Beneditct Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 33, D:1) 3 javelins (12, -4, D:1) 9 poisoned needles (12, 4, D:1) a stone (12, 10, D:1) a +0 mace (13, 16, D:1) a +0 short sword (16, 2, D:1) 3 stones (18, -6, D:1) 19 stones (19, 5, D:1) 7 tomahawks (26, -9, D:1) a +0 robe (27, 22, D:1) a +0 mace (30, 18, D:1) a +0 club 2 stones (31, 25, D:1) a +0 short sword (35, 8, D:1) 17 sling bullets (36, -8, D:1) 19 arrows (36, 27, D:1) 18 poisoned needles (43, 5, D:1) 28 arrows (49, -8, D:1) 16 poisoned needles (50, -2, D:1) 19 stones (53, -6, D:1) a cursed +0 whip (56, 21, D:1) a +0 club (64, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 23, D:2) a +0 ring mail (5, -1, D:2) 14 bolts (8, -10, D:2) a stone (14, 20, D:2) a +0 whip (16, -15, D:2) a +0 dagger (17, 22, D:2) 16 sling bullets (19, -6, D:2) a +0 club (26, -6, D:2) 11 poisoned needles (39, 8, D:2) a +0 club (40, -6, D:2) a +0 dagger (41, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 26, D:3) 5 large rocks (2, -3, D:3) a cursed -2 spear (2, 1, D:3) 12 stones (3, 27, D:3) a +0 falchion (4, 30, D:3) a +0 club (18, 5, D:3) a +2 whip of venom (19, -11, D:3) a +0 hand axe (25, 10, D:3) a +0 spear (27, 21, D:3) a +0 short sword (28, -7, D:3) a +0 club a +0 flail (32, 7, D:3) a +0 long sword (32, 10, D:3) a +0 club (33, 14, D:3) a +0 whip (34, 9, D:3) 2 potions of degeneration (36, 26, D:3) a +0 leather armour (39, 20, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) 5 javelins (10, -40, D:4) a +0 scythe a +0 robe (11, -43, D:4) 14 bolts (16, -19, D:4) 16 poisoned needles (17, -10, D:4) a +0 mace (18, -28, D:4) an uncursed ring of loudness (18, -11, D:4) a +0 mace (19, -10, D:4) the +7 mace of Ygamom {freeze, rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. (20, -11, D:4) a +0 mace (22, -12, D:4) a +0 mace (24, -13, D:4) a +0 mace (24, -12, D:4) a +0 mace (24, -11, D:4) a +0 mace (25, -13, D:4) a +0 mace (25, -12, D:4) a +0 mace (25, -11, D:4) a +0 mace (26, -13, D:4) a +0 mace (26, -12, D:4) a +0 cloak a +2 quarterstaff of chaos (26, -11, D:4) a +0 mace (27, 6, D:4) a +0 leather armour (30, -31, D:4) 22 arrows (35, -9, D:4) a +0 ring mail (38, -32, D:4) a +0 halberd (41, -19, D:4) a +0 mace (43, 5, D:4) 9 poisoned needles (44, -20, D:4) a +0 whip (45, -26, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 2, D:5) a cursed -2 flail (2, -2, D:5) a +0 short sword (5, 11, D:5) a meat ration (20, 0, D:5) a +0 animal skin (21, 23, D:5) 15 stones (23, -29, D:5) a +0 dagger (28, 0, D:5) a +0 animal skin (29, 13, D:5) a +0 short sword (30, 3, D:5) 17 arrows (31, 12, D:5) 20 stones (35, -3, D:5) a +0 robe (35, -2, D:5) a +0 animal skin (40, -3, D:5) a +0 animal skin (44, -4, D:5) a +0 robe (51, -1, D:5) a +0 flail (51, 11, D:5) a +0 ring mail (58, -8, D:5) 15 stones Level 6 of the Dungeon [Shop] Launusur's General Store 20 stones (26 gold) a potion of agility (52 gold) a +0 mace (39 gold) a potion of degeneration (13 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) a scroll of enchant armour (97 gold) a potion of agility (52 gold) a scroll of enchant armour (97 gold) a +0 morningstar (52 gold) (0, 0, D:6) 10 stones (6, 1, D:6) 23 bolts (13, 8, D:6) a +0 shortbow 14 arrows (14, 17, D:6) a +0 chain mail (15, 17, D:6) a +0 battleaxe a cursed +0 plate armour a +0 short sword (16, -2, D:6) a cursed -1 hand axe (16, 16, D:6) a +0 flail 4 tomahawks (17, -2, D:6) a +0 short sword (21, -7, D:6) a +2 spear of venom (23, 0, D:6) 15 stones (23, 1, D:6) a +0 robe (23, 4, D:6) a +0 ring mail (26, 1, D:6) 15 stones (27, 19, D:6) 15 stones (27, 34, D:6) 20 bolts (33, -6, D:6) a meat ration (36, 19, D:6) a +0 robe (56, 11, D:6) 8 curare-tipped needles (57, -5, D:6) a +0 dagger a +0 robe (57, -4, D:6) a +2 mace of holy wrath a +0 club a +0 chain mail a +0 long sword a +0 chain mail (57, -3, D:6) a +0 club (57, 11, D:6) 12 sling bullets (57, 39, D:6) a +0 leather armour a +0 dagger a +0 chain mail a +0 trident (57, 41, D:6) a +0 plate armour a +0 morningstar (59, -11, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, 8, D:7) a +2 glaive of protection (2, 16, D:7) a +0 short sword a +0 plate armour (3, 9, D:7) a +0 short sword a +0 chain mail (3, 10, D:7) a +0 club (3, 16, D:7) a +0 dagger a +0 robe (4, 8, D:7) a +0 chain mail (12, -17, D:7) an uncursed staff of death (13, -21, D:7) 20 arrows (14, -16, D:7) the +0 ring mail of Contentment {rF- rN+ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. (21, 18, D:7) a +0 shortbow 17 arrows (29, -30, D:7) a meat ration (30, 17, D:7) 21 poisoned needles (33, 4, D:7) 14 stones (33, 22, D:7) a +0 giant spiked club (34, -3, D:7) a +0 falchion (36, -5, D:7) a +0 dagger (41, -4, D:7) 16 sling bullets (46, -14, D:7) 10 poisoned needles (48, -19, D:7) 6 tomahawks (51, -20, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club (7, 12, D:8) 14 arrows (12, 10, D:8) 2 arrows (16, 15, D:8) a +0 hand axe 13 stones a +0 ring mail (20, 49, D:8) 17 poisoned needles (21, 46, D:8) a +3 mace a +0 robe (22, 46, D:8) a cursed +1 battleaxe a +0 robe (23, 40, D:8) a +0 short sword a +0 robe (25, 47, D:8) a cursed +6 short sword a +0 robe (26, 52, D:8) a +0 short sword a +0 robe (27, 38, D:8) the +9 plate armour of Tenacity {-Tele rF+ Str+2} It affects your strength (+2). It protects you from fire. It prevents most forms of teleportation. (31, 21, D:8) a +0 shortbow 15 arrows (35, 37, D:8) an arrow (37, 32, D:8) a +0 shortbow 23 arrows (37, 35, D:8) a +0 hand axe (52, 24, D:8) a +0 shortbow 20 arrows (52, 32, D:8) a +0 rapier (54, 19, D:8) 9 stones (54, 23, D:8) an arrow (60, 25, D:8) a +0 falchion Level 9 of the Dungeon (2, 19, D:9) a wand of flame (0/48) (2, 27, D:9) a +0 buckler (3, 9, D:9) the +2 mace of Olexog {protect, rPois MR+ Str-3} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It protects you from poison. It affects your resistance to hostile enchantments. (6, 6, D:9) a +0 morningstar (11, -7, D:9) a cursed -3 long sword (11, 4, D:9) a +0 hand axe (14, 0, D:9) a scroll of identify (16, -8, D:9) a +1 great sword of slicing a +0 ring mail (16, 32, D:9) a +0 flail (22, 22, D:9) a +0 scale mail (35, 13, D:9) a stone (35, 44, D:9) a +0 hunting sling (36, 9, D:9) a cursed +0 robe (36, 12, D:9) 4 stones (37, -5, D:9) 25 stones (37, 12, D:9) 2 stones (37, 13, D:9) a +0 dagger (39, 12, D:9) a +0 giant club (57, 34, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (8, 15, D:10) a +0 trident (8, 37, D:10) a +0 flail a +0 robe (9, 16, D:10) a +0 club a +0 shortbow 19 arrows an uncursed staff of death (10, 13, D:10) 2 arrows (10, 15, D:10) an arrow (11, -1, D:10) a +0 falchion (11, 12, D:10) a +0 hand axe (11, 14, D:10) a +0 flail (11, 40, D:10) a +4 hand axe a +0 robe (12, 37, D:10) a +3 dagger of freezing a +0 robe (14, 38, D:10) a +5 falchion a +0 robe (18, 21, D:10) 15 stones (22, -12, D:10) a +0 short sword (25, 23, D:10) 11 arrows a +0 robe a +0 shortbow a +0 dagger a +0 robe a +0 dagger (26, 23, D:10) a +0 robe 2 tomahawks of returning a +0 trident a +0 dagger a cursed +0 robe a +0 mace (28, -7, D:10) a +0 giant club a +0 giant club (28, 23, D:10) 2 arrows (31, 20, D:10) a +0 dagger a +0 robe (31, 22, D:10) a +0 ring mail a +0 mace (32, -9, D:10) a +0 ring mail (40, 27, D:10) a cursed -3 mace a +0 chain mail (44, 16, D:10) a +0 giant club (49, 15, D:10) a +0 flail a +0 rapier (49, 16, D:10) a +0 club a +0 leather armour (49, 18, D:10) a +0 halberd (50, 17, D:10) a cursed -2 club (50, 19, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, 25, D:11) a +0 shortbow (4, 0, D:11) a +0 shortbow 5 arrows (9, 9, D:11) a +0 giant club a +0 giant club (11, 9, D:11) 12 poisoned needles (15, 28, D:11) a meat ration (17, 8, D:11) a scroll of random uselessness (17, 17, D:11) a +0 giant club a +0 giant club (25, 1, D:11) a meat ration (29, 22, D:11) 2 bolts (29, 23, D:11) 2 bolts (31, 22, D:11) a +0 whip (32, 23, D:11) a +0 hand crossbow 14 bolts (34, 33, D:11) a +0 battleaxe (35, 46, D:11) 17 stones (46, 1, D:11) a +0 leather armour (57, -5, D:11) a +0 buckler (59, -5, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 34 bolts (6, 6, D:12) a +0 trident 5 tomahawks a cursed +0 plate armour (7, 5, D:12) a cursed -1 falchion a +0 club (7, 6, D:12) a +0 falchion (8, 3, D:12) 2 tomahawks (8, 5, D:12) 2 tomahawks (9, 5, D:12) a tomahawk (17, -17, D:12) 4 large rocks (21, -11, D:12) a +0 trident a +0 chain mail (21, -10, D:12) a +0 morningstar a +0 leather armour (26, 36, D:12) a +0 war axe (27, 5, D:12) 20 gold pieces (27, 6, D:12) 18 stones (28, 5, D:12) a +0 blowgun (28, 6, D:12) 30 gold pieces (29, 18, D:12) a +0 giant spiked club a +0 giant spiked club (43, 27, D:12) a +0 club (48, 12, D:12) a +0 robe (49, -18, D:12) 20 sling bullets (53, -6, D:12) a +0 shortbow 24 arrows (53, -3, D:12) 12 poisoned needles (54, -7, D:12) a +0 short sword (54, -6, D:12) a +0 club a +0 dagger a +0 whip a +0 dagger (54, -5, D:12) a +0 short sword (55, -7, D:12) 2 stones a +0 whip (55, -6, D:12) a +0 dagger (56, -6, D:12) a +0 flail (60, -9, D:12) 2 stones (60, -6, D:12) a stone (61, -12, D:12) 19 arrows a +4 shortbow (71, 25, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a meat ration (2, 1, D:13) a scroll of random uselessness (14, 9, D:13) the +1 ring mail of the Wilderness {+Inv rElec Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It insulates you from electricity. It lets you turn invisible. (15, -18, D:13) 17 poisoned needles (15, 9, D:13) a +1 whip of electrocution (22, -16, D:13) a +0 leather armour (23, -22, D:13) a scroll of immolation (24, -16, D:13) a +0 buckler (28, -20, D:13) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (9, 27, Lair:1) a +0 ring mail (27, 13, Lair:1) a meat ration (38, 26, Lair:1) a +0 spear (40, 10, Lair:1) a wand of random effects (29/48) (47, 5, Lair:1) 26 arrows (50, 2, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (1, 15, Lair:2) a +0 ring mail (2, 24, Lair:2) 11 arrows (14, 13, Lair:2) a meat ration (14, 38, Lair:2) 22 stones (26, -5, Lair:2) a meat ration (29, 23, Lair:2) a cursed +0 chain mail (34, 38, Lair:2) 20 stones (42, 30, Lair:2) 11 arrows (43, 29, Lair:2) a +0 leather armour (52, 39, Lair:2) 21 arrows (53, 19, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Geomancy a book of Maledictions (3, 10, Lair:3) a +1 great mace of crushing a +0 leather armour (29, -24, Lair:3) a meat ration (36, -26, Lair:3) a +0 pair of gloves (37, 1, Lair:3) 16 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a fruit (4, -1, Lair:4) 4 fruits (8, 9, Lair:4) 4 fruits (25, -27, Lair:4) 16 poisoned needles (38, -10, Lair:4) 24 stones (39, -17, Lair:4) a +0 arbalest