Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Game seed: 13604001147974223583 29 Bizboz the Magician (level 3, 19/27 HPs) Began as a Djinni Alchemist on Dec 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:59 (567 turns). Bizboz the Magician (Djinni Alchemist) Turns: 567, Time: 00:01:59 Health: 19/27 AC: 2 Str: 7 XL: 3 Next: 32% Gold: 10 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} c - a scroll of fear {unknown} d - a scroll of revelation {unknown} Potions e - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.6 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations Level 0.0 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 d - Olgreb's Toxic Radia Alch 15% N/A 36% 4 e - Sticky Flame Fire/Alch 15% 2d5 36% 4 f - Kiss of Death Conj/Necr 60% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'f'. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (57% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! HP restored. A hobgoblin comes into view. The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin shouts! The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. The hobgoblin hits you. The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is almost dead. The hobgoblin barely misses you. The sting misses the hobgoblin. The hobgoblin closely misses you. The sting hits the hobgoblin. The hobgoblin looks as sick as possible! You kill the hobgoblin! Your Fighting skill increases to level 1! Your Armour skill increases to level 1! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.## #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.##.# #..@.# #.##.# ### ## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bizboz the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Bizboz set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 476 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/0 476 | D:1 | Learned a level 1 spell: Kiss of Death 567 | D:1 | Reached skill level 1 in Fighting 567 | D:1 | Reached skill level 1 in Armour 567 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, minmay_split_cup_small Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 37 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 567 | 0 | 100 | 332 | 1 | 567.0 | Dungeon | 567 | 567 | 0 | 100 | 332 | 1 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts