BinkBink Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (11, 5, D:1) a +0 dagger 4 stones (12, 7, D:1) a quokka skeleton (13, 3, D:1) 3 stones (13, 55, D:1) a +0 scale mail (22, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, 22, D:1) a +0 whip (26, 35, D:1) a ball python corpse (skeletalised by now) (26, 39, D:1) a +0 dagger a +0 short sword a stone (33, 2, D:1) a rat skeleton (40, -1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +4 quarterstaff of chaos (1, -1, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) (5, -2, D:3) a +0 hammer (9, -45, D:3) the human corpse of Eustachio (skeletalised by now) (11, -35, D:3) a +0 club (12, -35, D:3) 6 curare-tipped darts (13, -35, D:3) a +0 club (46, -38, D:3) 3 poisoned darts (47, -33, D:3) a +0 club a goblin corpse (skeletalised by now) (49, -41, D:3) a +0 club Level 4 of the Dungeon [Shop] Ashistah's Antique Weapon Shoppe a +0 dagger (40 gold) a +4 great sword of flaming (674 gold) a +0 long sword (70 gold) a +0 whip (50 gold) a +0 short sword (60 gold) the +6 whip "Idoehok" {heavy, rElec Str+2 Dex-3 SInv} (1012 gold) Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 whip (50 gold) a +0 rapier (80 gold) the +1 whip of Mordant Honour {heavy, Str+3} (456 gold) Str+3: It affects your strength (+3). the +5 rapier of Meud {freeze, Will+ Str+5} (1106 gold) Str+5: It affects your strength (+5). Will+: It increases your willpower. (0, 0, D:4) a gnoll corpse (skeletalised by now) (1, -1, D:4) an orc skeleton (1, 5, D:4) a hobgoblin skeleton (2, -1, D:4) a ball python corpse (skeletalised by now) (2, 5, D:4) a hound corpse (skeletalised by now) (5, -20, D:4) a +0 dagger a +0 leather armour (6, 2, D:4) a ball python corpse (skeletalised by now) (6, 3, D:4) an adder corpse (skeletalised by now) (6, 4, D:4) a ball python skeleton (7, -18, D:4) a +0 dagger (27, 7, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (3, -21, D:5) 6 stones (7, -22, D:5) 5 stones (12, -13, D:5) an iguana corpse (skeletalised by now) (23, -44, D:5) a +0 hand axe a +0 falchion a +0 dagger a +0 short sword a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -44, D:5) a +0 dagger (24, 2, D:5) a +0 robe (29, 14, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) the +11 long sword of Defence by Offence {heavy, *Noise rPois rF+ rN++} rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. (27, -16, D:6) a +0 scimitar a +0 plate armour (28, 18, D:6) a +2 whip of flaming (29, 18, D:6) a +0 robe an iguana corpse (skeletalised by now) the human corpse of Prince Ribbit (skeletalised by now) (30, -6, D:6) a +3 mace of freezing a +0 robe (39, -16, D:6) a +0 dagger a +0 robe (40, -16, D:6) a +4 dire flail a +0 robe (41, -16, D:6) a +0 robe a +0 battleaxe the orc corpse of Blorkula the Orcula (skeletalised by now) (44, 16, D:6) 6 poisoned darts (48, -19, D:6) 8 stones (48, -16, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (10, 26, D:7) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (11, 26, D:7) a howler monkey corpse (skeletalised by now) (18, 28, D:7) a +1 whip of venom a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (19, 28, D:7) a +0 whip (23, 24, D:7) a +0 hand axe of venom a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -1, D:8) a +3 trident a +0 short sword a +0 robe (3, 0, D:8) a +3 great sword a +0 robe (5, -3, D:8) a +0 mace a +0 robe (21, 7, D:8) a +0 dagger an orc corpse (skeletalised by now) (22, 7, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, -15, D:8) a +0 short sword (28, -10, D:8) 4 poisoned darts (29, 22, D:8) a +2 long sword a +0 robe (29, 24, D:8) a +0 short sword a +0 robe a +2 long sword a +0 robe (37, 32, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (21, -36, D:9) 4 stones (21, -6, D:9) a +0 whip 4 stones (21, -5, D:9) a +0 short sword (21, -4, D:9) 4 poisoned darts (22, -6, D:9) a +0 club 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (0, 2, D:10) 8 stones (7, 4, D:10) a +0 flail a gnoll corpse (skeletalised by now) (15, -1, D:10) a +0 club a gnoll corpse (skeletalised by now) (16, -1, D:10) a +0 trident a +0 halberd (18, 15, D:10) a +0 ring mail (54, -1, D:10) a +0 trident a +3 flail of freezing a +0 robe (55, -2, D:10) a +0 robe (56, -2, D:10) a +0 battleaxe (57, -2, D:10) a +0 robe Level 11 of the Dungeon [Shop] Keos Hen's Antique Armour Shoppe a +1 barding (840 gold) a +2 chain mail of fire resistance (602 gold) a +2 cloak of stealth (602 gold) a +0 plate armour (644 gold) a +0 cloak (126 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) +1 storm dragon scales (2436 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) (1, -16, D:11) 3 stones (2, -16, D:11) a potion of attraction (26, -19, D:11) a curare-tipped dart a kobold corpse (skeletalised by now) (26, -18, D:11) a +0 club a +0 dagger a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (27, -19, D:11) a +0 short sword a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (28, -19, D:11) a +0 dagger 2 stones a +0 club (30, -38, D:11) a +0 shortbow (37, -12, D:11) a condenser vane a phantom mirror the +5 sling "Pitih" {drain, ^Fragile Int+7 Dex+3} Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). ^Fragile: It will be destroyed if unequipped. (53, -29, D:11) an ugly thing corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 broad axe (4, -32, D:12) a +0 sling (10, -6, D:12) 4 large rocks a cyclops corpse (skeletalised by now) (10, 11, D:12) a hydra corpse (skeletalised by now) (14, 3, D:12) a scroll of noise (18, -35, D:12) a +0 rapier (19, -21, D:12) a +0 leather armour (22, -37, D:12) a +0 scale mail (44, -8, D:12) a +0 giant club a two-headed ogre corpse (skeletalised by now) (45, -7, D:12) a +0 giant club (55, -14, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +2 hand axe of freezing (4, -16, D:13) the +7 orcbow "Killer Bee's Peril" {heavy, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (10, -1, D:13) a +1 ring mail of fire resistance (10, 0, D:13) the +1 leather armour of Tender Moments {rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (12, -44, D:13) a +2 scale mail of poison resistance (unseen) (12, -43, D:13) 2 potions of lignification (12, -42, D:13) 11 gold pieces (12, -7, D:13) a +0 trident (12, -6, D:13) a +0 long sword (13, -44, D:13) 3 scrolls of immolation (13, -43, D:13) a staff of air (unseen) (13, -42, D:13) a staff of earth (unseen) (13, -10, D:13) a +2 heavy quarterstaff (13, -7, D:13) a +0 short sword (13, -6, D:13) a +0 long sword (14, -44, D:13) a +0 ring mail (14, -43, D:13) a potion of haste (14, -42, D:13) a scroll of vulnerability (14, -36, D:13) a +0 orcbow (32, -42, D:13) a +0 battleaxe (33, -41, D:13) a +0 shortbow a +0 robe (36, -50, D:13) a +0 plate armour a +0 plate armour a +0 battleaxe a +1 dire flail of protection (37, -53, D:13) a +1 battleaxe (37, -52, D:13) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (37, -50, D:13) a +0 scale mail a tengu skeleton (38, -52, D:13) a human corpse (skeletalised by now) (38, -50, D:13) a +0 orcbow a +0 chain mail an orc skeleton (54, -46, D:13) a catoblepas corpse (skeletalised by now) (55, -7, D:13) a scarf of harm Level 14 of the Dungeon [Shop] Wofixejaki's Weapon Emporium 3 large rocks (45 gold) a +0 shortbow (30 gold) a +0 trident (35 gold) a +1 flail of protection (112 gold) 2 stones (2 gold) the +6 shortbow of the Loving Coward {flame, rF- Will+ Dex+3} (473 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. 6 poisoned darts (36 gold) a +0 dagger (20 gold) a +2 giant club (137 gold) Level 15 of the Dungeon (0, 0, D:15) a hydra corpse (skeletalised by now) (2, 9, D:15) the +3 quarterstaff of Oozing Pus {freeze, rElec rF++ Dex+5} Dex+5: It affects your dexterity (+5). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. (unseen) (3, 4, D:15) a box of beasts (3, 10, D:15) the +1 rapier of the Apocalypse {freeze, ^Fragile rElec rCorr Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (unseen) (4, 5, D:15) a staff of alchemy (unseen) Level 1 of the Orcish Mines [Shop] Noepn's Armour Shop the orb of the Toothy Elephant {*channel, rElec MP-4 Dex-4 Tloc} (218 gold) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. MP-4: It affects your magic capacity (-4). Tloc: It increases the power of your Translocations spells. a +0 leather armour (26 gold) a +0 buckler (58 gold) a +1 pair of boots (149 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) (0, 28, Orc:1) a +5 ring of evasion (1, 28, Orc:1) a potion of magic (2, 28, Orc:1) a book of Death (3, 28, Orc:1) 14 gold pieces (16, 27, Orc:1) a warg corpse (skeletalised by now) (17, 45, Orc:1) a +0 arbalest (17, 47, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (21, 32, Orc:1) a +0 dagger a +0 robe (23, 41, Orc:1) a +0 great mace (24, 40, Orc:1) a +3 war axe of electrocution a +0 chain mail a +0 dagger a +0 scale mail a +0 chain mail a +2 battleaxe a +0 plate armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton (29, 35, Orc:1) a +0 dagger (32, 43, Orc:1) a +0 club (33, 42, Orc:1) a +0 leather armour an orc skeleton (33, 43, Orc:1) a +0 flail a +0 trident (34, 42, Orc:1) a +0 dire flail a +0 plate armour a +0 chain mail an orc skeleton (34, 43, Orc:1) a +0 chain mail an orc skeleton (36, 20, Orc:1) a +0 short sword a +0 plate armour (37, 45, Orc:1) a +0 long sword (38, 45, Orc:1) a +0 leather armour a +0 war axe a +1 chain mail of willpower an orc skeleton (38, 46, Orc:1) a +0 flail a +0 mace a +0 flail a +0 chain mail an orc skeleton (39, 47, Orc:1) the troll corpse of Snorg (skeletalised by now) (42, 48, Orc:1) a +0 flail an orc corpse (skeletalised by now) (43, 38, Orc:1) a +0 troll leather armour a +0 leather armour a +0 animal skin (43, 39, Orc:1) a +0 battleaxe 3 boomerangs a +0 chain mail (44, 33, Orc:1) a +0 giant spiked club a +0 giant club (44, 49, Orc:1) a +0 flail a +0 plate armour (45, 26, Orc:1) a +0 dagger (45, 30, Orc:1) a +0 long sword (46, 30, Orc:1) a +0 battleaxe a +0 plate armour a +0 great sword a +0 arbalest a +0 chain mail a +0 dagger a +0 long sword a +0 glaive a boomerang a +0 plate armour an orc corpse (skeletalised by now) (46, 31, Orc:1) a +0 plate armour (47, 0, Orc:1) a +0 chain mail (47, 1, Orc:1) a +0 chain mail a +0 robe a +0 chain mail a +0 whip a +0 mace (47, 2, Orc:1) a +3 leather armour a +0 giant club an orc skeleton (47, 29, Orc:1) a +0 glaive a +0 plate armour a +0 orcbow a +0 trident a +0 chain mail a +0 plate armour a +0 long sword (47, 30, Orc:1) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (48, 1, Orc:1) a +0 club a +0 short sword a +0 battleaxe a +0 dagger of draining (48, 29, Orc:1) a +0 chain mail an orc corpse (skeletalised by now) (49, 2, Orc:1) a troll skeleton Level 2 of the Orcish Mines [Shop] Obbom's Assorted Antiques the +1 leather armour of the Game Afoot {Int-5 Slay+2 SInv} (354 gold) Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the +3 greatsling "Punk" {acid, rCorr} (688 gold) rCorr: It protects you from acid and corrosion. a staff of cold (550 gold) a +0 short sword (66 gold) [Shop] Ifricriz's Magic Scroll Shoppe a scroll of silence (133 gold) a scroll of amnesia (56 gold) a scroll of immolation (56 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of silence (133 gold) [Shop] Zuonn's Antique Armour Boutique a +2 scale mail of poison resistance (468 gold) a +0 helmet (117 gold) a +0 plate armour (598 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) the +1 chain mail of Too Many Cooks {Str+6} (756 gold) Str+6: It affects your strength (+6). a +0 leather armour (52 gold) an orb of wrath (338 gold) [Shop] Ydiod's Book Shoppe a book of Lightning (612 gold) a book of Winter (680 gold) Sif Muna's Parchment of the Crystallized Wayfarer (408 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Hailstorm Conjuration/Ice 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 a manual of Shapeshifting (1360 gold) a book of Winter (680 gold) a There-And-Back Book (612 gold) a book of Frost (340 gold) The Second Course in Spellcraft (612 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Silence Hexes/Air 5 a book of Necromancy (578 gold) (1, 6, Orc:2) a two-headed ogre corpse (skeletalised by now) (1, 7, Orc:2) a +0 giant spiked club a +0 dire flail (2, 6, Orc:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Feto Syty's General Store (Shop contents are unknown) (0, 0, Elf:1) a +0 rapier (1, -1, Elf:1) a +0 dagger a +0 long sword a +0 short sword a +4 battleaxe of venom (2, -2, Elf:1) an elf corpse (skeletalised by now) (3, -1, Elf:1) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (9, -3, Elf:1) a +0 ring mail (26, -22, Elf:1) a +0 dagger an elf corpse (26, -21, Elf:1) a +0 dagger an elf corpse (27, -21, Elf:1) a +0 long sword a +0 short sword a +0 leather armour (27, -20, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (29, 19, Elf:1) an elf corpse (skeletalised by now) (30, 11, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (30, 12, Elf:1) a +0 long sword a +1 heavy shortbow a +0 leather armour (30, 13, Elf:1) a +0 short sword (30, 14, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (30, 15, Elf:1) a +0 long sword a +0 longbow an elf corpse (skeletalised by now) (30, 16, Elf:1) a +0 rapier (30, 17, Elf:1) a +0 long sword a +0 long sword a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour a +0 scimitar a +2 halberd of venom an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (30, 18, Elf:1) a +0 leather armour a +0 dagger a +3 shortbow a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog skeleton (2, 0, Lair:1) a cane toad skeleton (24, 11, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (4, 46, Lair:2) a komodo dragon skeleton (19, -3, Lair:2) a yak corpse (skeletalised by now) (20, -2, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, 30, Lair:2) a yak corpse (skeletalised by now) (21, 30, Lair:2) a yak corpse (skeletalised by now) (21, 31, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, -3, Lair:2) 4 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) (30, -2, Lair:2) a +0 dagger of distortion (39, 1, Lair:2) a yak corpse (skeletalised by now) (40, 3, Lair:2) a yak corpse (skeletalised by now) (40, 28, Lair:2) 5 stones (40, 29, Lair:2) a scroll of blinking Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (3, -8, Lair:4) a water moccasin corpse (skeletalised by now) (6, -16, Lair:4) a water moccasin corpse (skeletalised by now) (7, -44, Lair:4) a +1 spear of flaming (28, 7, Lair:4) 9 stones (41, -47, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wyvern corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (1, 47, Lair:5) a +0 war axe (3, 36, Lair:5) a lindwurm corpse (skeletalised by now) (4, -3, Lair:5) a water moccasin skeleton (7, 2, Lair:5) a wyvern corpse (skeletalised by now) (8, 11, Lair:5) a +0 ring mail (8, 12, Lair:5) a +0 long sword (9, 10, Lair:5) 6 stones (9, 18, Lair:5) a cane toad corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (11, -3, Lair:5) a water moccasin corpse (skeletalised by now) (11, 36, Lair:5) a +0 leather armour (12, -3, Lair:5) a cane toad corpse (skeletalised by now) (12, 23, Lair:5) a cane toad corpse (skeletalised by now) (14, -10, Lair:5) a black mamba corpse (skeletalised by now) (14, -5, Lair:5) a black mamba corpse (skeletalised by now) (14, 7, Lair:5) 3 stones (15, 36, Lair:5) a +0 dagger (22, 25, Lair:5) a water moccasin corpse (skeletalised by now) (23, 8, Lair:5) a +0 rapier (31, 25, Lair:5) a guardian serpent corpse (skeletalised by now) (33, 43, Lair:5) a hydra corpse (skeletalised by now) (44, 40, Lair:5) a water moccasin skeleton (48, 35, Lair:5) an elephant skeleton (48, 36, Lair:5) an elephant skeleton (54, 2, Lair:5) a yak corpse (skeletalised by now) (58, 13, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (69, 31, Lair:5) a cane toad corpse (skeletalised by now) Level 1 of the Swamp Level 2 of the Swamp (1, 1, Swamp:2) a +0 trident a spriggan corpse (skeletalised by now) (1, 10, Swamp:2) a +0 buckler a +0 spear (6, -25, Swamp:2) a bunyip skeleton (6, -7, Swamp:2) a human skeleton (7, -27, Swamp:2) a +0 robe a +0 quarterstaff an alligator skeleton a bunyip skeleton (7, -25, Swamp:2) a +0 leather armour a +0 spear a spriggan skeleton (7, -21, Swamp:2) a hydra corpse (skeletalised by now) (8, -5, Swamp:2) a human skeleton (8, 0, Swamp:2) 5 stones (9, -24, Swamp:2) a hydra skeleton (9, -8, Swamp:2) a scroll of noise (11, -22, Swamp:2) a +2 falchion of freezing (11, -15, Swamp:2) a +0 plate armour (13, -16, Swamp:2) 3 silver javelins (26, -27, Swamp:2) a +0 long sword (34, -29, Swamp:2) the +7 sling "Demonbane" {flame, rN+ Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Level 3 of the Swamp (0, 0, Swamp:3) a +0 dagger (6, -1, Swamp:3) 3 stones (8, -3, Swamp:3) an eleionoma skeleton (9, 4, Swamp:3) 9 stones (9, 11, Swamp:3) a hydra skeleton (22, -2, Swamp:3) a bog body corpse (skeletalised by now) (41, 24, Swamp:3) a +0 spear a spriggan corpse (skeletalised by now) (43, 22, Swamp:3) a +0 spear a +0 scale mail Level 4 of the Swamp (0, 0, Swamp:4) a swamp dragon corpse (skeletalised by now) (1, -21, Swamp:4) a ghoul corpse (skeletalised by now) (5, -19, Swamp:4) 5 stones (33, -10, Swamp:4) +0 swamp dragon scales a swamp drake corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) (33, -8, Swamp:4) a hydra corpse (skeletalised by now) (33, 0, Swamp:4) a +0 trident (34, -9, Swamp:4) a phial of floods (49, 28, Swamp:4) a +0 arbalest (53, 7, Swamp:4) an eleionoma corpse (skeletalised by now) Level 1 of the Spider Nest Level 2 of the Spider Nest (0, 0, Spider:2) a +1 falchion of protection Level 3 of the Spider Nest (48, 56, Spider:3) an electric eel corpse (skeletalised by now) Level 4 of the Spider Nest (8, -4, Spider:4) an electric eel corpse (skeletalised by now) (8, 2, Spider:4) an orb of guile (10, 18, Spider:4) an electric eel corpse (skeletalised by now) Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, 6, Slime:5) the +4 shortbow "Colo" {heavy, Will+ Str+3 Int+4 Dex-5} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. (6, 8, Slime:5) the +6 rapier "Trog's Righteous Fury" {heavy, ^Contam rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (10, 1, Slime:5) the +7 hand axe of Dominance {spect, rC+ Will+ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. (11, 3, Slime:5) the +2 spear of Discomfort {flame, rN+} rN+: It protects you from negative energy. (12, 7, Slime:5) the +9 morningstar of Norocef {heavy, *Slow rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. *Slow: It may slow you when you take damage.