Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 15746089388896503822 63 BinkBink the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 23, 2024. Constricted to death by Ijyb (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1407 turns). BinkBink the Conjurer(Deep Elf Conjurer) Turns: 1407, Time: 00:02:07 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 87% Magic: 0/10 EV: 2 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: resistant, grasped by roots, constricted A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - 2 scrolls of enchant weapon {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of resistance e - a potion of curing {unknown} h - a potion of invisibility {unknown} i - a potion of cancellation {unknown} Skills: + Level 3.4 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Passwall Erth 4% N/A 30% 3 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is moderately wounded. The grasping roots constrict you. The searing ray misses Ijyb. You finish channelling your searing ray. The grasping roots constrict you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (moderately wounded, 74% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb barely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb misses you. Without enough magic to sustain it, your searing ray dissipates. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of resistance. You feel protected. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You die... Ijyb moans, "Good help so hard to find!" # #.#####.#.#.## .#P..P.#.#...# .#.#####.#....# .. #.....#.....# ..#####.....## ...........## #.#####...#### #........# #@#.#.##... #g#(#.# ## #.###.#.#.# #.......).# #####.##### #....# #.....# #.....# #.....# You could see Ijyb. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 5 ball pythons 6 endoplasms 4 giant cockroaches 2 hobgoblins 5 kobolds A quokka (D:1) 5 bats (D:1) 3 frilled lizards 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BinkBink the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 673 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1353 | D:3 | Found a faded altar of an unknown god. 1363 | D:3 | Got Plato's Compilation of the Charnel House 1383 | D:3 | Noticed Ijyb 1388 | D:3 | Learned a level 2 spell: Searing Ray 1407 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i, hangedman_decor_peaks_small D:2: layout_basic D:3: layout_loops_corners, minmay_overflow_temple_star_quad, shapermc_ecumenical_altar_rom_forum, minmay_hedge_maze, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 77 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1406 | 1331 | 75 | 0 | 1176 | 3 | 468.7 | Dungeon | 1406 | 1331 | 75 | 0 | 1176 | 3 | 468.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 765 daAuts D:1: 587 daAuts D:3: 53 daAuts