Beluga Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -18, D:1) a +0 dagger (13, -16, D:1) a +0 leather armour (28, 17, D:1) a +0 club (34, -15, D:1) 3 stones (37, -30, D:1) 7 stones (42, 15, D:1) 3 stones (48, -15, D:1) 5 stones a +0 dagger (57, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Waffukk's Antique Weapon Shop a +0 dagger (34 gold) a +2 arbalest of electrocution (394 gold) a +0 long sword (59 gold) a +0 long sword (59 gold) a +0 falchion (51 gold) a +0 hand axe (51 gold) the +1 spear of the Coin {heavy, Fragile Int+3 Dex+2} (379 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). Fragile: It will be destroyed if unequipped. a +0 whip (42 gold) a +0 hand axe (51 gold) a +0 great sword of holy wrath (232 gold) [Shop] Alextoge's Antique Armour Emporium the +1 chain mail of Infinity {-Cast Contam +Inv Str+8} (554 gold) Str: It affects your strength (+8). +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. Contam: It causes magical contamination when unequipped. a +0 robe (14 gold) a +4 scale mail of poison resistance (560 gold) a +0 chain mail (90 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) the +9 plate armour of Niniahub {rElec rC+} (1780 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +0 chain mail (90 gold) (0, 0, D:2) a +0 dagger (14, -8, D:2) 3 stones a +0 dagger (16, -10, D:2) a +0 dagger (31, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 4, D:3) a +0 hand axe (11, 7, D:3) a +0 club (14, -23, D:3) a +0 dagger (27, -10, D:3) 5 stones a +0 short sword (28, -9, D:3) a +0 short sword (30, -32, D:3) a +0 pair of boots (30, -30, D:3) a +0 ring mail (33, -7, D:3) a +0 club (44, -9, D:3) a +0 leather armour (45, -9, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -2, D:4) 5 stones a +0 dagger (2, 6, D:4) a +0 ring mail a +0 short sword (3, -22, D:4) 6 stones (9, -17, D:4) a scroll of teleportation (10, -17, D:4) 6 gold pieces (10, -3, D:4) a book of Touch (10, 1, D:4) a +0 club (19, 15, D:4) a +0 whip (23, 15, D:4) a +0 dagger a +0 dagger a +0 robe (24, 10, D:4) a +0 leather armour a +0 hand axe (32, 4, D:4) a +0 club (34, 4, D:4) a +0 trident (34, 5, D:4) a +0 leather armour 3 boomerangs a +0 whip (36, -3, D:4) a +0 dagger (44, -25, D:4) a book of the Tundra Level 5 of the Dungeon (6, -34, D:5) 4 poisoned darts a +0 hand axe (9, -37, D:5) a +0 flail (21, -31, D:5) a +0 chain mail a +0 pair of gloves an amulet of magic regeneration a +0 short sword a +0 robe (23, -12, D:5) a Trismegistus Codex (29, -5, D:5) a +0 robe (30, 8, D:5) a +0 war axe (39, 17, D:5) a +0 sling (41, 15, D:5) a +0 long sword (49, -39, D:5) a +0 robe Level 6 of the Dungeon [Shop] Mesunn's Antique Armour Emporium a +0 robe (14 gold) a +0 troll leather armour (300 gold) a +0 ring mail (80 gold) a +0 pair of gloves (90 gold) a +0 chain mail (90 gold) the +1 robe "Piorexes" {Int+4} (422 gold) Int: It affects your intelligence (+4). a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 pair of boots (90 gold) a +0 ring mail (80 gold) (0, 0, D:6) a +0 leather armour a +0 hand axe (1, 23, D:6) a +0 falchion (13, 31, D:6) 7 stones (17, 21, D:6) a +0 mace (17, 22, D:6) a +0 club a +0 hand axe (18, 23, D:6) a +0 hand axe (25, 21, D:6) a +0 leather armour (27, 17, D:6) a +0 robe (56, 10, D:6) a +0 short sword (61, 27, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Kiwob's Armour Shoppe a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 pair of boots (63 gold) a +0 crystal plate armour (1120 gold) the +1 leather armour of Cheibriados's Grace {rC+ rCorr SInv} (431 gold) rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) (0, 0, D:7) 9 stones (10, 0, D:7) a +0 sling (15, 23, D:7) a +0 leather armour a +0 dagger (16, 23, D:7) a +0 whip (17, 0, D:7) a +1 trident of protection a +2 heavy falchion (17, 20, D:7) a +0 robe a +0 dagger (20, 21, D:7) a +0 robe a +0 dagger (22, -6, D:7) a +0 scale mail (22, 4, D:7) a +0 short sword (23, -6, D:7) a +0 glaive +0 steam dragon scales (24, -6, D:7) a +0 flail (25, -7, D:7) a +0 flail (25, -6, D:7) a +0 club (26, -3, D:7) a +0 ring mail (30, 0, D:7) a -3 mace (32, 4, D:7) a -1 mace (32, 21, D:7) a +0 trident a +0 scale mail (34, 5, D:7) a -1 morningstar a -1 long sword a -3 short sword a -2 executioner's axe (35, 19, D:7) a +0 club (35, 22, D:7) a +0 spear (36, 3, D:7) a -1 mace (36, 20, D:7) a +0 flail (37, 22, D:7) a +0 flail (37, 24, D:7) a +0 whip (43, 20, D:7) a +0 chain mail Level 8 of the Dungeon (10, 2, D:8) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (25, -19, D:8) a +0 mace (37, 16, D:8) 3 stones the Ecumenical Temple