Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6388063110154299654 1 Bizboz the Chiller (level 1, 13/13 HPs) Began as a Barachi Wanderer on Feb 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (29 turns). Bizboz the Chiller (Barachi Wanderer) Turns: 29, Time: 00:00:49 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 12 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of fog Skills: + Level 1.1 Dodging + Level 2.8 Stealth + Level 1.1 Spellcasting + Level 1.2 Summonings + Level 3.6 Ice Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 7% 1 Summon Small Mammal Summ 12% N/A 19% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Bizboz the Barachi Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 dagger, a scroll of fog, a +0 robe, a +0 helmet; and the following spells available to memorise: Freeze, Summon Small Mammal, Ensorcelled Hibernation, Summon Ice Beast. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 club; a stone Found 9 gold pieces. You now have 9 gold pieces. You open the door. There is an open door here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.... #)####### #.##...# #.##...###.# #..........# ####...##### #........# ####'######..... #...@.# ... #.....# #....... #......## #......# ####.#.# #.#.# #.#.# #.#.. There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bizboz the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Bizboz set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a +0 helmet; and the following | spells available to memorise: Freeze, Summon Small Mammal, | Ensorcelled Hibernation, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic Action || total ---------------------------++------- Melee: Dagger || 3 Armour: Robe || 1 Dodge: Dodged || 3