BinkBink Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (3, -23, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (4, -8, D:1) a +0 club (4, -7, D:1) a +0 dagger a +0 dagger (5, -23, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (5, -10, D:1) a +0 club a ball python corpse (skeletalised by now) (5, -9, D:1) a hobgoblin corpse (skeletalised by now) (6, -9, D:1) a ball python corpse (skeletalised by now) (6, -8, D:1) a frilled lizard corpse (skeletalised by now) (7, -27, D:1) a bat corpse (skeletalised by now) (8, -27, D:1) a hobgoblin corpse (skeletalised by now) (8, -11, D:1) a +0 club (8, -6, D:1) a +0 scale mail (11, -10, D:1) a +0 short sword (13, -19, D:1) a +0 whip (18, -4, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, -26, D:1) a +0 leather armour (24, -27, D:1) a +0 dagger (28, -12, D:1) a bat corpse (skeletalised by now) (31, -5, D:1) a hobgoblin corpse (skeletalised by now) (38, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -25, D:1) a frilled lizard skeleton (45, -24, D:1) a rat corpse (skeletalised by now) (46, -21, D:1) a rat skeleton (49, -23, D:1) a +0 whip a +0 dagger 6 stones a +0 club a kobold corpse (skeletalised by now) (49, -22, D:1) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the staff "Uvvugi" {rCorr Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, 6, D:2) a hobgoblin corpse (skeletalised by now) (14, 29, D:2) a +1 dagger of speed a goblin corpse (skeletalised by now) (16, 29, D:2) a +0 club a +0 whip (20, -11, D:2) a rat corpse (skeletalised by now) (24, 19, D:2) a ball python skeleton (26, 7, D:2) a -3 hand axe (26, 36, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 5, D:2) a frilled lizard skeleton (30, 16, D:2) a hobgoblin corpse (skeletalised by now) (30, 23, D:2) an adder corpse (skeletalised by now) (35, 0, D:2) 8 stones (52, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, 14, D:3) a +0 hand axe (16, -19, D:3) a +0 dagger a goblin skeleton (20, 11, D:3) 7 stones (32, -35, D:3) a +0 robe (32, 4, D:3) a +0 leather armour (34, -35, D:3) a +0 rapier Level 4 of the Dungeon (6, -41, D:4) the felid skeleton of Natasha (8, -21, D:4) a +0 sling (9, -38, D:4) a +0 flail a +0 whip a +0 club a +0 club a +0 sling a goblin skeleton (10, -39, D:4) a +0 spear (12, -25, D:4) a +0 chain mail (17, -28, D:4) a +0 hand axe a +0 ring mail (23, -15, D:4) a ball python skeleton (25, -13, D:4) a staff of alchemy (27, -19, D:4) 8 stones (38, -31, D:4) a +0 dagger (39, -33, D:4) a +0 club a +0 dagger a +2 short sword of freezing a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (39, -31, D:4) a +0 club a goblin skeleton (42, -34, D:4) a +0 dagger a goblin skeleton (44, -27, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -39, D:4) a +0 hand axe a +0 leather armour (56, -38, D:4) a +0 whip a +0 leather armour (56, -37, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (5, 0, D:5) a hound skeleton (9, 4, D:5) a +0 dagger (15, -27, D:5) a +0 sling (26, -34, D:5) an iguana skeleton (34, -7, D:5) a +0 short sword 2 poisoned darts a +0 club a kobold skeleton (35, -8, D:5) 2 poisoned darts a +0 dagger a +1 dagger of venom a stone a +0 short sword a +0 scale mail a +0 dagger a kobold skeleton an orc skeleton (35, -7, D:5) an iguana skeleton (35, 4, D:5) a +0 giant spiked club (36, -8, D:5) a +1 short sword of electrocution a +0 dagger a +0 whip a kobold skeleton (37, -29, D:5) 5 stones (43, -1, D:5) an iguana skeleton (49, -14, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (3, 13, D:6) 4 stones (7, 6, D:6) 5 stones (9, 15, D:6) a ball python skeleton (10, 15, D:6) a rat skeleton (14, -13, D:6) 5 stones (24, 30, D:6) a +0 leather armour a +0 short sword an orc skeleton (25, 3, D:6) a +0 hammer (28, 2, D:6) a +2 quarterstaff of chaos (30, 24, D:6) a +0 sling (34, -11, D:6) an adder skeleton (35, -6, D:6) a +0 robe a +1 mace a +0 robe a +0 battleaxe (36, -6, D:6) a +0 robe a +1 antimagic flail (37, -7, D:6) a +0 robe a +0 war axe (39, 11, D:6) a +0 plate armour (39, 17, D:6) a +3 spear (43, 18, D:6) 2 poisoned darts (53, 13, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (53, 14, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) the +1 rapier of Quick Death {flame, rElec rF- Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (1, -40, D:7) a bullfrog skeleton (4, -27, D:7) a +0 ring mail (10, -11, D:7) a +0 club (12, -37, D:7) a +0 battleaxe (14, 5, D:7) a water moccasin skeleton (23, -17, D:7) a +0 hand axe 3 poisoned darts a +0 robe (23, -16, D:7) a +3 short sword a +0 robe (24, -18, D:7) a +0 halberd a +0 robe (33, -8, D:7) 6 stones (37, -13, D:7) a hound skeleton (38, -2, D:7) 6 stones (42, -11, D:7) a +0 giant spiked club an ogre skeleton (42, -3, D:7) a +0 mace (44, -5, D:7) a +0 flail (45, -21, D:7) 8 stones (45, -6, D:7) a +0 short sword an orc skeleton (54, 3, D:7) a steam dragon skeleton (64, -30, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Avuka's Jewellery Shop a ring of see invisible (180 gold) a +4 ring of slaying (432 gold) a ring of protection from cold (300 gold) a ring of fire (300 gold) an amulet of guardian spirit (360 gold) a ring of fire (300 gold) a ring of fire (300 gold) a ring of protection from fire (300 gold) an amulet of guardian spirit (360 gold) a talisman of death (960 gold) [Shop] Rumoroch's Distillery a potion of lignification (45 gold) a potion of might (60 gold) a potion of brilliance (60 gold) a potion of magic (120 gold) 2 potions of ambrosia (240 gold) a potion of curing (45 gold) (0, 0, D:8) a +0 flail an orc skeleton (1, 0, D:8) a howler monkey skeleton (3, 1, D:8) a +0 leather armour a +0 short sword a howler monkey skeleton a yak skeleton a yak skeleton (4, 0, D:8) a +0 hand axe (4, 1, D:8) a +0 spear a gnoll skeleton (5, 1, D:8) a +0 ring mail a +0 short sword a +0 club a +0 dagger an orc skeleton an orc skeleton (5, 2, D:8) a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton (6, 1, D:8) a +0 hand axe (6, 2, D:8) a +2 spear of flaming (6, 3, D:8) a +0 scale mail a +0 flail a +3 mace an orc skeleton an orc skeleton (7, 2, D:8) a +0 spear (7, 3, D:8) a +0 club a gnoll skeleton (7, 4, D:8) a +0 flail (7, 6, D:8) a +0 mace (8, 1, D:8) a +3 sling a +0 scale mail (8, 2, D:8) a +0 trident a +0 scale mail a +0 robe a +0 dagger (8, 3, D:8) a +3 halberd a +0 club a gnoll skeleton a gnoll skeleton (8, 4, D:8) a yak skeleton (8, 5, D:8) a +0 whip a +0 club a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 dagger a gnoll skeleton a gnoll skeleton an orc skeleton a gnoll skeleton (9, 3, D:8) a +0 flail a +0 flail (9, 4, D:8) a +0 flail a +0 robe a +0 dagger (9, 5, D:8) a +0 ring mail a +2 heavy quarterstaff a +1 sling of flaming the human skeleton of Joseph (10, 2, D:8) a +0 halberd (19, 3, D:8) a +0 trident (24, 32, D:8) 6 stones (25, 37, D:8) a +0 sling (34, 27, D:8) a +0 short sword a +0 dagger 5 stones a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 28, D:8) 2 stones a +0 dagger (35, 28, D:8) 2 poisoned darts a +0 short sword a kobold skeleton Level 9 of the Dungeon (0, 0, D:9) 4 stones (7, -26, D:9) a +0 orcbow (7, -25, D:9) a +0 spear (8, -28, D:9) a +0 spear (8, -26, D:9) a +0 club (8, -25, D:9) a +0 scale mail a +2 spear of flaming (11, -47, D:9) a +0 club (12, -46, D:9) a +0 trident (13, -42, D:9) a +0 leather armour a +0 trident a +0 halberd a +0 halberd a +0 halberd a +0 robe a +0 whip a +0 chain mail a +0 long sword a +0 orcbow of flaming (14, -43, D:9) a +0 spear (17, -37, D:9) a +0 robe (17, 6, D:9) a +1 scimitar of flaming (22, -31, D:9) the orb "Nixo" {mayhem, rF+} rF+: It protects you from fire. (26, -9, D:9) a +0 giant club a +0 dire flail (34, -50, D:9) a +0 sling of flaming (35, -12, D:9) 6 darts of dispersal (50, -25, D:9) a +0 flail a +0 orcbow (63, -13, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 hand axe a +0 mace a +0 chain mail a +0 flail of protection (1, -13, D:10) a +0 dagger (7, 8, D:10) a +0 dagger a +0 club a +0 chain mail a +0 glaive a +0 orcbow (8, 7, D:10) a +0 short sword (8, 8, D:10) a +0 hand axe (12, 3, D:10) 4 poisoned darts (13, 1, D:10) a +0 plate armour a +0 orcbow a +0 battleaxe (17, -28, D:10) 4 poisoned darts (21, -14, D:10) a +0 dire flail a +0 giant spiked club (22, -17, D:10) 6 stones (28, -16, D:10) 4 poisoned darts (42, -2, D:10) a +0 trident (43, -4, D:10) a +0 giant club a +0 giant club (46, 7, D:10) a +0 great mace (53, 4, D:10) a +0 robe (60, -5, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +1 vampiric dagger a +0 scale mail a +0 short sword (1, 0, D:11) a +0 whip (1, 1, D:11) a +0 ring mail a +0 trident a +0 club (1, 2, D:11) a +0 ring mail a +5 trident of flaming 8 poisoned darts a +0 dagger a +0 giant club a +0 whip a +0 buckler a +0 ring mail a +0 spear a +0 hand axe a +0 giant spiked club a +0 plate armour a +0 mace (2, 0, D:11) a +0 hand axe (2, 1, D:11) a +0 spear a +0 scale mail a +0 hand axe (8, -1, D:11) 2 boomerangs (11, 32, D:11) a +3 shortbow (13, 43, D:11) a +0 leather armour a +0 war axe (17, 30, D:11) 6 large rocks (17, 31, D:11) a +0 mace (17, 39, D:11) a +0 whip (18, 31, D:11) a +1 dagger of flaming a +0 robe (18, 37, D:11) a +0 dagger (20, 29, D:11) a +4 falchion of holy wrath a +0 robe an orb of wrath (27, 32, D:11) a +0 ring mail a +0 hand axe (28, 33, D:11) a +1 robe of positive energy a +0 dagger a +0 chain mail a +0 falchion (28, 34, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (38, 32, D:11) a +2 short sword of venom (40, 46, D:11) a +0 mace a +0 scale mail (47, 48, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (13, -19, D:12) 5 large rocks (14, 20, D:12) 3 poisoned darts (20, 14, D:12) a +0 leather armour (42, 18, D:12) a +0 dagger Level 13 of the Dungeon (6, -16, D:13) 8 stones (6, 0, D:13) a +0 shortbow (13, -16, D:13) a +0 dagger a +0 robe (21, 4, D:13) a +0 ring mail (37, -23, D:13) a +0 cloak (37, 8, D:13) a +0 buckler a +0 leather armour a +0 long sword (38, -10, D:13) 4 stones (45, -17, D:13) a +1 quarterstaff of speed a +0 orcbow (48, -10, D:13) 5 stones (53, -17, D:13) 5 stones Level 14 of the Dungeon [Shop] Giteal's Assorted Antiques a +2 ring mail of willpower (798 gold) a potion of attraction (114 gold) a +2 long sword of protection (615 gold) a +2 scale mail of willpower (798 gold) 2 scrolls of vulnerability (304 gold) a ring of ice (950 gold) a wand of mindburst (5) (266 gold) a scroll of noise (38 gold) the +7 sceptre of Torment {pain, torment} (4560 gold) Zin disapproves of the use of such an item. [Shop] Dacinla's Assorted Antiques a +5 giant club (774 gold) the +2 robe of Noughts and Crosses {Int+4} (704 gold) Int+4: It affects your intelligence (+4). a potion of might (108 gold) a scroll of teleportation (81 gold) a scroll of noise (27 gold) a scroll of identify (54 gold) a wand of polymorph (3) (113 gold) a staff of conjuration (675 gold) [Shop] Naarr's Antique Weapon Boutique the +0 rapier "Xolir" {heavy, rF+ Dex+4 Stlth+} (1263 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +6 giant club (1314 gold) the +7 long sword of Nour {vamp, rF- rN+++ Str-4 SInv} (2429 gold) Str-4: It affects your strength (-4). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Zin disapproves of the use of such an item. the +6 battleaxe of Death {antimagic, rCorr Dex+3 Stlth+} (2776 gold) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 heavy morningstar (358 gold) the +5 glaive of Lies {flame, Str+3 SInv} (2113 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +1 dagger of holy wrath (413 gold) a +1 heavy war axe (518 gold) a +2 heavy mace (678 gold) a +4 short sword of draining (1068 gold) (0, 0, D:14) a +2 whip of electrocution 4 scrolls of vulnerability a potion of lignification the ring "Tacraxutz" {rF+ rN+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rN+: It protects you from negative energy. 2 scrolls of torment (6, -30, D:14) a +0 arbalest (7, -12, D:14) a +0 ring mail a +0 great mace (16, -25, D:14) a +0 robe (18, -30, D:14) a +0 scale mail (27, -12, D:14) a +0 dagger (31, -8, D:14) 3 stones (44, -39, D:14) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 plate armour a +0 war axe a +0 arbalest (44, -38, D:14) 5 large rocks (45, -30, D:14) a +2 orcbow of flaming Level 15 of the Dungeon (0, 0, D:15) 3 large rocks (3, -18, D:15) a +0 sling (7, 2, D:15) 7 stones (7, 24, D:15) a ring of ice a +6 ring of intelligence an amulet of magic regeneration a +6 ring of strength 2 potions of degeneration (12, 8, D:15) a +0 long sword a +0 robe (12, 11, D:15) a +2 robe of willpower a +0 dagger (15, 7, D:15) a +0 robe a +0 dagger (15, 13, D:15) a +0 robe a +0 dagger (16, 13, D:15) a +1 robe a +0 dagger (26, -15, D:15) a +0 war axe a +0 leather armour a +0 broad axe a +0 robe a +0 hand axe a +0 robe (36, -27, D:15) a +0 short sword (36, -22, D:15) a +0 battleaxe a +0 chain mail (36, 11, D:15) a +0 hand axe of flaming a +0 leather armour (37, 12, D:15) a +1 scimitar of flaming (38, -5, D:15) a +0 club a +0 robe (41, 12, D:15) an amulet of magic regeneration a ring of magical power an amulet of reflection a +6 ring of strength (42, 10, D:15) a +0 robe (42, 11, D:15) 4 stones (42, 13, D:15) the +10 short sword of the Hidden Vale {freeze, +Blink Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. +Blink: It lets you blink. (42, 14, D:15) a +0 orcbow the +3 chain mail "Guothram" {rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (42, 17, D:15) a +0 shortbow (44, 4, D:15) a +0 glaive (45, 3, D:15) a +0 dire flail a +0 dire flail (47, 8, D:15) the +1 leather armour of Gravitas {Rampage rC- Dex+2} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (50, -11, D:15) a +0 dagger (51, -16, D:15) a +0 club a +0 leather armour (51, -15, D:15) a +0 war axe a +0 chain mail a +0 trident a +0 chain mail (52, -16, D:15) a +0 trident a +0 plate armour the Ecumenical Temple [Shop] Miudorebyg's Antique Armour Boutique +0 ice dragon scales (2100 gold) a +3 leather armour of willpower (840 gold) a +3 leather armour of cold resistance (840 gold) the +0 ring mail of Wisdom {rPois rF- Regen+ Dex-3} (140 gold) Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a +1 robe of willpower (444 gold) a +1 pair of boots of flying (577 gold) a +1 leather armour of cold resistance (490 gold) [Shop] Usiegefu's Antique Armour Shoppe a +2 scale mail of fire resistance (567 gold) a +3 plate armour of cold resistance (1215 gold) a +2 robe (342 gold) a +1 robe of cold resistance (342 gold) a +2 robe of cold resistance (477 gold) a +2 robe of willpower (477 gold) (21, -7, Temple) the +0 chain mail of the Usurping Gods {rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a +0 cloak (22, -7, Temple) a +0 pair of gloves Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 mace a +0 ring mail a +0 club a +0 club (0, 1, Orc:1) a +0 arbalest a +0 robe a +0 dagger (0, 2, Orc:1) a +2 hand cannon of draining a +0 giant club a +1 robe of fire resistance a +0 dagger (1, 1, Orc:1) a +0 buckler (1, 2, Orc:1) a +0 plate armour a +0 great sword a +0 giant club (2, 1, Orc:1) a +0 mace a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Qimub's General Store 8 stones (12 gold) the +0 helmet "Tagento" {Will- Str+2 Int+3 SInv} (352 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. SInv: It lets you see invisible. a potion of attraction (48 gold) a +0 war axe (56 gold) a scroll of identify (32 gold) a scroll of blinking (120 gold) a +0 chain mail (72 gold) [Shop] Ihibir's Weapon Shop 4 stones (6 gold) a +0 rapier (60 gold) a +0 long sword (52 gold) a +0 quarterstaff (60 gold) a +4 spear of flaming (411 gold) a +1 longbow of flaming (280 gold) the +7 whip of War {heavy, *Rage rPois rN+++ MP-7} (823 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. MP-7: It affects your magic capacity (-7). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 short sword (45 gold) [Shop] Kuuhad's Antique Weapon Shop a +0 sling (49 gold) a +0 spear (99 gold) a +0 mace (99 gold) a +0 mace (99 gold) a +0 dagger (66 gold) a +2 vampiric glaive (1039 gold) a +0 sling (49 gold) [Shop] Xarghumu's Antique Armour Boutique a +0 chain mail of fire resistance (241 gold) an orb of wrath (273 gold) the +1 leather armour "Gumodauc" {Dex+3} (426 gold) Dex+3: It affects your dexterity (+3). +1 steam dragon scales (987 gold) the +2 robe "Jicurcho" {rElec Regen+ Int+4 Dex-3} (562 gold) Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 chain mail (94 gold) [Shop] Allebalydo's Weapon Shoppe a +0 glaive (104 gold) a +0 short sword (48 gold) a +6 triple crossbow of freezing (800 gold) a +3 triple crossbow of draining (560 gold) 9 stones (14 gold) a +0 longbow (104 gold) a +0 shortbow (48 gold) 5 stones (8 gold) a +0 scimitar (64 gold) [Shop] Bumeghu's Antique Weapon Shop a +1 orcbow of flaming (345 gold) a +1 short sword of holy wrath (322 gold) the +2 great sword "Nillaet" {antimagic, Str-2 Dex+6} (1167 gold) Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). the +3 arbalest of Fortitude {flame, rCorr Int+4 Stlth+} (1219 gold) Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 long sword of holy wrath (215 gold) a +2 trident of protection (421 gold) a +2 heavy war axe (475 gold) the +0 orcbow of Midsummer {freeze, rF++ rCorr MP-10 Dex+2} (509 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. MP-10: It affects your magic capacity (-10). rCorr: It protects you from acid and corrosion. (4, -25, Orc:2) a +0 dagger a +0 robe (4, -24, Orc:2) a +0 mace a +0 leather armour a +0 club (13, -2, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour a boomerang a +0 mace (14, -2, Orc:2) a +0 robe a +0 dagger (14, 3, Orc:2) a +0 mace a +0 leather armour (18, -2, Orc:2) a +0 whip a +0 ring mail a +0 falchion (19, -7, Orc:2) a +0 robe a +2 dagger of venom (19, -2, Orc:2) a +0 hand axe a +0 chain mail 3 boomerangs a +0 long sword (20, -24, Orc:2) a +0 flail (20, -23, Orc:2) a +0 plate armour a +0 mace a +0 falchion (20, -2, Orc:2) a +0 robe a +0 dagger (21, -25, Orc:2) a +0 ring mail a +0 flail (21, -24, Orc:2) a +0 plate armour a +0 hand axe (21, -4, Orc:2) a +0 hand axe (21, -3, Orc:2) a +0 club (21, -2, Orc:2) a +0 chain mail a +2 flail of venom a +0 arbalest a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 plate armour a +0 dire flail (22, -26, Orc:2) a +0 dagger (22, -24, Orc:2) a +0 ring mail a +0 hand axe (22, -22, Orc:2) a +0 falchion of protection (22, -20, Orc:2) a +0 club (22, -12, Orc:2) a +0 trident (22, -3, Orc:2) a +0 leather armour a +0 dagger (22, -2, Orc:2) a +0 chain mail a boomerang a +0 short sword a +0 chain mail a +0 great sword (23, -25, Orc:2) a +0 ring mail a +0 trident (23, -2, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail 3 boomerangs a +0 mace a +0 club (24, -36, Orc:2) a +0 dagger a +0 robe (24, -33, Orc:2) the +1 ring mail of Felepnosh {Dex+4} Dex+4: It affects your dexterity (+4). (27, -17, Orc:2) a +0 leather armour a +0 trident (28, -32, Orc:2) a +0 hand axe (30, -33, Orc:2) a +0 hand axe a +0 short sword of flaming (30, -32, Orc:2) a +0 robe a +0 dagger (30, -22, Orc:2) a +0 plate armour a +0 hand axe (30, -21, Orc:2) a +0 dagger (30, -20, Orc:2) a +0 hand axe (30, -16, Orc:2) a +0 plate armour a +0 short sword of speed (30, -15, Orc:2) a +0 chain mail a +0 dagger (31, -22, Orc:2) a +0 chain mail 3 boomerangs a +0 halberd (31, -21, Orc:2) a +0 club a +0 whip (35, -38, Orc:2) a +0 flail a +0 robe a +1 dagger of venom (35, -37, Orc:2) a +0 short sword a +0 dagger a +0 dagger a +0 robe (35, -22, Orc:2) a +0 short sword a +0 hand axe (36, -22, Orc:2) a +0 hand axe a +0 hand axe a +0 whip (36, -21, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (36, -20, Orc:2) a +0 flail of protection (37, -19, Orc:2) a +0 trident (40, -17, Orc:2) a +0 chain mail a +0 halberd of freezing (40, -14, Orc:2) a +0 club (41, -18, Orc:2) a +0 plate armour a +0 flail (42, -18, Orc:2) a +0 chain mail a +0 war axe (43, -19, Orc:2) a +0 robe a +0 dagger (43, -18, Orc:2) a +0 dagger (44, -22, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 hand axe (44, -21, Orc:2) a +0 chain mail a +0 scimitar (44, -20, Orc:2) a +0 flail (45, -40, Orc:2) a +0 giant club (45, -22, Orc:2) a +0 club (45, -19, Orc:2) a +0 arbalest a +0 arbalest (46, -22, Orc:2) a +0 ring mail a +0 whip (46, -20, Orc:2) a +0 morningstar (47, -23, Orc:2) a +0 arbalest (48, -22, Orc:2) a +0 arbalest (48, -19, Orc:2) a +0 chain mail a +0 glaive Level 1 of the Elven Halls (2, 0, Elf:1) a +0 long sword (3, -29, Elf:1) a +0 rapier (3, -27, Elf:1) a +0 dagger (3, -5, Elf:1) a +0 falchion a +0 dire flail a +0 ring mail (4, -31, Elf:1) a +0 dagger (4, -29, Elf:1) a +0 long sword a +0 leather armour (4, -23, Elf:1) a +0 rapier (4, -5, Elf:1) a +0 short sword a +0 scale mail (4, -4, Elf:1) a +0 club (4, -2, Elf:1) a +0 long sword a +0 whip (5, -33, Elf:1) a +0 rapier (5, -6, Elf:1) a +0 short sword (5, -2, Elf:1) a +0 rapier a +0 ring mail (6, -26, Elf:1) a +0 morningstar (6, -14, Elf:1) a +0 ring mail (7, -14, Elf:1) 6 stones (9, -22, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (11, -24, Elf:1) a +0 rapier a +0 leather armour (11, 4, Elf:1) 5 stones (12, -27, Elf:1) a +0 long sword (13, -25, Elf:1) a +0 long sword (17, -13, Elf:1) a +0 long sword of electrocution a +0 ring mail (17, -12, Elf:1) a +0 rapier (18, -11, Elf:1) a +1 dagger of draining a +0 leather armour a +0 trident a +0 longbow a +0 leather armour an amulet of the acrobat a +3 rapier a +0 ring mail a +0 long sword of protection a +0 chain mail a +0 kite shield a +0 short sword a +0 shortbow a +0 leather armour (19, -10, Elf:1) a +0 long sword a +0 long sword a +0 chain mail a +0 dagger a +0 shortbow a +0 leather armour (20, -9, Elf:1) a +0 scimitar a +0 rapier a +0 short sword a +0 buckler a +0 dagger of holy wrath a +0 shortbow a +0 leather armour (21, -8, Elf:1) a +0 short sword a human corpse (skeletalised by now) (21, -6, Elf:1) a +0 dagger (22, -7, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (22, -6, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (22, -4, Elf:1) a +0 dagger (32, -7, Elf:1) the +10 dark maul {heavy} (33, -8, Elf:1) a book of Iron (33, -6, Elf:1) a book of Iron (34, 4, Elf:1) a +1 long sword of holy wrath (34, 6, Elf:1) 5 large rocks (35, 4, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword (35, 5, Elf:1) a +0 long sword 4 large rocks (36, 3, Elf:1) a +0 leather armour a +2 triple sword (36, 5, Elf:1) a +0 long sword (41, 2, Elf:1) a +0 ring mail a +0 short sword (43, -19, Elf:1) a +0 long sword (45, -21, Elf:1) a +2 long sword of flaming a +0 longbow 7 stones a +0 robe (46, -14, Elf:1) a +0 dagger (49, -20, Elf:1) a +0 falchion of flaming a +0 shortbow a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +3 plate armour (2, 2, Elf:2) a +0 chain mail (3, -8, Elf:2) a +0 short sword (4, -7, Elf:2) a +0 dagger (4, -4, Elf:2) a +0 dagger (5, -22, Elf:2) a +0 ring mail (5, -5, Elf:2) a +0 rapier (6, -24, Elf:2) a +0 short sword a +0 scale mail (7, -24, Elf:2) a +0 dagger (7, -23, Elf:2) a +0 long sword (8, -23, Elf:2) a +0 short sword a +0 shortbow a +0 short sword a +0 shortbow (8, -22, Elf:2) a +0 short sword a +0 scimitar a +0 longbow a +0 leather armour (9, -7, Elf:2) 6 poisoned darts (11, -15, Elf:2) a +0 pair of boots (12, -33, Elf:2) 6 stones (15, -47, Elf:2) a +0 scimitar a +2 buckler (19, -2, Elf:2) a +0 scimitar a +0 buckler (20, -2, Elf:2) 5 stones (21, -36, Elf:2) a +0 long sword (25, -39, Elf:2) a +0 mace (27, -46, Elf:2) a +0 long sword (32, -31, Elf:2) a There-And-Back Book (48, -13, Elf:2) a +0 long sword a +0 shortbow a +0 ring mail (52, -42, Elf:2) a +0 long sword a +0 chain mail (52, -11, Elf:2) a +0 scimitar a +2 longbow of flaming a +0 ring mail (52, -9, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (53, -44, Elf:2) a +3 short sword (53, -14, Elf:2) a +0 scimitar (54, -44, Elf:2) a +0 rapier a +0 dagger (54, -25, Elf:2) a +0 short sword (54, -14, Elf:2) a +0 short sword a +4 ring mail of poison resistance (56, -20, Elf:2) a +0 rapier a +0 leather armour (57, -18, Elf:2) a +0 long sword a +0 leather armour (58, -39, Elf:2) a +0 dagger (59, -39, Elf:2) a +0 short sword a +0 chain mail Level 3 of the Elven Halls (0, 0, Elf:3) 4 stones (12, -20, Elf:3) a +0 long sword a +0 leather armour (26, -9, Elf:3) the Enchiridion on Gathered Fermentation Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Sculpt Simulacrum Ice/Alchemy 6 c - Summon Cactus Giant Summoning 6 (27, -10, Elf:3) a +2 dagger of electrocution (27, -8, Elf:3) a +0 chain mail (27, 2, Elf:3) a +0 short sword a +0 leather armour (27, 3, Elf:3) a +0 longbow a +0 leather armour (28, 4, Elf:3) a +2 whip of draining a +0 leather armour (29, 3, Elf:3) a +0 dagger a +1 dagger of holy wrath a +0 leather armour (29, 4, Elf:3) a +0 long sword (30, -7, Elf:3) a +0 quarterstaff (30, 5, Elf:3) a +0 club a +0 leather armour (30, 6, Elf:3) a +4 short sword of venom a +0 leather armour a +0 rapier a +0 long sword a +0 leather armour (31, -8, Elf:3) a +0 dagger (31, 5, Elf:3) the +2 eveningstar of Indomitability {protect, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (31, 6, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (32, -9, Elf:3) a +0 dagger (32, -7, Elf:3) a +0 rapier (33, -10, Elf:3) a +0 hand axe of pain (33, -8, Elf:3) a staff of fire (34, 5, Elf:3) the +0 eveningstar of Ettozezi {flame, *Rage Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 robe (35, -27, Elf:3) a +0 robe (35, 4, Elf:3) a +0 rapier a +0 rapier the +9 chain mail "Xoumasub" {Str+2 Int+5 Stlth-} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (35, 7, Elf:3) a +0 long sword a +0 leather armour (36, -6, Elf:3) a +0 short sword a +0 short sword (36, -5, Elf:3) a +0 rapier a +0 rapier a +0 chain mail (36, -4, Elf:3) a +0 long sword a +0 leather armour (37, -5, Elf:3) a +0 rapier a +0 dagger a +2 leather armour of cold resistance (37, -4, Elf:3) a +0 rapier (37, -3, Elf:3) a +0 shortbow a +0 short sword (37, -1, Elf:3) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. Zin disapproves of the use of such an item. (37, 1, Elf:3) a +0 longbow 5 boomerangs a +0 leather armour (38, 1, Elf:3) a staff of cold a +0 ring mail (39, -22, Elf:3) a +0 long sword (40, -10, Elf:3) the +4 falchion of Contention {heavy, rPois rF- Will+ Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. (40, -8, Elf:3) a +0 leather armour (40, -4, Elf:3) a +0 dagger (41, -10, Elf:3) a staff of alchemy (41, -8, Elf:3) the +4 double sword "Doexijaf" {elec, rPois rC+ Will- Dex+7} Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. (42, -8, Elf:3) a +1 short sword of holy wrath (42, -7, Elf:3) a +0 club (42, 4, Elf:3) a +0 rapier (43, -10, Elf:3) a granite talisman (43, -9, Elf:3) a +2 chain mail of fire resistance (43, -8, Elf:3) the +5 spear of Istuydo {distort, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Zin disapproves of the use of such an item. (44, -35, Elf:3) 6 stones (44, -9, Elf:3) a +0 dagger (44, -8, Elf:3) the +1 long sword of Law {protect, +Blink rF+ rC- Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (44, -7, Elf:3) a serpent talisman (44, 1, Elf:3) a +0 rapier (45, -10, Elf:3) the +6 great sword "Killer Klown's Peril" {flame, Will++ Dex+3} Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. (45, -8, Elf:3) a staff of conjuration (45, -7, Elf:3) a +2 mace of protection (46, -35, Elf:3) a +0 rapier (46, -9, Elf:3) a +1 hand axe of flaming (46, -7, Elf:3) a +0 chain mail of fire resistance (47, -8, Elf:3) a +0 rapier (48, -10, Elf:3) a +4 ring mail of fire resistance Level 1 of the Lair of Beasts (1, 6, Lair:1) a +3 trident of draining a +0 robe an orb of guile (12, -28, Lair:1) a +0 rapier (14, 9, Lair:1) a +0 whip (30, -1, Lair:1) a +0 trident (32, 25, Lair:1) a +0 robe (45, 0, Lair:1) a stone (45, 5, Lair:1) a stone (47, -14, Lair:1) a +2 short sword of venom 2 curare-tipped darts (48, -1, Lair:1) a stone (50, 2, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (11, -13, Lair:2) a +0 leather armour (15, 5, Lair:2) a +0 chain mail (20, 4, Lair:2) a +0 chain mail (40, -29, Lair:2) a +0 chain mail a +1 spear of venom (41, -17, Lair:2) a +0 leather armour (42, -31, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 poisoned darts (0, 5, Lair:3) a +0 ring mail (6, -16, Lair:3) 6 large rocks (7, 23, Lair:3) a +2 sling of flaming (17, 6, Lair:3) a staff of air (26, -15, Lair:3) 4 poisoned darts (32, -16, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (5, 25, Lair:4) a +0 leather armour (25, 16, Lair:4) a +0 robe (35, -12, Lair:4) a +0 spear Level 5 of the Lair of Beasts [Shop] Umifief's Antique Weapon Shoppe a +6 dagger of protection (1100 gold) a +0 hand cannon of flaming (265 gold) a +6 whip of flaming (1168 gold) a +1 heavy long sword (425 gold) a +4 great sword of draining (1078 gold) a +2 vampiric dagger (576 gold) a +1 great mace of protection (473 gold) a +2 sling of electrocution (502 gold) a +3 heavy quarterstaff (774 gold) (0, 0, Lair:5) 7 stones (4, 3, Lair:5) a +0 ring mail (6, -35, Lair:5) 3 javelins (24, -27, Lair:5) a +4 ring of slaying a +6 ring of dexterity a +6 ring of strength a ring of fire a +6 ring of strength a +5 ring of evasion a ring of willpower an amulet of faith a ring of poison resistance (24, -24, Lair:5) a +2 scale mail of willpower (25, -27, Lair:5) a +2 trident of protection (26, -24, Lair:5) a +1 halberd of flaming (36, -28, Lair:5) 8 stones (40, -26, Lair:5) 3 poisoned darts (40, -19, Lair:5) a +0 flail (41, -33, Lair:5) a +0 orcbow Level 1 of the Shoals (0, 0, Shoals:1) a +2 demon trident of venom a +0 leather armour (0, 1, Shoals:1) a +0 spear (1, 1, Shoals:1) a +0 trident (2, -1, Shoals:1) a +0 halberd (8, 19, Shoals:1) a +0 trident (9, 11, Shoals:1) 5 poisoned darts (13, 12, Shoals:1) a +0 spear (14, -11, Shoals:1) a +0 quarterstaff (21, 0, Shoals:1) an amulet of regeneration (21, 9, Shoals:1) a +0 orcbow (23, -4, Shoals:1) a +0 spear (26, -4, Shoals:1) a +0 trident (32, 23, Shoals:1) a +0 orcbow (32, 30, Shoals:1) a +0 spear a +0 sling (33, 28, Shoals:1) a +0 spear (33, 30, Shoals:1) a +0 spear a +0 sling (36, 24, Shoals:1) a +0 trident a boomerang (39, 2, Shoals:1) 3 large rocks (41, -10, Shoals:1) a +0 trident (46, -6, Shoals:1) 3 stones (46, 23, Shoals:1) a +0 helmet (49, 33, Shoals:1) a +0 halberd 3 boomerangs (50, 33, Shoals:1) a +0 trident of venom a +0 leather armour (50, 34, Shoals:1) a +0 spear (50, 36, Shoals:1) a +0 halberd (51, 36, Shoals:1) a +2 trident of venom Level 2 of the Shoals (0, 0, Shoals:2) 3 boomerangs a +0 trident (0, 14, Shoals:2) a +0 halberd (3, 23, Shoals:2) a scroll of noise (9, -8, Shoals:2) 2 boomerangs a +0 trident (9, 37, Shoals:2) a +0 trident (10, 36, Shoals:2) a +0 glaive (10, 37, Shoals:2) a +3 leather armour 3 silver javelins a +3 heavy spear (14, 7, Shoals:2) 5 stones (14, 23, Shoals:2) a +0 ring mail (14, 26, Shoals:2) a +0 trident (14, 38, Shoals:2) a +2 robe of fire resistance a +4 trident of freezing (15, 39, Shoals:2) a +0 spear (24, 4, Shoals:2) a +0 plate armour (27, -1, Shoals:2) a +1 spear of flaming (32, 18, Shoals:2) a +0 trident (37, 26, Shoals:2) 7 stones (38, 23, Shoals:2) an amulet of the acrobat (41, 18, Shoals:2) a +0 trident (46, 10, Shoals:2) the +8 spear "Qetiajoh" {protect, *Noise rPois Will- Int+9} Int+9: It affects your intelligence (+9). rPois: It protects you from poison. Will-: It decreases your willpower. *Noise: It may make a loud noise when swung. (47, -3, Shoals:2) a +0 spear (48, 18, Shoals:2) a +0 trident (50, 3, Shoals:2) a ring of resist corrosion Level 3 of the Shoals (0, 0, Shoals:3) a +2 glaive of flaming (0, 1, Shoals:3) 5 large rocks (1, 8, Shoals:3) a +0 spear (3, 6, Shoals:3) a +0 vampiric demon trident a +0 robe (3, 15, Shoals:3) a +0 giant club (4, 5, Shoals:3) a +0 trident (4, 6, Shoals:3) a +0 glaive 2 boomerangs a +1 scale mail of positive energy (5, 21, Shoals:3) a +0 ring mail (16, 4, Shoals:3) a +0 spear (21, 21, Shoals:3) a +6 ring of strength a ring of positive energy the +1 fire dragon scales of Dishonesty {Rampage rF++ rC- Will- Int+4} Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Rampage: It bestows one free step when moving towards enemies. a scroll of vulnerability (22, 22, Shoals:3) a +0 ring mail (31, 26, Shoals:3) a There-And-Back Book (31, 30, Shoals:3) 6 stones (36, 24, Shoals:3) a +1 rapier of holy wrath a +0 robe (37, 22, Shoals:3) a +0 orcbow (40, 32, Shoals:3) a +2 vampiric trident (42, 1, Shoals:3) a +0 club a +0 sling (43, 1, Shoals:3) a +0 spear a +0 sling (44, 2, Shoals:3) a +0 spear (50, 42, Shoals:3) 7 stones (53, -5, Shoals:3) a +2 trident of venom (55, 32, Shoals:3) a +0 war axe (58, 45, Shoals:3) a +0 rapier (60, 22, Shoals:3) a +0 trident (61, 21, Shoals:3) a +0 trident (62, 23, Shoals:3) a +0 spear a +0 longbow Level 4 of the Shoals (0, 0, Shoals:4) a +0 leather armour 3 silver javelins a +2 spear of venom (0, 2, Shoals:4) a +0 trident (3, -3, Shoals:4) a book of Cantrips (3, 1, Shoals:4) a +0 trident (4, -4, Shoals:4) a +0 trident of venom (4, -3, Shoals:4) a +0 spear a +0 sling (4, -2, Shoals:4) a +0 spear a +0 longbow (6, -2, Shoals:4) a +0 spear a +0 sling (7, -1, Shoals:4) a +0 club a +0 sling (8, -5, Shoals:4) a boomerang a +0 trident (8, -3, Shoals:4) a +0 quarterstaff a +0 longbow (8, -1, Shoals:4) a +0 quarterstaff a +0 sling (9, -4, Shoals:4) a +0 quarterstaff a +0 longbow (9, -3, Shoals:4) a +0 quarterstaff a +0 sling (14, -19, Shoals:4) 6 stones (16, 10, Shoals:4) a +0 longbow a +0 club a +0 sling a +0 club (17, 11, Shoals:4) a +2 vampiric great sword a +0 robe (18, 12, Shoals:4) a +0 longbow a +0 club a +0 quarterstaff a +0 sling (20, -21, Shoals:4) a +0 robe (20, -13, Shoals:4) a +0 longbow a +0 quarterstaff (20, 5, Shoals:4) a +0 club (21, -3, Shoals:4) a scroll of noise (23, 6, Shoals:4) a +0 club a +0 sling (25, 5, Shoals:4) 11 large rocks (26, -6, Shoals:4) a +2 hat (26, 2, Shoals:4) a +0 cloak (27, -18, Shoals:4) a +0 plate armour 4 javelins (27, 4, Shoals:4) 2 stones (28, -5, Shoals:4) a +0 spear a +0 longbow (29, -4, Shoals:4) a +0 quarterstaff a +0 longbow (29, 1, Shoals:4) a +0 spear a +0 sling (29, 5, Shoals:4) a +0 heavy quarterstaff a +0 sling (31, 10, Shoals:4) a +0 trident (33, -8, Shoals:4) a +0 longbow a +0 quarterstaff (35, -9, Shoals:4) a +0 longbow a +0 spear (36, -5, Shoals:4) a scroll of noise (38, -3, Shoals:4) a +0 robe (40, -5, Shoals:4) a +0 quarterstaff of draining (41, -3, Shoals:4) 7 silver javelins a +0 plate armour (42, -2, Shoals:4) a +2 longbow of freezing a +0 quarterstaff (44, -5, Shoals:4) a +2 leather armour of positive energy (44, -4, Shoals:4) a +3 dagger of venom Level 1 of the Snake Pit (1, -11, Snake:1) a +0 kite shield a +2 chain mail of poison resistance a +1 demon trident of electrocution (1, 30, Snake:1) a +0 short sword (2, -12, Snake:1) a +0 robe a +0 mace a +0 scimitar a +2 halberd of venom a +0 robe a +0 battleaxe a +0 hand axe a +0 robe a +0 short sword a +0 robe a +0 whip a +0 robe a +0 scimitar (3, 1, Snake:1) a +0 halberd (4, -10, Snake:1) a +0 glaive (5, -6, Snake:1) a +0 ring mail (6, 5, Snake:1) a +0 robe (7, 4, Snake:1) a +0 halberd (8, 23, Snake:1) a +0 flail (8, 34, Snake:1) the staff of the Grinning Butterfly {*Slow rPois Dex+8 Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, -14, Snake:1) a +0 whip (19, 14, Snake:1) a +0 flail (26, 26, Snake:1) a +0 long sword (26, 39, Snake:1) a +0 ring mail (30, 20, Snake:1) a +0 flail (31, -9, Snake:1) 6 stones (34, 31, Snake:1) a +0 ring mail (36, -3, Snake:1) a +0 scale mail (37, -3, Snake:1) a +0 shortbow a +0 glaive a +0 robe (40, -3, Snake:1) a +0 halberd (40, -2, Snake:1) a +0 shortbow a +0 scimitar (41, -3, Snake:1) a +0 war axe (41, -2, Snake:1) a +0 halberd (47, 30, Snake:1) a +0 ring mail (49, 32, Snake:1) a +0 flail (50, 13, Snake:1) a +0 war axe of pain (51, 18, Snake:1) a +0 helmet (53, 13, Snake:1) a +0 spear (53, 30, Snake:1) a +0 war axe (55, -8, Snake:1) a +0 glaive Level 2 of the Snake Pit [Shop] Puadaat's Weapon Shoppe 4 stones (5 gold) a +0 great sword (91 gold) a +0 long sword (49 gold) a +0 falchion (42 gold) a +0 morningstar (56 gold) a +2 war axe of freezing (256 gold) [Shop] Hiahyrph's Distillery a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) a potion of resistance (150 gold) a potion of enlightenment (75 gold) [Shop] Ymiuciom's Antique Weapon Shop a +0 hand axe (90 gold) a +0 sling (45 gold) a +4 flail of protection (786 gold) a +0 demon blade (450 gold) a +4 vampiric long sword (975 gold) a +1 shortbow of flaming (372 gold) a +0 vampiric war axe (375 gold) [Shop] Kaurghi's Antique Armour Shoppe a +0 robe of willpower (130 gold) a +0 ring mail (68 gold) a +1 ring mail of cold resistance (272 gold) a +0 leather armour (34 gold) a +0 scale mail of poison resistance (136 gold) a +3 chain mail of willpower (450 gold) the +0 chain mail of Curiosity {rCorr} (290 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (34 gold) the +4 ring mail of Woamol {rF+ rCorr Int+2 Dex+3} (919 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (0, 0, Snake:2) a +0 heavy quarterstaff a +2 robe of fire resistance (2, -38, Snake:2) a +0 robe a +0 glaive (6, 4, Snake:2) a human corpse (skeletalised by now) (7, -45, Snake:2) a +0 short sword (7, 4, Snake:2) a +0 club (8, -42, Snake:2) a +0 glaive (9, -21, Snake:2) a +0 hand axe (10, -22, Snake:2) a +0 long sword (10, 6, Snake:2) a +0 great sword (11, -28, Snake:2) a +0 leather armour (12, -24, Snake:2) a +0 robe a +0 dire flail (14, -25, Snake:2) a +0 robe a +0 club (17, -29, Snake:2) a +0 short sword (28, 5, Snake:2) 5 stones (29, -43, Snake:2) a +0 war axe (30, -41, Snake:2) a +0 spear (31, -30, Snake:2) a +0 pair of boots (38, -37, Snake:2) a +0 leather armour (41, -7, Snake:2) a +0 trident (42, -12, Snake:2) a +0 dire flail (42, -5, Snake:2) a +0 quarterstaff a +0 robe (44, -6, Snake:2) a +0 spear (45, -29, Snake:2) a +2 halberd of distortion (49, -15, Snake:2) a +0 club (56, -18, Snake:2) a +0 war axe a +0 robe (56, -16, Snake:2) the +9 flail of Sin {heavy, MP+5 Int+2} Int+2: It affects your intelligence (+2). MP+5: It affects your magic capacity (+5). (56, -12, Snake:2) a +0 helmet (57, -15, Snake:2) a +0 short sword a +0 robe Level 3 of the Snake Pit [Shop] Raisk's Antique Armour Shoppe a +0 ring mail (172 gold) a +0 ring mail (172 gold) a +0 robe (30 gold) a +0 robe (30 gold) a +0 ring mail (172 gold) a +2 chain mail of poison resistance (795 gold) the +0 ring mail "Zaasuiwn" {Int+4} (834 gold) Int+4: It affects your intelligence (+4). a +0 leather armour (86 gold) a +3 scale mail of willpower (1118 gold) [Shop] Timm's Antique Armour Boutique a +0 helmet of see invisible (241 gold) a +1 ring mail of poison resistance (273 gold) a +3 leather armour of fire resistance (504 gold) a +3 ring mail of poison resistance (483 gold) +1 fire dragon scales (1407 gold) a +0 leather armour of fire resistance (189 gold) the +0 leather armour of the Dungeon {rN+ Str-2 Slay+2} (365 gold) Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. (2, 2, Snake:3) 3 stones (3, -2, Snake:3) a +0 flail a +0 robe (4, 15, Snake:3) a +0 spear a +0 robe (12, -5, Snake:3) a +0 ring mail (21, 1, Snake:3) a +0 war axe a +0 war axe a +2 heavy longbow (24, -9, Snake:3) a +0 leather armour (26, 23, Snake:3) a +3 heavy spear (29, 11, Snake:3) a +0 spear (29, 12, Snake:3) a +0 whip a +0 robe (30, -10, Snake:3) 7 stones (30, 13, Snake:3) a +0 whip a +0 robe (38, 25, Snake:3) a book of Hexes (44, -9, Snake:3) the serpent talisman "Jeses" {rN+ rCorr Dex+4} [serpent talisman] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Zin disapproves of the use of such an item. (45, -14, Snake:3) a +0 flail (45, -11, Snake:3) a +0 robe (45, -10, Snake:3) a phantom mirror 2 scrolls of amnesia a box of beasts 3 scrolls of vulnerability 2 scrolls of noise (46, -10, Snake:3) the +5 scale mail of Elyvilon's Inspiration {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (48, -1, Snake:3) a +0 halberd (49, -2, Snake:3) a +0 glaive (49, -1, Snake:3) a +1 heavy spear (49, 0, Snake:3) a +0 halberd Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear (2, 2, Snake:4) a +0 halberd (6, 5, Snake:4) a +0 robe a +0 war axe (8, -23, Snake:4) a +1 halberd (8, -22, Snake:4) a +0 robe a +0 quarterstaff (10, -22, Snake:4) a +1 spear of venom (14, -6, Snake:4) a +0 robe a +0 club (14, -5, Snake:4) a +0 scimitar (16, -5, Snake:4) a +0 long sword a +0 flail (20, 20, Snake:4) 5 stones (21, 23, Snake:4) a +0 flail a +0 robe (24, 6, Snake:4) a +2 vampiric war axe a +0 robe (27, -8, Snake:4) a +4 shortbow of flaming (27, -7, Snake:4) a +0 long sword a +0 barding a +0 glaive (27, -6, Snake:4) a +0 whip (27, -5, Snake:4) a +0 robe a +0 spear (28, -6, Snake:4) a +0 club (29, 9, Snake:4) a +2 arbalest of freezing a +0 trident (30, 6, Snake:4) a +0 short sword (31, 10, Snake:4) a +0 shortbow a +0 long sword (31, 14, Snake:4) a +0 club a +0 robe (32, -12, Snake:4) a +0 flail a +0 robe (32, -11, Snake:4) a +0 short sword (32, 10, Snake:4) a +0 arbalest a +0 war axe (32, 13, Snake:4) a +0 quarterstaff a +0 robe (32, 14, Snake:4) a +0 spear a +0 trident (32, 21, Snake:4) a +0 robe a +0 spear (32, 23, Snake:4) a +0 arbalest a +0 scimitar (32, 26, Snake:4) a +0 long sword a +0 arbalest (32, 31, Snake:4) a +0 club (33, -11, Snake:4) a +0 halberd (33, 11, Snake:4) a +0 trident a +0 robe a +0 long sword a +0 robe (33, 12, Snake:4) a +0 scimitar (33, 13, Snake:4) a +3 battleaxe a +0 robe (34, 14, Snake:4) a +0 glaive (34, 15, Snake:4) a +0 spear a +0 robe (38, -12, Snake:4) 6 poisoned darts (38, -10, Snake:4) a +0 eveningstar (39, -4, Snake:4) a +0 trident (42, 4, Snake:4) a +0 robe a +1 lajatang of pain (44, 15, Snake:4) 5 boomerangs (48, -13, Snake:4) a +4 shortbow of flaming (51, -10, Snake:4) a +0 trident (51, 11, Snake:4) a +0 robe a +0 short sword (52, 11, Snake:4) a +0 trident a +0 battleaxe (53, 11, Snake:4) a +0 scimitar a +0 flail (56, -17, Snake:4) a +0 pair of gloves (59, 6, Snake:4) a +0 shortbow of flaming (60, 11, Snake:4) 7 stones Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, -30, Slime:5) 5 stones (11, -29, Slime:5) a +0 scale mail (11, -28, Slime:5) a +0 chain mail (11, -21, Slime:5) a ring of fire (11, -14, Slime:5) 3 stones (12, -29, Slime:5) a staff of death (13, -28, Slime:5) a stone (13, -21, Slime:5) a ring of ice (13, -14, Slime:5) a +0 chain mail (13, -12, Slime:5) a +0 robe (19, -30, Slime:5) a +0 plate armour (19, -29, Slime:5) a +2 falchion of electrocution (19, -22, Slime:5) the +3 quarterstaff of Ru, Bedazzling {spect, rElec rF++ Int-3} Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. (20, -30, Slime:5) the +8 flail "Napeusod" {venom, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (20, -29, Slime:5) a +0 plate armour (20, -28, Slime:5) a +7 hand axe of venom (20, -22, Slime:5) a flux talisman (20, -20, Slime:5) a staff of alchemy (20, -14, Slime:5) the +1 mace of Tension {flame, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (20, -13, Slime:5) 7 stones (20, -12, Slime:5) a +3 great sword of electrocution (21, -29, Slime:5) the +9 hand axe "Imopnek" {heavy, +Blink rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. (21, -28, Slime:5) 5 stones (21, -22, Slime:5) a +0 spear (21, -21, Slime:5) the ring "Tulob" {rC+ Wiz Int+4 Stlth-} [ring of wizardry] It improves your spell success rate. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Stlth-: It makes you less stealthy. Wiz: It increases the success rate of your magical spells. (21, -20, Slime:5) a +0 hand axe (21, -13, Slime:5) a +2 pair of boots of rampaging (27, -29, Slime:5) 5 stones (27, -21, Slime:5) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (27, -14, Slime:5) a +0 chain mail (28, -29, Slime:5) the +6 long sword of Iquekham {holy, *Noise Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (28, -22, Slime:5) a Codex of Conductivity (28, -12, Slime:5) 8 stones (29, -28, Slime:5) a +0 scale mail (29, -20, Slime:5) 9 stones (29, -14, Slime:5) a staff of air (29, -13, Slime:5) a +0 arbalest (29, -12, Slime:5) a +0 mace Level 1 of the Vaults (0, 0, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (0, 1, Vaults:1) a +0 morningstar a +0 ring mail (1, -27, Vaults:1) a +1 dagger of protection a +0 robe (3, -5, Vaults:1) a staff of cold (6, -21, Vaults:1) a +0 robe (8, -19, Vaults:1) a +0 dire flail a +0 animal skin (17, 1, Vaults:1) a +0 war axe a +0 scale mail (20, 1, Vaults:1) a +0 flail a +0 leather armour (26, -28, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (26, -27, Vaults:1) a +2 pair of gloves (26, -23, Vaults:1) a +0 long sword a +0 ring mail (27, -24, Vaults:1) a +0 flail of draining a +0 scale mail a +0 great mace a +0 animal skin (28, 25, Vaults:1) 5 stones (29, -28, Vaults:1) a +0 arbalest (35, -34, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (38, 2, Vaults:1) a +0 hand axe (39, -34, Vaults:1) a +0 scale mail a +0 heavy flail (39, -28, Vaults:1) a +0 falchion a +0 ring mail (39, -24, Vaults:1) an orb of guile (39, 15, Vaults:1) a +0 dire flail a +0 animal skin (41, -7, Vaults:1) a +0 scale mail a +0 falchion a +0 arbalest (41, -6, Vaults:1) a +0 animal skin a +0 dire flail (42, -7, Vaults:1) a +0 robe a +0 dagger of venom (43, -7, Vaults:1) a +0 scale mail a +0 morningstar a +0 arbalest (50, 15, Vaults:1) a +0 great mace a +0 leather armour (52, 24, Vaults:1) a +0 flail a +0 leather armour (58, 18, Vaults:1) the +4 robe of Negligence {-Tele Will+ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. (61, -9, Vaults:1) a +0 shortbow Level 2 of the Vaults (9, -28, Vaults:2) a +0 dagger a +0 robe (16, -48, Vaults:2) a +0 ring mail a +0 mace (17, -17, Vaults:2) a +0 great sword (20, -19, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail (22, -18, Vaults:2) a +0 scale mail (22, -17, Vaults:2) a +0 great mace a +0 leather armour (26, 8, Vaults:2) a +0 flail a +0 robe (27, 4, Vaults:2) a +0 dagger (28, -11, Vaults:2) a +0 ring mail (30, -27, Vaults:2) a +0 ring mail (30, -14, Vaults:2) a +0 broad axe (30, 1, Vaults:2) a +0 scale mail (30, 5, Vaults:2) a +2 long sword of holy wrath a +0 arbalest a +0 scale mail (31, 6, Vaults:2) a +1 heavy long sword a +0 ring mail (32, 3, Vaults:2) a +0 arbalest (32, 4, Vaults:2) a +0 arbalest a +0 bardiche a +0 orcbow (32, 5, Vaults:2) a +0 arbalest (32, 6, Vaults:2) a +0 morningstar a +0 arbalest a +0 scale mail a +0 dagger a +0 robe (32, 7, Vaults:2) a +0 arbalest a +0 dire flail a +0 animal skin (35, -41, Vaults:2) a +0 ring mail (35, -38, Vaults:2) a +0 arbalest (35, -37, Vaults:2) a +0 leather armour a +0 morningstar (35, -36, Vaults:2) a +0 ring mail a +0 dire flail of protection a +0 plate armour a +2 great sword (36, -36, Vaults:2) a +0 arbalest (38, -21, Vaults:2) a +0 ring mail a +0 falchion (39, -38, Vaults:2) a +0 quarterstaff (40, -44, Vaults:2) a +0 plate armour a +3 heavy dire flail (41, -51, Vaults:2) a potion of degeneration (41, -44, Vaults:2) a +0 leather armour a +0 flail a +0 leather armour a +0 dire flail (43, -30, Vaults:2) a +0 glaive (43, -28, Vaults:2) a +0 arbalest (43, -27, Vaults:2) a +0 arbalest (48, -19, Vaults:2) a +0 buckler (53, -41, Vaults:2) a +0 short sword a +0 ring mail a +1 war axe a +0 chain mail (53, -40, Vaults:2) a +0 hand axe a +0 dagger a +1 robe of willpower a +0 war axe a +0 chain mail (54, -41, Vaults:2) a +0 long sword a +0 arbalest a +0 plate armour a +3 broad axe a +0 plate armour a +1 war axe of electrocution a +1 chain mail of fire resistance a +0 tower shield (59, -18, Vaults:2) a +0 flail (62, -22, Vaults:2) a +0 shortbow (62, -21, Vaults:2) a +0 ring mail (62, -2, Vaults:2) the +5 flail "Minotaur's Regret" {flame, *Rage rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (63, -23, Vaults:2) a +0 arbalest (63, -5, Vaults:2) a +0 pair of gloves of dexterity (64, -5, Vaults:2) a +2 leather armour of fire resistance (65, -22, Vaults:2) a +1 battleaxe of electrocution a +0 plate armour a +0 arbalest (65, -21, Vaults:2) a +0 scale mail (65, -5, Vaults:2) a staff of cold (66, 7, Vaults:2) a +0 robe (70, -21, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail Level 3 of the Vaults [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, Vaults:3) a +0 arbalest (7, 9, Vaults:3) a +0 arbalest (10, -11, Vaults:3) a +0 sling (13, 19, Vaults:3) a +0 scale mail a +0 long sword (15, -31, Vaults:3) a +0 leather armour (15, 3, Vaults:3) a +0 arbalest a +0 arbalest (16, -8, Vaults:3) 5 stones (16, 3, Vaults:3) a +0 arbalest a +0 arbalest (16, 4, Vaults:3) a +0 arbalest a +0 chain mail a +1 battleaxe of electrocution (17, 2, Vaults:3) a +0 arbalest 4 stones (17, 3, Vaults:3) a +0 arbalest (17, 4, Vaults:3) a +0 arbalest a +0 scale mail (20, 17, Vaults:3) a +0 dagger a +0 robe (21, -16, Vaults:3) a +0 dire flail a +2 dire flail of draining (21, -12, Vaults:3) a scroll of noise (24, 18, Vaults:3) a +2 dagger of freezing a +0 robe (27, 6, Vaults:3) a +0 pair of boots (28, -31, Vaults:3) 2 potions of lignification a ring of poison resistance an amulet of regeneration 2 scrolls of immolation an amulet of guardian spirit a +2 cloak of willpower (29, 19, Vaults:3) a +0 dagger a +0 robe (34, -11, Vaults:3) a +3 dagger a +0 robe (40, -17, Vaults:3) a +0 dagger a +0 robe (45, -18, Vaults:3) Maxwell's Memoranda (57, -37, Vaults:3) a +0 scale mail a +0 ring mail a +2 morningstar of protection a +0 leather armour a +0 great mace (57, -35, Vaults:3) a +3 great sword of flaming (58, -37, Vaults:3) a +0 chain mail a +2 long sword (59, -11, Vaults:3) a +0 robe a +0 dagger (63, -28, Vaults:3) a +0 robe a +1 dagger of venom (64, -17, Vaults:3) a +0 arbalest (65, -16, Vaults:3) a +0 scale mail a +0 mace (66, -18, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest (72, -24, Vaults:3) 2 potions of curing (72, -23, Vaults:3) 43 gold pieces (73, -24, Vaults:3) 33 gold pieces (73, -23, Vaults:3) 9 stones Level 4 of the Vaults (0, 0, Vaults:4) a +0 chain mail a +0 great sword a +0 tower shield a +0 chain mail a +0 broad axe a +0 chain mail a +1 heavy battleaxe a +0 chain mail a +0 broad axe a +0 chain mail a +0 great sword (0, 1, Vaults:4) a +0 plate armour a +0 long sword a +0 plate armour a +1 great mace of protection a +0 plate armour a +0 dire flail a +0 plate armour a +3 great sword a +0 plate armour a +3 great sword (1, 1, Vaults:4) a +0 plate armour a +0 bardiche a +0 chain mail a +0 long sword of holy wrath a +0 chain mail a +0 plate armour a +1 great sword of electrocution a +0 chain mail a +0 great sword a +0 bardiche a +0 chain mail a +0 battleaxe (2, 0, Vaults:4) a +0 tower shield a +0 chain mail a +1 long sword of holy wrath a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail (2, 1, Vaults:4) a +0 plate armour a +0 great mace a +0 chain mail a +0 great mace a +0 plate armour a +1 great sword of protection a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe (6, -3, Vaults:4) a +0 ring mail (8, -12, Vaults:4) a +2 heavy morningstar (8, -8, Vaults:4) a +0 great sword of flaming (8, -7, Vaults:4) 3 large rocks (9, -13, Vaults:4) a +0 ring mail (10, -11, Vaults:4) the +6 falchion "Jesan" {drain, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Zin disapproves of the use of such an item. (11, -27, Vaults:4) the +7 long sword "Itemik" {distort, rC+ Str+4 Dex-4 SInv} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. SInv: It lets you see invisible. Zin disapproves of the use of such an item. (12, -25, Vaults:4) a +0 orcbow (13, -29, Vaults:4) 7 stones (13, -28, Vaults:4) a +0 flail a +0 ring mail (13, 1, Vaults:4) a +0 flail (14, -15, Vaults:4) a +2 dagger of venom (15, -13, Vaults:4) a +1 great mace of protection a +0 leather armour a +0 dire flail a +0 scale mail of fire resistance (15, 2, Vaults:4) a +3 war axe a +0 arbalest a +0 chain mail (15, 3, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail (15, 4, Vaults:4) a +0 battleaxe of freezing (16, -13, Vaults:4) a +1 great mace of draining a +0 scale mail (16, 8, Vaults:4) a +5 great sword of holy wrath a +0 plate armour a +2 morningstar of draining a +0 leather armour a +0 flail a +0 ring mail (17, -13, Vaults:4) a +0 dagger a +0 robe (17, 7, Vaults:4) a +0 dire flail a +0 animal skin a +0 dire flail a +0 ring mail (17, 8, Vaults:4) a +0 dire flail a +0 ring mail (17, 30, Vaults:4) a +0 flail a +0 ring mail (18, -7, Vaults:4) a staff of air (20, 3, Vaults:4) a +0 scale mail a +0 falchion (22, 4, Vaults:4) a +0 arbalest (24, -12, Vaults:4) a +3 long sword of protection a +0 ring mail (25, 22, Vaults:4) a +2 morningstar of flaming (25, 24, Vaults:4) a +0 arbalest (26, 24, Vaults:4) a +0 arbalest (28, 24, Vaults:4) a +0 arbalest (32, -13, Vaults:4) a +0 flail 2 stones a +0 leather armour a +0 arbalest (35, -12, Vaults:4) a +0 dire flail a +0 animal skin (36, -18, Vaults:4) a +1 great mace of protection a +0 plate armour (37, -19, Vaults:4) a +3 dagger a +0 robe (38, -19, Vaults:4) a +4 mace of protection a +0 scale mail (38, -17, Vaults:4) a +0 arbalest a +0 arbalest (38, -16, Vaults:4) a +0 great mace a +0 ring mail (42, 10, Vaults:4) a staff of fire (50, -15, Vaults:4) a +2 plate armour of fire resistance (53, 11, Vaults:4) a +3 war axe a +1 chain mail of willpower a +0 morningstar (53, 12, Vaults:4) a +2 ring mail of poison resistance (54, 11, Vaults:4) a +1 heavy flail a +3 great mace a +0 chain mail a +4 dire flail a +0 plate armour (55, 11, Vaults:4) a +3 battleaxe a +0 chain mail a +3 battleaxe of draining a +0 chain mail (56, 9, Vaults:4) a +0 falchion a +0 scale mail (56, 11, Vaults:4) 2 potions of degeneration (56, 16, Vaults:4) a book of Air (60, -16, Vaults:4) a +0 great mace a +2 ring mail of cold resistance (64, 2, Vaults:4) a +0 club (69, -8, Vaults:4) a +0 dire flail a +0 animal skin Level 5 of the Vaults [Shop] Tyupiux's Jewellery Boutique a +6 ring of strength (540 gold) a +5 ring of evasion (540 gold) a +4 ring of protection (540 gold) the ring of Syaph {rF++ MP+9 Int+2 Slay+3 SInv} (982 gold) [ring of magical power] Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a +6 ring of intelligence (540 gold) a granite talisman (900 gold) an amulet of magic regeneration (450 gold) a ring of ice (375 gold) a +6 ring of intelligence (540 gold) a +6 ring of dexterity (540 gold) a +5 ring of evasion (540 gold) (0, 0, Vaults:5) 4 large rocks (0, 23, Vaults:5) a +0 arbalest (0, 24, Vaults:5) a +0 great mace a +0 scale mail (0, 49, Vaults:5) a +0 morningstar a +0 ring mail (1, 0, Vaults:5) a +0 long sword a +0 ring mail (1, 23, Vaults:5) a +4 great mace of draining (1, 25, Vaults:5) a +0 battleaxe a +0 chain mail (2, 23, Vaults:5) 4 large rocks (2, 24, Vaults:5) a +2 great mace of draining a +0 chain mail (2, 25, Vaults:5) a +0 long sword of freezing a +0 plate armour (7, 8, Vaults:5) a Gell's gravitambourine (2/2) (7, 12, Vaults:5) a +0 club (7, 27, Vaults:5) a +0 great mace a +0 shortbow a +0 ring mail (9, 47, Vaults:5) a +9 plate armour of ponderousness (10, 38, Vaults:5) a +2 quarterstaff of draining (12, 18, Vaults:5) a staff of earth (13, 16, Vaults:5) a staff of earth (13, 34, Vaults:5) a +2 orcbow of draining (13, 40, Vaults:5) a potion of degeneration (14, 6, Vaults:5) a +0 dire flail a +0 dire flail (15, 7, Vaults:5) a +2 battleaxe of freezing a +0 great sword of flaming (17, 35, Vaults:5) a +4 broad axe +0 shadow dragon scales (17, 41, Vaults:5) a +0 sling (18, 35, Vaults:5) a +3 war axe a +0 plate armour a +0 demon trident a +0 chain mail (18, 36, Vaults:5) a +0 rapier (19, 10, Vaults:5) a +0 great mace a +0 plate armour (19, 11, Vaults:5) a +0 arbalest (19, 38, Vaults:5) a +0 barding (20, 36, Vaults:5) the orb of the Past {*channel, rF- rN++ rCorr Alchemy} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. (22, 37, Vaults:5) a +0 spear a +0 robe (23, 12, Vaults:5) a scroll of noise (23, 37, Vaults:5) a +2 great sword of holy wrath a +3 chain mail (24, -2, Vaults:5) a +0 chain mail (25, 13, Vaults:5) a +2 mace of draining (26, 3, Vaults:5) a +2 dire flail of draining a +0 dire flail (27, 42, Vaults:5) 3 poisoned darts (27, 46, Vaults:5) a +0 dire flail a +0 ring mail (31, 24, Vaults:5) a +0 club a +0 robe (32, 46, Vaults:5) a +0 long sword a +0 arbalest a +0 ring mail (32, 47, Vaults:5) a +0 dire flail a +0 plate armour (34, 15, Vaults:5) a +2 hand cannon of freezing a +4 battleaxe of freezing 8 large rocks (34, 16, Vaults:5) a +0 long sword a +0 scale mail (35, 4, Vaults:5) 5 boomerangs (35, 6, Vaults:5) a +0 mace (35, 9, Vaults:5) a +1 orcbow of flaming (35, 15, Vaults:5) a +0 arbalest a +0 dire flail a +0 scale mail a +0 arbalest a +2 robe of willpower a +0 short sword of venom a +0 arbalest 7 stones a +0 dagger 9 large rocks (35, 16, Vaults:5) a +0 long sword a +0 scale mail (35, 28, Vaults:5) 3 stones (35, 50, Vaults:5) 2 darts of dispersal (36, 6, Vaults:5) a ring of protection from fire (36, 9, Vaults:5) a staff of air (36, 46, Vaults:5) a +0 dire flail (37, 6, Vaults:5) a staff of fire (37, 7, Vaults:5) the ring of Vaurhudgh {Fire rN+++ Str-4 Int-4 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str-4: It affects your strength (-4). Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (37, 8, Vaults:5) 6 stones (37, 9, Vaults:5) a +4 trident of venom (38, 7, Vaults:5) a lightning rod (4/4) (38, 8, Vaults:5) an amulet of reflection (38, 9, Vaults:5) a +0 ring mail of cold resistance (39, 8, Vaults:5) 4 boomerangs (39, 47, Vaults:5) 5 stones (41, 11, Vaults:5) a +2 falchion of distortion a +0 scale mail (42, 19, Vaults:5) a +0 short sword (42, 47, Vaults:5) a +0 hand axe (45, 25, Vaults:5) a stone (45, 37, Vaults:5) the +1 scale mail of Lies {rC+ MP-6 Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). (45, 38, Vaults:5) a scroll of immolation (48, 14, Vaults:5) 4 poisoned darts (48, 38, Vaults:5) a tin of tremorstones (2/2) (55, 47, Vaults:5) the ring "Weuru" {*Slow MP+9 Int+4} [ring of magical power] Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (56, 14, Vaults:5) a +0 long sword a +2 ring mail of willpower (58, 25, Vaults:5) a +0 dire flail a +0 scale mail a +0 war axe a +2 plate armour of poison resistance (58, 39, Vaults:5) a +1 helmet (58, 40, Vaults:5) a staff of earth (58, 44, Vaults:5) the +12 dagger of Syrr {freeze, rPois rC- Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (59, 23, Vaults:5) a +3 dagger a +0 robe a +0 long sword a +0 scale mail a +0 morningstar a +0 ring mail (59, 25, Vaults:5) a +0 falchion a +0 scale mail (60, 29, Vaults:5) a +4 battleaxe of freezing (61, 28, Vaults:5) a +0 scimitar (61, 31, Vaults:5) a +0 great sword of flaming Level 1 of the Crypt (0, 0, Crypt:1) a +0 broad axe of flaming a +0 chain mail the orb "Paploef" {*channel, ^Contam Harm rElec} rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. the demigod corpse of Frederick (skeletalised by now) (1, 1, Crypt:1) a +0 halberd (3, -8, Crypt:1) a +0 trident (3, 1, Crypt:1) a +0 dagger a +0 robe (3, 6, Crypt:1) a +0 short sword an elf skeleton (4, -8, Crypt:1) a +0 hand axe a +0 long sword (8, -9, Crypt:1) a +3 battleaxe of distortion (8, -1, Crypt:1) a +0 short sword (9, -11, Crypt:1) a +0 halberd a +0 ring mail (9, -10, Crypt:1) a +0 glaive (9, -9, Crypt:1) a +0 trident (13, -9, Crypt:1) a ring of wizardry a ring of willpower (13, 21, Crypt:1) 8 stones (15, 30, Crypt:1) the +6 plate armour of Subjectivity {^Drain Dex+4} Dex+4: It affects your dexterity (+4). ^Drain: It drains your maximum health when unequipped. (19, 2, Crypt:1) a +0 war axe (20, -2, Crypt:1) the +1 quarterstaff "Qeunaum" {heavy, rElec rCorr Int-4 Dex-4} Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 plate armour (22, 2, Crypt:1) the +0 pair of boots of Maltheism {Harm rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (23, 2, Crypt:1) a scarf of resistance (23, 15, Crypt:1) a +0 scale mail (23, 25, Crypt:1) a +0 robe (24, -10, Crypt:1) a +0 scimitar a +0 short sword a +0 plate armour a +0 long sword (24, -9, Crypt:1) a +0 robe (25, -10, Crypt:1) the +8 halberd of the Eight Spirits {vamp, rN+ Will+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. Zin disapproves of the use of such an item. (26, -8, Crypt:1) a +0 chain mail (29, -10, Crypt:1) a +0 plate armour a +0 glaive of protection (30, -10, Crypt:1) a +0 glaive a +4 ring mail of fire resistance (32, 7, Crypt:1) a +0 longbow (34, -15, Crypt:1) a +0 plate armour a +1 great mace of distortion a +0 robe a +0 chain mail a +0 great mace a human skeleton (34, -14, Crypt:1) a +0 quarterstaff (35, -14, Crypt:1) a +0 robe a +0 dagger a +1 glaive of venom a human skeleton (37, -2, Crypt:1) 2 potions of degeneration (43, -10, Crypt:1) 2 potions of degeneration (45, -6, Crypt:1) a book of Cantrips Level 2 of the Crypt (0, 0, Crypt:2) a +0 halberd (5, 1, Crypt:2) a +0 chain mail (10, -9, Crypt:2) a +0 dagger a +0 robe (11, 16, Crypt:2) a scroll of noise (13, -10, Crypt:2) a +0 short sword of venom (13, -9, Crypt:2) a +0 morningstar a +0 chain mail a +0 scimitar a human skeleton (13, -8, Crypt:2) a bog body skeleton (14, -10, Crypt:2) a +0 battleaxe (14, 23, Crypt:2) a +0 chain mail (15, -8, Crypt:2) a +0 long sword a +0 dagger a +0 robe (34, -9, Crypt:2) a +0 ring mail Level 3 of the Crypt (0, 0, Crypt:3) the +3 war axe "Hell-Harrower" {holy, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (1, 1, Crypt:3) a +2 eveningstar of draining (1, 2, Crypt:3) a +4 ring mail of poison resistance (4, 6, Crypt:3) a +1 spear of venom (6, 4, Crypt:3) a +2 helmet of see invisible (7, -6, Crypt:3) a +0 dagger a +0 robe (7, -5, Crypt:3) a +2 vampiric dagger a +0 robe a +0 dagger of flaming a +0 robe a human skeleton (7, -4, Crypt:3) a +0 dagger a +0 robe a human skeleton (7, 5, Crypt:3) 4 stones (8, -3, Crypt:3) a +0 halberd a +0 chain mail a human skeleton (11, -18, Crypt:3) a +0 scale mail (11, -17, Crypt:3) a staff of alchemy (12, 9, Crypt:3) a +0 battleaxe a +0 plate armour (12, 13, Crypt:3) the +4 robe of the Playwright {Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (13, 3, Crypt:3) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (13, 8, Crypt:3) a +5 scimitar of flaming a +0 plate armour a human skeleton (13, 15, Crypt:3) a bog body skeleton (13, 16, Crypt:3) a bog body skeleton (13, 17, Crypt:3) a bog body skeleton (14, 7, Crypt:3) a +5 battleaxe a +0 chain mail a human skeleton (15, 21, Crypt:3) a +0 war axe (16, 1, Crypt:3) a +1 great mace of protection a +0 chain mail (16, 2, Crypt:3) a +0 war axe (16, 3, Crypt:3) a +0 broad axe a +0 chain mail a +0 war axe (16, 7, Crypt:3) a +0 dagger a +0 robe a human skeleton (17, -6, Crypt:3) a +0 robe (18, -7, Crypt:3) a +2 great sword a +0 plate armour (18, -5, Crypt:3) a +0 long sword a +0 chain mail (19, -6, Crypt:3) a +1 war axe a +0 chain mail (19, 16, Crypt:3) a +0 hand axe (20, -13, Crypt:3) a +0 battleaxe of electrocution a +0 chain mail (20, 16, Crypt:3) a +0 short sword (20, 17, Crypt:3) a +1 mace a +0 battleaxe of draining a +0 chain mail (20, 18, Crypt:3) a +0 war axe (20, 26, Crypt:3) a +0 battleaxe (21, 20, Crypt:3) a +0 scimitar (23, -18, Crypt:3) 8 stones (23, 21, Crypt:3) a +0 dire flail (24, -18, Crypt:3) a +2 robe of willpower (27, -8, Crypt:3) a +1 demon whip (30, 8, Crypt:3) a +0 orcbow (33, 0, Crypt:3) the staff of the Flying Traitor {rN+ Will- rCorr Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Zin disapproves of the use of such an item. a talisman of death (33, 2, Crypt:3) a +4 scale mail of cold resistance (34, 0, Crypt:3) a +0 robe (38, 28, Crypt:3) a +2 rapier of freezing (39, 13, Crypt:3) a +6 halberd the Vestibule of Hell (0, 0, Hell) a hell rat skeleton (0, 1, Hell) a hell rat skeleton (1, 0, Hell) a hell rat skeleton (1, 1, Hell) a hell rat skeleton (5, -2, Hell) a +0 scythe of protection the horn of Geryon (6, -8, Hell) a +0 heavy scythe (unseen) (6, -3, Hell) a +2 scythe of freezing (10, -4, Hell) a +4 heavy scythe Level 5 of the Abyss (0, 0, Abyss:5) a raiju corpse Level 1 of the Depths [Shop] Sehec's General Store a +0 robe (8 gold) a +1 heavy hand axe (148 gold) the +0 scale mail of Birdsong {rF++} (342 gold) rF++: It greatly protects you from fire. a +0 scale mail (48 gold) a wand of charming (4) (115 gold) a potion of attraction (36 gold) a +0 scale mail (48 gold) a wand of charming (4) (115 gold) [Shop] Umottuiroocs's Assorted Antiques a potion of haste (400 gold) a +2 plate armour of poison resistance (1480 gold) a +0 leather armour (80 gold) a +0 kite shield (180 gold) a scroll of teleportation (120 gold) a +0 orcbow (140 gold) a wand of polymorph (4) (224 gold) a +0 scimitar (160 gold) a +0 falchion (120 gold) a scroll of fear (160 gold) a +0 chain mail (180 gold) [Shop] Laol Myck's Magic Scroll Boutique a scroll of poison (88 gold) a scroll of revelation (165 gold) a scroll of identify (44 gold) a scroll of fear (88 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) [Shop] Wiproate's Armour Emporium a +0 robe (14 gold) a +2 ring mail of poison resistance (378 gold) a +0 scale mail (84 gold) the +0 buckler "Hill" {Rampage rN+ Slay+2} (506 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (42 gold) the +0 plate armour "Tuchuep" {-Tele Int+6} (747 gold) Int+6: It affects your intelligence (+6). -Tele: It prevents most forms of teleportation. a +0 ring mail (84 gold) the +0 chain mail "Xats" {*Slow rElec Dex+5} (491 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. [Shop] Xargh's General Store 5 stones (7 gold) 7 stones (9 gold) a potion of heal wounds (70 gold) a +2 chain mail of fire resistance (301 gold) a scroll of teleportation (42 gold) 7 stones (9 gold) the +6 scimitar "Uhattet" {drain, rF++ rC+} (961 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Zin disapproves of the use of such an item. 9 stones (12 gold) a +2 short sword of flaming (243 gold) a potion of enlightenment (70 gold) [Shop] Qouwuf's Antique Armour Shoppe a +0 cloak of willpower (414 gold) a +0 scale mail of cold resistance (396 gold) a +1 leather armour of fire resistance (504 gold) a +1 leather armour of fire resistance (504 gold) the +3 plate armour of Free Expression {Harm Fly Int-3 Dex+4} (1771 gold) Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Fly: It grants you flight. Harm: It increases damage dealt and taken. a +1 cloak of willpower (594 gold) the +3 troll leather armour "Reutwu" {Harm rC+++ Will- Regen+ Str-4} (2138 gold) Str-4: It affects your strength (-4). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +3 ring mail of poison resistance (828 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (2142 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +0 helmet of see invisible (414 gold) the +1 chain mail of the Boiling Point {Str+4 Int-5 Dex+3 Slay-4} (342 gold) Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). [Shop] Icaur's Weapon Emporium a stone (1 gold) a +5 shortbow of flaming (453 gold) a +1 halberd of venom (165 gold) the +7 dagger of Paper {protect, rElec rC+ rN+} (876 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. 3 datura-tipped darts (37 gold) 2 atropa-tipped darts (25 gold) [Shop] Woshoq's Assorted Antiques a wand of iceblast (8) (441 gold) a potion of brilliance (92 gold) the +6 morningstar "Kiw Sustra" {venom, Will+ Str+2 Int-5 Dex+3} (1090 gold) Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. a +3 whip of venom (460 gold) a wand of mindburst (6) (193 gold) a potion of resistance (230 gold) a staff of death (575 gold) a +2 leather armour of cold resistance (437 gold) the +0 ring mail of Skepticism {Rampage rC- Str+9} (526 gold) Str+9: It affects your strength (+9). rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. a scroll of enchant weapon (172 gold) [Shop] Hasi's Antique Weapon Emporium a +4 dagger of venom (561 gold) a +0 whip of flaming (149 gold) a +4 short sword of freezing (630 gold) a +2 vampiric long sword (517 gold) a +4 heavy shortbow (630 gold) a +3 great sword of protection (570 gold) the +5 quarterstaff of the Mind {vamp, ^Contam Fly Will- Int+6} (1124 gold) Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Zin disapproves of the use of such an item. a +1 battleaxe of flaming (430 gold) a +2 quarterstaff of holy wrath (441 gold) a +1 mace of holy wrath (285 gold) (0, 0, Depths:1) a +0 dire flail a +1 heavy dire flail (0, 5, Depths:1) 5 stones (2, -24, Depths:1) a +0 mace (2, -21, Depths:1) a +0 robe a +2 demon blade of electrocution (5, -36, Depths:1) a +2 great sword of flaming (6, -13, Depths:1) 21 gold pieces (7, -15, Depths:1) a +0 battleaxe of flaming (unseen) (8, -14, Depths:1) a scroll of fog (8, -13, Depths:1) a scroll of brand weapon (11, -33, Depths:1) 3 stones (16, -18, Depths:1) a +0 leather armour (19, -35, Depths:1) a +0 robe (19, -13, Depths:1) 8 stones (20, -31, Depths:1) a +2 demon trident of venom (26, -22, Depths:1) 5 stones (27, 0, Depths:1) a +2 scale mail of cold resistance a +0 great sword of electrocution (28, 0, Depths:1) a +0 ring mail a +1 heavy great mace (29, 0, Depths:1) a +0 buckler a +4 scale mail of fire resistance a +0 long sword (34, 9, Depths:1) a +0 tower shield (35, 5, Depths:1) a +1 scale mail of cold resistance (42, -39, Depths:1) a hellephant skeleton (44, -35, Depths:1) 3 stones (50, -2, Depths:1) 6 stones Level 2 of the Depths (0, 0, Depths:2) a +0 robe (13, -33, Depths:2) a +0 demon whip (14, -27, Depths:2) 4 large rocks (14, -2, Depths:2) a +0 shortbow (15, -26, Depths:2) a +0 trident of venom a +0 robe (16, -31, Depths:2) a +0 dagger a +0 leather armour (16, -24, Depths:2) a +0 dagger a +0 robe (16, -23, Depths:2) a +1 great sword of flaming (19, 3, Depths:2) a +0 falchion (20, -39, Depths:2) a +0 short sword (22, -26, Depths:2) a +0 sling (22, -8, Depths:2) a +0 morningstar (22, -2, Depths:2) a +2 battleaxe of freezing (23, -42, Depths:2) 7 stones (23, -26, Depths:2) a +0 scale mail (23, -8, Depths:2) a +0 battleaxe (25, -2, Depths:2) a +0 broad axe (27, 0, Depths:2) a +0 dire flail a +0 dire flail (27, 6, Depths:2) a +0 halberd (27, 8, Depths:2) a +0 rapier (29, -3, Depths:2) a +1 helmet (29, 3, Depths:2) a +0 buckler (30, -10, Depths:2) a +2 ring mail of cold resistance (30, -4, Depths:2) a +3 falchion of electrocution (33, -6, Depths:2) 4 gold pieces (34, 8, Depths:2) 6 large rocks (35, -28, Depths:2) 5 stones (36, -27, Depths:2) a +0 robe (37, -27, Depths:2) a +0 broad axe a +0 animal skin (37, -26, Depths:2) a +2 lajatang of speed a +0 robe a +2 antimagic lajatang a +0 robe (37, -25, Depths:2) 4 large rocks (37, -24, Depths:2) a +0 spear (38, -6, Depths:2) 5 gold pieces (40, 11, Depths:2) the +7 war axe "Jusiff" {holy, Fly rC- rN++ Will+} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. a +5 heavy broad axe a +2 executioner's axe of flaming 5 stones (45, -10, Depths:2) a +2 dire flail of draining a +0 dire flail (48, -11, Depths:2) a +0 long sword the +0 scale mail of Mighisu Syge {rElec rC- rCorr Str-2} Str-2: It affects your strength (-2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (48, -10, Depths:2) a +0 robe (54, -1, Depths:2) a +2 spectral broad axe a +3 chain mail of positive energy a +2 kite shield (55, 1, Depths:2) the +4 plate armour "Canuur" {rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (56, -14, Depths:2) a +0 robe Level 3 of the Depths [Shop] Caqoepreaxu's Weapon Emporium 5 stones (12 gold) a +0 shortbow of freezing (185 gold) 5 stones (12 gold) a +0 flail (87 gold) a +0 flail (87 gold) a +2 heavy dire flail (480 gold) a +0 long sword (87 gold) (0, 0, Depths:3) a +2 great sword of flaming (1, -2, Depths:3) a +1 battleaxe of freezing (1, 23, Depths:3) a +2 great sword of flaming (6, 8, Depths:3) a +0 dire flail a +3 dire flail (11, 12, Depths:3) the +6 arbalest of Kaojes {chaos, Fly rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Zin disapproves of the use of such an item. (22, 8, Depths:3) a +1 dagger of distortion a +0 robe (23, 8, Depths:3) a +5 battleaxe a +0 chain mail a +5 long sword of flaming a +0 chain mail (23, 9, Depths:3) a +5 halberd a +0 chain mail (24, 7, Depths:3) a +0 dagger a +0 robe (24, 8, Depths:3) a +5 demon trident a +0 chain mail (25, 6, Depths:3) a +4 great sword a +0 plate armour a +0 broad axe a +0 animal skin (25, 7, Depths:3) a +2 demon blade a +0 plate armour (25, 22, Depths:3) 8 stones (26, 10, Depths:3) a +2 great sword of flaming a +5 great sword of flaming (27, 23, Depths:3) a +2 great mace of draining a +0 dire flail (27, 26, Depths:3) the +4 robe "Hirgheph" {Dex+4} Dex+4: It affects your dexterity (+4). (27, 29, Depths:3) a +0 pair of boots (29, 15, Depths:3) 8 stones (29, 17, Depths:3) a +0 falchion (29, 44, Depths:3) a +0 war axe a +0 plate armour (29, 45, Depths:3) a +0 long sword a +0 robe (29, 48, Depths:3) a book of Spatial Translocations (30, 43, Depths:3) a +0 dagger a +0 robe (31, 16, Depths:3) a +2 scale mail of willpower a staff of fire a +4 antimagic spear (42, 24, Depths:3) 3 large rocks (47, 32, Depths:3) a +3 great mace a +0 arbalest a +0 leather armour a +1 demon whip a +0 plate armour a +2 scimitar of flaming a +0 plate armour a +2 broad axe of draining a +0 chain mail (48, 31, Depths:3) a +2 great mace of flaming a +0 plate armour 4 large rocks (48, 32, Depths:3) a +5 long sword of flaming a +0 chain mail a +2 dagger of venom a +0 robe (48, 33, Depths:3) a +5 glaive a +0 plate armour of cold resistance (49, 31, Depths:3) a +0 war axe a +0 ring mail a +2 kite shield of fire resistance (49, 33, Depths:3) a +0 great sword of flaming (49, 35, Depths:3) a +0 whip a +0 robe (50, 32, Depths:3) a +4 glaive a +0 chain mail Level 4 of the Depths (2, -38, Depths:4) a +1 great sword of flaming (5, -40, Depths:4) a +0 chain mail (6, -4, Depths:4) a staff of alchemy (9, -11, Depths:4) a +0 robe (10, -11, Depths:4) a +0 great sword a +0 chain mail (11, -6, Depths:4) 2 large rocks (12, -34, Depths:4) a +0 halberd (15, -28, Depths:4) a +0 leather armour (16, -45, Depths:4) a +0 club (18, 2, Depths:4) a +0 robe (26, -36, Depths:4) a +0 battleaxe (30, -16, Depths:4) a +0 buckler (33, -24, Depths:4) 6 stones (34, -18, Depths:4) a +0 glaive (37, -24, Depths:4) 5 silver javelins (39, -19, Depths:4) a +0 long sword a +0 scale mail a +0 buckler (40, -18, Depths:4) a +0 whip a +2 cloak (40, -14, Depths:4) a +0 flail (41, -23, Depths:4) a +0 flail a +0 hand axe (41, -13, Depths:4) a +0 great mace a +0 dire flail (42, -12, Depths:4) a potion of lignification (44, -43, Depths:4) a +2 great sword of distortion a +0 chain mail (44, -42, Depths:4) a +5 demon whip of draining a +0 plate armour (44, -29, Depths:4) a +0 dire flail (44, -28, Depths:4) a +0 short sword a +2 cloak (45, -44, Depths:4) a +4 glaive of flaming a +0 chain mail (45, -42, Depths:4) a +2 heavy war axe a +0 plate armour a +2 great sword a +0 plate armour (45, -41, Depths:4) a +0 dagger a +0 robe a +5 demon trident a +0 plate armour (45, -29, Depths:4) 5 large rocks (46, -43, Depths:4) a +0 great mace a +1 chain mail of cold resistance (56, -46, Depths:4) a +0 flail (57, -5, Depths:4) 4 large rocks (61, -16, Depths:4) a +3 dire flail a +2 dire flail of protection