Beranek Level 1 of the Dungeon [Shop] Neig's Weapon Boutique a +0 dagger (24 gold) a +0 quarterstaff (48 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +0 trident (42 gold) 2 large rocks (36 gold) (4, -4, D:1) 2 javelins (6, -4, D:1) a +0 short sword a stone (7, -4, D:1) a +0 club a +0 dagger (12, -9, D:1) a +0 dagger (31, -4, D:1) a +0 dagger (34, -5, D:1) a ring of fire (40, -28, D:1) a +0 club (44, 6, D:1) 2 stones (46, -16, D:1) a +0 scale mail (50, -3, D:1) a +0 dagger (59, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 2, D:5) a +0 whip a +0 leather armour (1, 8, D:5) a +0 helmet (2, 0, D:5) a +0 dagger a +0 robe (5, 0, D:5) a +0 falchion a +0 war axe a +0 scale mail (12, 21, D:5) a +0 hammer (15, 22, D:5) a +0 cloak (20, 0, D:5) a +0 leather armour a +2 short sword of electrocution (31, 3, D:5) a +0 falchion a +0 leather armour (39, 20, D:5) a +0 great sword a +0 robe (47, 9, D:5) a +0 dagger a +0 robe a +0 dagger (48, 9, D:5) a +0 dagger a +0 robe (48, 10, D:5) a +0 dagger a +0 robe a +0 flail (49, 5, D:5) a +0 ring mail (50, 15, D:5) a +0 scale mail Level 6 of the Dungeon (13, -19, D:6) a +0 ring mail (22, -17, D:6) a +0 flail a +0 robe (23, -16, D:6) a +2 short sword a +0 robe (24, -14, D:6) a +0 war axe (26, -10, D:6) a +0 war axe a +0 robe (26, -8, D:6) a +3 falchion a +0 robe of willpower (27, -18, D:6) a +0 dagger (41, -14, D:6) a +0 whip a +0 ring mail (43, -19, D:6) a +2 whip of flaming a +0 robe (51, -26, D:6) a +0 ring mail (51, 4, D:6) 2 stones Level 7 of the Dungeon (30, 4, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (12, -4, D:8) a +0 dagger (12, 1, D:8) a +0 buckler a +0 spear (12, 25, D:8) the +7 mace of Pakeer {heavy, *Corrode rN+++ Will+ Str+3} Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. the +6 flail of the Absolute Madman {heavy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (13, 0, D:8) a +0 flail a +0 spear a +0 scale mail (21, 14, D:8) a +0 spear a +0 whip a +0 leather armour a +0 club (22, 15, D:8) a +0 halberd (22, 18, D:8) a +0 dagger (24, 14, D:8) a +0 spear (25, 0, D:8) a +0 whip (29, 8, D:8) a book of Touch (40, 30, D:8) 8 stones (41, 6, D:8) a +0 robe a +0 dagger a +0 dagger a +1 scale mail of poison resistance a +0 dagger (41, 7, D:8) a +0 dagger a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +2 quarterstaff of chaos (2, -8, D:9) 2 scrolls of noise 2 scrolls of amnesia (3, -1, D:9) a +0 trident a +0 chain mail (4, -2, D:9) a +0 trident a +0 plate armour (6, 13, D:9) a +0 robe (28, 11, D:9) a +0 robe (46, -23, D:9) a +0 chain mail (49, 17, D:9) the staff of air "Buiv" {rElec rPois Will- Int+8 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+8). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (55, -14, D:9) a stone (65, 21, D:9) a ring of poison resistance Level 10 of the Dungeon (10, 32, D:10) a +0 short sword a +0 dagger a +0 robe (11, -11, D:10) a +0 flail (11, 31, D:10) a +0 short sword a +0 leather armour (11, 32, D:10) a +0 dagger (11, 33, D:10) a +0 short sword of electrocution (12, -11, D:10) a +1 dagger of protection a +0 robe (12, 6, D:10) a +0 cloak a +0 robe a +0 short sword a +0 robe a +0 scimitar a +0 robe a +2 long sword (14, 25, D:10) a +0 robe (23, 10, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Qedov's General Store a potion of ambrosia (80 gold) 2 stones (2 gold) a potion of degeneration (10 gold) 7 stones (7 gold) a potion of brilliance (40 gold) 2 potions of curing (60 gold) 5 stones (5 gold) a book of Spectacle (400 gold) (0, 0, D:11) a +0 scale mail (15, 3, D:11) a +0 hand axe of electrocution (22, 0, D:11) 4 stones (22, 12, D:11) a +2 scimitar of flaming a +0 robe (22, 46, D:11) a +2 plate armour (23, 0, D:11) a +0 leather armour (24, 20, D:11) a +0 scale mail (30, 40, D:11) a +0 trident a +0 chain mail (32, 19, D:11) a +0 rapier (32, 39, D:11) a +0 dagger a +0 robe a +0 club a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 6 stones (4, -28, D:12) a +0 robe (7, -19, D:12) a +0 spear a +0 flail (8, -19, D:12) a +0 spear (10, -18, D:12) a +2 scale mail of cold resistance a +2 spear of venom (10, -15, D:12) 4 large rocks (12, -17, D:12) a +0 whip (22, -23, D:12) a +0 quarterstaff (22, 22, D:12) the +4 ring mail of Arcadian Happiness {+Blink Int+6 Slay+2} Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). +Blink: It lets you blink. (28, 13, D:12) a +0 hand axe (29, 13, D:12) a +0 short sword a +0 whip a +0 war axe (30, 13, D:12) a +0 short sword a +0 flail a +0 dire flail a +0 chain mail (31, 13, D:12) a +0 hand axe a +0 leather armour (49, -28, D:12) a scroll of noise (51, -16, D:12) a +0 falchion Level 13 of the Dungeon [Shop] Mivaaphu's Antique Armour Boutique a +0 robe (23 gold) the +0 scale mail of Kored {Fly rCorr Dex+3} (825 gold) Dex: It affects your dexterity (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 robe (23 gold) +0 swamp dragon scales (1650 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) a +3 chain mail of fire resistance (874 gold) (0, 0, D:13) a +0 dire flail (1, 1, D:13) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (5, 24, D:13) 4 large rocks (8, 12, D:13) 5 stones Level 14 of the Dungeon (0, 0, D:14) the +8 quarterstaff of Taxation {pain, Will+ rCorr MP-9 SInv} MP: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (6, 17, D:14) a +0 giant club a +1 dire flail of protection (7, 17, D:14) a +1 long sword of draining a +0 ring mail (16, -19, D:14) a +0 short sword a +0 ring mail (26, 30, D:14) a +4 scimitar of flaming (40, -6, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (7, 27, D:15) a +0 giant club a +0 giant club (11, -27, D:15) a +0 shortbow (12, 18, D:15) a +0 leather armour (14, -17, D:15) a +0 leather armour (16, 27, D:15) a +0 giant club a +0 giant club (17, -8, D:15) a +0 chain mail (17, 7, D:15) a curare-tipped dart (17, 20, D:15) a +0 shortbow a +0 shortbow a +0 shortbow (17, 22, D:15) a +0 shortbow (17, 27, D:15) a +0 giant spiked club a +0 dire flail a +0 spear a +0 robe a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (18, 7, D:15) a curare-tipped dart (18, 8, D:15) a curare-tipped dart (18, 13, D:15) a +0 robe (19, 6, D:15) a curare-tipped dart (19, 9, D:15) 3 curare-tipped darts (32, -17, D:15) 4 large rocks (46, 24, D:15) a +0 longbow (48, 24, D:15) a +0 arbalest (56, 24, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Qop Baem's General Store a +0 leather armour (34 gold) a +0 dagger (34 gold) a piece from Xom's chessboard (15/15) (340 gold) a wand of mindburst (9) (214 gold) a +0 leather armour (34 gold) (14, 6, Orc:1) the +0 pair of gloves of Objectivity {Contam +Blink rCorr Dex+2} Dex: It affects your dexterity (+2). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Level 2 of the Orcish Mines [Shop] Besioq's General Store the +1 scale mail of the Falcon {SInv} (282 gold) SInv: It lets you see invisible. a potion of flight (42 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a scroll of amnesia (56 gold) a +3 heavy hand axe (313 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) [Shop] Cefi Qatt's Magic Scroll Shop a scroll of amnesia (48 gold) a scroll of silence (114 gold) a scroll of fog (48 gold) a scroll of blinking (90 gold) a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (90 gold) [Shop] Egeahis's Jewellery Emporium a ring of resist corrosion (240 gold) an amulet of reflection (360 gold) a ring of protection from fire (300 gold) a ring of see invisible (180 gold) a +6 ring of dexterity (432 gold) a ring of wizardry (360 gold) a ring of protection from cold (300 gold) a ring of resist corrosion (240 gold) a +6 ring of dexterity (432 gold) [Shop] Zewat Evy's Antique Armour Shoppe a +2 robe of fire resistance (513 gold) the +5 ring mail "Widwinga" {Int+3} (1226 gold) Int: It affects your intelligence (+3). a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) (24, -11, Orc:2) a +0 chain mail a +0 scimitar (25, -13, Orc:2) a +1 leather armour of positive energy a +0 club a +0 chain mail a +4 hand axe a +0 plate armour a +0 short sword (25, -10, Orc:2) a +0 chain mail a +0 mace a +0 arbalest (26, -14, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (26, -13, Orc:2) a +0 war axe (27, -15, Orc:2) a +0 dagger a +2 robe of cold resistance (28, -15, Orc:2) a +0 dagger (32, -9, Orc:2) the amulet "Ylepai" {RegenMP rElec} [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. (41, -17, Orc:2) a +0 troll leather armour (44, -15, Orc:2) a +0 short sword a +0 plate armour (44, -14, Orc:2) a +0 whip (44, -13, Orc:2) a +0 whip a +0 war axe a +2 arbalest of flaming a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 ring mail (45, -14, Orc:2) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (45, -13, Orc:2) a +0 club a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (46, -14, Orc:2) a +0 flail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (42, 47, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (18, -2, Lair:3) a book of Chaos (27, -26, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (2, 6, Lair:4) 3 stones (13, -30, Lair:4) a +0 rapier (17, -24, Lair:4) a +3 ring mail of cold resistance a +0 executioner's axe of freezing Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (1, -3, Lair:5) a +0 club (1, -2, Lair:5) a +0 long sword (45, 23, Lair:5) a +0 spear (47, 19, Lair:5) a +0 leather armour (47, 29, Lair:5) 9 stones (51, 26, Lair:5) a +0 chain mail a scroll of noise (51, 38, Lair:5) 6 stones (54, 17, Lair:5) a +0 chain mail (54, 33, Lair:5) 2 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, 1, Shoals:1) a +0 spear (9, -18, Shoals:1) a scroll of amnesia (19, -37, Shoals:1) a +0 club (20, -14, Shoals:1) 8 stones (24, -28, Shoals:1) 6 stones (26, -10, Shoals:1) a +0 spear (27, -17, Shoals:1) a water nymph corpse (skeletalised by now) (52, -43, Shoals:1) a manticore corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a +1 heavy war axe (3, -16, Shoals:2) a +3 quarterstaff a +0 sling (5, -15, Shoals:2) a +0 spear (5, -14, Shoals:2) a +0 rapier a +0 robe a skyshark corpse (5, -6, Shoals:2) a +3 trident of venom a +0 robe a merfolk corpse (6, -16, Shoals:2) a +0 spear a +0 sling 10 large rocks 2 potions of might (6, -15, Shoals:2) the +5 morningstar of Ru's Fury {holy, rCorr Dex+2} (still there?) Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. a +4 longbow (still there?) a +0 spear (still there?) a wind drake corpse (still there?) a death yak corpse (still there?) a manticore corpse (still there?) a satyr corpse (still there?) (6, -14, Shoals:2) a +0 rapier of draining (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (7, 1, Shoals:2) 4 large rocks a cyclops corpse (8, 1, Shoals:2) a dream sheep corpse (21, -9, Shoals:2) a +0 short sword (21, 0, Shoals:2) 6 stones (38, -17, Shoals:2) a sea snake corpse (38, -10, Shoals:2) a +0 trident a merfolk corpse (41, -9, Shoals:2) a sea snake corpse (53, -33, Shoals:2) a +1 heavy spear 2 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (53, -18, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (54, -32, Shoals:2) a snapping turtle corpse (skeletalised by now) (56, -47, Shoals:2) a +0 pair of boots (56, -33, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (58, -9, Shoals:2) a +0 hand axe (59, -33, Shoals:2) a +0 trident (60, -18, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (23, 7, Spider:1) a +0 kite shield (30, -3, Spider:1) a +0 heavy quarterstaff a +1 robe of willpower Level 2 of the Spider Nest (4, -29, Spider:2) a +0 mace (8, -31, Spider:2) 7 stones (9, -10, Spider:2) the +5 morningstar of the Imbibing Gods {chaos, rPois Str-4 Dex+9 Stlth-} Str: It affects your strength (-4). Dex: It affects your dexterity (+9). rPois: It protects you from poison. Stlth: It makes you less stealthy. (10, -4, Spider:2) a ring of flight (29, -16, Spider:2) 5 stones (35, -3, Spider:2) a +0 flail Level 3 of the Spider Nest (1, 9, Spider:3) a +0 falchion (6, -14, Spider:3) a +0 ring mail (7, -9, Spider:3) the +3 scale mail of the Curious Planets {Will+ MP+9} MP: It affects your magic capacity (+9). Will: It increases your willpower. (11, -6, Spider:3) a +0 chain mail (12, -22, Spider:3) 8 stones (12, -20, Spider:3) a +0 kite shield of reflection a +2 chain mail of fire resistance a +2 heavy war axe Level 4 of the Spider Nest (0, 0, Spider:4) a silver boomerang (3, -23, Spider:4) a +5 ring of evasion an amulet of magic regeneration 3 scrolls of torment 2 potions of mutation 4 scrolls of immolation (13, -36, Spider:4) an orb of energy (18, -27, Spider:4) a +2 spectral lajatang a +0 robe (35, -29, Spider:4) a +0 leather armour (40, -5, Spider:4) a +0 plate armour (43, -12, Spider:4) a +0 robe Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, -6, Slime:5) the +0 robe of the Stars {rN+} rN: It protects you from negative energy. (5, -2, Slime:5) the +2 robe of Valour {Drain +Inv rN+ Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). rN: It protects you from negative energy. +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. (5, 6, Slime:5) the +4 spear of the Other Side {antimagic, Str+4} Str: It affects your strength (+4).