Benjer Level 1 of the Dungeon [Shop] Zohuluyv's Antique Weapon Boutique a +0 hunting sling (31 gold) a +0 dagger (42 gold) a +0 hand crossbow (73 gold) a +0 dagger (42 gold) a +2 trident of protection (340 gold) a +0 mace (63 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) a +0 halberd of venom (142 gold) a +1 longbow of freezing (317 gold) a +0 dagger (42 gold) (0, 0, D:1) the +1 long sword of Nouggeq {antimagic, MP+9 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It affects your magic capacity (+9). (9, 23, D:1) a +0 dagger (18, 8, D:1) a +0 hand axe (20, 12, D:1) 30 sling bullets (23, -10, D:1) a +0 short sword (23, -2, D:1) a +0 dagger (28, 38, D:1) a +0 dagger (42, 32, D:1) 20 sling bullets (43, 24, D:1) a +0 club a +0 dagger Level 2 of the Dungeon [Shop] Takkias's Antique Armour Shoppe a +0 cloak (126 gold) a +2 chain mail of positive energy (518 gold) a +0 helmet of intelligence (322 gold) a +1 helmet (322 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 buckler (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) (0, 0, D:2) a +0 ring mail (13, 32, D:2) a +0 club (33, 2, D:2) a +0 hand axe (36, 24, D:2) a +0 shortbow (39, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -22, D:3) a +0 falchion (4, -31, D:3) an amulet of guardian spirit (23, -10, D:3) a +0 ring mail (29, 3, D:3) a +0 dagger a +0 scale mail (30, 3, D:3) a +0 hand axe (31, 3, D:3) a +0 short sword (36, -8, D:3) a +0 dagger (36, 4, D:3) a +0 tower shield (43, -37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 24, D:4) a +0 robe (31, -12, D:4) 7 gold pieces (31, 6, D:4) a +0 short sword (32, 4, D:4) a +0 dagger (33, -14, D:4) 13 gold pieces (44, -13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 7 boomerangs (7, -15, D:5) a +0 short sword (23, -32, D:5) a +0 club (24, -30, D:5) a +0 whip a +0 dagger (25, -32, D:5) a +0 flail a +0 club a +0 robe a +0 club (27, -32, D:5) a +0 whip of venom (62, -28, D:5) a +0 ring mail (64, -7, D:5) a +0 giant club (65, -24, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (8, -7, D:6) a +0 dagger (9, -6, D:6) a +0 giant club (9, 7, D:6) 16 poisoned darts (21, -24, D:6) a +0 robe (22, -25, D:6) a +1 war axe of electrocution (25, -1, D:6) a +0 ring mail (30, 0, D:6) 21 arrows (33, -28, D:6) a +0 dagger (37, 1, D:6) a +0 whip (37, 2, D:6) a +0 whip a +0 spear (37, 3, D:6) a +0 club a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 42, D:7) a +0 flail a +0 whip (2, 42, D:7) a +0 spear a +0 spear (3, 42, D:7) a +0 whip (3, 43, D:7) a +0 club a +0 robe (9, 37, D:7) a +0 robe (9, 50, D:7) 15 bolts (12, 53, D:7) a +0 dagger (13, 53, D:7) a +0 dagger a +0 short sword 4 poisoned darts (14, 53, D:7) a +0 short sword (15, 21, D:7) 13 poisoned darts (28, 6, D:7) a +0 robe (28, 36, D:7) 8 boomerangs (34, 32, D:7) a +0 leather armour (38, 21, D:7) a +0 leather armour a +0 club (40, 11, D:7) a +0 hand axe a +0 hunting sling a +0 robe (41, 14, D:7) 5 javelins a +0 robe a +2 hand axe (41, 15, D:7) 2 boomerangs a +1 whip of pain a +0 leather armour a +0 club (41, 16, D:7) a +0 scale mail a +0 dagger a +0 leather armour 5 boomerangs a +0 club (42, 20, D:7) a +0 leather armour a +0 short sword (48, 1, D:7) a +0 spear (51, 5, D:7) a +0 hand axe a +0 leather armour a +2 short sword a +0 robe a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (16, -3, D:8) a +0 flail (17, 3, D:8) a +0 club (17, 5, D:8) a +0 club a +0 mace a +0 leather armour a +0 scimitar a +0 plate armour (17, 7, D:8) a +0 club (20, 19, D:8) 9 sling bullets (22, -24, D:8) a +0 leather armour (23, -16, D:8) 2 potions of degeneration (24, -17, D:8) a +2 dagger of speed (24, -15, D:8) 11 arrows (33, 0, D:8) a +0 short sword a +0 dagger a +0 whip a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (48, -19, D:8) a +0 dagger (50, -19, D:8) a +0 short sword a +0 short sword a +0 dagger a +0 club 5 poisoned darts (50, -12, D:8) a +0 whip (50, -11, D:8) a +0 dagger a poisoned dart a +0 ring mail a +0 dagger a +0 robe (52, -11, D:8) a +0 dagger a +0 robe (55, -16, D:8) a +0 falchion (56, -22, D:8) 5 arrows Level 9 of the Dungeon (0, 0, D:9) 10 gold pieces (still there?) 13 stones (still there?) a +2 vorpal hand crossbow (still there?) a potion of lignification (still there?) (0, 2, D:9) a +0 spear (still there?) a +0 chain mail (still there?) a book of the Warp (still there?) 7 stones (still there?) (2, 1, D:9) a staff of conjuration (still there?) the +12 battleaxe "Japist" {freeze, rF+ rC+ rN+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It protects you from negative energy. the +0 chain mail of Juhe {*Drain rElec rPois rC++} (still there?) It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. the +3 leather armour "Puabetou" {Will++ Regen+} (still there?) It affects your willpower, your defense against some magical effects. It increases your rate of regeneration. (8, -9, D:9) a +0 club (8, -4, D:9) 5 boomerangs (23, -6, D:9) a water moccasin corpse the Ecumenical Temple