Dungeon Crawl Stone Soup version 0.31-a0-1439-g542172135e (webtiles) character file. Game seed: 1950099549481839323 653 Bizboz the Magician (level 7, 0/50 HPs) Began as a Djinni Alchemist on Dec 27, 2023. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:14:17 (2684 turns). Bizboz the Magician (Djinni Alchemist) Turns: 2684, Time: 00:14:18 Health: 0/50 AC: 2 Str: 7 XL: 7 Next: 84% Gold: 52 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . l - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.28/turn k - +4 ring of slaying MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, silenced A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves j - a staff of earth l - a staff of conjuration (weapon) Jewellery g - a ring of see invisible (left hand) k - a +4 ring of slaying (right hand) Wands f - a wand of quicksilver (8) Scrolls c - a scroll of blinking h - 2 scrolls of immolation Potions b - a potion of curing {unknown} d - a potion of cancellation {unknown} e - 2 potions of mutation {unknown} i - 2 potions of might {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Armour + Level 4.4 Dodging - Level 1.5 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes Level 0.0 Charms * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations Level 0.0 Transmutations * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mercury Vapours Alch/Air 44% N/A 2% 2 c - Mephitic Cloud Conj/Alch/Air 33% N/A 5% 3 d - Olgreb's Toxic Radia Alch 22% N/A 17% 4 e - Sticky Flame Fire/Alch 22% 2d6 17% 4 f - Slow Hex 88% N/A 1% 1 g - Call Imp Summ 44% N/A 2% 2 h - Blink Tloc 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Yredelemnul Annotations: D:3 Grinder D:4 1 runed translucent door, Dowan, Duvessa, Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits the water moccasin zombie with a -2 spear. Your cerulean imp hits the water moccasin zombie but does no damage. The water moccasin zombie misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin zombie but does no damage. You swap places. The water moccasin zombie bites your cerulean imp but does no damage. Your cerulean imp barely misses the water moccasin zombie. The water moccasin zombie bites your cerulean imp. Your cerulean imp barely misses the water moccasin zombie. The water moccasin zombie misses your cerulean imp. Something misses your cerulean imp. Your cerulean imp hits the water moccasin zombie with a -2 spear. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin zombie but does no damage. The water moccasin zombie barely misses you. You cannot cast spells when silenced! You cannot cast spells when silenced! Your cerulean imp disappears in a puff of smoke! The water moccasin zombie attacks as it pursues you! The water moccasin zombie closely misses you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (moderately damaged) The sticky flame hits the water moccasin zombie. The water moccasin zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * The water moccasin zombie burns! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie barely misses you. The water moccasin zombie burns! The water moccasin zombie shakes off the sticky flame as it moves. A scorpion zombie and an adder zombie come into view. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. You die... #....8.......'...... #...8#8....#####.... #....8...### ###.. #.......## ##. #......## ## #......# # #..Z..## # ###Z..# #@''# #...# ....# # ......# # #......# ## #.Z..... ##. #....8... ###.. #Z..8#8Z.. ##.... #..... You could see an adder zombie, 3 water moccasin zombies and a scorpion zombie (dormant). Vanquished Creatures Sigmund (D:2) An ogre (D:4) A scorpion (Ossuary) Terence (D:2) Jessica (D:2) Natasha (D:2) An orc wizard (D:4) An ogre zombie (Ossuary) 4 adders A dart slug (D:2) 2 orcs (D:4) 3 ball pythons An endoplasm (D:1) 3 giant cockroaches 6 goblins 5 hobgoblins 3 quokkas 2 bats 4 frilled lizards A goblin zombie (Ossuary) 7 kobolds An orc zombie (Ossuary) 5 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin zombie (Ossuary) A bullfrog zombie (Ossuary) A centaur zombie (Ossuary) A scorpion zombie (Ossuary) 3 gnoll zombies (Ossuary) A hobgoblin zombie (Ossuary) An orc zombie (Ossuary) 9 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bizboz the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Bizboz set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 54 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 832 | D:2 | Noticed Sigmund 835 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 835 | D:2 | Learned a level 1 spell: Slow 843 | D:2 | Killed Sigmund 844 | D:2 | Reached XP level 4. HP: 19/33 MP: 0/0 844 | D:2 | Reached XP level 5. HP: 22/38 MP: 0/0 844 | D:2 | Learned a level 2 spell: Call Imp 1101 | D:2 | Found a faded altar of an unknown god. 1167 | D:2 | Reached XP level 6. HP: 41/43 MP: 0/0 1178 | D:2 | Noticed Natasha 1184 | D:2 | Killed Natasha 1495 | D:2 | Noticed Jessica 1503 | D:2 | Killed Jessica 1586 | D:2 | Noticed Terence 1596 | D:2 | Killed Terence 1877 | D:3 | Noticed Grinder 1879 | D:3 | Paralysed by Grinder for 3 turns 2001 | D:4 | Noticed Robin 2006 | D:4 | Noticed an ogre 2013 | D:4 | Killed an ogre 2014 | D:4 | Reached XP level 7. HP: 35/49 MP: 0/0 2014 | D:4 | Learned a level 2 spell: Blink 2078 | D:4 | Found a runed translucent door. 2078 | D:4 | Noticed a human 2081 | D:4 | Found a basalt altar of Yredelemnul. 2086 | D:4 | Noticed Dowan 2091 | D:4 | Noticed Duvessa 2122 | D:4 | Found a sand-covered staircase. 2129 | Ossuary | Entered an ossuary 2684 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_cross, minmay_octomino_e4 D:2: layout_loops_corners, shapermc_ecumenical_altar_gd, uniq_terence, uniq_sigmund, uniq_natasha, uniq_jessica D:3: layout_loops_cross, corexii_shack, minmay_misc_feat_square, uniq_grinder D:4: layout_loops_ring, dk_yredelemnul_ordeal, zin_angel, nicolae_ossuary_entry_monument, serial_bayou_lagoon_b, uniq_robin, uniq_duvessa, uniq_eustachio Ossuary: ossuary_hellmonk_silent_tomb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 | 3.3 Armour | 2 3 | 3.3 Dodging | 3 4 | 4.4 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 25 || 25 Cast: Sting | 36 | 65 | 5 || 106 Mephitic Cloud | 1 | 6 | 4 || 11 Call Imp | | | 9 || 9 Blink | | | 2 || 2 Sticky Flame | | | 1 || 1 Evoke: Wand | | | 3 || 3 Use: Scroll | 2 | 2 | || 4 Armour: Robe | 4 | 16 | 64 || 84 Dodge: Dodged | 4 | 21 | 53 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2686 | 2619 | 67 | 268 | 1318 | 5 | 537.2 | Dungeon | 2126 | 2059 | 67 | 0 | 1318 | 4 | 531.5 | Ossuary | 559 | 559 | 0 | 268 | 0 | 1 | 559.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1028 daAuts D:1: 725 daAuts Ossuary: 559 daAuts D:4: 190 daAuts D:3: 182 daAuts