Bizboz Level 1 of the Dungeon [Shop] Gurroguf's General Store a +0 dagger (20 gold) a +0 robe (7 gold) a scroll of teleportation (30 gold) a +0 short sword (30 gold) a potion of mutation (80 gold) a stone (1 gold) a scroll of amnesia (40 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (418 gold) Str+7: It affects your strength (+7). [Shop] Hyjoc's Assorted Antiques (Shop contents are unknown) [Shop] Gecut's General Store a +0 chain mail (58 gold) the staff of the Magi {Fly Int-2 Dex+5 Earth} (525 gold) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). Fly: It grants you flight. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the +10 whip "Meeteurph" {flame, Fly rPois Str+3 Dex+4} (1072 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Fly: It grants you flight. a book of Battle (338 gold) 2 potions of haste (260 gold) a +0 dagger (26 gold) a potion of brilliance (52 gold) a +0 sling (19 gold) [Shop] Uttuusis's General Store a +0 quarterstaff of speed (140 gold) a scroll of fear (40 gold) a scroll of teleportation (30 gold) a +0 ring mail (40 gold) a scroll of identify (20 gold) a +6 ring of dexterity (360 gold) a +0 sling (15 gold) (8, 27, D:1) a +0 mace (10, -12, D:1) a +0 trident (13, -10, D:1) a +0 club (23, 36, D:1) a +0 dagger (26, -5, D:1) a +0 dagger 9 stones a +0 dagger (26, 7, D:1) 5 stones a +0 whip (26, 14, D:1) a +0 falchion (29, 36, D:1) a +0 short sword 5 stones (42, 14, D:1) 6 stones (49, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 2, D:2) 4 large rocks (5, -15, D:2) a +0 hand axe (9, -22, D:2) a +0 dagger (14, -1, D:2) a +0 dagger 5 stones a +0 chain mail (18, -15, D:2) a +0 robe a +0 dagger (21, -23, D:2) a +0 club (24, 3, D:2) a +0 quarterstaff (24, 8, D:2) a +0 club (25, -5, D:2) a +0 dagger (29, 9, D:2) a +0 dagger (29, 11, D:2) a +0 short sword (30, 12, D:2) a +0 falchion (31, 14, D:2) a +0 dagger (33, 13, D:2) a +0 robe a +0 dagger (42, -7, D:2) a +0 robe Level 3 of the Dungeon (9, -14, D:3) a +0 ring mail a +0 heavy flail (9, -12, D:3) a +0 hand axe (25, -20, D:3) a +0 scimitar (32, -10, D:3) a +4 short sword (42, -16, D:3) 6 stones (42, 4, D:3) a +0 whip (42, 32, D:3) a +0 dagger (47, 23, D:3) a +1 short sword of venom (53, -12, D:3) a book of Storms (58, -22, D:3) 2 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (4, -4, D:4) a +0 leather armour (7, -9, D:4) a +0 ring mail (13, -12, D:4) a +0 robe a +0 dagger (13, -10, D:4) a +0 ring mail a +0 hand axe a +0 flail (14, -10, D:4) a +0 leather armour 3 boomerangs a +0 club (14, 28, D:4) a +1 dagger of venom a +0 robe (15, -9, D:4) a +0 club (15, 26, D:4) a +0 whip (15, 27, D:4) a +0 whip a +0 morningstar of protection (16, -7, D:4) a +0 leather armour a +0 dagger (16, 29, D:4) a +0 hand axe (32, 5, D:4) 3 large rocks (36, 25, D:4) a +0 rapier (37, 25, D:4) a +0 whip (46, 5, D:4) a +0 war axe (60, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 stones (0, 7, D:5) a +0 war axe (7, 4, D:5) a +0 flail a +0 robe (7, 7, D:5) a +0 giant spiked club (9, 19, D:5) a +0 orcbow (13, 8, D:5) a +0 robe (15, -4, D:5) a +0 dagger (17, -4, D:5) a +0 hand axe a +0 hand axe (19, -6, D:5) a +0 rapier (19, -3, D:5) a +0 ring mail a +0 club (19, 9, D:5) 3 stones (21, -8, D:5) a book of Lightning (37, -3, D:5) 4 stones (37, 4, D:5) a +0 long sword (39, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (0, 32, D:6) a +0 halberd (13, 42, D:6) a +0 rapier (13, 43, D:6) a +0 pair of gloves (13, 44, D:6) 2 stones (14, 42, D:6) a scroll of amnesia (14, 43, D:6) 28 gold pieces (14, 44, D:6) a +0 broad axe (15, 42, D:6) a +0 kite shield (15, 43, D:6) 12 gold pieces (15, 44, D:6) a +0 ring mail (24, 34, D:6) a +0 scale mail (26, 37, D:6) an amulet of magic regeneration (40, 15, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 9, D:7) a book of the Hunter (13, -8, D:7) a +0 club (14, -16, D:7) a +0 robe a +0 halberd (16, -16, D:7) a +0 robe a +4 mace a +0 robe a +2 long sword (18, 8, D:7) a +0 mace (33, -9, D:7) 2 stones (38, 1, D:7) 6 stones (41, -3, D:7) a +0 trident a +0 plate armour (41, -2, D:7) a +0 whip (41, 2, D:7) a +0 club (45, 22, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 plate armour (5, 6, D:8) a +0 club (5, 7, D:8) a +0 hand axe (5, 11, D:8) a +0 dagger (6, 7, D:8) a +0 robe a +0 dagger (6, 8, D:8) a +0 flail a +0 robe a +0 long sword (14, -15, D:8) a +0 short sword (16, -17, D:8) a +0 club (17, -18, D:8) a +0 club a curare-tipped dart a +0 dagger 4 poisoned darts (18, -22, D:8) a +0 club a +0 leather armour (18, -21, D:8) a +0 dagger a +0 robe (19, -22, D:8) a +0 club a +0 falchion (19, -18, D:8) a +0 mace a +0 robe a +0 flail a +0 ring mail (19, -17, D:8) a +0 falchion a +0 chain mail (19, -16, D:8) a +0 dagger a +0 robe (20, -23, D:8) a +0 flail of protection (21, -19, D:8) a +3 great sword a +0 robe a +0 halberd a +0 robe (23, -44, D:8) a +0 glaive a +0 plate armour (24, -44, D:8) a +0 shortbow a +0 flail (24, -43, D:8) a +0 hand axe a +0 leather armour (24, -20, D:8) a +0 scimitar a +0 robe (26, -43, D:8) a +0 club (27, -26, D:8) a +0 orcbow (38, 14, D:8) a +0 dagger (57, -44, D:8) a +0 mace a +0 ring mail (61, -2, D:8) a +0 robe a +2 halberd Level 9 of the Dungeon [Shop] Juhoacw's Antique Armour Boutique a +0 chain mail (144 gold) the +0 plate armour of the End {+Blink rF+ Str+8} (1945 gold) Str+8: It affects your strength (+8). rF+: It protects you from fire. +Blink: It lets you blink. a +2 crystal plate armour (2944 gold) a +0 ring mail (128 gold) a +1 scale mail of cold resistance (512 gold) (15, -34, D:9) a book of Dreams (18, -32, D:9) a +0 short sword 4 poisoned darts (18, -30, D:9) a +0 dagger (19, -29, D:9) a +0 dagger (21, -32, D:9) a +0 whip a curare-tipped dart (26, -35, D:9) 4 stones (33, -3, D:9) a +0 giant club (33, -1, D:9) a +0 flail (34, -17, D:9) a +0 shortbow (36, -12, D:9) a +0 robe (36, -11, D:9) a +1 whip of flaming (36, 0, D:9) a +0 whip a +0 animal skin a +0 hand axe (37, -2, D:9) a beast talisman (37, 0, D:9) a +0 club (38, 0, D:9) a +0 trident a +0 flail a +0 scale mail a +0 club a +0 mace (40, -48, D:9) a +3 dagger a +0 robe (40, 1, D:9) a +0 hand axe a +0 leather armour (41, 2, D:9) a +0 short sword a +0 scale mail (44, -48, D:9) a +4 hand axe a +0 robe (47, -18, D:9) a +0 flail (47, -15, D:9) a +0 club (48, -20, D:9) a +0 dagger a +0 robe (48, -1, D:9) a +0 hand axe 3 boomerangs (49, 0, D:9) a +0 whip (50, -48, D:9) a +4 short sword a +0 robe (50, -46, D:9) a +0 flail a +0 robe (50, -20, D:9) a +0 club a +0 scale mail (50, -11, D:9) a +0 dagger a +0 robe (51, -20, D:9) a +0 club a +0 ring mail (51, -1, D:9) a +0 flail a +0 dagger (53, 0, D:9) a +0 battleaxe a +0 chain mail (55, 0, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword 4 stones (4, -7, D:10) a +0 leather armour (6, 5, D:10) a +0 heavy mace a +0 robe a +5 halberd a +0 robe (7, 4, D:10) a +3 falchion a +0 robe (7, 5, D:10) a +3 great sword a +0 robe a +0 halberd a +0 robe (9, -11, D:10) 2 boomerangs (15, 18, D:10) a +0 hand axe (15, 21, D:10) a +0 short sword (17, 18, D:10) a +0 dagger a +0 robe (18, 18, D:10) a +0 falchion (20, -31, D:10) a +0 dagger a +0 robe (20, -29, D:10) a +0 club a +0 chain mail (23, -25, D:10) a +0 mace a +0 leather armour (31, 6, D:10) a +0 scimitar a +0 robe a +0 halberd a +0 robe (31, 7, D:10) a +0 flail a +0 robe a +0 falchion a +0 robe (32, 21, D:10) a +0 spectral trident (41, 12, D:10) a +0 flail (43, -14, D:10) a +0 quarterstaff (43, 13, D:10) a +0 whip (44, 9, D:10) a +0 spear a +0 ring mail (44, 11, D:10) a +0 flail (44, 12, D:10) a +0 club (52, -12, D:10) the -2 pair of boots "Haxom" {Harm Rampage Regen+ Int-5} Int-5: It affects your intelligence (-5). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Level 11 of the Dungeon (0, 0, D:11) a book of Conjurations (0, 36, D:11) a +0 cloak (0, 37, D:11) a +0 cloak (0, 38, D:11) a +0 cloak (1, -3, D:11) 5 stones (3, 10, D:11) 2 stones (4, 0, D:11) a +0 morningstar (18, 16, D:11) a +0 whip (20, 0, D:11) a troll corpse (skeletalised by now) (28, 44, D:11) a +0 flail (30, 1, D:11) 7 stones (31, 25, D:11) a +0 dagger a +0 robe (35, -6, D:11) a +0 plate armour (45, 35, D:11) 4 large rocks (48, 5, D:11) a +0 club (48, 10, D:11) a +0 morningstar a +0 leather armour (49, 5, D:11) a +0 dagger a +0 robe (51, 6, D:11) a +2 trident of venom (51, 7, D:11) a +0 dagger a +0 robe (52, 15, D:11) a ring of see invisible (56, 21, D:11) a +0 whip (59, 8, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (1, -9, D:12) a scroll of immolation (4, -2, D:12) a vampire mosquito corpse (7, -5, D:12) a +0 flail the Ecumenical Temple