BinkBink Level 1 of the Dungeon [Shop] Kyckantedd's Book Shop a book of Cantrips (168 gold) the Incunabulum of Beguiling and Heat (616 gold) Spells Type Level Known a - Flame Wave Conjuration/Fire 4 no b - Cause Fear Hexes 4 no c - Fireball Conjuration/Fire 5 no d - Metabolic Englaciation Hexes/Ice 5 no a book of Unlife (504 gold) a Grand Grimoire (476 gold) a book of Flames (420 gold) a book of Party Tricks (224 gold) a book of Callings (280 gold) a book of Displacement (336 gold) a book of Alchemy (392 gold) a book of Blood (392 gold) an Everburning Encyclopedia (364 gold) (9, 31, D:1) a +0 club (11, -10, D:1) a +0 chain mail (19, 16, D:1) 23 stones (30, 1, D:1) 12 arrows Level 2 of the Dungeon Level 3 of the Dungeon [Shop] Gigezoq's Weapon Emporium a +0 quarterstaff (48 gold) a +0 scimitar (48 gold) a +0 club (12 gold) a +0 quarterstaff (48 gold) the +8 war axe of Resourcefulness {vamp, *Rage rC- Str+2 Int+7} (807 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +4 shortbow of freezing (328 gold) a +0 rapier of speed (168 gold) a +0 hand axe of pain (114 gold) (6, -1, D:3) a +0 club (11, -2, D:3) a +0 club a stone (12, 12, D:3) a +0 dagger (13, 11, D:3) a +0 robe (13, 16, D:3) a +0 mace a +0 leather armour a +0 whip 5 stones (13, 18, D:3) a +0 club (15, 11, D:3) a +0 club (15, 12, D:3) a +0 club (19, 2, D:3) a +0 club 4 boomerangs (19, 3, D:3) a +0 short sword (24, 18, D:3) a +0 dagger a +0 hunting sling 12 stones (25, 0, D:3) a +0 scale mail (25, 1, D:3) a +0 dagger 3 stones (49, 36, D:3) a +1 vorpal scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 5, D:4) a +0 falchion (21, 14, D:4) 11 stones (25, 15, D:4) a +0 club a +0 club (26, 15, D:4) a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (27, 15, D:4) a +0 club (32, 28, D:4) 27 arrows (33, 35, D:4) a +0 pair of boots (34, 15, D:4) 20 stones Level 5 of the Dungeon (2, 3, D:5) a +0 spear (14, -14, D:5) a +0 trident (22, -20, D:5) a +0 hand axe (24, -5, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (5, -15, D:6) a +0 leather armour (10, -4, D:6) a +0 short sword a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 chain mail of willpower (26, 39, D:7) a +0 giant club Level 8 of the Dungeon (27, -8, D:8) the +6 ring mail of Jaurhiokh {rC++ Str+3} Str: It affects your strength (+3). rC: It greatly protects you from cold. Level 9 of the Dungeon [Shop] Qair's Jewellery Shop a ring of protection from fire (275 gold) a ring of magical power (220 gold) a ring of positive energy (220 gold) a ring of ice (275 gold) (6, -11, D:9) a +0 halberd (7, -11, D:9) a +0 spear (7, -10, D:9) a +0 halberd (8, -6, D:9) a +0 club (16, 2, D:9) a +0 scythe (18, -17, D:9) a +0 long sword (21, -16, D:9) a +0 halberd 14 stones (23, -16, D:9) a +0 spear a +0 scale mail a +0 kite shield (33, 22, D:9) a +0 dagger a +0 dagger a +0 robe (33, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 23, D:9) a +0 hand axe of venom a +0 leather armour (34, 28, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 21 stones (10, -34, D:10) a +0 spear (10, -10, D:10) a +0 shortbow 13 arrows (17, -18, D:10) a +0 shortbow 22 arrows (18, 10, D:10) 11 stones (26, -29, D:10) a +2 vorpal war axe (27, -23, D:10) +0 acid dragon scales (36, -24, D:10) 15 stones (47, -29, D:10) a +0 dagger (49, -7, D:10) a +0 rapier (52, -17, D:10) 4 atropa-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (13, 17, D:11) 12 bolts (37, 28, D:11) a +0 club (37, 32, D:11) 6 large rocks Level 12 of the Dungeon (55, -6, D:12) a +0 ring mail Level 13 of the Dungeon (2, 17, D:13) 5 large rocks (4, 17, D:13) a +0 ring mail a +2 short sword of venom (20, 37, D:13) a +0 rapier a +0 short sword a +0 leather armour 12 arrows a +0 dagger a +0 shortbow (24, 2, D:13) the +5 glaive of the Living Dead {flame, Will+ Int+5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). Will: It increases your willpower. (27, 28, D:13) a +0 buckler a +0 leather armour a +0 short sword (36, -1, D:13) a +0 flail Level 14 of the Dungeon (28, 34, D:14) 8 stones (32, 12, D:14) 4 large rocks (33, 26, D:14) a +0 trident (39, -9, D:14) a +3 long sword Level 15 of the Dungeon [Shop] Giathripp's Assorted Antiques a +1 chain mail of willpower (495 gold) a +0 club (30 gold) a scroll of immolation (105 gold) a scroll of fog (60 gold) (6, 3, D:15) a +0 hand axe 2 boomerangs (6, 22, D:15) a +1 mace of protection a +0 chain mail a +0 flail a +0 ring mail a +0 battleaxe a +2 plate armour of poison resistance (7, -21, D:15) a +0 longbow 16 arrows (7, 3, D:15) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (7, 22, D:15) a +1 battleaxe of venom a +0 arbalest 24 bolts a +0 plate armour (14, -14, D:15) a +0 pair of boots (19, 15, D:15) a +0 arbalest 12 bolts (21, 1, D:15) 15 poisoned darts (22, 14, D:15) a +2 battleaxe of freezing (23, -12, D:15) 4 large rocks (25, 12, D:15) 26 stones (25, 15, D:15) a +0 longbow 21 arrows (29, 10, D:15) a +0 whip (33, -7, D:15) a +4 scimitar of flaming (34, 17, D:15) a +0 robe (35, 17, D:15) a +0 giant club (35, 18, D:15) a +0 giant spiked club (35, 22, D:15) a +0 dire flail (35, 25, D:15) a +0 ring mail (36, 26, D:15) a +0 giant club a +0 giant club a +0 battleaxe (37, 26, D:15) a +0 giant club a +0 giant spiked club (45, 28, D:15) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Jusitut's Armour Emporium the +5 robe of Night {Dark Will+ SInv} (780 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) the -1 pair of gloves "Capust" {Int+3} (166 gold) Int: It affects your intelligence (+3). a +0 plate armour (299 gold) the +3 warlock's mirror {reflect} (520 gold) It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. [Shop] Feuf's Antique Weapon Boutique a +1 hand crossbow of freezing (385 gold) a +2 great sword of holy wrath (687 gold) a +0 spear (87 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 spear of flaming (214 gold) a +0 morningstar (116 gold) a +0 longbow (130 gold) a +0 whip of draining (188 gold) a +0 hand crossbow (101 gold) [Shop] Xixzycsavu's Antique Armour Shop a +0 scale mail (128 gold) a +2 cloak of preservation (688 gold) a +0 pair of gloves of dexterity (368 gold) a +0 pair of gloves (144 gold) the +6 lightning scales {swift, rElec} (2144 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 chain mail (144 gold) a +0 helmet (144 gold) a +0 pair of gloves (144 gold) a +0 ring mail (128 gold) a +4 scale mail of cold resistance (992 gold) [Shop] Pit Utiu's Magic Scroll Shoppe a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of silence (120 gold) a scroll of amnesia (56 gold) a scroll of fog (32 gold) (0, 0, Orc:2) a +0 flail a +0 leather armour (1, -1, Orc:2) a +0 plate armour (1, 0, Orc:2) a +0 club (42, 7, Orc:2) a +0 giant club Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (1, 30, Lair:2) a +0 trident (28, 24, Lair:2) a potion of heal wounds (28, 26, Lair:2) a scroll of fog (29, 25, Lair:2) a potion of heal wounds (46, -13, Lair:2) a +0 hunting sling (46, -12, Lair:2) a +0 trident (46, 6, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (2, -43, Lair:3) a +2 short sword of draining (still there?) a +3 dagger of venom (still there?) a +0 short sword (still there?) a +0 buckler (still there?) (3, -42, Lair:3) a +0 battleaxe (4, -41, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 30, Lair:4) 13 stones (0, 32, Lair:4) 20 stones (1, 29, Lair:4) 14 stones (1, 32, Lair:4) 17 stones (2, 31, Lair:4) 22 stones (2, 32, Lair:4) 13 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (35, -17, Lair:5) 28 bolts Level 6 of the Lair of Beasts (38, -58, Lair:6) a +0 plate armour (67, -46, Lair:6) a +0 ring mail of poison resistance Level 1 of the Shoals Level 2 of the Shoals [Shop] Ukopar's Assorted Antiques a condenser vane (1280 gold) a scroll of immolation (112 gold) a potion of curing (96 gold) a scroll of magic mapping (112 gold) a scroll of blinking (240 gold) (0, 0, Shoals:2) a +0 whip (14, 9, Shoals:2) a +5 trident of freezing a +2 robe of willpower Level 3 of the Shoals Level 4 of the Shoals (0, 0, Shoals:4) 22 gold pieces (5, -16, Shoals:4) a dream sheep corpse (6, -15, Shoals:4) a +0 trident a merfolk corpse a dream sheep corpse (7, -16, Shoals:4) a dream sheep corpse (skeletalised by now) (7, -15, Shoals:4) 4 large rocks (13, -24, Shoals:4) a water nymph corpse (21, -23, Shoals:4) a wind drake corpse (26, -21, Shoals:4) a wand of digging (6) (36, 10, Shoals:4) a +0 trident (39, 11, Shoals:4) a +0 chain mail (41, 2, Shoals:4) a water nymph corpse (42, -2, Shoals:4) a snapping turtle corpse (42, 3, Shoals:4) 12 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a phial of floods (8, -11, Snake:1) a +1 vorpal flail a +0 robe (22, -14, Snake:1) a +0 scale mail (22, -13, Snake:1) a +0 dire flail of draining (35, 11, Snake:1) a +0 long sword (36, 36, Snake:1) a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 chain mail (9, 25, Snake:2) a +0 ring mail (32, -10, Snake:2) a +0 glaive (35, 10, Snake:2) 4 poisoned darts (44, 8, Snake:2) 19 arrows Level 3 of the Snake Pit (0, 0, Snake:3) a phantom mirror (4, -8, Snake:3) a +0 halberd (8, -7, Snake:3) a +0 dagger of draining (11, -2, Snake:3) a +0 robe (16, -9, Snake:3) 17 arrows (27, -33, Snake:3) 22 gold pieces