Bizboz Level 1 of the Dungeon (0, 0, D:1) a flux talisman (5, 47, D:1) a +0 mace (6, 20, D:1) a +0 dagger (11, 30, D:1) a +0 robe (20, 58, D:1) a +0 club (23, 51, D:1) a book of Dreams (25, 16, D:1) a +0 dagger (26, 34, D:1) 4 stones (34, 49, D:1) a +0 dagger (40, 49, D:1) Great Wizards, Vol. VII (40, 50, D:1) 7 stones (43, 40, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (14, 20, D:2) a +0 short sword (17, 32, D:2) a +0 leather armour (22, 27, D:2) a +0 leather armour (23, 25, D:2) 7 stones (31, 7, D:2) a +0 short sword 3 poisoned darts (37, 13, D:2) a +0 club (37, 29, D:2) a +0 robe (43, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (0, 30, D:3) a +0 dagger (5, 7, D:3) a +0 plate armour (16, 2, D:3) a +0 robe (18, 31, D:3) 2 stones a +0 club (28, 10, D:3) a +0 dagger (30, 12, D:3) a +0 whip (44, 23, D:3) a +0 morningstar (46, 15, D:3) a +0 chain mail (49, -1, D:3) a +0 club (51, -1, D:3) a +0 dagger (54, 2, D:3) a +0 dagger (57, -2, D:3) 5 stones (57, 14, D:3) a +0 sling Level 4 of the Dungeon (0, 15, D:4) a +0 whip 3 stones (8, 3, D:4) a +0 hand axe (8, 19, D:4) a +0 chain mail (14, 33, D:4) a +0 mace (25, 5, D:4) a +0 club (27, 10, D:4) a maw talisman (29, 19, D:4) 2 stones (32, 20, D:4) a +0 leather armour (35, 8, D:4) a +0 war axe (36, 11, D:4) a +0 rapier (37, 12, D:4) a book of Callings (42, 11, D:4) a +0 ring mail (44, 10, D:4) a maw talisman (44, 13, D:4) An Introduction to Spellcraft Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freeze Ice 1 c - Summon Small Mammal Summoning 1 (55, 27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, 25, D:5) a +0 club a +0 leather armour (4, 25, D:5) a +0 dagger a +0 robe a +0 hand axe (5, 16, D:5) 4 stones (6, 24, D:5) a +0 trident (9, 1, D:5) a +0 whip (10, 40, D:5) a +0 dagger (10, 41, D:5) a +0 chain mail (13, 8, D:5) a +0 leather armour (13, 47, D:5) 6 boomerangs (18, 11, D:5) 3 boomerangs 5 stones (18, 23, D:5) a +0 club (22, 31, D:5) a +0 whip (22, 32, D:5) a +0 whip (22, 33, D:5) a +0 giant club (26, 36, D:5) a stone (27, 24, D:5) a +0 leather armour a +0 rapier (35, 18, D:5) a staff of earth (45, -3, D:5) a +0 robe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Eternal Vigilance {rF++} (4350 gold) rF++: It greatly protects you from fire. the ring "Zaleecs" {EV+5 Int+2} (4720 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). the +1 leather armour of Loss {rF+} (2100 gold) rF+: It protects you from fire. the +5 ring mail "Vazodgh" {rC+} (4300 gold) rC+: It protects you from cold. (0, 0, D:6) a +0 whip a +0 club a +0 leather armour (0, 2, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (1, -4, D:6) a +0 halberd (1, -1, D:6) a +0 dagger a +0 robe (2, -7, D:6) a +0 flail (2, -3, D:6) a +0 spear (2, -2, D:6) a +0 club (7, -13, D:6) a book of Alchemy (12, -41, D:6) 6 stones (12, -26, D:6) the +5 falchion "Muedgh" {freeze, rF+++ Int-2 SInv Stlth+} Int-2: It affects your intelligence (-2). rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (13, -19, D:6) a +0 falchion of freezing (19, -5, D:6) a +0 giant club (19, 8, D:6) 4 stones (21, -8, D:6) 2 poisoned darts (35, -16, D:6) a wand of light (5) (40, -40, D:6) a +0 robe (45, -12, D:6) a +0 robe (59, -5, D:6) a +0 pair of boots (61, -45, D:6) a +0 giant spiked club (66, -45, D:6) a scroll of enchant armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, 3, D:7) a +2 flail of draining a +0 plate armour a +0 falchion a +0 ring mail a +0 dagger (8, 3, D:7) a +0 trident a +0 chain mail (14, -13, D:7) a +0 scale mail (18, 2, D:7) a +0 long sword (20, 9, D:7) a +0 pair of gloves (26, -9, D:7) the scarf of Negligence {repulsion, Stlth+} Stlth+: It makes you more stealthy. (34, 7, D:7) a +0 short sword 7 poisoned darts (34, 16, D:7) a +0 short sword a stone (35, 9, D:7) a +0 dagger (35, 15, D:7) a +0 short sword (36, 19, D:7) a +0 whip 3 stones (36, 20, D:7) a +0 club 7 poisoned darts (37, 11, D:7) a +0 dagger 4 stones (41, 16, D:7) a +0 dagger (42, 20, D:7) a +0 short sword 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a staff of death (23, -3, D:8) 8 gold pieces (23, -2, D:8) 18 gold pieces (23, -1, D:8) 14 gold pieces (24, -3, D:8) a wand of paralysis (4) (24, -1, D:8) 14 gold pieces (25, -3, D:8) a +0 leather armour of fire resistance (unseen) (25, -2, D:8) a manual of Dodging (25, -1, D:8) the ring "Toopicah" {Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (unseen) (28, -28, D:8) a sack of spiders (29, -11, D:8) a +0 short sword (30, -11, D:8) a +0 scimitar a +0 chain mail (32, -13, D:8) a +4 flail (34, -13, D:8) a +0 whip (38, -24, D:8) a +0 short sword (40, 12, D:8) a +0 hand axe a +0 ring mail (41, -27, D:8) a book of Callings (42, 21, D:8) 6 stones (44, 4, D:8) a +0 club a +0 chain mail (45, 2, D:8) a +0 mace a +0 leather armour (45, 3, D:8) a +0 flail of protection a +3 leather armour (46, 4, D:8) a +3 hand axe Level 9 of the Dungeon (0, 0, D:9) an Inescapable Atlas (4, 8, D:9) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (4, 9, D:9) a +0 trident 5 stones (4, 22, D:9) a +0 spear (5, -3, D:9) a +2 flail of holy wrath a +0 leather armour a +0 dagger a +0 ring mail a +0 club (5, -2, D:9) a +0 flail a +0 ring mail (5, 8, D:9) a +0 dagger a +0 robe (6, -2, D:9) a +2 dagger of freezing a +0 ring mail (11, 4, D:9) a +0 trident a +0 ring mail a +0 kite shield a +0 club (14, 2, D:9) a +0 flail (14, 4, D:9) a +0 flail (14, 5, D:9) a +0 flail (24, 14, D:9) a +0 dire flail of venom a +0 leather armour (25, 32, D:9) a +0 ring mail (29, 13, D:9) a +0 falchion (35, 19, D:9) 3 stones (43, -4, D:9) a +0 short sword a +0 chain mail (46, -5, D:9) a +0 flail a +0 chain mail a +0 short sword a +0 hand axe (46, -4, D:9) a +0 dagger a +0 club a +0 ring mail (47, -5, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 flail a +0 leather armour a +0 club 3 boomerangs a +0 club (48, -5, D:9) a +0 club a +0 ring mail a +0 whip a +0 war axe a +0 ring mail a +0 hand axe (50, 3, D:9) a +5 ring of evasion (50, 4, D:9) a ring of positive energy (50, 7, D:9) a throwing net (50, 8, D:9) a +1 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (4, -28, D:10) the +9 broad axe of a Million Defenders {elec, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (unseen) (6, -15, D:10) a +0 hand axe (8, -27, D:10) a book of Necromancy (9, -22, D:10) a +1 dagger of venom (still there?) a +0 robe (still there?) the Ecumenical Temple