Dungeon Crawl Stone Soup version 0.31-a0-1616-gbeaec30b81 (webtiles) character file. Game seed: 15957590240213501169 44 Bizboz the Apothecary (level 3, -1/20 HPs) Began as a Tengu Alchemist on Jan 10, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:03:45 (1099 turns). Bizboz the Apothecary (Tengu Alchemist) Turns: 1099, Time: 00:03:45 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 3/7 EV: 27 Int: 17 God: Gold: 65 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . e - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (-1 -> -6), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons e - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} f - a scroll of immolation {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Armour + Level 2.4 Dodging - Level 2.0 Stealth + Level 0.8 Unarmed Combat * Level 2.3 Spellcasting * Level 2.4 Conjurations * Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 12% N/A 47% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a stone staircase leading up here. The adder bites you but does no damage. You climb upwards. There is a stone staircase leading down here. The adder attacks as it pursues you! The adder barely misses you. The adder misses you. You are too injured to fight recklessly! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting misses the adder. The adder closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder barely misses you. You die... #......# ##...### #...# #####...### #.........# ### #.###...#.# #.. #...#####.# ######## #.. ###.# #.# #......# #.. #.# #@# #......#####.. #.# #.# #............. #.# #S# #............# #.#####.###............# #......>................ #######.......#............# #........................... #.#####.....#.############## #.# #.....#.# You could see an adder (very poisoned). Vanquished Creatures A ribbon worm (D:2) 4 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) 6 bats (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bizboz the Tengu Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 560 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/7 965 | D:1 | Reached skill level 3 in Alchemy 1082 | D:2 | Found Gebos's Antique Armour Boutique. 1083 | D:2 | Found a faded altar of an unknown god. 1098 | D:1 | HP: 1/20 [poisoned by an adder] 1099 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple, serial_shops, shop, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.4 Alchemy | 3 | 3.0 Fighting | | 0.6 Armour | | 0.6 Dodging | | 2.4 Stealth | | 2.0 Unarmed Combat | | 0.8 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 48 Unarmed || 5 Kick || 12 Peck || 6 Cast: Sting || 39 Stab: Sleeping || 4 Armour: Robe || 26 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1083 | 1023 | 60 | 0 | 790 | 2 | 541.5 | Dungeon | 1083 | 1023 | 60 | 0 | 790 | 2 | 541.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1073 daAuts D:2: 9 daAuts