Dungeon Crawl Stone Soup version 0.32-a0-2102-gac85ce32bd (webtiles) character file. Game seed: 11339122439562110522 119 BinkBink the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 15, 2024. Slain by an ice beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:20 (1926 turns). BinkBink the Conjurer(Deep Elf Conjurer) Turns: 1926, Time: 00:02:21 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 73% Magic: 6/13 EV: 11 Int: 25 God: Gold: 227 SH: 5 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of Ebyegeal {Reflect rElec SH+5} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 227 gold pieces. Inventory: Missiles h - 2 throwing nets Armour a - a +0 robe (worn) Jewellery m - the amulet of Ebyegeal (around neck) {Reflect rElec SH+5} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). Scrolls c - a scroll of noise {unknown} d - 3 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} g - a scroll of blinking {unknown} i - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} l - 3 scrolls of identify {unknown} o - a scroll of amnesia {unknown} q - a scroll of butterflies {unknown} s - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} j - a potion of curing {unknown} n - a potion of enlightenment {unknown} p - a potion of ambrosia {unknown} r - 2 potions of might {unknown} t - a potion of attraction {unknown} u - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You now have 227 gold pieces (gained 16). An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is heavily wounded. The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The magic dart hits the ice beast. The ice beast is heavily wounded. The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast misses you. The magic dart hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 81% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) An adder comes into view. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ########### #.........# #.######.## #.#....#.# #.#.##.#.# #.#.##.#.# . ######.#.##.#.# ....####...........#.### .....(Y@...........†.... ..S.####.#......####.##. . #....##.###.†..#. #.#..##.###.#..#. ####..##.....#..#. #.....########†.#. #.#...########).#. #.#...#.#.).)...#. #.#<....#)#####.#. You could see an ice beast and an adder (wandering). Vanquished Creatures 2 orc wizards (D:3) An adder (D:3) 2 dart slugs 3 orcs (D:3) 5 bats 5 endoplasms 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 4 jackals (D:3) 3 quokkas 6 ball pythons 4 frilled lizards 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BinkBink the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 519 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 579 | D:1 | Reached skill level 5 in Conjurations 993 | D:2 | Identified the amulet of Ebyegeal {Reflect rElec SH+5} 1400 | D:2 | You fall into a shaft and drop 1 floor! 1591 | D:3 | Found a white marble altar of Elyvilon. 1677 | D:3 | Reached XP level 4. HP: 20/24 MP: 7/12 1728 | D:3 | Learned a level 2 spell: Searing Ray 1735 | D:3 | Reached skill level 5 in Spellcasting 1918 | D:3 | Noticed an ice beast 1926 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 80 | 35 || 115 Searing Ray | | 1 || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 1 | 2 || 3 Block: Other | 2 | || 2 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1925 | 1911 | 14 | 13 | 1668 | 3 | 641.7 | Dungeon | 1925 | 1911 | 14 | 13 | 1668 | 3 | 641.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts D:2: 691 daAuts D:3: 525 daAuts