BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (4, -3, D:1) a +0 short sword of speed 5 stones (6, -6, D:1) a +0 ring mail (7, -9, D:1) a quokka corpse (skeletalised by now) (9, -9, D:1) a rat corpse (skeletalised by now) (10, -19, D:1) a +0 spear (11, -11, D:1) a +0 ring mail (16, -39, D:1) 6 poisoned darts (17, -21, D:1) a +0 dagger (21, -26, D:1) a jackal corpse (skeletalised by now) (42, -16, D:1) a bat corpse (skeletalised by now) (44, -14, D:1) a +0 robe (50, -41, D:1) 3 stones (50, -17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -3, D:2) a +0 short sword (9, -4, D:2) the +0 pair of gloves of Divine Intervention {Str+7 Int-3} Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). (13, -12, D:2) 2 stones 4 poisoned darts (19, -13, D:2) a +0 leather armour (33, 7, D:2) 5 large rocks (42, -4, D:2) 16 gold pieces (43, 0, D:2) a stone (44, 1, D:2) 8 gold pieces (44, 4, D:2) a +0 mace (45, 3, D:2) the +2 robe of Woluirpho {^Drain rF+ rN+ Archmagi} rF+: It protects you from fire. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. (46, -2, D:2) a jackal corpse (46, -1, D:2) a jackal corpse (52, 19, D:2) an adder corpse (54, 9, D:2) a +0 club a goblin corpse (59, -8, D:2) a +0 hand axe