BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 2, D:1) 126 arrows (9, 25, D:1) a cursed -2 hunting sling (10, 5, D:1) 143 stones (13, -12, D:1) a +0 club (14, 24, D:1) 174 bolts (16, -16, D:1) a +0 whip (16, -10, D:1) a +0 scale mail (21, 26, D:1) a +0 robe (27, 18, D:1) 15 needles of confusion (40, 26, D:1) a +0 robe Level 2 of the Dungeon (1, 1, D:2) a +0 club (15, 2, D:2) a +1 robe of resistance (16, 19, D:2) a +0 club (22, 12, D:2) a cursed -2 club (22, 13, D:2) a -3 ring of strength (23, -3, D:2) a +0 mace (23, 14, D:2) a +0 club a +0 hunting sling 174 stones (41, 30, D:2) a +0 robe (54, 26, D:2) a +0 club (54, 28, D:2) a +0 club (55, 15, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 trident (2, -5, D:3) a +0 mace (3, 1, D:3) a +0 flail (16, 8, D:3) a +0 dagger (19, 17, D:3) 30 curare-tipped needles (20, 6, D:3) a +0 falchion (22, 21, D:3) a +0 trident (27, 18, D:3) a +2 dagger of venom a +0 plate armour (29, 17, D:3) a +0 dagger (35, 19, D:3) a +1 flail of holy wrath (37, 4, D:3) a +0 falchion (37, 20, D:3) a +0 helmet (38, 4, D:3) a +0 dagger (42, 14, D:3) a +0 giant club (42, 23, D:3) a +0 whip Level 4 of the Dungeon (5, 1, D:4) 106 poisoned needles (34, 28, D:4) a +0 giant spiked club (46, 42, D:4) 307 sling bullets Level 5 of the Dungeon (0, 0, D:5) 126 stones (2, 0, D:5) a +0 giant club (24, 5, D:5) a +0 giant club (31, 19, D:5) a +1 whip of venom (39, 34, D:5) a +0 club (39, 35, D:5) a +0 whip a +0 ring mail a +0 shortbow 133 arrows (40, -1, D:5) a +0 dagger a +0 leather armour (40, 36, D:5) a cursed -1 halberd 126 stones (45, 28, D:5) a +0 dagger a +0 robe (45, 42, D:5) 202 stones (46, 28, D:5) a +0 club a +0 leather armour a +0 mace of protection (46, 30, D:5) a +0 club a +0 chain mail (52, 47, D:5) a +0 dagger a +0 ring mail (52, 48, D:5) a +0 short sword of venom a +0 leather armour (53, 48, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 48, D:5) a +0 falchion a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -8, D:6) a +0 leather armour (3, -7, D:6) a +0 short sword (6, 30, D:6) a +0 hand axe (7, 27, D:6) a +0 flail (13, 11, D:6) 29 stones (18, 17, D:6) 94 arrows (22, -6, D:6) a cursed +0 mace (23, 41, D:6) the +4 scimitar "Qasoicoq" {freeze, *Contam rElec rN+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (24, 20, D:6) 322 sling bullets (26, 1, D:6) a +0 giant club (28, 1, D:6) 138 stones (42, -7, D:6) a +0 ring mail (42, 24, D:6) +0 steam dragon scales (52, 5, D:6) a +0 shortbow 158 arrows (54, 25, D:6) a +0 chain mail (54, 26, D:6) a +0 mace of protection a +2 dagger of electrocution a +0 robe (55, 27, D:6) a +0 mace 25 poisoned tomahawks Level 7 of the Dungeon (0, 0, D:7) a cursed -3 mace (2, -6, D:7) a +0 short sword (2, -2, D:7) a +0 dagger a +0 robe (2, 2, D:7) 133 bolts (18, -16, D:7) a +0 dagger (22, 10, D:7) a +0 robe (24, 21, D:7) 138 bolts (32, 13, D:7) a +0 scale mail (44, 26, D:7) 124 stones the Ecumenical Temple