Dungeon Sprint DCSS version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 23 BillyBuyo the Conjurer (level 2, -6/20 HPs) Began as a Draconian Conjurer on Oct 21, 2018. Was an Initiate of Vehumet. Mangled by a troll (17 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:04:05 (310 turns). BillyBuyo the Conjurer (Draconian Conjurer) Turns: 310, Time: 00:04:05 Health: -6/20 AC: 6 Str: 10 XL: 2 Next: 75% Magic: 3/6 EV: 15 Int: 18 God: Vehumet [......] Gold: 0 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . o - +2 morningstar of Qesocix {flame, MR+} rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . q - +0 cloak rCorr . Harm . r - +0 pair of gloves MR +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn s - +2 ring of evasion MPRegen 0.10/turn t - +3 ring of intelligence @: no status effects A: unfitting armour, cold-blooded, AC +4 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +0 dagger n - a +2 halberd of protection o - the +2 morningstar of Qesocix (weapon) {flame, MR+} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. p - a +3 war axe of freezing Armour q - a +0 cloak (worn) r - a +0 pair of gloves (worn) Magical Staves m - an uncursed staff of energy Jewellery s - a +2 ring of evasion (left hand) t - a +3 ring of intelligence (right hand) Wands l - a wand of acid (9) Scrolls h - 2 scrolls of blinking j - 3 scrolls of remove curse k - 2 scrolls of amnesia Potions a - a potion of invisibility c - 5 potions of curing d - 3 potions of heal wounds e - a potion of haste f - 4 potions of magic g - a potion of berserk rage Comestibles b - a ration Skills: + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 17% 4 ####... Force Lance Conj/Tloc ##...... 45% 4 ####... Fulminant Prism Conj/Hex ##........ 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The bolt of acid misses the crimson imp. You hit the troll. You burn the troll. Your tail-slap misses the troll. The troll is heavily wounded. The troll barely misses you. The troll closely misses you. The troll claws you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp, p - ogre Aim: a shadow imp The searing ray hits the troll. The troll is heavily wounded. (Press . to maintain the ray.) The troll misses you. The troll completely misses you. The troll barely misses you. The shadow imp puffs mist at you. The searing ray misses the troll. The searing ray hits the crimson imp. The crimson imp is moderately wounded. The troll bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.c5O5T@..[..)...'______ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a troll, an ogre, a centaur, a crimson imp and a shadow imp. Vanquished Creatures An adder (D) A dart slug (D) A leopard gecko (D) A bat skeleton (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A quokka (D) A bat (D) 2 frilled lizards (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BillyBuyo the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 70 | D | Reached XP level 2. HP: 20/20 MP: 0/6 103 | D | Reached skill level 5 in Conjurations 119 | D | Found a roughly hewn altar of Beogh. 119 | D | Found a snail-covered altar of Cheibriados. 119 | D | Found a shadowy altar of Dithmenos. 119 | D | Found a white marble altar of Elyvilon. 119 | D | Found a blossoming altar of Fedhas. 119 | D | Found an opulent altar of Gozag. 120 | D | Found a hazy altar of Hepliaklqana. 121 | D | Found a viscous altar of Jiyva. 122 | D | Found an ancient bone altar of Kikubaaqudgha. 123 | D | Found a corrupted altar of Lugonu. 124 | D | Found a burning altar of Makhleb. 125 | D | Found a sparkling altar of Nemelex Xobeh. 126 | D | Found an iron altar of Okawaru. 127 | D | Found a stormy altar of Qazlal. 128 | D | Found a sacrificial altar of Ru. 129 | D | Found a deep blue altar of Sif Muna. 130 | D | Found a bloodstained altar of Trog. 131 | D | Found a hide-covered altar of Uskayaw. 132 | D | Found a radiant altar of Vehumet. 133 | D | Found an ornate altar of the Wu Jian Council. 134 | D | Found a shimmering altar of Xom. 135 | D | Found a basalt altar of Yredelemnul. 136 | D | Found a glowing silver altar of Zin. 137 | D | Found a glowing golden altar of the Shining One. 140 | D | Became a worshipper of Vehumet 156 | D | Got the +2 morningstar of Qesocix {flame, MR+} 305 | D | Learned a level 2 spell: Searing Ray 305 | D | Noticed a centaur 305 | D | Noticed an ogre 305 | D | Noticed a crimson imp 305 | D | Noticed a troll 310 | D | Mangled by a troll Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.8 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Stealth | | 1.7 Action || total -------------------------++------- Melee: Club || 6 Dagger || 25 Unarmed || 3 Tailslap || 3 Morningstar || 1 Cast: Magic Dart || 11 Searing Ray || 1 Evoke: Wand || 1 Stab: Sleeping || 1 Armor: Skin || 11 Dodge: Dodged || 37