Bitard Level 1 of the Dungeon (2, -7, D:1) a +0 leather armour (3, 7, D:1) a cursed +0 leather armour (9, 18, D:1) a +0 robe (12, -3, D:1) 28 arrows (12, 10, D:1) a +0 club (12, 11, D:1) a +0 club (15, 6, D:1) a +0 leather armour (17, -1, D:1) 14 poisoned needles (21, 19, D:1) a cursed -3 club (23, 24, D:1) a +0 club (23, 25, D:1) a +0 club (26, 25, D:1) 2 stones (27, 5, D:1) a +0 club (27, 22, D:1) a +0 short sword (30, -14, D:1) a +0 club (31, -17, D:1) a +0 animal skin (34, -4, D:1) a +0 club (40, -21, D:1) 17 stones (41, -13, D:1) 8 tomahawks (42, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 33, D:2) 23 bolts (4, 25, D:2) a +0 short sword 3 stones (8, -7, D:2) a +0 spear (10, 3, D:2) a +0 club (23, -11, D:2) 11 arrows (26, 21, D:2) a +0 whip (32, 14, D:2) a stone (33, 2, D:2) 2 fruits (33, 13, D:2) a stone (34, 9, D:2) a stone (34, 11, D:2) a stone (35, -19, D:2) a +0 spear (35, 1, D:2) 3 fruits (35, 2, D:2) 3 fruits (37, -15, D:2) 25 stones (42, 8, D:2) a +0 club (51, 26, D:2) a +0 spear (52, 26, D:2) a +0 club (61, -4, D:2) a +0 chain mail (61, 15, D:2) a +0 club Level 3 of the Dungeon (8, 27, D:3) a +0 flail (10, 25, D:3) a +0 club (10, 26, D:3) a +0 flail a +0 falchion a +0 flail (17, 33, D:3) a +0 ring mail (24, 8, D:3) a +0 scale mail (25, 33, D:3) a +0 ring mail (27, 37, D:3) a +0 ring mail a +0 dagger (28, 14, D:3) 20 poisoned needles (33, 36, D:3) an uncursed ring of wizardry 3 scrolls of amnesia (34, 19, D:3) 10 stones (37, 23, D:3) a +0 leather armour (45, 20, D:3) a +0 ring mail a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 14, D:4) a stone (8, 38, D:4) 18 stones (9, 15, D:4) a +0 whip a +0 halberd (9, 16, D:4) a +0 short sword a stone (9, 21, D:4) a +0 blowgun 13 poisoned needles (9, 33, D:4) a cursed -1 flail (10, 15, D:4) a cursed +0 club (10, 22, D:4) a stone 21 arrows (11, 7, D:4) a +0 falchion of holy wrath (11, 9, D:4) 25 stones (11, 19, D:4) a +0 hunting sling 11 stones (11, 22, D:4) a poisoned needle a +0 hand axe (11, 23, D:4) a poisoned needle (12, 24, D:4) a poisoned needle (13, 7, D:4) a +0 arbalest (13, 26, D:4) a poisoned needle (14, 6, D:4) a +0 club (16, 7, D:4) a +0 club (16, 17, D:4) a +0 club (16, 22, D:4) the +6 war axe of the Desolation of Salt {freeze, rElec rC+ MR+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (17, 16, D:4) a +0 short sword (17, 17, D:4) a +0 club a +0 club (17, 23, D:4) a +0 helmet (19, 17, D:4) a +0 club (20, 6, D:4) a +0 club (20, 8, D:4) 22 stones (20, 20, D:4) a +0 short sword (21, 12, D:4) a +0 club (21, 13, D:4) a +0 club (22, 6, D:4) a +0 halberd (23, 3, D:4) a +0 giant club (23, 6, D:4) a +0 dagger (25, 7, D:4) 9 stones (25, 15, D:4) 17 stones (25, 19, D:4) a +0 war axe (25, 21, D:4) a +0 club (26, 18, D:4) a +0 spear (26, 21, D:4) a +0 dagger 10 bolts (27, 9, D:4) 5 stones a +0 short sword (27, 10, D:4) a +0 club (29, 11, D:4) a stone (29, 26, D:4) a +0 short sword (32, 4, D:4) 17 stones (33, 17, D:4) a +0 club (34, 16, D:4) a +0 dagger (34, 17, D:4) a +0 dagger a +0 dagger a +0 giant spiked club (34, 18, D:4) a +0 dagger (35, 17, D:4) a +0 club a cursed -3 hunting sling 17 stones (37, 26, D:4) a cursed -3 flail (39, -12, D:4) 21 stones (39, -5, D:4) 14 sling bullets (42, 11, D:4) a +0 club a +0 scale mail a +0 giant club (60, 27, D:4) 29 stones Level 5 of the Dungeon [Shop] Halaadad's Antique Armour Emporium +0 shadow dragon scales (2160 gold) a +2 cloak of poison resistance (499 gold) a +0 centaur barding (621 gold) a +0 robe (18 gold) a +0 helmet (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a cursed -2 robe (2 gold) a +0 chain mail (121 gold) (0, 0, D:5) a +0 chain mail (5, -19, D:5) a +0 dagger a +0 robe (6, -19, D:5) a +0 dagger a +0 leather armour (6, -18, D:5) a +0 dagger a +0 robe a +0 robe (11, 25, D:5) a +0 leather armour (15, 20, D:5) 3 tomahawks (16, 20, D:5) a tomahawk (19, 20, D:5) a tomahawk (21, -18, D:5) 13 arrows (21, 20, D:5) a +0 short sword (27, -18, D:5) a +0 club (36, -14, D:5) a +2 falchion of holy wrath (37, 17, D:5) 18 stones (38, 23, D:5) 13 poisoned needles (39, -20, D:5) a +0 chain mail (46, -8, D:5) a +0 scale mail (48, 4, D:5) a +0 dagger (49, 3, D:5) a +0 hand axe (50, 35, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 arbalest (16, 21, D:6) a +0 whip a +0 whip (16, 22, D:6) a -2 trident a +0 ring mail (16, 23, D:6) a +0 whip (17, 19, D:6) 6 poisoned needles (22, 0, D:6) a +2 dagger of pain a +0 robe (23, -1, D:6) a +0 hand axe (24, -1, D:6) a +0 club a +0 scale mail (24, 0, D:6) a +0 hand axe a +0 short sword (26, 1, D:6) a +0 hand crossbow (27, 32, D:6) a +0 quarterstaff (30, 13, D:6) an arrow (31, 13, D:6) an arrow (31, 14, D:6) an arrow (32, 2, D:6) a +0 leather armour (32, 13, D:6) an arrow (33, 12, D:6) an arrow (35, 10, D:6) an arrow (37, 9, D:6) a +0 shortbow 16 arrows (38, 0, D:6) a +0 flail (39, -1, D:6) a +0 dagger a +0 robe (39, 0, D:6) a +0 war axe (43, 28, D:6) 13 sling bullets (49, 6, D:6) a +2 mace of protection (51, 5, D:6) a +3 quarterstaff of chaos a +0 cloak (62, 9, D:6) 21 stones 9 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 18 bolts (4, -20, D:7) a +0 chain mail (5, -19, D:7) a cursed +0 club (13, 3, D:7) 11 stones (20, -7, D:7) a +0 dagger a +0 leather armour (21, -8, D:7) a +0 club (21, -7, D:7) a +0 short sword a +0 flail (26, -7, D:7) a cursed +0 club a +0 dagger a +0 robe a +0 scale mail (29, 6, D:7) 27 sling bullets (32, 10, D:7) a +0 shortbow 20 arrows a +0 dagger a +0 robe (32, 11, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (32, 12, D:7) a +0 mace a +0 plate armour (37, -7, D:7) a +0 club a +0 ring mail (37, 14, D:7) 20 stones (46, 2, D:7) a +0 leather armour (50, -8, D:7) a +0 dagger (50, 2, D:7) 11 stones (51, -8, D:7) a +0 falchion (51, -7, D:7) a +0 short sword (53, -30, D:7) a +0 dagger (53, -20, D:7) a +0 glaive a +0 scale mail (54, -22, D:7) 16 poisoned needles (56, 5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (1, 7, D:8) a +0 ring mail (1, 9, D:8) a +0 robe (2, 9, D:8) a +2 whip of flaming a +2 robe of cold resistance (8, -4, D:8) a +0 short sword (9, -1, D:8) a +2 triple sword of flaming (20, 19, D:8) a +2 falchion of freezing (26, -20, D:8) 14 stones (28, 28, D:8) a +0 hand axe (29, -13, D:8) 3 javelins (31, -20, D:8) a +0 giant club (36, -15, D:8) a +0 flail (36, -14, D:8) a +0 dagger a cursed +0 robe (38, 22, D:8) a +0 chain mail (41, 6, D:8) a +0 spear a +0 dagger a +0 leather armour (51, 18, D:8) 21 sling bullets (52, 10, D:8) 26 arrows Level 9 of the Dungeon [Shop] Xuaxte's Weapon Emporium a +0 halberd (48 gold) a +0 glaive (78 gold) a +0 short sword (36 gold) the cursed +0 dire flail of Linearity {pain, *Contam *Noise rPois SInv} (159 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It may make noises in combat. It causes magical contamination when unequipped. It has a curse placed upon it. 26 arrows (62 gold) a +0 halberd (48 gold) 10 arrows (24 gold) (2, 35, D:9) a +0 rapier (4, 7, D:9) a +0 ring mail (14, 7, D:9) a cursed +0 trident a +0 scale mail a +0 buckler (15, 8, D:9) a cursed -1 flail (15, 39, D:9) a +0 giant spiked club (16, 7, D:9) a +0 spear (17, 8, D:9) a +0 whip (17, 9, D:9) a +0 halberd (18, 5, D:9) a +1 robe of fire resistance (22, 4, D:9) a +0 quarterstaff (27, 13, D:9) 28 arrows (31, 13, D:9) 30 stones (36, 2, D:9) a +0 robe (36, 13, D:9) a +0 hand axe a +0 ring mail (41, 27, D:9) a scroll of amnesia (42, 26, D:9) a cursed +0 giant club (42, 27, D:9) a cursed -1 giant spiked club a +0 robe (43, 4, D:9) a +4 flail a +0 robe a +0 battleaxe a +0 robe (44, 9, D:9) a +0 flail a +0 robe (46, 31, D:9) a +0 club (50, 32, D:9) a +0 leather armour (56, 16, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed +0 flail a +0 robe (1, -1, D:10) a +0 robe (2, -1, D:10) a +5 dire flail a +0 robe (14, 2, D:10) a +0 club (14, 14, D:10) a +0 scale mail (15, 3, D:10) a +0 hand axe a +0 hand axe a +0 dagger a +0 club (16, 4, D:10) a +0 mace a +0 leather armour (16, 22, D:10) 14 arrows (16, 26, D:10) a +0 hand axe (17, 4, D:10) a +0 club (17, 5, D:10) a +0 flail a +0 short sword a +0 club a +0 leather armour (18, 5, D:10) 4 needles of confusion a +0 short sword (18, 6, D:10) a +0 trident a +0 war axe a +0 dagger a +0 scale mail (19, 5, D:10) a +0 dagger a +0 club a +0 dagger a +0 robe (19, 13, D:10) a +0 pair of boots (20, 6, D:10) 4 arrows a +0 ring mail a +0 hand axe (21, 7, D:10) a +0 short sword a +0 ring mail a +0 shortbow 8 arrows a +0 club a +0 dagger 4 tomahawks a +0 ring mail a +0 hand axe a +0 hand axe a +0 hand axe a cursed +0 leather armour a +0 trident (24, 24, D:10) a +0 shortbow 15 arrows (28, 24, D:10) an arrow (30, 24, D:10) 5 arrows (40, 9, D:10) a cursed -1 flail (40, 10, D:10) a +0 dagger a +0 robe (40, 23, D:10) a +0 spear (42, 9, D:10) a +2 vampiric dagger a +0 ring mail (42, 11, D:10) a +0 glaive a +0 plate armour (43, 20, D:10) a +0 battleaxe (54, -9, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a cursed +0 scale mail (3, 4, D:11) a +0 giant club (8, 13, D:11) a +0 giant club (10, -16, D:11) 3 stones (12, -16, D:11) a stone (14, 24, D:11) a +0 ring mail (17, -16, D:11) a cursed -2 mace 9 stones a +0 leather armour (19, -4, D:11) a +4 scimitar of flaming a +0 robe (21, 7, D:11) the +1 shortbow of Distant Worlds {venom, rPois Dex-3 Stlth+} It poisons the ammo it fires. It affects your dexterity (-3). It protects you from poison. It makes you more stealthy. (32, -7, D:11) a tomahawk (33, 0, D:11) 12 stones (34, 11, D:11) a +0 scale mail (35, -7, D:11) a tomahawk (36, -7, D:11) a tomahawk (37, -7, D:11) a tomahawk (37, -5, D:11) a tomahawk (37, -3, D:11) a tomahawk (37, 0, D:11) a cursed -3 morningstar a +0 plate armour (39, -21, D:11) a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (39, 0, D:11) a +0 dagger a +0 robe a +0 flail (40, -21, D:11) a +0 dagger (41, -21, D:11) a +0 club a +0 leather armour (43, -21, D:11) a +0 dagger a +0 robe (43, 19, D:11) the +9 scimitar of Gallantry {pain, rPois MP+9 Str+4 Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-2). It protects you from poison. It affects your magic capacity (+9). (44, 0, D:11) a +0 cloak (48, -13, D:11) a +0 scale mail (50, 27, D:11) a +3 hand axe a +0 chain mail of fire resistance a +0 giant club (50, 28, D:11) a +0 whip (52, 4, D:11) a +1 dagger of electrocution a +0 robe (54, -2, D:11) a +0 dagger (55, -2, D:11) a +0 short sword (55, -1, D:11) a +0 dagger a +0 robe (55, 4, D:11) a +0 hand axe a +0 ring mail (56, -3, D:11) a +0 short sword 3 stones (56, -2, D:11) 2 stones (56, 0, D:11) a +0 dagger a +0 robe (57, -2, D:11) a +0 short sword 3 stones (59, -2, D:11) a +0 dagger a +0 robe (59, 3, D:11) a stone (60, -14, D:11) a +0 giant spiked club a +0 giant club (60, -5, D:11) a +3 dagger of chaos a +0 robe (65, 31, D:11) a +0 ring mail (70, -18, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Owuakh's Food Shoppe a meat ration (50 gold) a beef jerky (15 gold) a meat ration (50 gold) a beef jerky (15 gold) a bread ration (50 gold) a slice of pizza (15 gold) a bread ration (50 gold) a bread ration (50 gold) 4 fruits (60 gold) a royal jelly (20 gold) a royal jelly (20 gold) a meat ration (50 gold) a bread ration (50 gold) (0, 0, D:12) a large rock (0, 1, D:12) a large rock (1, 3, D:12) a large rock (5, -5, D:12) a +3 long sword of holy wrath (5, -4, D:12) a phial of floods (6, -5, D:12) an uncursed staff of poison (6, -4, D:12) the +10 short sword of the Dwarven Hall {elec, *Rage Int+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). It may make you go berserk in combat. (6, -3, D:12) the +3 quarterstaff "Gueqoxie" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (7, -14, D:12) a +0 mace (7, -13, D:12) a +0 flail (7, -7, D:12) a book of Flames (7, -5, D:12) a +2 buckler of protection (unseen) (7, -4, D:12) the +3 broad axe of the Sky {vamp, -Tele rF+ Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It protects you from fire. It prevents most forms of teleportation. (7, -3, D:12) a +0 helmet of intelligence (8, -14, D:12) a +0 morningstar (8, -6, D:12) a +1 dire flail of draining (unseen) (11, -18, D:12) a +0 flail (20, 6, D:12) 22 sling bullets (28, 14, D:12) 14 poisoned needles (30, -5, D:12) 25 arrows (31, 3, D:12) 20 arrows (34, -17, D:12) 21 stones (40, 9, D:12) a cursed +0 short sword a +0 robe (41, 9, D:12) a +4 dagger of freezing a +0 robe (42, 9, D:12) a +3 great sword a +0 robe (49, 4, D:12) 19 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (19/48) a wand of confusion (33/48) a wand of flame (27/48) a wand of disintegration (11/24) a wand of enslavement (13/24) (8, -9, Lair:1) a +0 leather armour