Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 9307111362068689845 0 Belius the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on June 19, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (45 turns). Belius the Vexing (Deep Elf Enchanter) Turns: 45, Time: 00:00:20 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 4/6 EV: 13 Int: 19 God: Gold: 11 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (softly glowing, chance to defeat MR: 73%) The jackal glows brighter. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #+# #.########. #.......... #.......... ###### #.......... +.....###h......... #.#.@hgh#+##.... #.#.####........ #.#.# [..... . #.#.####...... ##.#........... #.............. #.######....... ######.###### ... ####.......(≈≈.## ## You could see 3 jackals and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Belius the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 3 Cast: Corona || 2 Dodge: Dodged || 5