Bizboz Level 1 of the Dungeon [Shop] Cain's Assorted Antiques a +2 falchion of holy wrath (348 gold) a +0 chain mail (90 gold) a +0 whip (50 gold) an amulet of faith (800 gold) a +2 chain mail of cold resistance (430 gold) (0, 0, D:1) a +0 long sword (1, -5, D:1) a +0 dagger (6, 9, D:1) a +0 dagger (19, 37, D:1) a book of Hexes (21, 19, D:1) a +0 club (23, 19, D:1) a book of Party Tricks (30, -4, D:1) a +0 chain mail (32, 10, D:1) a +0 helmet (39, 31, D:1) a +0 spear (41, 30, D:1) a +0 leather armour (51, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, -18, D:2) a +0 dagger (14, -16, D:2) a +0 robe a +0 scythe (20, 17, D:2) 5 gold pieces (21, 16, D:2) a +0 leather armour (22, 15, D:2) 11 gold pieces (23, -13, D:2) a +0 short sword (23, -10, D:2) a +0 leather armour (28, 4, D:2) a +0 scale mail (33, 5, D:2) a book of Debilitation (40, -10, D:2) 6 stones (41, 20, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (0, 16, D:3) an amulet of magic regeneration (2, 47, D:3) a potion of mutation (3, 12, D:3) a +0 short sword (12, 35, D:3) 11 gold pieces (14, 35, D:3) a +0 club (16, 30, D:3) a +6 ring of dexterity (17, 29, D:3) a scroll of enchant weapon (17, 30, D:3) a +0 scale mail (18, 26, D:3) 6 gold pieces (26, 3, D:3) a +0 dagger a +0 leather armour (26, 5, D:3) a +0 dagger (26, 34, D:3) 6 stones (28, 4, D:3) a +0 club (29, 4, D:3) a +0 whip a +0 ring mail a +0 mace a +0 leather armour (30, 4, D:3) a +0 club a +0 leather armour (31, 30, D:3) a +0 dagger 2 boomerangs a +0 club (32, 29, D:3) a +0 flail of holy wrath a +0 ring mail (32, 35, D:3) a +0 robe (33, 28, D:3) a +0 hand axe (34, 30, D:3) a +0 trident a +0 scale mail (36, 29, D:3) a +0 dagger (36, 30, D:3) a +0 dagger (38, 27, D:3) 6 stones (39, 9, D:3) a +0 robe (41, 28, D:3) a +3 sling (48, 39, D:3) a +0 scale mail (49, -4, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 club (50, -4, D:3) a +0 dagger (51, -4, D:3) a +0 robe a +0 dagger a +0 hand axe (51, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 9, D:4) a +0 sling (7, -7, D:4) 6 stones (31, -16, D:4) a +0 pair of boots (38, -16, D:4) a +0 dagger (39, -7, D:4) a +0 whip (39, 3, D:4) a +0 dagger (42, -29, D:4) a +0 flail (43, -30, D:4) 9 stones Level 5 of the Dungeon [Shop] Aggesch's Antique Armour Shop a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 cloak (121 gold) +2 shadow dragon scales (2484 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) (0, 0, D:5) 4 stones (11, 5, D:5) 5 stones (16, 22, D:5) 3 atropa-tipped darts (23, 34, D:5) a +0 plate armour (29, 32, D:5) a +0 rapier a +0 leather armour (40, 22, D:5) 2 boomerangs (43, 46, D:5) a +0 falchion (44, 46, D:5) a +0 mace (45, 46, D:5) a +0 dagger a +0 robe (51, 40, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a book of Blasting (13, 18, D:6) the +7 Throatcutter {drain, coup de grace} (13, 19, D:6) a +2 hand axe of freezing (unseen) (13, 23, D:6) a book of Spatial Translocations (14, 20, D:6) a +0 robe a +0 dagger (15, 19, D:6) a +0 dagger (17, 47, D:6) a +0 spear (18, 24, D:6) a +0 giant club (28, 24, D:6) the +0 short sword "Raraozoguk" {spect, Fragile rElec rF+++ MP+9} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. (38, 18, D:6) a +0 ring mail (40, 12, D:6) a +0 chain mail a +0 orcbow a +0 battleaxe (40, 36, D:6) a +0 leather armour a +0 mace (41, 14, D:6) a +0 club (48, 35, D:6) a book of Blood Level 7 of the Dungeon [Shop] Faxim's Jewellery Shoppe an amulet of the acrobat (360 gold) a +6 ring of dexterity (432 gold) an amulet of magic regeneration (360 gold) the amulet of Wybbomak {Regen+ Int+5} (570 gold) [amulet of regeneration] Int+5: It affects your intelligence (+5). Regen+: It increases your rate of health regeneration. a storm talisman (960 gold) a ring of wizardry (360 gold) an amulet of reflection (360 gold) a +6 ring of intelligence (432 gold) (0, 0, D:7) a +0 short sword (13, 21, D:7) a +0 war axe (13, 23, D:7) a +0 ring mail (15, 21, D:7) a +0 robe (19, 3, D:7) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (21, 5, D:7) a +0 whip (22, -1, D:7) a +0 sling (22, 5, D:7) 2 scrolls of amnesia (22, 14, D:7) a +0 falchion (23, 5, D:7) 2 potions of mutation (24, 41, D:7) a +0 robe a +2 whip of flaming (28, 14, D:7) a +3 war axe (30, 2, D:7) a +0 mace (30, 44, D:7) a +0 mace (31, 0, D:7) a +0 flail a boomerang a +0 falchion a +0 robe a +0 dagger (38, 9, D:7) a +0 long sword (45, 18, D:7) 3 boomerangs a +0 flail (45, 34, D:7) a +0 pair of boots (46, 16, D:7) a +0 spear (47, 18, D:7) a ring of flight a +0 rapier a +0 robe (49, 7, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a blade talisman (4, 6, D:8) a +0 orcbow (9, 11, D:8) a +0 flail (10, 9, D:8) a +0 whip a +0 leather armour (10, 10, D:8) a +0 whip (10, 11, D:8) a +0 giant spiked club a +0 giant club (11, 5, D:8) a +0 club (12, 5, D:8) a +0 club (12, 6, D:8) 4 stones (13, 5, D:8) a +0 club a +0 dagger a +0 club 6 poisoned darts a +0 short sword (14, 5, D:8) a +0 dagger (22, -24, D:8) a +1 scimitar of flaming a +0 robe (22, 34, D:8) Great Wizards, Vol. VII (28, 2, D:8) the +11 flail of Annihilation {antimagic, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (34, 29, D:8) a +0 club (35, 30, D:8) a +0 flail (36, -7, D:8) Great Wizards, Vol. VII (37, 23, D:8) a +0 dagger (38, 10, D:8) 2 large rocks (50, -6, D:8) a +0 leather armour a +0 hand axe (51, -6, D:8) a +0 trident a +0 chain mail a +0 short sword a +0 orcbow Level 9 of the Dungeon (0, 49, D:9) a +0 chain mail (6, 5, D:9) a +0 leather armour (8, -2, D:9) a +0 hand axe (18, 56, D:9) a +0 shortbow (22, 3, D:9) a +0 robe (22, 15, D:9) 4 curare-tipped darts (24, 5, D:9) a +0 robe a +0 short sword (27, 25, D:9) a +0 dagger a +0 robe (27, 26, D:9) a +0 dagger a +0 chain mail (29, 28, D:9) a +0 hand axe a +0 chain mail (35, 6, D:9) a +0 robe a +0 mace (36, 6, D:9) a +0 robe a +1 long sword (37, 6, D:9) a +0 robe a +2 flail a +0 robe a +0 short sword a +0 robe a +0 mace (37, 7, D:9) a +0 robe a +3 spear (43, 5, D:9) a +0 robe a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 6 datura-tipped darts (6, 22, D:10) 3 stones (13, -26, D:10) a +0 whip (16, -26, D:10) a +0 whip a stone (20, -24, D:10) a +0 club (20, -20, D:10) 4 stones a +0 dagger of protection (21, -21, D:10) a curare-tipped dart a +0 short sword (21, -18, D:10) a +0 short sword (22, 16, D:10) 4 stones (30, -20, D:10) 7 stones (42, -13, D:10) 4 stones (42, 24, D:10) a +0 orcbow (50, 14, D:10) 6 stones (50, 24, D:10) a +0 shortbow (51, 20, D:10) a book of Iron (56, 17, D:10) a +0 quarterstaff (57, -2, D:10) a +0 scale mail Level 11 of the Dungeon (7, 10, D:11) 2 boomerangs a +0 dagger (8, 15, D:11) a +0 giant spiked club a +0 giant club (9, 8, D:11) a +0 club (9, 9, D:11) a +0 scale mail 7 javelins a +7 eveningstar (11, 8, D:11) a +0 morningstar (20, 22, D:11) 3 stones (20, 33, D:11) a scroll of amnesia (21, 1, D:11) a +0 dagger of venom (22, 1, D:11) a +1 dagger of chaos a +0 robe (23, 10, D:11) a potion of mutation (29, 28, D:11) a +0 short sword (29, 30, D:11) a +0 dagger (32, 14, D:11) a +0 battleaxe a +0 plate armour (33, 12, D:11) a +0 giant spiked club (33, 13, D:11) a +0 club (34, 12, D:11) a +0 hand axe a +0 flail a +0 short sword (34, 13, D:11) a +0 dagger a +0 robe a +0 spear a +1 short sword of speed (35, 12, D:11) a +0 club a +0 dagger (46, 18, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (16, 17, Lair:1) an amulet of guardian spirit (22, 35, Lair:1) 8 stones (25, 11, Lair:1) a +0 helmet (28, -7, Lair:1) a +0 ring mail (29, 17, Lair:1) 2 stones (30, -1, Lair:1) 7 stones (35, 6, Lair:1) a book of Conjurations Level 2 of the Lair of Beasts (0, 0, Lair:2) a blade talisman (18, 51, Lair:2) a +0 plate armour (34, 15, Lair:2) 4 stones (36, 52, Lair:2) 4 boomerangs (44, 22, Lair:2) a +0 rapier (48, 0, Lair:2) a +0 war axe (48, 12, Lair:2) a scarf of harm (49, 39, Lair:2) a +0 quarterstaff (58, 41, Lair:2) a +0 sling Level 3 of the Lair of Beasts (10, 29, Lair:3) a +0 ring mail (17, -15, Lair:3) a +0 scale mail (18, 20, Lair:3) 3 poisoned darts (22, -12, Lair:3) 5 poisoned darts (25, -25, Lair:3) a +0 mace (43, 16, Lair:3) a +0 trident (53, 14, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (4, -29, Lair:4) a +0 leather armour (27, 12, Lair:4) 3 boomerangs (29, 5, Lair:4) a +0 quarterstaff (29, 18, Lair:4) a +0 chain mail (31, 4, Lair:4) a +0 rapier (33, -1, Lair:4) a book of Spatial Translocations (38, -3, Lair:4) 3 stones (42, -1, Lair:4) a +0 robe (44, -23, Lair:4) a book of Fire (46, -11, Lair:4) a +0 short sword (49, 8, Lair:4) a book of Spatial Translocations Level 5 of the Lair of Beasts (1, 6, Lair:5) 3 stones (5, -14, Lair:5) 4 stones (5, 5, Lair:5) a +0 spear (7, -18, Lair:5) a +0 ring mail (9, -5, Lair:5) a +1 long sword of draining (9, 24, Lair:5) 4 poisoned darts (12, -9, Lair:5) a +0 scimitar (14, 22, Lair:5) a scarf of shadows (15, 17, Lair:5) 5 stones (15, 18, Lair:5) 2 stones (15, 25, Lair:5) a +0 plate armour (16, 16, Lair:5) 3 stones (17, 17, Lair:5) 9 stones (17, 19, Lair:5) 5 stones (27, -3, Lair:5) a staff of death (27, -2, Lair:5) the +8 trident of Extinguishment {freeze, Str+2} Str+2: It affects your strength (+2). (29, -18, Lair:5) a book of Decay (30, -2, Lair:5) a +0 plate armour (46, 13, Lair:5) 3 poisoned darts Level 1 of the Swamp (0, 0, Swamp:1) a +0 short sword (6, 9, Swamp:1) a +0 spear a spriggan corpse (10, 0, Swamp:1) a +0 dagger