Belius Level 1 of the Dungeon (1, -18, D:1) a +0 mace of protection (13, -5, D:1) a +0 chain mail (14, -8, D:1) a +0 robe (21, -18, D:1) 23 stones (31, -18, D:1) 20 stones (33, -34, D:1) 20 bolts (36, 14, D:1) a +0 dagger (45, -8, D:1) 2 large rocks (65, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a +0 centaur barding (19, 18, D:2) a +0 club (29, 7, D:2) a +2 dagger of venom a +0 robe (34, 15, D:2) a +0 buckler (37, -12, D:2) a +0 dagger (43, 6, D:2) a cursed +0 chain mail (45, 23, D:2) a +0 chain mail (60, -2, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, 5, D:3) a +0 whip (23, 8, D:3) 15 arrows (25, 40, D:3) 15 bolts (28, 6, D:3) a +0 leather armour (29, -7, D:3) 24 sling bullets (29, 14, D:3) 27 sling bullets (31, 20, D:3) a +0 club (32, 20, D:3) a +0 club (33, -16, D:3) 13 arrows (33, 36, D:3) a +0 flail a +0 scale mail (35, 26, D:3) a +0 ring mail (42, 39, D:3) a +0 ring mail (44, 34, D:3) a +0 robe (49, 20, D:3) 21 stones (53, 14, D:3) 22 sling bullets Level 4 of the Dungeon [Shop] Omamaat's Distillery a potion of invisibility (112 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) (0, 0, D:4) a +0 giant club (14, 9, D:4) 6 stones (15, 13, D:4) 32 stones (19, -3, D:4) a +0 hunting sling (21, -2, D:4) 20 stones (22, 11, D:4) 14 poisoned needles (27, 29, D:4) 15 stones (32, -2, D:4) a +0 giant spiked club (32, 17, D:4) 12 arrows (35, 19, D:4) a +0 giant club (37, 22, D:4) 13 stones (38, 20, D:4) 16 poisoned needles (45, 17, D:4) a +0 helmet (53, 32, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail (20, -29, D:5) 12 stones (21, 27, D:5) a +0 dagger a +0 robe (22, 27, D:5) a +0 mace a +0 hand axe a +0 chain mail (23, 27, D:5) 2 tomahawks (27, 27, D:5) a +0 spear (28, 27, D:5) a tomahawk (30, 25, D:5) a +0 dagger a +1 scale mail of cold resistance (33, -1, D:5) a potion of degeneration a +0 hand axe a +0 ring mail (39, 0, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) a +0 whip a +0 spear (2, -1, D:6) an arrow (3, -2, D:6) a +0 club a +0 leather armour (3, -1, D:6) a +0 whip (4, -2, D:6) a +0 shortbow 16 arrows (11, -22, D:6) a +0 robe a +3 battleaxe of freezing (12, -22, D:6) a +0 robe a +0 mace (22, -29, D:6) a +0 robe a cursed +0 scimitar (23, -28, D:6) a +0 robe a +4 hand axe (24, -23, D:6) a +0 robe a +0 falchion (31, -36, D:6) 11 arrows (34, -2, D:6) a +0 hand axe a +0 chain mail of positive energy a +0 club (35, -19, D:6) 26 bolts (36, -14, D:6) a +0 mace (37, -18, D:6) a +0 ring mail a +0 whip (38, -18, D:6) a +0 leather armour a +0 club (39, -18, D:6) a cursed +0 robe a +0 dagger (54, -16, D:6) a +0 whip a +0 scale mail a +0 pair of boots (56, -33, D:6) a +0 flail a +0 spear 2 throwing nets (57, -33, D:6) a +0 halberd (58, -33, D:6) a +0 club (61, -44, D:6) a cursed -2 scimitar 4 silver tomahawks a +0 plate armour (62, -44, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 short sword a +0 robe (2, 6, D:7) a +3 long sword a +0 robe (9, -4, D:7) a scroll of random uselessness (9, -2, D:7) an uncursed staff of summoning (12, -1, D:7) a +0 blowgun (18, -13, D:7) a +0 giant club (21, 25, D:7) a +0 leather armour (23, 16, D:7) 11 sling bullets (34, 8, D:7) a +2 hand axe of flaming a +0 robe a cursed +4 hand axe of freezing a +0 robe (36, 6, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon [Shop] Benwedom's General Store a +0 leather armour (28 gold) a +0 flail (49 gold) a +0 flail (49 gold) a potion of degeneration (14 gold) 23 arrows (64 gold) a +3 fustibalus of flaming (616 gold) 6 tomahawks of dispersal (126 gold) a potion of brilliance (56 gold) (0, 0, D:8) a +0 robe a +0 dagger a tomahawk (1, 0, D:8) a +0 flail (3, -1, D:8) a +0 scale mail 3 tomahawks a +0 flail (5, -5, D:8) a book of Minor Magic (5, 0, D:8) a tomahawk (6, 0, D:8) a tomahawk (7, 0, D:8) 2 tomahawks (7, 8, D:8) a +0 dagger a +0 robe (9, 15, D:8) a +0 club a +0 chain mail (18, 16, D:8) a +0 broad axe 2 throwing nets a +0 scale mail (24, -37, D:8) a +2 hand axe of flaming (26, 0, D:8) a +0 dagger a cursed +0 robe (27, -3, D:8) a +0 ring mail a +0 dagger (27, -1, D:8) a +0 whip (29, -32, D:8) a +0 dagger (29, -3, D:8) 21 stones (34, -27, D:8) a +0 halberd (34, -10, D:8) a +0 robe a +0 dagger (35, -9, D:8) a +0 robe a +0 dagger (36, -9, D:8) a +0 short sword (37, -9, D:8) a +0 chain mail a +0 trident (45, -16, D:8) a +0 shortbow 6 arrows Level 9 of the Dungeon (0, 0, D:9) 14 bolts (9, -30, D:9) a +0 leather armour (12, 13, D:9) a +2 shortbow of flaming 17 arrows (13, -25, D:9) a cursed -3 war axe (14, -25, D:9) a +0 leather armour a +0 trident (14, 13, D:9) a +0 short sword (14, 14, D:9) a poisoned needle (15, 14, D:9) a +4 short sword (16, -29, D:9) a +0 robe a +0 dagger (16, 14, D:9) a +0 club (17, 13, D:9) a +0 short sword a +0 whip 5 stones (20, 13, D:9) a +0 dagger a +0 blowgun 16 poisoned needles (22, 13, D:9) a +0 short sword (24, -19, D:9) a +2 halberd of flaming (26, 11, D:9) 8 poisoned needles (35, -5, D:9) a +0 robe (41, 13, D:9) 12 arrows (42, -3, D:9) a +0 leather armour (43, 7, D:9) a +5 long sword a +0 robe (45, 7, D:9) a +3 falchion a +0 robe (47, -31, D:9) 20 arrows a +0 shortbow (47, -14, D:9) a +0 whip (49, -15, D:9) a stone (50, -14, D:9) a stone (51, 9, D:9) a +1 mace of freezing a +0 robe a +2 whip of freezing a +0 robe a +0 animal skin (52, -14, D:9) a stone (52, -13, D:9) a +0 dagger (54, -13, D:9) 2 stones (55, 8, D:9) a +0 animal skin (59, 13, D:9) a +0 animal skin (64, -3, D:9) a +0 chain mail a +0 whip Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (0, 1, D:10) 10 gold pieces (6, -16, D:10) a +0 mace (7, -16, D:10) a +0 dagger (unseen) (7, -15, D:10) a +0 dagger a +0 robe (16, -4, D:10) 19 arrows (18, 4, D:10) a +0 ring mail (still there?) a +0 whip (still there?) a +2 dagger of freezing (still there?) a +0 leather armour (still there?) (23, -10, D:10) a +0 spear (28, -8, D:10) 15 poisoned needles (28, 0, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +2 robe of cold resistance a cursed -2 dagger (0, 3, D:11) a +0 dagger of pain a +0 robe (1, 3, D:11) a +0 dagger a cursed +0 robe (3, 5, D:11) an uncursed staff of death (4, 5, D:11) an uncursed staff of cold (8, -33, D:11) 17 stones (10, -9, D:11) a +0 short sword a +0 leather armour (11, 2, D:11) a cursed +0 robe a +0 dagger (16, -46, D:11) a +0 giant club a +0 giant club (16, -41, D:11) a +0 hand axe (16, -32, D:11) a +0 robe (16, -29, D:11) a +0 robe a +0 scimitar of flaming (20, -43, D:11) a +0 leather armour a cursed +0 club (20, -42, D:11) a +0 robe (20, -13, D:11) 8 poisoned needles (20, -11, D:11) 15 stones (21, -13, D:11) a +0 dagger (21, -11, D:11) a +0 rapier (23, -19, D:11) 19 stones (24, -34, D:11) a +0 robe a +0 dagger (24, -33, D:11) a +0 ring mail a +0 dagger (24, -19, D:11) 21 arrows a +0 shortbow (24, 0, D:11) a +0 long sword a +0 leather armour (25, -46, D:11) a stone (25, -44, D:11) 17 poisoned needles a +0 dagger a +0 blowgun (25, -42, D:11) a +0 short sword (25, -35, D:11) a cursed -1 club (26, -47, D:11) a stone (27, -40, D:11) a stone (27, 1, D:11) a +0 dagger a +0 robe (28, -51, D:11) a poisoned needle (28, -38, D:11) a +0 club (29, -39, D:11) a +0 club (33, -37, D:11) a +0 longbow 14 arrows (34, 1, D:11) a +0 long sword a +1 long sword of holy wrath (35, -1, D:11) a +0 short sword (37, -14, D:11) 18 stones (37, 0, D:11) a +0 whip (38, -26, D:11) a +0 giant club (38, -2, D:11) 3 arrows (38, -1, D:11) a +0 robe a +0 dagger (39, -36, D:11) a +0 hand crossbow (39, -33, D:11) 2 arrows (39, -31, D:11) the cursed +1 scale mail "Westraluy" {rF++ MR+ MP-9 Int+2} It affects your intelligence (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (40, -33, D:11) 2 arrows (40, -6, D:11) 8 arrows (40, 1, D:11) a +0 scale mail a cursed -2 hand axe (41, -31, D:11) 2 arrows (41, -6, D:11) an arrow (42, -18, D:11) an arrow (42, -17, D:11) 2 arrows (42, -16, D:11) 2 arrows (42, -14, D:11) a +0 robe a +1 war axe of chopping (43, -19, D:11) an arrow (43, -18, D:11) 3 arrows (43, -17, D:11) an arrow (43, -8, D:11) a +0 whip the +10 spear of Watchfulness {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (44, -19, D:11) 2 arrows (44, -18, D:11) an arrow (45, -20, D:11) 2 arrows (45, -18, D:11) 3 arrows (49, -36, D:11) 24 stones (49, -25, D:11) a +0 shortbow 11 arrows (50, -28, D:11) 19 bolts (50, -9, D:11) a +0 mace (50, -6, D:11) 2 arrows (51, -6, D:11) an arrow (52, -40, D:11) a cursed -3 giant club a +0 giant spiked club (52, -6, D:11) an arrow (52, 1, D:11) a +0 animal skin a -1 spear of venom (53, -13, D:11) an arrow (53, -6, D:11) an arrow (53, 0, D:11) a cursed -1 trident a +0 animal skin (53, 1, D:11) a +0 mace a cursed +0 animal skin a +0 dagger a potion of degeneration (53, 4, D:11) a +0 plate armour a +0 trident (54, -9, D:11) a +0 robe (54, -7, D:11) an arrow (54, 1, D:11) a +0 leather armour a +0 club a potion of degeneration (55, 2, D:11) a +0 robe a +0 dagger a +0 flail (55, 4, D:11) a +0 ring mail a +0 flail (56, 2, D:11) a +0 leather armour a +0 mace a potion of degeneration (56, 3, D:11) a +0 giant club (57, -13, D:11) 7 stones (57, 0, D:11) a +0 robe a +0 dagger 2 potions of degeneration (57, 3, D:11) a +0 whip (59, -36, D:11) 3 arrows (59, -12, D:11) a cursed +0 club (61, -35, D:11) a +0 falchion (62, -14, D:11) a +0 quarterstaff 6 arrows a +0 shortbow a +0 flail 5 potions of degeneration (63, -48, D:11) a +0 flail (63, -33, D:11) a +0 plate armour (63, -14, D:11) a +0 robe a +0 dagger (64, -15, D:11) a +0 robe a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a +0 bardiche (6, -10, D:12) a +0 giant spiked club a +0 giant spiked club (8, -11, D:12) 21 arrows (10, -7, D:12) a +0 whip (11, -7, D:12) a +0 plate armour a +0 halberd (14, 8, D:12) a +0 hand axe (17, 9, D:12) a +0 falchion (18, 10, D:12) a cursed +0 leather armour a +0 whip (19, 8, D:12) a +0 dagger (22, 0, D:12) a +0 hand axe (26, -15, D:12) a +0 troll leather armour (31, 21, D:12) 20 stones (32, 0, D:12) a +0 dagger (32, 10, D:12) a +0 trident (46, 4, D:12) a cursed -3 whip Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (6, 1, D:13) 8 stones (8, -16, D:13) a +0 dagger (9, -4, D:13) 10 poisoned needles (10, -7, D:13) a +0 ring mail (unseen) (13, 4, D:13) 2 arrows (15, 0, D:13) 19 arrows a +0 shortbow (15, 16, D:13) 8 poisoned needles (16, -1, D:13) 8 arrows a +0 shortbow (17, -1, D:13) 22 arrows a +0 longbow (17, 5, D:13) an arrow (18, 0, D:13) 5 large rocks (18, 25, D:13) a wand of paralysis (6) (19, -6, D:13) 23 bolts (21, 3, D:13) an arrow (24, -4, D:13) a +0 blowgun (24, 6, D:13) a +0 chain mail a +0 mace (25, 6, D:13) a +0 giant club (25, 26, D:13) 26 gold pieces (27, 5, D:13) a +0 chain mail a +0 hand axe (31, 11, D:13) a +0 short sword (31, 12, D:13) a +0 leather armour (31, 13, D:13) a +0 leather armour (33, 13, D:13) a +0 flail (33, 14, D:13) a +0 leather armour a +0 club (37, 10, D:13) 4 tomahawks (37, 12, D:13) a +0 chain mail (unseen) (38, 11, D:13) a +0 chain mail (unseen) (39, 10, D:13) a +0 plate armour (41, 8, D:13) a +0 long sword (43, 12, D:13) a +0 trident (unseen) (46, 7, D:13) a +0 robe (52, 5, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 morningstar (5, 8, D:14) 4 large rocks (6, -6, D:14) a fan of gales (6, 1, D:14) a +1 antimagic lajatang a +0 robe (35, 5, D:14) a book of Misfortune (35, 7, D:14) a +0 flail (45, 16, D:14) a +0 scale mail (47, 8, D:14) 9 poisoned needles (50, -13, D:14) 17 gold pieces (51, -7, D:14) 19 arrows Level 15 of the Dungeon [Shop] Foesyiv's Armour Emporium a +2 scale mail of fire resistance (315 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) the cursed +0 chain mail "Qeuchey" {*Corrode rElec rN++ SInv} (369 gold) It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. a +4 chain mail of magic resistance (472 gold) a +0 leather armour (30 gold) a +1 pair of boots (172 gold) a +1 pair of gloves (172 gold) a scarf of spirit shield (135 gold) a +0 chain mail (67 gold) a +2 ring mail of fire resistance (315 gold) a +0 centaur barding of stealth (450 gold) a +0 robe (10 gold) (0, 0, D:15) 3 large rocks (0, 6, D:15) a +0 longbow 13 arrows (1, 3, D:15) a +0 arbalest 20 bolts (7, -41, D:15) 11 poisoned needles (8, -37, D:15) a tomahawk (8, -33, D:15) a +0 whip (11, -36, D:15) a tomahawk (12, -39, D:15) a +0 mace a +0 leather armour (12, -37, D:15) a +0 flail a +0 ring mail (12, -27, D:15) a book of Misfortune (13, -38, D:15) a +0 long sword a +0 plate armour a +0 dagger a +0 short sword a +0 ring mail (14, -38, D:15) a +0 hand axe 3 tomahawks a +0 ring mail (14, -37, D:15) a +2 short sword of venom 6 tomahawks a +0 plate armour (17, -31, D:15) a large rock (21, -34, D:15) 2 large rocks (30, -18, D:15) a +0 club 17 stones a +0 leather armour (30, -16, D:15) a +4 mace of crushing (33, -24, D:15) a +0 great sword a +0 chain mail (33, -23, D:15) a +0 hand axe a +0 chain mail a +0 scimitar a +0 chain mail a +0 club (33, -20, D:15) a +0 flail (34, -24, D:15) a +0 hand axe a +0 leather armour (34, -23, D:15) a +0 war axe (34, -18, D:15) a +2 dagger of draining a cursed +0 scale mail (42, -27, D:15) a +0 flail a cursed +0 shortbow 21 arrows (45, -6, D:15) a +0 rapier a potion of blood (47, -31, D:15) 8 bolts (48, -7, D:15) a +0 dire flail a +0 giant spiked club (57, -14, D:15) a +0 longbow 17 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (13, 28, Lair:1) a -2 ring of protection (18, 25, Lair:1) 25 arrows (18, 44, Lair:1) a +0 scimitar (19, -5, Lair:1) a +0 war axe (20, 24, Lair:1) 11 javelins a +0 chain mail (29, -2, Lair:1) 19 bolts (39, 37, Lair:1) 3 tomahawks (54, 6, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (0, 5, Lair:2) 2 scrolls of noise (3, -29, Lair:2) a +0 spear (16, -48, Lair:2) 30 stones (17, -33, Lair:2) 21 stones (31, 2, Lair:2) a +0 helmet (33, -18, Lair:2) 17 bolts (46, 8, Lair:2) a +0 dagger a +2 robe of cold resistance (48, -18, Lair:2) a +0 leather armour (52, -30, Lair:2) a +0 long sword (56, 4, Lair:2) a scroll of summoning (57, 5, Lair:2) a +0 troll leather armour the ring "Gasesm" {*Tele MR+} [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. (58, 5, Lair:2) a +0 hat (62, 3, Lair:2) 14 arrows (69, -52, Lair:2) an uncursed staff of energy (69, -51, Lair:2) the +2 chain mail of the Ecumenical Temple {Dex+5} It affects your dexterity (+5). (70, -49, Lair:2) +0 fire dragon scales (70, -42, Lair:2) 18 stones Level 3 of the Lair of Beasts (8, -23, Lair:3) 15 arrows (13, -44, Lair:3) 27 bolts (13, -41, Lair:3) a +2 arbalest of freezing (33, 6, Lair:3) a +0 ring mail (35, -25, Lair:3) a +0 club (50, -31, Lair:3) 7 javelins (51, -41, Lair:3) a cursed ring of positive energy (55, -32, Lair:3) the +8 hunting sling of Breach {flame, rElec rPois rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It protects you from negative energy. Level 4 of the Lair of Beasts (2, 45, Lair:4) 15 stones (4, 16, Lair:4) a +0 quarterstaff (18, -1, Lair:4) a +0 short sword (30, 24, Lair:4) 24 sling bullets (31, 24, Lair:4) a +3 blowgun (31, 25, Lair:4) an uncursed staff of summoning (32, 24, Lair:4) the +3 spear "Aschagg" {protect, Str+6 Int+4 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It affects your intelligence (+4). It affects your dexterity (+2). (32, 26, Lair:4) 20 stones (33, 25, Lair:4) the +5 scimitar of the Everdark {protect, rPois Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It protects you from poison. (34, 37, Lair:4) a cursed +0 broad axe (62, -7, Lair:4) 29 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (8, 14, Lair:5) a +0 chain mail (11, 1, Lair:5) 8 stones (16, 56, Lair:5) an uncursed ring of see invisible (43, 55, Lair:5) a +0 quarterstaff (44, 20, Lair:5) an uncursed staff of earth (46, 17, Lair:5) 13 arrows (48, 4, Lair:5) 29 sling bullets (48, 29, Lair:5) a +0 plate armour (53, 45, Lair:5) 10 stones (55, 47, Lair:5) a +0 broad axe (57, 43, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 gold pieces (1, 9, Lair:6) a +0 flail (3, 4, Lair:6) 22 gold pieces (5, -2, Lair:6) 29 gold pieces (5, 3, Lair:6) a wand of polymorph (9)