BinkBink Level 1 of the Dungeon [Shop] Kiaqai's Book Boutique a book of Spontaneous Combustion (380 gold) a book of Blasting (280 gold) a book of Sloth (320 gold) the Unrestrained Analects (440 gold) Maxwell's Memoranda (420 gold) a Young Poisoner's Handbook (200 gold) a book of the Dragon (420 gold) a manual of Earth Magic (800 gold) a book of Cantrips (160 gold) a book of Geomancy (200 gold) a book of Air (220 gold) (0, 0, D:1) a +0 leather armour of cold resistance (2, -10, D:1) a quokka skeleton (5, -30, D:1) a +0 pair of boots (5, -28, D:1) a +0 club (6, -30, D:1) a bat skeleton (8, -22, D:1) 3 boomerangs (9, -9, D:1) 2 stones (14, -13, D:1) a rat corpse (skeletalised by now) (18, -6, D:1) 6 stones (19, 8, D:1) a bat corpse (skeletalised by now) (20, -26, D:1) a +0 club a goblin skeleton (26, -19, D:1) 8 stones (29, -29, D:1) a +0 ring mail (32, -34, D:1) a +0 chain mail (35, -17, D:1) a +0 short sword Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, 0, D:3) a +0 rapier (3, -5, D:3) a +0 leather armour (25, -24, D:3) a +0 leather armour (32, -27, D:3) a +0 club (45, -6, D:3) 9 stones (56, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (30, -28, D:4) a +0 trident (65, -14, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 14, D:5) an adder corpse (skeletalised by now) (31, -6, D:5) a +0 dagger Level 6 of the Dungeon (27, -11, D:6) a staff of earth Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 13, D:7) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (3, -15, D:7) the +8 war axe "Cyfon" {freeze, Fly rElec Int-4 Dex+7} Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 robe a +0 short sword 2 boomerangs a kobold skeleton (3, -14, D:7) a +0 dagger 2 stones (4, -14, D:7) a +0 quarterstaff 3 poisoned darts a kobold skeleton (10, -1, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -25, D:7) a +0 short sword (16, 13, D:7) a +0 helmet (17, -3, D:7) a +0 spear (23, 8, D:7) 6 stones (27, 16, D:7) the +7 whip of Floral Action {drain, rF+} rF+: It protects you from fire. (35, 12, D:7) a +0 whip (40, 18, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a wolf corpse (skeletalised by now) (13, -17, D:8) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -14, D:8) a yak corpse (skeletalised by now) (23, -14, D:8) a yak corpse (skeletalised by now) (25, -27, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a troll skeleton (18, 1, D:9) a +0 hand axe (52, -35, D:9) a yak corpse (skeletalised by now) (61, -33, D:9) a yak corpse (skeletalised by now) (65, -33, D:9) a +0 flail an orc corpse (skeletalised by now) (65, -32, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (66, -33, D:9) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (66, -32, D:9) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow a centaur corpse (skeletalised by now) Level 11 of the Dungeon (27, 10, D:11) a +0 dagger a +0 robe (29, 28, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Tecwuiw's General Store a scroll of torment (123 gold) 8 stones (10 gold) a potion of mutation (104 gold) a scroll of enchant armour (97 gold) the +0 leather armour of Yesterday {rPois rCorr Int+2 Dex+2} (353 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a potion of lignification (39 gold) a +2 flail of holy wrath (237 gold) a +1 hand axe of draining (161 gold) 6 stones (7 gold) [Shop] Byadgh's Antique Weapon Boutique a +3 halberd of venom (610 gold) a +0 heavy battleaxe (383 gold) a +0 sling (42 gold) a +0 giant spiked club (53 gold) a +0 morningstar (112 gold) a +0 arbalest (126 gold) a +0 dagger (56 gold) [Shop] Qoixzo's Distillery a potion of might (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Afeh's Assorted Antiques a +0 cloak (157 gold) a scroll of enchant armour (262 gold) a scroll of enchant armour (262 gold) a +0 arbalest (157 gold) a scroll of identify (70 gold) a sack of spiders (1400 gold) a +0 leather armour (70 gold) a +0 pair of boots (157 gold) a +0 arbalest (157 gold) (0, 0, D:12) a +1 robe of willpower the human skeleton of Psyche (1, 0, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, 5, D:12) a +0 flail an orc corpse (skeletalised by now) (16, 6, D:12) a +0 flail an orc corpse (skeletalised by now) (17, 6, D:12) a +0 short sword a +0 long sword a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 12, D:12) Great Wizards, Vol. VII (29, 28, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, 29, D:12) a yak corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (11, -17, D:13) a +0 robe (23, 14, D:13) a human skeleton (26, 11, D:13) a human skeleton (27, 12, D:13) a human skeleton (29, 10, D:13) a human corpse (skeletalised by now) (29, 14, D:13) a human corpse (skeletalised by now) (35, 9, D:13) a troll skeleton (42, -29, D:13) a +0 dagger (44, -29, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (49, -21, D:13) a scroll of noise (52, -24, D:13) 2 gold pieces (52, -23, D:13) 15 gold pieces (52, -22, D:13) 11 gold pieces (53, -24, D:13) a scroll of fear (53, -23, D:13) a scroll of blinking (53, -22, D:13) 6 curare-tipped darts (54, -24, D:13) a potion of mutation (54, -23, D:13) 12 gold pieces (54, -22, D:13) 18 gold pieces a potion of lignification Level 14 of the Dungeon (16, -49, D:14) a maw talisman (27, -35, D:14) an ugly thing corpse (skeletalised by now) (40, 9, D:14) 6 stones (43, -2, D:14) a +0 glaive (44, -2, D:14) a +0 halberd a +2 chain mail of poison resistance a human skeleton Level 15 of the Dungeon (0, 0, D:15) 9 stones (1, 9, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (1, 25, D:15) a hydra corpse (skeletalised by now) (2, 9, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (29, -14, D:15) a +0 flail (30, 6, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (37, -7, D:15) a staff of cold 2 javelins a +0 plate armour a minotaur corpse (skeletalised by now) (45, 4, D:15) 9 stones (46, 18, D:15) 4 stones (46, 24, D:15) a +0 giant club a +0 dire flail (46, 25, D:15) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 club a +0 robe a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (46, 26, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 battleaxe an orc corpse (skeletalised by now) (0, 2, Orc:1) a +0 trident (still there?) a +0 plate armour (still there?) a +0 plate armour (still there?) a +2 battleaxe of flaming (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (1, -1, Orc:1) a +0 robe a +0 dagger of venom an orc corpse (skeletalised by now) (1, 2, Orc:1) a +0 plate armour a +0 short sword an orc corpse (skeletalised by now) (2, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 short sword a +0 ring mail a +0 plate armour a +0 long sword an orc corpse (skeletalised by now) (3, -1, Orc:1) a +0 plate armour a +0 short sword an orc corpse (skeletalised by now) (4, -1, Orc:1) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (4, 0, Orc:1) a +0 war axe an orc corpse (skeletalised by now) (4, 1, Orc:1) a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (48, -23, Orc:1) a +0 giant club (55, -19, Orc:1) a potion of brilliance (56, -18, Orc:1) a scroll of enchant armour (57, -19, Orc:1) a scroll of butterflies (63, -49, Orc:1) a +0 spear a +0 robe (63, -40, Orc:1) a +0 giant spiked club an ogre skeleton (64, -51, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Hadus's Antique Weapon Shop a +0 whip (72 gold) a +0 falchion (87 gold) a +0 arbalest (130 gold) the +6 sling of Blind Justice {freeze, +Blink Int+3} (1537 gold) Int+3: It affects your intelligence (+3). +Blink: It lets you blink. a +2 spear of venom (452 gold) a +1 shortbow of flaming (359 gold) a +0 glaive (188 gold) a +0 falchion (87 gold) a +0 flail (101 gold) [Shop] Janiemil's Armour Shop a +0 ring mail (64 gold) the +2 robe of the Swamp {rN+ Will+ Archmagi} (664 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. a +1 ring mail of cold resistance (256 gold) a +0 ring mail (64 gold) a +0 pair of boots (72 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1014 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 chain mail (72 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) the +1 scale mail of Gozag's Fury {Fly rElec Stlth-} (379 gold) rElec: It insulates you from electricity. Fly: It grants you flight. Stlth-: It makes you less stealthy. [Shop] Ruidosi's Antique Weapon Boutique a +0 quarterstaff (84 gold) a +0 hand axe (63 gold) the +4 shortbow of Baking Sudden Death {flame, rElec Dex+3} (959 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. the +5 hand axe of Wyrd {flame, Will+ Str+3 Stlth+} (1094 gold) Str+3: It affects your strength (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +4 whip of Indomitability {protect, Will- Str+6} (806 gold) Str+6: It affects your strength (+6). Will-: It decreases your willpower. the +5 spear "Ygahoty" {venom, rF- Dex+3 SInv} (821 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. [Shop] Amiticap's Weapon Shop a +0 great sword (110 gold) a +0 whip (42 gold) 5 stones (8 gold) a +0 halberd (68 gold) 5 boomerangs (170 gold) 7 stones (11 gold) a +0 spear (51 gold) 3 stones (5 gold) a +1 heavy mace (210 gold) Level 1 of the Elven Halls [Shop] Qisk's Weapon Shoppe 6 poisoned darts (43 gold) a +0 long sword (42 gold) a +0 shortbow (36 gold) a +0 spear of venom (67 gold) a +0 mace (36 gold) 4 stones (4 gold) a +0 lajatang (180 gold) a +1 heavy spear (148 gold) 6 stones (7 gold) a +2 great sword of protection (237 gold) (0, 0, Elf:1) a +0 long sword a +0 buckler an elf corpse (skeletalised by now) (0, 1, Elf:1) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (0, 2, Elf:1) a +0 short sword a +0 buckler (0, 3, Elf:1) a +0 short sword a +0 shortbow a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (1, 3, Elf:1) a +0 dagger a +0 robe a +3 heavy great mace a +0 chain mail a +0 great mace a +0 chain mail a +0 short sword a +0 leather armour a +0 buckler a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (2, -2, Elf:1) a +0 short sword (2, 3, Elf:1) a +0 short sword a +0 ring mail a +0 buckler (2, 4, Elf:1) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (2, 10, Elf:1) 6 stones (3, -7, Elf:1) 2 boomerangs (3, 3, Elf:1) a +3 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (4, -8, Elf:1) a +0 rapier an elf corpse (skeletalised by now) (5, -7, Elf:1) a +0 long sword (5, 24, Elf:1) a +3 heavy dire flail (8, 7, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (8, 8, Elf:1) a +3 great mace a +0 chain mail (9, 8, Elf:1) a +0 scale mail (9, 22, Elf:1) a +0 long sword a +2 scale mail of positive energy an elf corpse (skeletalised by now) (10, -8, Elf:1) a staff of air (18, -9, Elf:1) a +2 battleaxe of freezing (21, 20, Elf:1) a +0 long sword (40, -20, Elf:1) a +0 dagger a +0 leather armour (59, 32, Elf:1) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a +2 long sword of protection (4, 0, Elf:2) 3 stones (11, -10, Elf:2) a +2 vampiric hand axe (11, -9, Elf:2) a +0 long sword a +0 ring mail (25, -17, Elf:2) a +0 rapier (27, -28, Elf:2) a potion of degeneration (27, -23, Elf:2) a +0 dagger (31, -28, Elf:2) a +0 robe (46, -7, Elf:2) a +0 heavy war axe a +0 dagger (47, -5, Elf:2) a scroll of vulnerability (52, -4, Elf:2) a +0 club (56, 28, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (60, 2, Elf:2) 4 large rocks Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (1, 0, Elf:3) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +1 long sword of protection (still there?) a +1 scale mail of willpower (still there?) an elf corpse (still there?) an elf corpse (still there?) (2, -1, Elf:3) a +1 short sword of holy wrath (still there?) a +2 long sword of protection (still there?) a +0 leather armour (still there?) a +2 dire flail of protection (still there?) (2, 0, Elf:3) a +0 long sword (8, -1, Elf:3) a +0 leather armour Level 1 of the Lair of Beasts (9, -29, Lair:1) a cane toad corpse (skeletalised by now) (10, -10, Lair:1) a blink frog corpse (skeletalised by now) (12, 16, Lair:1) a polar bear corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (15, -6, Lair:1) a blink frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (1, -16, Lair:2) a bullfrog corpse (skeletalised by now) (14, -21, Lair:2) a wyvern corpse (skeletalised by now) (14, 19, Lair:2) the ring "Tuness" {rElec rF+ Dex+3} [ring of protection from fire] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (15, 17, Lair:2) 13 gold pieces (15, 18, Lair:2) 11 gold pieces (15, 19, Lair:2) a +2 cloak (unseen) (15, 20, Lair:2) a +2 chain mail of fire resistance (unseen) (33, -7, Lair:2) the +0 chain mail of Daffodils {Harm rC+ rCorr Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (33, -6, Lair:2) the +6 scimitar of Ad Valorem {antimagic, rElec rC- rN+++ Int-2} Int-2: It affects your intelligence (-2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. (33, -5, Lair:2) a +0 flail (34, -7, Lair:2) a +0 sling (37, -30, Lair:2) a yak corpse (skeletalised by now) (37, -29, Lair:2) a yak corpse (skeletalised by now) (58, 16, Lair:2) a yak corpse (skeletalised by now) (59, 20, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a komodo dragon corpse (skeletalised by now) (29, -32, Lair:3) a water moccasin skeleton (30, -32, Lair:3) a blink frog skeleton (42, -50, Lair:3) a rime drake corpse (skeletalised by now) (42, -48, Lair:3) a water moccasin corpse (skeletalised by now) Level 4 of the Lair of Beasts (27, 7, Lair:4) a death yak corpse (skeletalised by now) (29, 3, Lair:4) a death yak corpse (skeletalised by now) (46, 27, Lair:4) a hell rat corpse (skeletalised by now) (46, 28, Lair:4) a hell rat corpse (skeletalised by now) (47, 28, Lair:4) a hell rat corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wyvern corpse (skeletalised by now) (45, -48, Lair:5) a blink frog corpse (skeletalised by now) (48, -22, Lair:5) a water moccasin corpse (skeletalised by now) (49, -22, Lair:5) a yak corpse (skeletalised by now) (50, -22, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, -31, Lair:5) a rime drake corpse (skeletalised by now) (54, -26, Lair:5) a spriggan skeleton (55, -28, Lair:5) a spriggan skeleton (55, -22, Lair:5) an ugly thing corpse (skeletalised by now) (58, -33, Lair:5) a +2 rapier of distortion (59, -29, Lair:5) a black bear skeleton (59, -27, Lair:5) a serpent talisman (60, -30, Lair:5) a +1 leather armour of willpower (64, -18, Lair:5) a +0 arbalest a spriggan corpse (skeletalised by now) Level 1 of the Swamp (34, -10, Swamp:1) a +0 flail Level 2 of the Swamp (31, 5, Swamp:2) the +5 chain mail of Midnight {rN+} rN+: It protects you from negative energy. Level 3 of the Swamp (0, 0, Swamp:3) a +0 dagger (11, 3, Swamp:3) an alligator corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) the +4 longbow of a bazaar {heavy, Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. (1, 1, Swamp:4) the ring "Wautisorgh" {Will+ rCorr Str+3} [ring of resist corrosion] Str+3: It affects your strength (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (2, 5, Swamp:4) 5 stones (13, -3, Swamp:4) a swamp drake corpse (skeletalised by now) (15, 28, Swamp:4) a swamp drake skeleton (17, -2, Swamp:4) a Gell's gravitambourine (2/2) a condenser vane a scroll of torment 2 potions of attraction a potion of degeneration (32, 3, Swamp:4) a +0 leather armour (34, 11, Swamp:4) a swamp drake corpse (skeletalised by now) (40, 21, Swamp:4) a +0 leather armour Level 1 of the Spider Nest Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (17, 0, Spider:2) a scarf of resistance (17, 14, Spider:2) a +0 long sword (19, -1, Spider:2) a lightning rod (4/4) (19, 4, Spider:2) 5 large rocks (20, 2, Spider:2) Norus's Book of Corresponding Transfiguration Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Passage of Golubria Translocation 4 e - Dispersal Translocation 6 (unseen) (21, 0, Spider:2) a stone (22, 3, Spider:2) a stone (23, 1, Spider:2) a +0 scale mail a stone Level 3 of the Spider Nest (0, 0, Spider:3) the +8 plate armour of Space {Int+3} Int+3: It affects your intelligence (+3). Level 4 of the Spider Nest (0, 0, Spider:4) a +0 leather armour (0, 5, Spider:4) a +0 robe of cold resistance a +0 hand axe (4, 9, Spider:4) a +0 scale mail a +0 hand axe (13, 29, Spider:4) a +0 leather armour (14, 29, Spider:4) a +0 ring mail (37, 18, Spider:4) a +0 hand axe (47, 10, Spider:4) the +5 morningstar "Paikahuo" {vamp, rF+ rN+ Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. (49, 31, Spider:4) a +2 hat the +0 pair of gloves of Boredom {+Blink rC+ Str-2 Int+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. +Blink: It lets you blink. a +1 triple crossbow of freezing (60, 18, Spider:4) the serpent talisman of the Spider Nest {Str+6 Int+2} [serpent talisman] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the guardian serpent corpse of Aizul (skeletalised by now) Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, 13, Slime:5) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (35, 5, Slime:5) the +1 leather armour of Going Fast {rPois rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. (37, 5, Slime:5) the +0 great mace "Olif" {protect, rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion.