Birkin Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a +0 dagger (3, 0, D:1) a +0 short sword (9, -1, D:1) a +0 sling (10, 0, D:1) 6 stones (26, 3, D:1) a +0 sling (34, 13, D:1) a +0 sling (35, 30, D:1) a +0 ring mail (37, 30, D:1) an amulet of faith (42, 23, D:1) a +0 dagger 4 stones (46, -10, D:1) a +0 club (46, 21, D:1) a +0 war axe Level 2 of the Dungeon [Shop] Xufih's Armour Emporium a +0 ring mail (44 gold) a +0 leather armour (22 gold) quicksilver dragon scales (660 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) the +2 leather armour "Eseovvy" {rF+} (286 gold) rF: It protects you from fire. a +0 leather armour (22 gold) a +0 chain mail (49 gold) (0, 0, D:2) a +0 short sword (3, 11, D:2) a +0 robe (4, 4, D:2) a +0 sling (10, 4, D:2) 6 stones (11, -8, D:2) a +0 ring mail (22, 3, D:2) a +0 short sword a +1 animal skin a +0 helmet (22, 4, D:2) a +0 club a +0 dagger a +0 club a +0 club (23, 4, D:2) a +0 dagger (24, 3, D:2) a +0 dagger (24, 4, D:2) a +0 dagger a +0 dagger (25, -15, D:2) a +0 war axe (30, 10, D:2) the +3 rapier "Omitakax" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). (34, -14, D:2) a +0 dagger a +0 robe (37, -4, D:2) a +0 buckler (43, 12, D:2) a +0 leather armour (44, 4, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (5, -4, D:3) a +0 club (11, -6, D:3) a +0 ring mail (11, 6, D:3) a +0 flail (14, -7, D:3) a +0 short sword (16, -8, D:3) a +0 scythe a +0 robe (16, 1, D:3) a +0 club 2 poisoned darts (21, 4, D:3) a +0 quarterstaff (24, -5, D:3) 6 boomerangs (29, -3, D:3) a +0 short sword a stone a +0 dagger 6 poisoned darts (30, 6, D:3) a +0 hand axe (35, 22, D:3) a +0 dagger (36, 17, D:3) a +0 flail a +0 ring mail (43, 2, D:3) a +0 sling (44, 16, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (10, 2, D:4) a +0 dagger (21, 9, D:4) 3 javelins (32, -7, D:4) a +0 whip 6 poisoned darts (42, 16, D:4) a +0 club a +0 chain mail (51, -8, D:4) a +0 whip (52, 25, D:4) 6 stones (53, -14, D:4) 6 stones (54, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 2, D:5) a +0 robe of willpower (21, -1, D:5) a +0 mace (21, 4, D:5) a +0 robe (31, -2, D:5) a +0 spear (31, -1, D:5) a +0 club (32, -2, D:5) a +0 club (32, 0, D:5) a +0 halberd (42, 18, D:5) 6 poisoned darts Level 6 of the Dungeon [Shop] Diepsifi's Antique Weapon Shoppe a +0 trident (94 gold) a +0 hand axe (81 gold) a +0 short sword (81 gold) a +0 club (27 gold) a +0 whip (67 gold) a +1 dagger of venom (253 gold) (1, 0, D:6) a +0 robe (3, -7, D:6) a +0 hand axe a +0 leather armour (5, -10, D:6) a +0 spear a +0 ring mail (5, -7, D:6) a wand of charming (13) (6, -10, D:6) a +0 whip (7, -11, D:6) a +0 club (7, -10, D:6) a +0 spear (8, -9, D:6) a +0 ring mail (25, -20, D:6) a +0 long sword (35, -7, D:6) a +0 flail (36, 25, D:6) a +0 club (37, -12, D:6) a +4 mace of protection a +0 arbalest a +0 plate armour (37, 2, D:6) a +0 robe (38, -13, D:6) a +0 trident (38, -12, D:6) a +0 dagger a +0 robe (38, -11, D:6) a +0 whip a +0 scale mail (43, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident 3 boomerangs of dispersal (7, 12, D:7) a +0 flail (12, 12, D:7) a +0 dagger (22, -6, D:7) a +0 trident (22, 21, D:7) a +0 falchion a +0 mace a +0 ring mail a +0 dagger a +0 robe (22, 22, D:7) a +0 dagger a +0 robe a +0 dagger a +0 flail 9 stones (32, 8, D:7) a +1 vorpal halberd +0 swamp dragon scales Level 8 of the Dungeon [Shop] Wuobryne's Book Boutique a book of Debilitation (200 gold) a book of Geomancy (180 gold) the Commentary on the Geologist and Vitiation (380 gold) Spells Type Level a - Sandblast Earth 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Eringya's Noxious Bog Transmutation/Poison 6 the Compendium of the Commander and the Blizzard (260 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Spellforged Servitor Conjuration/Summoning 7 a book of Necromancy (240 gold) a book of Scorching (300 gold) a book of Blasting (400 gold) a book of the Sky (440 gold) a book of Armaments (360 gold) a book of Maledictions (260 gold) a book of Changes (180 gold) (0, 0, D:8) a +0 leather armour (10, 23, D:8) 2 potions of degeneration (13, 6, D:8) a +0 flail (17, 21, D:8) 2 atropa-tipped darts (29, 12, D:8) a +0 dagger (30, 12, D:8) a +2 hand axe of electrocution (31, 12, D:8) a +0 hand axe a +0 trident a +0 chain mail (31, 35, D:8) a +2 flail a +0 robe (31, 36, D:8) a +8 hand axe a +0 robe a +0 dagger a +0 robe (31, 37, D:8) a +4 dire flail of freezing a +0 robe (31, 38, D:8) 2 scrolls of noise (32, 11, D:8) a +0 short sword a +0 leather armour (33, 1, D:8) a +0 club (34, 8, D:8) a +0 scale mail (34, 30, D:8) a +0 hand axe 4 stones (34, 35, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 35, D:8) a +0 club 4 stones a +0 leather armour a scroll of poison a +0 scimitar a +0 plate armour (37, 39, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -2, D:9) a +0 club (1, -1, D:9) a +0 whip of freezing (1, 0, D:9) a +0 leather armour a +0 whip (2, 0, D:9) 6 stones a +0 flail (2, 1, D:9) a +0 spear (11, 23, D:9) a +0 dagger (12, 20, D:9) a +0 club a +0 leather armour (13, 20, D:9) a +0 short sword a +0 leather armour (16, 19, D:9) a +0 dagger a +0 robe (17, 18, D:9) a +0 dagger (23, -7, D:9) a +0 spear a +0 club (23, -6, D:9) a +0 whip a +0 robe a +0 whip (27, -9, D:9) a +0 hand axe (27, -8, D:9) a +0 vorpal hand axe (27, -7, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -7, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (31, 2, D:9) a +0 club (50, 13, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 12, D:10) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (1, 12, D:10) a +0 club (7, -11, D:10) a +0 quarterstaff (13, 6, D:10) a +0 long sword a +0 plate armour (13, 15, D:10) a +0 giant club a +0 robe (15, -8, D:10) a +0 flail a +0 plate armour a +0 giant spiked club a +0 giant club (16, 10, D:10) a +0 shortbow (16, 11, D:10) a +0 club a +0 leather armour (19, -2, D:10) a potion of degeneration (19, 4, D:10) a +0 trident a +0 robe (19, 8, D:10) a +3 dire flail a +0 robe (21, 2, D:10) a +0 dagger a +0 robe (21, 3, D:10) a +1 short sword of venom a +0 arbalest a +0 chain mail (21, 6, D:10) a +0 troll leather armour (22, 3, D:10) a +0 club a curare-tipped dart (22, 5, D:10) a +0 scimitar a +0 chain mail (28, 16, D:10) the +3 ring mail of the Doldrums {Fly rC- Regen+ Str-2} Str: It affects your strength (-2). rC: It makes you vulnerable to cold. Fly: It grants you flight. Regen: It increases your rate of health regeneration. (29, 16, D:10) 2 curare-tipped darts a +3 dagger of distortion (33, 11, D:10) a +0 leather armour (33, 16, D:10) a +0 plate armour a +0 morningstar (35, 12, D:10) a +0 giant spiked club a +0 giant spiked club (35, 13, D:10) a +0 robe a +0 dagger (36, 11, D:10) a +0 plate armour a +0 halberd (36, 16, D:10) a +0 leather armour a +0 hand axe of flaming (39, 13, D:10) a +0 war axe (42, 22, D:10) a +0 chain mail (45, 13, D:10) a +0 chain mail a +0 flail (46, -13, D:10) a +1 quarterstaff of draining (52, 17, D:10) a +0 chain mail (59, -7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (10, -26, D:11) a +1 troll leather armour {Snorg} (11, -26, D:11) a +2 vorpal flail (21, -32, D:11) 5 large rocks (25, -9, D:11) a +1 robe of fire resistance a staff of conjuration (27, -10, D:11) the +0 mace "Sarcophage" {vamp, Int+3 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. (27, -8, D:11) 4 stones 7 stones a +0 ring mail (29, -13, D:11) a +0 longbow (29, -12, D:11) a +0 dagger a +0 robe a +0 ring mail a +1 glaive (30, -31, D:11) a +6 ring of dexterity a +6 ring of dexterity (30, -14, D:11) a +0 chain mail a +0 dagger (33, -10, D:11) a potion of degeneration (35, -2, D:11) a +0 long sword (37, -25, D:11) a +0 ring mail (39, -17, D:11) a +0 leather armour (40, -16, D:11) a +0 giant club a +0 giant spiked club (40, -15, D:11) a +0 robe a +0 dagger of draining (43, -11, D:11) a +0 dire flail a +0 giant spiked club (46, 15, D:11) 5 stones (47, -5, D:11) a +0 troll leather armour (48, -4, D:11) 3 poisoned darts a +0 short sword (50, -17, D:11) 6 large rocks (52, -23, D:11) a +0 ring mail (54, -29, D:11) 6 large rocks (54, -22, D:11) a +0 dire flail a +0 giant spiked club (54, -13, D:11) +0 acid dragon scales (62, 0, D:11) a +0 long sword (62, 2, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 sling (5, 15, D:12) a +0 robe a +1 dagger of distortion (7, -16, D:12) a +0 robe (15, 34, D:12) a +3 scimitar of flaming (16, 28, D:12) 6 stones (18, 34, D:12) a +1 barding a +3 longbow of flaming (20, -7, D:12) the amulet of Umi Sallacul {RegenMP +Inv} [amulet of magic regeneration] It increases your rate of magic regeneration. +Inv: It lets you turn invisible. the ring "Nimoang" {rElec MP+9} [ring of magical power] rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a ring of ice the ring of Kuenupp {Drain rElec rC+ rCorr} [ring of resist corrosion] rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. the ring "Doifaryi" {Fly Dex+6} [ring of flight] Dex: It affects your dexterity (+6). Fly: It grants you flight. (27, -3, D:12) 4 large rocks (30, -3, D:12) 4 large rocks (30, 14, D:12) a +0 club (32, -3, D:12) 3 stones (34, 8, D:12) 2 large rocks (40, 29, D:12) a +0 hand axe a +0 leather armour (43, 29, D:12) a +0 dagger a +0 robe a +0 whip (45, 23, D:12) a +0 giant spiked club (47, 17, D:12) a +0 giant spiked club a +0 giant club (47, 26, D:12) a +0 club 2 boomerangs (47, 36, D:12) a +0 trident a +0 chain mail (48, -8, D:12) a scroll of noise (48, 26, D:12) a +0 shortbow (56, 33, D:12) a +1 war axe of protection a +0 chain mail (57, 7, D:12) a +0 short sword a +0 cloak (57, 19, D:12) a +0 giant club a +0 giant club (58, 10, D:12) a +3 ring mail of cold resistance (58, 11, D:12) a +0 flail (59, 1, D:12) a +0 robe (59, 7, D:12) a +0 pair of gloves Level 13 of the Dungeon (0, 0, D:13) 5 stones (1, -30, D:13) a +0 whip a +0 robe a scroll of poison (1, 5, D:13) a +1 long sword of freezing (28, -12, D:13) a +0 shortbow (31, -4, D:13) a +0 helmet (32, 2, D:13) a +0 dire flail a +0 great mace (32, 12, D:13) a +0 leather armour (33, -2, D:13) a +0 hand axe a +0 war axe a +0 hand axe a +0 battleaxe (33, 1, D:13) the +7 demon whip "Cakeleets" {venom, rPois Str+4 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. (33, 2, D:13) +0 fire dragon scales (33, 4, D:13) a +0 dagger a +0 robe (35, 3, D:13) a +0 helmet (41, -24, D:13) a +0 ring mail (41, -9, D:13) a +0 hand axe a +0 leather armour (42, -9, D:13) a +0 war axe a +0 leather armour (43, -7, D:13) a +0 war axe a +2 robe of cold resistance (46, -33, D:13) a +0 shortbow (54, 1, D:13) a +2 long sword of holy wrath 6 javelins a +4 ring mail of cold resistance (56, -23, D:13) a wand of charming (2) (56, -14, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Qyrgh's Weapon Boutique a +0 trident (42 gold) a +0 halberd (48 gold) the +10 dagger of Ascent {drain, rF++ Will-} (886 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. Will: It decreases your willpower. the +3 shortbow of Fanuf {flame, Str+4} (429 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). 4 stones (4 gold) a +0 long sword (42 gold) a +1 vorpal quarterstaff (156 gold) a +2 long sword of holy wrath (219 gold) the +5 flail of Tortfeasance {drain, rPois Will+ Int+2} (627 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It increases your willpower. (0, 0, D:14) a +0 robe a +0 dagger (3, 28, D:14) a +2 hat of intelligence (3, 29, D:14) a +0 giant club a +0 giant club (3, 31, D:14) 2 large rocks (4, 27, D:14) a +0 buckler (4, 28, D:14) 5 large rocks (10, 20, D:14) a +0 ring mail a +0 war axe (14, 19, D:14) a ring of positive energy (15, 18, D:14) a +0 hand axe a +0 robe (15, 19, D:14) a +0 war axe a +0 leather armour a +0 war axe a +0 robe (23, 0, D:14) a +0 scimitar of flaming (31, 14, D:14) a +0 dagger a +0 robe (31, 18, D:14) 7 stones (31, 43, D:14) 3 stones (32, 9, D:14) a +0 dagger a +2 robe of positive energy (32, 13, D:14) a +0 dagger a +0 robe (32, 14, D:14) a +0 halberd (32, 15, D:14) a +0 dagger a +0 robe (35, 9, D:14) a staff of earth (36, 15, D:14) a +0 long sword a +0 plate armour (37, 8, D:14) a +0 long sword (37, 10, D:14) 2 javelins (38, 14, D:14) a +0 battleaxe a +0 chain mail (41, 14, D:14) the +1 leather armour "Oluceit" {rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (41, 15, D:14) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. (47, 11, D:14) a +0 club 5 stones a +0 dagger 5 poisoned darts (48, 12, D:14) 5 large rocks a +2 short sword of electrocution a curare-tipped dart a +0 dagger a +0 robe a +0 whip 7 poisoned darts (48, 13, D:14) a +0 whip a +0 whip a stone (48, 14, D:14) a +0 short sword 2 stones Level 15 of the Dungeon [Shop] Boimof's Antique Weapon Shop the +10 rapier of Ofoatij {protect, SInv} (2376 gold) It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. a +0 broad axe (144 gold) a +1 mace of protection (381 gold) a +0 mace (108 gold) a +0 spear of distortion (342 gold) a +0 whip (90 gold) (0, 0, D:15) a scroll of noise (0, 4, D:15) a +0 mace (8, -2, D:15) a +0 whip (9, 9, D:15) a +0 club (10, 9, D:15) the +7 mace "Numum" {protect, *Noise rF+ Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rF: It protects you from fire. *Noise: It may make noises in combat. a +0 robe (25, 4, D:15) a ring of fire (25, 7, D:15) a +0 dagger a +0 robe (28, 0, D:15) a +0 club a +0 robe (36, -31, D:15) a scroll of poison (37, -31, D:15) a +0 shortbow (37, -30, D:15) a +0 shortbow (38, -31, D:15) a +0 shortbow (38, -24, D:15) 6 large rocks (40, -26, D:15) a +0 shortbow (42, 0, D:15) a +0 dagger a +0 robe (43, -18, D:15) a +0 plate armour the Ecumenical Temple (16, 1, Temple) a +0 whip a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 3, Orc:1) a +0 club a +0 mace a +0 ring mail (2, 3, Orc:1) a +0 great sword a +0 plate armour (3, 2, Orc:1) a +0 short sword (3, 3, Orc:1) a +0 halberd a +0 plate armour (15, -13, Orc:1) a +0 dagger (16, -15, Orc:1) a +0 whip a +0 leather armour (17, -13, Orc:1) a +0 falchion (26, -13, Orc:1) a +0 hand axe (26, -12, Orc:1) a +0 short sword (28, -11, Orc:1) a +0 dagger a +0 robe (34, -20, Orc:1) a +0 club a +0 chain mail a +0 scimitar (34, -19, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe Level 2 of the Orcish Mines [Shop] Xuwuss's Antique Armour Boutique a +0 robe (23 gold) a +0 chain mail (148 gold) a +0 pair of boots (148 gold) an orb of light (528 gold) the +2 chain mail "Cummo" {rElec Str+4 Int-4 Dex+3} (1148 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. [Shop] Dyfy's Magic Scroll Shop a scroll of identify (34 gold) a scroll of identify (34 gold) [Shop] Kavot's Magic Scroll Emporium a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (56 gold) a scroll of vulnerability (56 gold) a scroll of vulnerability (56 gold) (0, 0, Orc:2) a +0 whip (1, -2, Orc:2) a +0 flail a +0 chain mail (2, -1, Orc:2) a +0 dagger (16, 1, Orc:2) a +0 leather armour a +0 club (16, 21, Orc:2) a +0 arbalest a +1 war axe a +0 plate armour (17, 22, Orc:2) a +0 trident a +0 chain mail (17, 23, Orc:2) a +0 whip (17, 24, Orc:2) a +0 trident a +0 plate armour (18, 3, Orc:2) a +0 club a +0 leather armour (18, 21, Orc:2) a +0 short sword a +0 leather armour (18, 22, Orc:2) a +0 falchion (19, 3, Orc:2) a +0 flail (19, 4, Orc:2) a +0 hand axe a +0 chain mail (19, 21, Orc:2) a +0 dagger a +0 robe a +0 war axe of freezing a +0 chain mail (19, 23, Orc:2) a +0 dagger (21, 48, Orc:2) a +0 dagger a +0 mace (21, 49, Orc:2) a +0 dagger a +0 leather armour (22, 48, Orc:2) a +0 dagger a +0 dagger a +0 robe (26, -1, Orc:2) a +0 dagger (26, 0, Orc:2) a +0 dagger a +0 robe of the Archmagi a +0 flail a +0 leather armour (27, 0, Orc:2) a +0 dagger a +0 robe (28, 15, Orc:2) a +0 hand axe a +0 leather armour (29, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger (30, 16, Orc:2) a +0 hand axe a +0 leather armour (30, 17, Orc:2) a +0 trident 2 boomerangs a +0 plate armour a +0 dagger a +0 robe (30, 18, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe (30, 19, Orc:2) a +0 falchion a +0 whip (31, -11, Orc:2) a +0 dagger (31, 10, Orc:2) a +0 battleaxe a +0 plate armour (31, 14, Orc:2) a +0 club (31, 16, Orc:2) a +0 mace a +0 chain mail a +0 dagger (31, 18, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (31, 19, Orc:2) a +0 club a +0 ring mail a +0 glaive a +0 chain mail (32, -10, Orc:2) a +0 club (32, -9, Orc:2) a +0 battleaxe a +0 plate armour (32, 10, Orc:2) a +0 hand axe a +0 chain mail (32, 11, Orc:2) a +0 trident a +0 plate armour (32, 12, Orc:2) a +0 flail a +0 chain mail (32, 14, Orc:2) a +0 dagger a +0 robe (32, 15, Orc:2) a +1 vorpal scimitar a +0 chain mail (32, 16, Orc:2) a +0 short sword (32, 17, Orc:2) a +1 battleaxe of flaming a +0 arbalest a +4 plate armour of willpower a +0 hand axe a +0 plate armour a +0 hand axe a +0 chain mail (32, 18, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (32, 19, Orc:2) a +0 short sword a +0 dagger a +0 chain mail a +0 dagger (33, 4, Orc:2) a +0 giant club a +0 giant club (33, 15, Orc:2) a +0 falchion a +0 ring mail a +0 dagger of speed (34, 23, Orc:2) a +2 pair of gloves of hurling (34, 43, Orc:2) a +0 vorpal shortbow (35, -2, Orc:2) a +0 dagger a +0 halberd a +0 chain mail (35, -1, Orc:2) a +0 flail (36, -1, Orc:2) a +0 whip (36, 30, Orc:2) a +0 dagger a +0 robe (36, 32, Orc:2) a +0 mace (37, 32, Orc:2) a +0 hand axe a +0 dagger a +0 robe (42, 16, Orc:2) a +0 flail a +0 leather armour (43, 15, Orc:2) a +0 club (43, 16, Orc:2) a +0 long sword a +4 arbalest a +0 chain mail (47, 2, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (48, 0, Orc:2) a +0 club a +0 scale mail (48, 1, Orc:2) a +0 broad axe a +0 chain mail a +0 battleaxe a +0 plate armour (48, 6, Orc:2) 8 scrolls of identify (49, 1, Orc:2) a +0 dagger a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (50, 1, Orc:2) a +0 glaive a +0 chain mail a +0 flail (51, 40, Orc:2) a +2 shortbow of flaming Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (2, 1, Elf:1) a +0 short sword an elf corpse (skeletalised by now) (3, 0, Elf:1) a +0 rapier (11, -20, Elf:1) a +0 long sword (11, -19, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (11, -18, Elf:1) a +2 dagger of protection a +0 shortbow a +0 leather armour a +2 antimagic dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (15, -25, Elf:1) a +0 trident (16, -33, Elf:1) a +0 rapier (19, -7, Elf:1) a +0 dagger a +0 long sword an elf corpse (skeletalised by now) (24, -24, Elf:1) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (24, -21, Elf:1) a +0 dagger an elf corpse (skeletalised by now) (25, -32, Elf:1) a +4 dagger a +0 shortbow a +0 leather armour (25, -30, Elf:1) a +1 dagger of distortion a +0 ring mail an elf corpse (skeletalised by now) (25, -26, Elf:1) a +4 antimagic long sword (25, -24, Elf:1) a +0 long sword a +0 leather armour a +0 buckler an elf corpse (skeletalised by now) (27, -26, Elf:1) a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (33, -29, Elf:1) a +0 long sword a +0 leather armour (33, -27, Elf:1) a +2 long sword of draining a +0 leather armour an elf corpse (skeletalised by now) (33, -25, Elf:1) a +0 rapier a +0 leather armour (34, -28, Elf:1) a +0 vorpal long sword a +0 leather armour (35, -26, Elf:1) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, -17, Lair:1) 3 stones (21, 30, Lair:1) a +0 pair of boots (31, 5, Lair:1) a scroll of vulnerability (32, 30, Lair:1) a +0 chain mail (34, 15, Lair:1) a +0 short sword (34, 27, Lair:1) a +0 ring mail (37, 25, Lair:1) a +0 chain mail (43, 2, Lair:1) 9 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (0, 41, Lair:2) a wand of charming (7) (2, 4, Lair:2) 5 stones (5, -3, Lair:2) a +0 scale mail (12, 23, Lair:2) 4 poisoned darts (30, 51, Lair:2) 2 boomerangs (31, -3, Lair:2) a book of Beasts (32, 20, Lair:2) a +0 leather armour (41, 1, Lair:2) a +0 leather armour (45, 14, Lair:2) a +0 ring mail (49, 12, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (12, -29, Lair:3) a +0 hand axe of flaming (27, -24, Lair:3) a +0 sling (27, 4, Lair:3) a ring of positive energy (30, -40, Lair:3) 5 stones (30, 11, Lair:3) 9 stones Level 4 of the Lair of Beasts (6, -18, Lair:4) 7 stones (6, -11, Lair:4) a scroll of poison (7, -29, Lair:4) 5 stones (9, 13, Lair:4) the +0 broad axe of Wondrous Power {vorpal, rN+ rCorr SInv Stlth+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (14, 15, Lair:4) a +0 plate armour (39, 9, Lair:4) a +0 leather armour (50, 19, Lair:4) a scroll of poison Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (1, -25, Lair:5) a +0 helmet (13, -29, Lair:5) 6 stones (19, -10, Lair:5) an amulet of faith (21, 6, Lair:5) a +0 buckler (27, -4, Lair:5) 5 poisoned darts (28, 10, Lair:5) a +0 long sword (30, -16, Lair:5) a +2 hand axe of venom (32, -15, Lair:5) a +0 chain mail of fire resistance (38, -30, Lair:5) 7 stones (51, -38, Lair:5) a +0 dagger a +0 robe (51, -36, Lair:5) a +1 vampiric demon trident (63, -38, Lair:5) a +5 dagger of venom