Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4666914805440164452 308 BlackCrag the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Mar 2, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:11:16 (2481 turns). BlackCrag the Conjurer (Deep Elf Conjurer) Turns: 2481, Time: 00:11:16 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 17% Magic: 11/16 EV: 12 Int: 25 God: Gold: 56 SH: 0 Dex: 13 Spells: 9/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.55/turn %: no passive effects @: lethally poisoned (0 -> -2), enlightened, flying A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. You spent 64 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of magic regeneration (around neck) j - the ring of the Madman {rPois rF- rC+ rN++ rCorr} (You found it on level 3 of the Dungeon) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Talismans c - a flux talisman Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of identify h - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of brilliance Skills: + Level 2.6 Dodging + Level 3.1 Stealth * Level 5.6 Spellcasting * Level 6.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 **(* Message History Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 82% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The searing ray hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 6! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #### #..# #.# #.# ##@## #...# ###...### #......<# #.........!..[ #............### #.#.#.##...### ... <. ....# #[ .#. ##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A scorpion (D:5) A bombardier beetle (D:3) Jessica (D:3) Terence (D:3) A gnoll (D:1) 3 dart slugs A ribbon worm (D:3) An orc (D:3) 6 bats 7 endoplasms 6 hobgoblins 7 kobolds A quokka (D:3) 6 ball pythons 3 frilled lizards 2 goblins 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlackCrag the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 66 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 221 | D:1 | Reached skill level 5 in Conjurations 1070 | D:1 | Reached XP level 3. HP: 16/19 MP: 4/9 1073 | D:1 | Learned a level 2 spell: Searing Ray 1324 | D:2 | Found Cerad's Antique Weapon Boutique. 1327 | D:2 | Found Uridgh's Assorted Antiques. 1398 | D:2 | Bought an orange potion for 22 gold pieces 1398 | D:2 | Bought an orange potion for 22 gold pieces 1399 | D:2 | Found Ceucs's General Store. 1546 | D:2 | Found Ygerro's General Store. 1559 | D:2 | Bought a scroll of identify for 20 gold pieces 1829 | D:3 | Found a faded altar of an unknown god. 1838 | D:3 | Got Plato's Lessons on Striking 1897 | D:3 | Noticed Jessica 1899 | D:3 | Killed Jessica 1900 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1905 | D:3 | Learned a level 4 spell: Fulminant Prism 1954 | D:3 | Reached skill level 6 in Conjurations 2080 | D:3 | Noticed Terence 2086 | D:3 | Killed Terence 2087 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2243 | D:3 | Identified the ring of the Madman {rPois rF- rC+ rN++ | rCorr} 2372 | D:3 | You fall into a shaft and drop 2 floors! 2372 | D:5 | Entered Level 5 of the Dungeon 2374 | D:5 | Noticed a water moccasin 2384 | D:5 | Killed a water moccasin 2385 | D:5 | Reached skill level 5 in Spellcasting 2479 | D:5 | Reached XP level 6. HP: 2/32 MP: 9/16 2480 | D:5 | HP: 1/32 [poisoned by a scorpion] 2481 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_broadway_b, co_window_corner_b, co_window_2corner, co_window_corner_cb, co_window_cross_3, co_window_paths_e, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, hangedman_abyss_or_decor_stabs D:2: layout_rooms, serial_shops, shop, shop, shop, shop D:3: layout_loops_ring, shapermc_ecumenical_altar_rom_forum, minivault_26, kennysheep_doodads, wad_floor_pattern_1, chequers_decorated_corner, minmay_misc_feat_secret_circle, uniq_jessica, uniq_terence D:5: layout_loops_ring, minmay_temple_entry_enclosed_plants, amcnicky_mini_corridor_feature, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.6 Stealth | 3 | 3.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 24 || 103 Searing Ray | | 7 || 7 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 7 | 5 || 12