Bitard Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a stone (2, 2, D:1) a stone (5, 5, D:1) a +0 short sword 2 stones (6, -10, D:1) 18 sling bullets (8, 22, D:1) 24 bolts (13, 27, D:1) a stone (14, 28, D:1) a stone (15, 30, D:1) a +0 club (23, 34, D:1) a -2 pair of gloves (26, 45, D:1) a +0 dagger (32, 44, D:1) 23 stones (36, 16, D:1) a +0 dagger (36, 21, D:1) 28 sling bullets (36, 23, D:1) 19 sling bullets (36, 43, D:1) a +0 club (46, -8, D:1) a +0 dagger (57, 1, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) 18 stones (0, 1, D:2) a cursed +0 plate armour (2, 8, D:2) a +0 club (22, -17, D:2) a +0 club (24, -8, D:2) a +0 scythe a +0 robe (25, 2, D:2) 4 stones a +0 whip (26, 2, D:2) a +0 whip a +0 hunting sling (27, 0, D:2) a +0 short sword (27, 1, D:2) a +0 spear (28, -2, D:2) a +0 leather armour (31, -23, D:2) a +0 mace (31, -5, D:2) a stone (33, -5, D:2) a stone (37, -5, D:2) a +0 club a +0 hunting sling 16 stones (37, 11, D:2) 21 arrows (39, 9, D:2) a +0 dagger (40, -6, D:2) a cursed +0 club a +0 club (40, 16, D:2) 17 bolts (41, -7, D:2) a +0 spear a +0 animal skin a +0 helmet (46, 1, D:2) a +0 whip a cursed +0 short sword a +0 club a cursed -1 leather armour (52, -23, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (14, 4, D:3) a +0 hunting sling (15, -30, D:3) a +0 short sword a +0 leather armour a +1 dagger of holy wrath a +0 robe (15, -29, D:3) a +0 dagger a +0 robe a +0 flail a +0 hand axe a tomahawk (15, -26, D:3) a tomahawk (15, -24, D:3) a tomahawk (18, -23, D:3) a +0 whip (19, -56, D:3) 22 stones (37, -43, D:3) a +0 glaive (40, -8, D:3) a +0 hand axe (42, -42, D:3) a +0 leather armour (49, -38, D:3) 18 arrows (50, -31, D:3) a +0 dagger (53, -32, D:3) a +0 quarterstaff (57, -21, D:3) 15 stones (57, 3, D:3) 4 large rocks (59, -14, D:3) a +0 falchion (61, -9, D:3) a +0 club (65, -14, D:3) a +0 chain mail a +0 scale mail Level 4 of the Dungeon (2, 52, D:4) a +2 morningstar of freezing (5, 39, D:4) 20 arrows (8, 47, D:4) a +0 dagger (12, 42, D:4) a +0 chain mail (36, 13, D:4) a +0 giant club (36, 29, D:4) a +0 spear (38, 22, D:4) a cursed -2 robe (41, 39, D:4) a +0 club (45, 26, D:4) 12 stones (47, 45, D:4) a +0 robe a +0 dagger (48, 46, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a cursed -2 hand axe a +0 chain mail a +0 mace (60, 21, D:4) 20 stones Level 5 of the Dungeon [Shop] Meutuxko's Weapon Shoppe a +0 scythe (45 gold) a +0 falchion (45 gold) a +0 dagger (30 gold) a +0 trident of piercing (108 gold) 10 stones (15 gold) a +2 halberd of venom (252 gold) a +0 war axe (52 gold) [Shop] Giuvu's Distillery a potion of agility (44 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of haste (110 gold) 2 potions of brilliance (88 gold) [Shop] Tias's Book Shoppe a book of Geomancy (490 gold) a book of Frost (490 gold) a book of Minor Magic (280 gold) a book of Changes (350 gold) a book of Necromancy (420 gold) a book of Geomancy (490 gold) the Papyrus of Blows and Bruises (746 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 a Necronomicon (1545 gold) a book of Maledictions (350 gold) a book of Annihilations (1545 gold) [Shop] Jeobyijalu's Antique Weapon Shop a +1 scimitar of protection (295 gold) a +0 long sword (87 gold) the +2 hunting sling "Banisher" {speed, +Blink Dex+3 SInv} (975 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. It lets you blink. a +0 whip (62 gold) a +2 great sword of flaming (592 gold) a +1 long sword of protection (280 gold) the +6 whip of Gloom {pain, +Rage rPois MP-9 Str+8} (1220 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. a +1 hand axe of chopping (287 gold) the +12 eveningstar of the Tundras {vamp, rElec} (2825 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. a +0 short sword (75 gold) a +0 glaive (162 gold) the +3 long sword of the Past {protect, rPois rC+} (935 gold) It protects the one who uses it against injury (+AC on strike). It protects you from cold. It protects you from poison. a +2 great mace of draining (592 gold) [Shop] Saolum's Armour Boutique a +0 naga barding (299 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +2 ring mail of fire resistance (273 gold) a scarf of repulsion (156 gold) a +0 shield (58 gold) the +1 robe "Laem" {+Inv rN+++ Int-5 Dex+2} (447 gold) It affects your intelligence (-5). It affects your dexterity (+2). It renders you almost immune to negative energy. It lets you turn invisible. (0, 0, D:5) a +0 flail of crushing a +0 leather armour (1, 10, D:5) 16 arrows (8, -9, D:5) a cursed +0 whip a +0 spear (9, -9, D:5) a +1 halberd of freezing (11, -10, D:5) a +0 spear a +0 short sword (12, -18, D:5) 23 arrows (14, -25, D:5) a +0 battleaxe (15, -20, D:5) a +0 hat (17, -6, D:5) a +0 troll leather armour {Purgy} a +0 chain mail (23, 11, D:5) a +0 short sword (25, 2, D:5) a +0 dagger a +0 robe (27, -19, D:5) 28 bolts (28, -4, D:5) a +0 plate armour (29, -4, D:5) a +0 flail (40, -18, D:5) a +0 war axe a +0 leather armour (41, -17, D:5) a +0 hand axe of draining (42, -2, D:5) 22 stones (43, -3, D:5) a +0 shield Level 6 of the Dungeon [Shop] Ynerhyaq's Book Shop a book of Necromancy (360 gold) a book of Necromancy (360 gold) a book of Misfortune (240 gold) a book of Death (840 gold) a book of Summonings (840 gold) a book of Air (420 gold) a book of the Warp (1080 gold) the Handbook of Mutagenic Flames (660 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Blade Hands Transmutation 5 c - Ring of Flames Charms/Fire 7 a book of Enchantments (600 gold) the Incunabulum of Saltpetre (900 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Aura of Abjuration Summoning 5 a book of Misfortune (240 gold) (0, 0, D:6) a +0 whip a +0 spear (1, 0, D:6) a +0 whip (4, -1, D:6) a +0 flail (4, 7, D:6) 8 arrows (7, -24, D:6) a +0 club a +0 scale mail a cursed +0 mace a +0 dagger a +0 robe (7, -23, D:6) a +0 war axe a +0 plate armour a +0 leather armour (8, 1, D:6) a +0 leather armour (10, -9, D:6) a cursed -2 leather armour (10, 13, D:6) a +0 long sword (13, 1, D:6) 18 stones (13, 13, D:6) a +0 mace (26, -19, D:6) a +0 giant club (31, 5, D:6) 19 stones (43, -25, D:6) a +0 robe (51, -19, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ovele's Distillery a potion of curing (33 gold) a potion of flight (33 gold) a potion of lignification (33 gold) a potion of ambrosia (88 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) a potion of invisibility (88 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of degeneration (11 gold) (0, 0, D:7) a +0 leather armour (1, 55, D:7) a +0 war axe (2, 39, D:7) a +0 long sword (9, 26, D:7) a +0 falchion (10, 4, D:7) a stone (13, 7, D:7) 4 stones (14, 10, D:7) a +0 dagger (15, 9, D:7) 4 stones 13 arrows (15, 10, D:7) a +0 dagger a +0 short sword (16, 10, D:7) a +0 club (16, 15, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail 25 sling bullets (16, 16, D:7) a sling bullet (17, 14, D:7) 2 stones (25, 35, D:7) 5 silver javelins (25, 41, D:7) a +0 hand axe (28, 42, D:7) a +0 giant spiked club (35, 35, D:7) a +0 chain mail a +0 dagger a +0 robe (40, 28, D:7) a cursed -1 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 2 stones (1, -6, D:8) a poisoned needle (1, -1, D:8) an arrow (1, 0, D:8) a +0 club a +0 short sword a +0 short sword (1, 1, D:8) a cursed -3 blowgun a poisoned needle (5, -7, D:8) a hound skeleton (5, 0, D:8) a +0 shortbow 12 arrows (6, -8, D:8) a hound skeleton (6, -7, D:8) a tomahawk (6, 0, D:8) an arrow (7, -6, D:8) a +0 troll leather armour a troll skeleton (9, -8, D:8) an uncursed amulet of magic regeneration (11, -7, D:8) a tomahawk a +0 leather armour a +0 club (12, -7, D:8) a +1 vampiric short sword (13, -8, D:8) a +0 chain mail a +0 trident (13, -7, D:8) a tomahawk a +0 whip (16, -13, D:8) a +0 hand axe (16, -12, D:8) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 battleaxe of chopping a cursed +0 chain mail (16, -11, D:8) a +0 short sword a +0 giant club a +0 giant spiked club (17, -15, D:8) a +0 flail 2 stones (18, -7, D:8) 2 tomahawks (27, 1, D:8) a +3 flail a +0 robe a +2 flail of protection a +0 leather armour (27, 2, D:8) a +0 dagger a +0 robe a +0 club a +3 flail a +0 robe a +0 short sword a cursed +0 great sword a +0 robe (28, 1, D:8) a cursed +1 halberd a +0 robe (29, 5, D:8) 28 bolts (38, 15, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (58, -13, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a hound corpse (0, 2, D:9) a hound corpse (1, 0, D:9) a hound corpse (2, -2, D:9) a bullfrog corpse (2, -1, D:9) 14 gold pieces (2, 1, D:9) a wolf corpse (5, -3, D:9) a +0 club (7, -9, D:9) a cursed +0 ring mail the Ecumenical Temple