Beodren Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 5, D:1) a stone (1, 6, D:1) a cursed -3 short sword a stone (2, 6, D:1) a +0 dagger (15, -7, D:1) a cursed -2 dagger (15, 22, D:1) a +0 dagger (16, 33, D:1) 11 stones (18, -7, D:1) a stone (33, 24, D:1) 24 bolts (34, -10, D:1) a +0 club (35, -11, D:1) a +0 club (60, 31, D:1) a +0 dagger (61, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -15, D:2) a +0 club (7, -4, D:2) a +0 club (19, -26, D:2) a cursed +0 plate armour (23, -16, D:2) a +0 short sword of venom (27, 15, D:2) a +0 mace (31, 19, D:2) a +0 spear (39, -4, D:2) a +0 dagger (40, -4, D:2) a +0 club (40, -3, D:2) a +0 dagger a +0 hunting sling 15 stones (41, 1, D:2) a stone (44, 7, D:2) 16 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -5, D:3) 19 stones (23, 9, D:3) a +0 dagger (29, 11, D:3) a +0 whip a +0 scale mail (33, 5, D:3) a +0 club (35, 0, D:3) a +0 ring mail (38, 4, D:3) 15 stones (40, -3, D:3) a +0 ring mail (48, 4, D:3) 3 curare-tipped needles Level 4 of the Dungeon (5, 11, D:4) 23 sling bullets (7, -9, D:4) 29 stones (11, -14, D:4) a +0 helmet (13, 17, D:4) a +0 dagger (16, -3, D:4) a +0 giant club (21, 17, D:4) a +0 giant spiked club (23, 0, D:4) a +0 robe (25, -6, D:4) 17 stones (27, 2, D:4) a +1 whip of electrocution (29, 11, D:4) a +0 chain mail (33, 8, D:4) a +0 hand axe (33, 23, D:4) a cursed +0 robe Level 5 of the Dungeon [Shop] Igaqeb's Antique Armour Boutique a +0 chain mail (117 gold) a cursed +0 ring mail (26 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) the +4 ring mail of Levity {rN+ MR+} (1060 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (18 gold) the +8 chain mail "Itoli" {Str+2 Dex+4 Slay-6} (1157 gold) It affects your strength (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). a +0 chain mail (117 gold) a +0 ring mail (104 gold) (0, 0, D:5) a +0 dagger (2, -16, D:5) a +0 dagger a kobold corpse (2, -11, D:5) a +0 shortbow 10 arrows (3, -16, D:5) a +0 club (3, -15, D:5) an arrow (3, -14, D:5) 2 arrows (3, -12, D:5) an arrow (3, -11, D:5) a +0 club 2 arrows (5, -17, D:5) a +0 club (5, -10, D:5) a +0 club (6, 2, D:5) a +0 dagger (7, 2, D:5) a +0 club (9, -7, D:5) the +10 short sword of Action {flame, rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (15, 0, D:5) a +2 hand axe of flaming an orc corpse (16, 0, D:5) a +0 whip an orc corpse (22, 0, D:5) a killer bee corpse (26, -28, D:5) a water moccasin corpse (skeletalised by now) (26, -3, D:5) the +6 dagger "Kanuigh" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). (27, -19, D:5) 12 stones (31, -3, D:5) 11 gold pieces (32, -8, D:5) a ration (35, -2, D:5) 21 arrows