Bighouser Level 1 of the Dungeon (2, -12, D:1) a +0 robe (7, -10, D:1) 2 stones (7, -9, D:1) a stone (7, -1, D:1) 12 bolts (9, -12, D:1) a stone (9, 5, D:1) a +0 scale mail (15, 5, D:1) a +0 dagger (16, 7, D:1) a cursed +0 ring mail (22, -15, D:1) a +2 dagger of electrocution (23, -11, D:1) a stone (24, -10, D:1) a stone (24, -9, D:1) a stone (37, -23, D:1) a +0 buckler (41, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 17, D:2) a cursed -1 club (9, -14, D:2) 22 arrows (19, 4, D:2) 12 stones (24, -10, D:2) a +0 leather armour (26, -6, D:2) a +0 club (34, 31, D:2) 21 stones (39, 4, D:2) a +0 club a +2 animal skin a +0 helmet a +0 dagger a +0 club (40, 4, D:2) a +0 club (40, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (1, -1, D:3) a +0 ring mail a +0 rapier (3, 4, D:3) a +0 club (3, 5, D:3) a +0 club (4, -14, D:3) a +0 spear (5, 21, D:3) a +0 hunting sling of flaming (6, 26, D:3) a +0 dagger (7, 5, D:3) a +0 leather armour (10, -9, D:3) a +0 short sword (15, -6, D:3) a +0 blowgun 5 poisoned needles (16, -4, D:3) a poisoned needle (16, 3, D:3) 28 bolts (19, 34, D:3) a stone (20, 23, D:3) a +1 short sword of protection (20, 28, D:3) a +0 hunting sling 18 stones (20, 31, D:3) a stone (20, 34, D:3) a stone (24, 32, D:3) a +0 leather armour a +0 club a +0 scale mail a +0 flail (25, 13, D:3) 12 stones (29, 32, D:3) 2 tomahawks (30, 14, D:3) a +0 hand axe (30, 15, D:3) a +0 short sword a +0 flail a +0 dagger a +0 robe (43, 3, D:3) a +0 ring mail (46, 1, D:3) a +0 war axe (47, 3, D:3) a +0 leather armour a +0 hand axe (50, 16, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -13, D:4) 11 sling bullets (7, -20, D:4) 21 sling bullets (7, -1, D:4) a +0 short sword a +0 ring mail (11, -17, D:4) a +0 dagger (15, -15, D:4) 15 sling bullets (17, -10, D:4) a +0 ring mail a +0 mace (17, -8, D:4) a +0 flail a +1 robe of magic resistance a cursed -2 dagger (18, -9, D:4) a +0 leather armour a +0 rapier (20, 0, D:4) a +0 war axe (21, 0, D:4) a +0 club (24, -1, D:4) a +0 chain mail a +0 hand axe (25, -1, D:4) a +0 trident (30, -1, D:4) a +0 scale mail (39, -23, D:4) a +0 whip (39, -7, D:4) a +0 ring mail (39, -6, D:4) a +0 flail (40, -7, D:4) a +0 hand axe (47, -13, D:4) a +0 scale mail (53, -10, D:4) a +0 ring mail a +0 club (62, 18, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (8, -7, D:5) 28 arrows (12, -8, D:5) a +0 short sword (14, -28, D:5) a +0 robe a cursed -3 mace (17, -31, D:5) a cursed +0 ring mail (21, -17, D:5) a +0 leather armour a +2 falchion of draining (21, -16, D:5) a +0 hand axe a +0 leather armour a +0 hand axe (22, -18, D:5) a +0 robe a +0 dagger of electrocution (24, -16, D:5) a +0 scale mail a +0 hand axe (31, -24, D:5) a +0 trident (32, -22, D:5) a +0 dagger (39, 0, D:5) a +0 giant club (42, 17, D:5) 2 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (0, 1, D:6) a +0 flail (0, 2, D:6) a +0 short sword a +0 chain mail (1, 0, D:6) a +0 club a +0 leather armour (2, -57, D:6) a +0 whip a cursed +0 robe (3, -23, D:6) the +3 falchion of Tension {speed, Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). (7, -7, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (unseen) (4, -25, D:7) the +2 robe "Minteal" {+Inv Regen+} It lets you turn invisible. It increases your rate of regeneration. (15, 0, D:7) 21 sling bullets (23, -23, D:7) a +0 quarterstaff (29, 1, D:7) a +0 giant club (37, -6, D:7) a +0 hand axe (39, -5, D:7) a hippogriff corpse (skeletalised by now)