Dungeon Crawl Stone Soup version 0.33-a0-628-g1c515a75a4 (webtiles) character file. Game seed: 14633434852535323575 14 BerryKnight the Chiller (level 2, 6/20 HPs) Began as a Demigod Ice Elementalist on Jan 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (128 turns). BerryKnight the Chiller (Demigod Ice Elementalist) Turns: 128, Time: 00:01:20 Health: 6/20 AC: 2 Str: 9 XL: 2 Next: 15% Magic: 3/7 EV: 1 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 12% 3 Ozocubu's Armour Ice 15% N/A 12% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded) You freeze the gnoll! The gnoll is almost dead. A goblin comes into view. It is wielding a +0 dagger. The gnoll misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead) You freeze the gnoll. You kill the gnoll! Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! Your Spellcasting skill increases to level 2! You have reached level 2! Things that are here: a +0 spear; a gnoll corpse A frilled lizard comes into view. You aren't carrying any scrolls. Saving game... please wait. Welcome back, BerryKnight the Demigod Ice Elementalist. Press ? for a list of commands and other information. A ball python comes into view. A rat comes into view. A hobgoblin comes into view. The hobgoblin shouts! The ball python barely misses you. The ball python grabs you. The ball python constricts you. A ball python comes into view. The ball python bites you. The ball python constricts you. The rat bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ..# ..# ##.# ..####### #r....... #@S..g... #.######S ###g# #...# ##..# #..# #..# #..# .#.# ##..##### You could see a hobgoblin, a goblin, 2 ball pythons and a rat. Vanquished Creatures A gnoll (D:1) A giant cockroach (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BerryKnight the Demigod Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 110 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/7 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Stealth | | 1.7 Ice Magic | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 10 Armour: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 0 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 0 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts