BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 6, D:1) a +0 robe (3, 1, D:1) a +0 leather armour (5, -11, D:1) a bat corpse (skeletalised by now) (6, -2, D:1) a +0 whip (10, -18, D:1) a ball python skeleton (11, -29, D:1) a +0 robe (16, 9, D:1) a frilled lizard skeleton (17, 9, D:1) a +0 dagger a stone a kobold skeleton (20, 11, D:1) a rat skeleton (23, -14, D:1) a +0 club (29, 19, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 4, D:1) a scarf of invisibility Level 2 of the Dungeon [Shop] Kiharir's Armour Boutique a +0 ring mail (44 gold) the +5 robe of Night {Dark Will+ SInv} (660 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 scale mail (44 gold) a +0 chain mail (49 gold) the +1 leather armour of Sunlight {rElec rN+ rCorr} (338 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 leather armour (22 gold) a +0 robe (7 gold) +2 fire dragon scales (792 gold) a +0 robe (7 gold) (0, 0, D:2) 2 stones (6, -2, D:2) 6 stones (6, 23, D:2) a +0 pair of boots (15, 13, D:2) a +0 club (26, 28, D:2) 3 stones (33, 13, D:2) a +0 spear (34, 12, D:2) a +0 club (36, 33, D:2) a +0 spear 3 stones a +0 leather armour (41, 5, D:2) a +0 hand axe (41, 27, D:2) a +0 dagger