Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Biertopf the Grave Robber (Demigod Necromancer) Turns: 1543, Time: 00:08:15 Health: 20/22 AC: 2 Str: 9 XL: 2 Next: 93% Magic: 4/7 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis . f - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 13 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 short sword f - a +1 dagger of draining (weapon) Missiles c - 12 stones g - 23 arrows Armour a - a +0 robe (worn) Scrolls h - a scroll labelled DEDUXKOSTUQ i - a scroll labelled VUN SAONOS j - a scroll labelled USHROA SUVENORA k - a scroll labelled FYTOSH PURI l - a scroll labelled MYASOUPIPEY Potions e - 3 green potions Skills: * Level 0.6 Fighting * Level 0.3 Armour * Level 2.2 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 3.9 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 b - Animate Skeleton Necr 30% N/A 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d7 11% 3 Summon Small Mammal Summ 4% N/A 19% 1 Call Canine Familiar Summ 1% N/A 50% 3 Summon Guardian Golem Hex/Summ 1% N/A 50% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Gang up on whom? Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) Attack! The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You see here a +0 club. Found a book of Callings. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Canine Familiar and Summon Guardian Golem to your library. You see here a +0 dagger. An endoplasm comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 85%) The endoplasm writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, chance to affect: 85%) The frilled lizard hisses angrily. The frilled lizard writhes in agony. You kill the frilled lizard! ########## #........# #########.######.# ..).#.....# #.# ###.#.##### #.# #.#.# #@# #.#.# #.# #.#.# #.# #.#.# #.# ########### #.#.# ###############.........# ###.#.# #........................ ......# #.................######. ###.#####......................#. ..........##############.#####.#. There are no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 5 bats (D:1) 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biertopf the Demigod Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 57 | D:1 | Learned a level 1 spell: Animate Skeleton 578 | D:1 | Reached XP level 2. HP: 22/22 MP: 7/7 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Fighting | | 0.6 Armour | | 0.3 Stealth | | 1.7 Necromancy | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 9 Club || 2 Cast: Pain || 39 Animate Skeleton || 9 Armor: Robe || 18 Dodge: Dodged || 19