BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -6, D:1) a quokka corpse (skeletalised by now) (9, -11, D:1) a +0 leather armour (20, -16, D:1) a +0 dagger (21, -34, D:1) a +0 leather armour (23, -22, D:1) a frilled lizard skeleton (28, -4, D:1) 2 stones (35, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -9, D:1) a +0 club a gnoll corpse (skeletalised by now) (38, -11, D:1) a bat corpse (skeletalised by now) (44, -24, D:1) a +0 spear a gnoll corpse (skeletalised by now) (49, -29, D:1) a bat skeleton (58, -20, D:1) 4 boomerangs (59, -25, D:1) a bat corpse (skeletalised by now) (66, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -14, D:2) a bat corpse (skeletalised by now) (6, 1, D:2) a +0 hand axe (13, -20, D:2) a +0 quarterstaff (14, 13, D:2) the felid skeleton of Natasha (15, -21, D:2) a rat corpse (skeletalised by now) (15, 5, D:2) a +0 whip a kobold skeleton (17, -24, D:2) a jackal skeleton (18, -25, D:2) a +0 dagger a goblin skeleton (18, -24, D:2) a jackal skeleton (18, -23, D:2) 8 stones (22, 10, D:2) 5 stones (22, 20, D:2) a staff of alchemy (23, -22, D:2) a +0 ring mail (30, -18, D:2) a bat skeleton (33, -14, D:2) 6 atropa-tipped darts (36, 5, D:2) a rat corpse (skeletalised by now) (37, -11, D:2) a quokka corpse (skeletalised by now) (39, 12, D:2) a +0 spear (42, 0, D:2) a +0 club Level 3 of the Dungeon (4, 7, D:3) a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (4, 9, D:3) a +0 flail a +0 ring mail (8, 34, D:3) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (13, 14, D:3) 4 poisoned darts (15, 7, D:3) 4 stones (16, 9, D:3) 4 curare-tipped darts (17, 0, D:3) a +0 spear (19, 26, D:3) a frilled lizard corpse (skeletalised by now) (31, 33, D:3) the +5 leather armour of Egalitarianism {Harm ^Drain rC++ Will+} rC++: It greatly protects you from cold. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (32, 26, D:3) a +0 whip (36, 8, D:3) a +0 mace (40, 1, D:3) a ring of magical power a +0 scale mail (41, 26, D:3) a staff of death (46, 21, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 1, D:4) a +0 halberd a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (14, -5, D:4) a +0 whip 5 stones (17, 23, D:4) a +1 vampiric spear (19, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (23, 4, D:4) a jackal skeleton a jackal skeleton (23, 25, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (24, 4, D:4) a jackal skeleton (25, 7, D:4) a +0 falchion (26, 7, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (27, 12, D:4) a +0 short sword an orc skeleton (42, 26, D:4) a hobgoblin corpse (skeletalised by now) (43, 30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 darts of dispersal (5, -14, D:5) a +0 falchion (5, -3, D:5) a +0 hand axe (20, 1, D:5) a +0 trident (22, -8, D:5) 4 stones (25, 6, D:5) a +0 ring mail (32, -21, D:5) a +0 dagger (32, -18, D:5) a +0 hand axe a +0 leather armour (32, 12, D:5) a +0 falchion (33, -22, D:5) a +0 short sword (33, -15, D:5) a +0 flail a +0 leather armour an orc skeleton (33, 9, D:5) a +0 club an iguana skeleton (34, -15, D:5) a jackal skeleton (34, 9, D:5) a +0 giant club (35, 8, D:5) a +0 dagger a +0 leather armour (35, 9, D:5) a +0 mace a +0 leather armour (36, -7, D:5) a +0 hand axe (40, 0, D:5) an adder skeleton (41, -2, D:5) a +0 ring mail (48, 23, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe of fire resistance (unseen) (7, 21, D:6) 5 stones (9, 22, D:6) a scroll of amnesia (9, 27, D:6) 6 stones (11, -8, D:6) a +0 falchion a +0 leather armour (12, -12, D:6) an adder corpse (12, 21, D:6) a +0 trident (13, 5, D:6) a staff of death (14, -12, D:6) a book of Necromancy (14, 5, D:6) a +0 orcbow (20, -7, D:6) a stone (20, 11, D:6) a +0 leather armour (39, 18, D:6) a water moccasin corpse (39, 19, D:6) a +0 giant spiked club