Bizboz Level 1 of the Dungeon (0, 0, D:1) a +0 sling (19, 24, D:1) a +0 whip (22, 27, D:1) a +0 whip (23, -10, D:1) a +0 robe (25, 14, D:1) a +0 dagger (33, -9, D:1) a blade talisman (38, 27, D:1) a +0 whip (45, 6, D:1) 3 stones (48, -10, D:1) a +0 club (49, -9, D:1) a +0 dagger (51, 12, D:1) a +0 dagger Level 2 of the Dungeon (4, -7, D:2) a +0 short sword a stone (4, 17, D:2) a +0 hammer (5, -13, D:2) a +0 robe (7, 1, D:2) a book of Blasting (17, 8, D:2) 5 stones (17, 30, D:2) a +0 club (18, 6, D:2) 5 stones (21, -13, D:2) a +0 club a +0 sling (28, 10, D:2) a +0 chain mail (30, 15, D:2) a +0 short sword (40, 12, D:2) a +0 dagger (44, 6, D:2) a book of the Earth (45, -1, D:2) a +0 spear (45, 6, D:2) a +0 whip a stone Level 3 of the Dungeon [Shop] Xumeemmi's Antique Armour Emporium a +0 cloak (94 gold) a +0 scale mail (84 gold) a +0 chain mail of willpower (241 gold) a +2 chain mail of poison resistance (388 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 robe (14 gold) the +1 helmet "Dituh" {rF++} (714 gold) rF++: It greatly protects you from fire. (0, 0, D:3) a +0 chain mail (32, 5, D:3) 6 stones (36, 10, D:3) a +0 club (44, 12, D:3) an amulet of magic regeneration (49, 7, D:3) a +0 shortbow (50, 19, D:3) a +0 robe (51, 10, D:3) a +0 dagger a +0 club (51, 12, D:3) a +0 club a +0 club (51, 13, D:3) a +0 club a +0 spear a +0 animal skin a +0 helmet (51, 14, D:3) a +0 dagger (56, -9, D:3) a +0 ring mail (59, -14, D:3) a +0 spear Level 4 of the Dungeon [Shop] Rygh's Jewellery Shop a ring of willpower (300 gold) a ring of positive energy (240 gold) a ring of fire (300 gold) a ring of magical power (240 gold) a ring of wizardry (360 gold) a ring of flight (210 gold) a +6 ring of dexterity (432 gold) a ring of protection from fire (300 gold) [Shop] Conusaf's Jewellery Shop a +5 ring of evasion (432 gold) a ring of magical power (240 gold) a +4 ring of protection (432 gold) a serpent talisman (360 gold) a +6 ring of intelligence (432 gold) a ring of protection from fire (300 gold) a serpent talisman (360 gold) a ring of flight (210 gold) a +5 ring of evasion (432 gold) [Shop] Mitiutio's Weapon Shop a +0 long sword (38 gold) a +0 heavy battleaxe (150 gold) a +0 spectral quarterstaff (132 gold) 5 stones (5 gold) 5 stones (5 gold) a +2 war axe (170 gold) a +2 lajatang of speed (627 gold) a +0 war axe (38 gold) a +0 quarterstaff (44 gold) (0, 0, D:4) a book of Air (4, -20, D:4) a There-And-Back Book (14, -30, D:4) a +0 falchion (15, -35, D:4) a +0 flail (19, 11, D:4) a +0 dagger a boomerang a +0 ring mail (22, -14, D:4) a +0 whip 4 stones (23, -18, D:4) a stone a +0 club (37, -11, D:4) a +0 dagger (40, -15, D:4) a +0 whip (40, -5, D:4) a +0 ring mail (47, -12, D:4) a +0 robe (49, -12, D:4) a +0 flail (55, -45, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) a scarf of shadows (3, 6, D:5) a +0 ring mail (17, 24, D:5) a +0 spear a +0 spear (18, 22, D:5) a +0 spear (24, -5, D:5) a +0 club a +0 leather armour (25, 16, D:5) a +0 chain mail (25, 26, D:5) a +0 ring mail (26, -2, D:5) a +0 hand axe a +0 ring mail a +0 club a +0 chain mail (27, -2, D:5) a +0 dagger a +0 robe (29, -2, D:5) a +0 club (31, -2, D:5) 4 stones (35, 19, D:5) a +0 club a +0 leather armour an amulet of regeneration (38, 13, D:5) a +0 bardiche (39, 10, D:5) a +0 giant club (42, 1, D:5) 4 large rocks (43, -8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, -1, D:6) a +0 robe a +0 dagger (28, 8, D:6) a +0 whip (30, -9, D:6) a +0 falchion (31, -11, D:6) a +0 hand axe (32, 30, D:6) a +0 leather armour (44, -11, D:6) a stone (50, 7, D:6) a +0 robe (54, -13, D:6) a +0 club a +0 whip (54, -12, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Caxkeoq's Book Shoppe Maxwell's Memoranda (440 gold) a There-And-Back Book (330 gold) a book of Displacement (242 gold) a book of the Warp (462 gold) a book of Annihilations (660 gold) a book of Beasts (418 gold) a book of Conjurations (220 gold) Bibiud's Beginning the Rites and Rhymes (132 gold) Spells Type Level a - Slow Hexes 1 b - Freeze Ice 1 c - Summon Small Mammal Summoning 1 the Catalogue of Haze and Stolen Souls (506 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Anguish Hexes/Necromancy 4 c - Summon Lightning Spire Summoning/Air 4 d - Chain Lightning Conjuration/Air 9 a manual of Fire Magic (880 gold) (0, 0, D:7) a +0 sling (0, 18, D:7) a +0 leather armour (1, -6, D:7) a +0 dagger a +0 robe a +0 hand axe (3, -5, D:7) a +0 hand axe (9, 14, D:7) a +3 glaive (14, -6, D:7) a +2 spear of venom a +0 scale mail a +0 kite shield (14, 24, D:7) 6 stones (15, -7, D:7) a +0 whip (17, -7, D:7) a +0 spear (17, 9, D:7) a +0 giant club (19, -6, D:7) a +0 hand axe (21, -6, D:7) a +0 giant club a +0 giant club (22, -6, D:7) a +0 flail (23, -15, D:7) a +0 ring mail (26, -5, D:7) a +0 shortbow (29, -10, D:7) a +0 helmet (31, 21, D:7) a +0 club (32, 22, D:7) a +0 halberd a +0 whip a +0 spear (33, -12, D:7) a +0 hand axe (33, -11, D:7) a +0 dagger a +0 robe (36, -15, D:7) a +0 dagger a +0 robe (37, -14, D:7) a +0 club (37, -13, D:7) a +0 hand axe a +0 ring mail a +0 hand axe (41, 0, D:7) a +0 dagger (41, 1, D:7) an amulet of guardian spirit (41, 2, D:7) the +5 halberd of Ruapris {freeze, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (41, 3, D:7) a book of Callings (42, 1, D:7) a ring of magical power (42, 3, D:7) a +4 scale mail of positive energy (43, 1, D:7) a book of the Hunter (43, 3, D:7) a book of Air (44, -3, D:7) 4 large rocks (44, 22, D:7) a +0 dagger of distortion a +0 robe (44, 23, D:7) a +0 club a +0 short sword a +0 mace (44, 24, D:7) a +0 whip a +0 ring mail (51, 3, D:7) 6 stones (53, -6, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 club a +0 leather armour (8, 15, D:8) 2 stones (18, 15, D:8) the ring of Secrets {rF+ Int+4} [ring of protection from fire] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (unseen) (18, 26, D:8) the Guide on the Wind Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Conjure Ball Lightning Conjuration/Air 6 c - Plasma Beam Fire/Air 6 (19, 16, D:8) a potion of cancellation (24, 33, D:8) a +0 barding (29, 25, D:8) a storm talisman (34, -1, D:8) a +0 chain mail (38, 2, D:8) a +0 hand axe (39, 10, D:8) a +2 halberd (still there?) a +0 robe (still there?) a +0 falchion (still there?) a +0 robe (still there?) a +0 halberd (still there?) (39, 11, D:8) a +0 scimitar a +0 robe (40, 3, D:8) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (40, 41, D:8) a +0 helmet (41, 12, D:8) a +3 falchion a +0 robe a +0 halberd (41, 13, D:8) a +1 trident of venom (still there?) a +0 scale mail (still there?) (42, 5, D:8) a +0 club a +0 leather armour a +0 whip (42, 22, D:8) a +0 dagger a +0 robe (44, 18, D:8) a +0 spear (44, 20, D:8) a +0 club a +0 leather armour (44, 22, D:8) a +0 dagger a +0 leather armour (47, 6, D:8) a +0 leather armour (52, 2, D:8) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 2 potions of might (13, -13, D:10) a +0 trident a +0 robe (22, -2, D:10) a killer bee corpse (26, -4, D:10) a +0 dagger an orc corpse (27, -6, D:10) a +0 plate armour a +0 short sword an orc corpse (28, -5, D:10) a +0 giant club a +0 giant club (28, -3, D:10) a +0 leather armour a +0 flail an orc corpse Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 25, D:11) a +0 war axe (5, 25, D:11) a +0 plate armour a +0 flail an orc skeleton (5, 26, D:11) a +0 ring mail a +0 trident a +0 ring mail a +0 dagger an orc skeleton (5, 27, D:11) a +0 leather armour a boomerang a +0 dagger an orc skeleton (17, 10, D:11) 6 stones the Ecumenical Temple