BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -1, D:1) a +0 robe a human skeleton (11, 4, D:1) a ball python corpse (skeletalised by now) (22, 10, D:1) a bat skeleton (28, -6, D:1) a +0 dagger (31, -4, D:1) a +0 dagger a goblin skeleton (31, -3, D:1) a +0 club a hobgoblin skeleton (39, -3, D:1) a +0 leather armour (42, -13, D:1) a +2 dagger of protection (44, -9, D:1) a +0 dagger a goblin skeleton (48, -6, D:1) 9 stones (53, -16, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (7, 6, D:2) a +0 club (9, -21, D:2) a +0 club (11, 25, D:2) a +0 short sword (14, -8, D:2) a +0 flail a +0 scale mail (15, 31, D:2) 5 stones (17, -21, D:2) the +5 spear "Yryikla" {venom, Dex+3} Dex+3: It affects your dexterity (+3). (19, -18, D:2) a +0 leather armour (20, -4, D:2) a +0 leather armour (20, -2, D:2) a +0 dagger (28, -26, D:2) 2 stones (38, -1, D:2) a +0 club (42, 2, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 9, D:3) a +0 ring mail (19, 35, D:3) 5 large rocks (25, 16, D:3) a staff of fire (25, 20, D:3) a +0 hand axe (27, 17, D:3) a +0 dagger a +0 robe (28, 15, D:3) a +0 flail (28, 16, D:3) a +0 dagger a +0 mace a +0 leather armour (28, 17, D:3) a +1 dagger of venom a +0 leather armour (29, 16, D:3) a +0 short sword a +0 ring mail (31, 12, D:3) 3 stones (32, -11, D:3) 5 stones (32, 26, D:3) 6 stones (33, 8, D:3) a +0 leather armour (37, -12, D:3) a +0 mace 3 boomerangs a +0 ring mail (39, -9, D:3) a +0 mace a +0 ring mail (43, 20, D:3) a +0 dagger (44, 4, D:3) a +0 robe (47, 3, D:3) a +0 mace (47, 17, D:3) 3 javelins (48, 1, D:3) a +0 hand axe (48, 2, D:3) a +0 flail (49, 0, D:3) a ring of magical power a +0 heavy trident (57, 3, D:3) a +0 dagger a +0 robe (58, 10, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 20, D:4) a +0 short sword (14, 8, D:4) a +0 whip (14, 9, D:4) a +0 short sword a +0 dagger (15, -10, D:4) a +0 flail (15, 11, D:4) a +0 mace a +0 plate armour (15, 31, D:4) a +0 whip a +0 robe (16, 29, D:4) a +0 whip (17, -22, D:4) a +0 morningstar (17, 29, D:4) a +0 club (18, -6, D:4) 2 stones (18, 9, D:4) a +0 dagger a +0 leather armour (18, 28, D:4) a +0 whip (18, 29, D:4) a +0 flail (26, -7, D:4) a potion of curing (34, 8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -6, D:5) a +0 whip (1, 2, D:5) a +1 mace of draining (3, -6, D:5) a +0 dagger a +0 robe (4, 3, D:5) a +0 giant club (6, 8, D:5) a +0 giant club (30, 16, D:5) a +0 flail (32, -28, D:5) a +0 dagger a +0 robe (32, 2, D:5) a +0 dagger a +0 robe (33, -29, D:5) a +0 dagger a +0 leather armour (33, -28, D:5) a +0 club a +0 robe a +0 dagger a +0 ring mail (33, -27, D:5) a +0 short sword (33, 0, D:5) a +0 club a +0 leather armour (33, 1, D:5) a +0 club a +0 hand axe a +0 scale mail (33, 2, D:5) a +0 dagger a +0 scale mail (42, 27, D:5) 5 stones (54, 12, D:5) a +0 mace Level 6 of the Dungeon [Shop] Caschy's Weapon Shoppe a +0 spear (42 gold) a +0 rapier (56 gold) a +0 short sword (42 gold) a throwing net (42 gold) a +3 rapier (294 gold) a +6 falchion of electrocution (553 gold) a +0 mace (42 gold) [Shop] Bikumputa's Weapon Shop the +11 dagger "Vaaseaff" {venom, +Blink rC+ Str-2 Dex+3} (966 gold) Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. +Blink: It lets you blink. a +0 halberd (48 gold) a +0 rapier (48 gold) a +0 rapier (48 gold) a +0 dagger of distortion (84 gold) a +0 war axe of electrocution (128 gold) [Shop] Kunaala's Assorted Antiques a +0 cloak (112 gold) a wand of warping (6) (360 gold) a potion of haste (250 gold) a +0 heavy flail (207 gold) (0, 0, D:6) a +0 leather armour (6, -29, D:6) the +0 pair of boots "Qooczent" {rCorr Dex+4 Slay-5 Stlth+} Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (8, 11, D:6) 3 curare-tipped darts (9, -1, D:6) a +0 short sword a +0 scale mail (9, 0, D:6) a +0 club a +0 scale mail (10, -1, D:6) a +0 glaive a +0 plate armour (12, 19, D:6) a +0 club (13, -4, D:6) a +0 dagger (13, 16, D:6) a human corpse (skeletalised by now) (16, -32, D:6) a +0 robe (16, -31, D:6) a +1 falchion a +0 robe (16, -30, D:6) a +0 short sword a +0 robe (16, -2, D:6) a scroll of identify (17, -32, D:6) a +0 robe (34, -8, D:6) a +0 giant club (35, -10, D:6) a +0 long sword (37, -10, D:6) a +0 flail of protection (37, -9, D:6) a +0 trident 2 boomerangs (38, -9, D:6) a +0 club (38, 19, D:6) a +0 club (41, -16, D:6) a +0 hand axe (44, -13, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, -3, D:7) a +0 spear (8, -2, D:7) a +2 halberd of venom (8, 0, D:7) a +0 halberd (9, -2, D:7) a +0 club a +0 robe (9, 0, D:7) a +0 spear (10, -1, D:7) a +0 club (17, -4, D:7) a +0 hand axe (17, -3, D:7) a +0 war axe a +0 chain mail (17, 1, D:7) 5 large rocks (18, -22, D:7) a +3 mace a +0 robe (18, -3, D:7) a +0 short sword a +0 ring mail (20, -19, D:7) 5 poisoned darts (22, -21, D:7) a +0 mace a +0 robe (23, -21, D:7) a +0 morningstar a +0 robe (24, -21, D:7) a +2 war axe a +0 robe (26, 0, D:7) a +0 flail a +0 scale mail (29, -8, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (11, -18, D:8) a +0 robe (15, -16, D:8) a +0 leather armour (21, -22, D:8) a +0 long sword (33, -27, D:8) a potion of haste (33, -23, D:8) a +0 hand axe a +0 dagger a +0 robe