales (32, 2, Depths:3) a +0 giant spiked club a +0 giant club (33, 5, Depths:3) a +0 dagger a +0 robe (34, 3, Depths:3) a +0 giant spiked club (61, 14, Depths:3) a +0 giant club a +0 giant club Level 4 of the Depths (0, 0, Depths:4) a +0 dagger a +0 robe (0, 1, Depths:4) a +0 rapier a +0 robe (3, -11, Depths:4) a +0 robe a +0 short sword (16, 37, Depths:4) the +1 buckler of Negligence {rN+ rCorr Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (16, 39, Depths:4) a +0 spear (17, 39, Depths:4) a +0 rapier a +0 robe a +0 spear (18, -10, Depths:4) a +0 animal skin a cursed +0 hand axe (29, 38, Depths:4) the +1 faerie dragon scales {rF+ rCorr Str+2} It affects your strength (+2). It protects you from fire. It provides partial protection from all sources of acid and corrosion. (30, 23, Depths:4) a +0 hand axe (35, -10, Depths:4) a potion of lignification a +0 robe a +0 long sword (43, 8, Depths:4) a +0 hand axe (43, 13, Depths:4) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (44, 12, Depths:4) a +0 quarterstaff a cursed +0 robe (48, -8, Depths:4) a +0 robe (61, 5, Depths:4) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (64, -7, Depths:4) a cursed -1 quarterstaff a +0 robe (64, -6, Depths:4) a +0 quarterstaff a +0 robe (68, -2, Depths:4) a +0 robe (71, 50, Depths:4) a +0 animal skin a +0 antimagic rapier a +0 quarterstaff a +0 animal skin Level 5 of the Depths (1, -29, Depths:5) the +8 lajatang of the Depths {drain, +Rage rC+ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It protects you from cold. It lets you go berserk. (4, -33, Depths:5) a +0 troll leather armour (5, -36, Depths:5) a +0 dire flail a +0 great mace a +0 chain mail a +5 war axe of flaming (5, -10, Depths:5) the +8 short sword of Quitasuf {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison.