BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (6, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 1, D:1) a ball python corpse (skeletalised by now) (13, -18, D:1) a +0 short sword of speed 4 stones (21, -26, D:1) a staff of earth (34, -1, D:1) a +0 dagger a stone (35, -3, D:1) a +0 robe (39, -8, D:1) a bat corpse (skeletalised by now) (44, -22, D:1) a +0 sling (46, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, -13, D:1) a +0 ring mail (53, -6, D:1) a +0 club (54, -28, D:1) a frilled lizard corpse (skeletalised by now) (54, -26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -22, D:2) a +0 sling (1, -10, D:2) a +0 club (5, -16, D:2) a bat skeleton (6, -22, D:2) a +0 hand axe (11, -15, D:2) 6 stones (13, -1, D:2) a +1 dagger of venom a +0 robe (16, -8, D:2) a hobgoblin skeleton (18, -18, D:2) 6 stones (21, -2, D:2) a +0 animal skin (25, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 16, D:2) a flux talisman (33, -13, D:2) a frilled lizard corpse (skeletalised by now) (33, -12, D:2) a +0 short sword (34, 26, D:2) a +0 short sword (35, -6, D:2) a hobgoblin corpse (skeletalised by now) (45, -19, D:2) a serpent talisman (45, -16, D:2) a +0 leather armour (46, -1, D:2) a jackal corpse (skeletalised by now) (47, -5, D:2) a +0 plate armour (47, -1, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Doinuyli's One-of-a-Kind Rings a +7 ring of protection (1035 gold) the ring "Ceiplu" {+Blink rPois rN+ Int+3} (445 gold) [ring of positive energy] Int+3: It affects your intelligence (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. +Blink: It lets you blink. a +1 ring of evasion (20 gold) a +7 ring of intelligence (450 gold) a +2 ring of protection (100 gold) a +9 ring of dexterity (780 gold) the ring of Ignis, Lusting {*Slow rC+ MP+14 Str+6 Int+6} (864 gold) [ring of intelligence] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). rC+: It protects you from cold. MP+14: It affects your magic capacity (+14). *Slow: It may slow you when you take damage. (0, 0, D:3) a book of Spatial Translocations (4, 7, D:3) a +0 club a goblin skeleton (4, 19, D:3) 6 stones (20, 27, D:3) a +0 club an orc skeleton (23, 30, D:3) a +0 dagger 4 poisoned darts (24, 5, D:3) a +0 mace (25, 44, D:3) 5 poisoned darts (28, 25, D:3) 2 poisoned darts (29, 37, D:3) 9 stones (37, 47, D:3) a +0 robe (39, 13, D:3) a +0 flail (44, 9, D:3) a +0 quarterstaff (45, 46, D:3) a +0 sling (46, 37, D:3) a +0 club 5 stones a goblin corpse (skeletalised by now) (55, 15, D:3) a +0 trident (56, 15, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 28, D:4) a +3 spectral club a +0 leather armour (15, 25, D:4) a hobgoblin skeleton (16, 27, D:4) a +0 whip a kobold skeleton (17, 27, D:4) a ball python skeleton (19, -3, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (23, -18, D:4) an iguana corpse (skeletalised by now) (27, 9, D:4) 3 large rocks (29, 27, D:4) a jackal skeleton (31, 29, D:4) a jackal skeleton (35, -7, D:4) a +0 ring mail (35, 27, D:4) a jackal corpse (skeletalised by now) (45, 11, D:4) a +0 sling of draining (56, 17, D:4) a +0 short sword a +0 leather armour (56, 18, D:4) a +0 flail a +0 short sword a +0 leather armour (56, 19, D:4) a +0 club (57, 5, D:4) a +0 club (65, -5, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 10, D:5) 6 boomerangs (3, 10, D:5) a hound corpse (skeletalised by now) (24, -9, D:5) a jackal skeleton (30, 15, D:5) 3 poisoned darts (33, -6, D:5) a +0 plate armour (38, -18, D:5) a +0 falchion (39, 11, D:5) a jackal skeleton (49, -12, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 5, D:6) a +0 scale mail (4, -13, D:6) a +0 mace (16, -21, D:6) a +0 orcbow a +0 mace a centaur skeleton (16, -3, D:6) a +1 dagger of speed (18, -23, D:6) an adder skeleton (18, 10, D:6) a +0 dagger a +0 club an orc skeleton (19, 9, D:6) a +0 club a +0 leather armour a +0 kite shield a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, 9, D:6) a +0 club a boomerang a +0 leather armour (22, -32, D:6) an iguana skeleton (22, 10, D:6) a +0 hand axe a +0 leather armour an orc skeleton (23, 7, D:6) a +0 club a +0 scale mail (31, -1, D:6) a +0 whip (31, 6, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (skeletalised by now) (7, 15, D:7) a +0 rapier (10, 40, D:7) a +0 whip (10, 41, D:7) a +0 hand axe 3 boomerangs an orc skeleton (11, 39, D:7) a +0 club a +0 ring mail (12, 39, D:7) a +0 flail a +0 leather armour (36, 20, D:7) a +0 dagger (39, 2, D:7) a +0 whip a gnoll corpse (skeletalised by now) (40, 2, D:7) a +0 club a gnoll corpse (skeletalised by now) (40, 3, D:7) a +0 whip a gnoll corpse (skeletalised by now) (41, 3, D:7) a +0 spear (42, 15, D:7) a hound skeleton (42, 43, D:7) a black bear skeleton (52, 50, D:7) a +0 hand axe (52, 51, D:7) a water moccasin corpse (skeletalised by now) (58, 27, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (11, -15, D:8) 6 stones (11, -8, D:8) a +0 ring mail of fire resistance (14, 3, D:8) a +0 spear (22, -3, D:8) a +0 shortbow a centaur corpse (26, 10, D:8) 4 stones (29, -22, D:8) a +0 club (29, -21, D:8) a +0 halberd (30, -23, D:8) a +0 flail a gnoll skeleton (30, -22, D:8) a +0 whip a +0 leather armour a gnoll skeleton (43, -4, D:8) a bullfrog corpse (skeletalised by now) (46, -23, D:8) a +0 dagger (47, -23, D:8) a +0 short sword a +0 leather armour a +0 morningstar a +0 leather armour