Blackbelt Level 1 of the Dungeon (0, 0, D:1) 11 stones (2, 5, D:1) a +0 club (3, 1, D:1) a +0 robe (8, 0, D:1) a +0 robe (10, -26, D:1) a +0 short sword a +0 leather armour (14, -16, D:1) a +0 club (23, 3, D:1) a +0 short sword a cursed +0 club (47, 5, D:1) a +0 dagger (56, -11, D:1) a +0 robe (56, 23, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 12 stones (7, -8, D:2) 19 stones (9, -4, D:2) a +0 naga barding (11, -14, D:2) 17 stones (12, -3, D:2) a +0 dagger (13, 22, D:2) 14 stones (27, 9, D:2) a +0 club (32, -7, D:2) a +0 ring mail (34, 29, D:2) a +0 spear (35, 24, D:2) a +0 hand axe (36, 37, D:2) a +0 robe (37, 9, D:2) a +0 robe (40, 23, D:2) a +0 quarterstaff (52, 27, D:2) a +0 dagger (52, 29, D:2) a +0 club a +0 ring mail a +0 flail Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -13, D:3) a stone (1, -1, D:3) 2 stones (1, 5, D:3) a +0 club a +0 dagger (3, -35, D:3) 20 stones (3, -28, D:3) a +0 hand axe (4, -12, D:3) a +0 flail a +0 whip (5, -11, D:3) a +0 halberd (7, -9, D:3) a +0 club (7, 3, D:3) a +0 club (9, 2, D:3) a stone (10, -14, D:3) a stone (10, 5, D:3) a +0 club (10, 6, D:3) a +0 club (12, -44, D:3) a +0 club a +0 scale mail (12, -12, D:3) a +0 hand axe 17 stones (13, -11, D:3) a stone (13, -8, D:3) a +0 club (13, -6, D:3) a stone (13, 2, D:3) a +0 club (17, -9, D:3) a +0 falchion (18, -11, D:3) a +0 short sword a +0 chain mail (18, -10, D:3) a +0 club a +0 club a +0 war axe a +0 dagger a +0 robe (18, -8, D:3) a +0 club (18, -4, D:3) 4 stones (18, -1, D:3) a +0 club (18, 0, D:3) a +0 halberd (19, -1, D:3) a +0 club (19, 4, D:3) 11 stones (20, -9, D:3) 18 stones (20, -7, D:3) a +0 club a stone (20, -6, D:3) 15 stones (20, -1, D:3) a +0 club a +0 robe (21, -19, D:3) a +0 whip (21, -11, D:3) a +0 club a cursed -2 club (21, -10, D:3) a stone (21, -8, D:3) a +0 whip (21, -7, D:3) 21 stones (21, 0, D:3) a cursed +0 club (21, 2, D:3) a stone (22, 2, D:3) a stone (23, 5, D:3) a +0 club (24, 2, D:3) a stone (24, 3, D:3) 3 stones (25, 1, D:3) a stone (26, 6, D:3) a cursed +0 club (27, 2, D:3) a +0 club a stone (29, 1, D:3) 2 stones (29, 6, D:3) a +0 club (30, -1, D:3) 25 stones (30, 1, D:3) a stone (30, 2, D:3) a +0 club (30, 3, D:3) a +0 short sword 3 stones (30, 5, D:3) a +0 club a +0 robe (31, 0, D:3) a stone (32, -2, D:3) 20 stones (32, 4, D:3) a +0 club (35, -28, D:3) 19 sling bullets (35, 3, D:3) a +0 club (37, 0, D:3) 20 stones (37, 4, D:3) 19 stones (38, 2, D:3) a +0 club Level 4 of the Dungeon (12, -33, D:4) a +0 dagger (30, -25, D:4) 27 stones (37, -27, D:4) a +0 short sword (42, -25, D:4) 8 tomahawks (43, -23, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, -43, D:5) a cursed +0 giant club (3, -30, D:5) a +0 giant club (6, -14, D:5) a +0 spear (14, -25, D:5) a +0 dire flail (30, -25, D:5) a +0 hand axe (35, -24, D:5) a +0 chain mail (37, -12, D:5) a +0 scythe a +0 robe (37, -11, D:5) a +0 scythe a +0 robe (40, -53, D:5) a cursed +0 trident (48, -13, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) 15 sling bullets (20, -22, D:6) a +0 flail (24, -4, D:6) 21 stones a +0 ring mail (25, -2, D:6) 2 stones (25, -1, D:6) a stone (27, -12, D:6) a +0 falchion a +0 chain mail (28, -4, D:6) a +0 giant spiked club (39, -48, D:6) a +0 flail (39, -12, D:6) a +0 spear (49, -40, D:6) a +0 giant club (50, -1, D:6) 10 bolts (51, -13, D:6) a +0 scale mail (54, -24, D:6) a cursed -1 dagger Level 7 of the Dungeon [Shop] Zangun's Antique Weapon Shop a +0 spear (81 gold) a +4 short sword of freezing (739 gold) a +3 flail of crushing (599 gold) a +4 long sword of slicing (734 gold) a +0 spear (81 gold) the +5 war axe of Juqer {flame, rC++ Dex-3} (1336 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-3). It greatly protects you from cold. (0, 0, D:7) 29 sling bullets (2, -4, D:7) a +0 whip 5 stones (2, -3, D:7) a +0 dagger (34, 24, D:7) a +0 dagger 3 stones (35, 20, D:7) 4 stones (36, 20, D:7) a stone (37, 21, D:7) a stone (39, 20, D:7) a stone (40, 19, D:7) a +0 short sword a +0 short sword 3 stones (41, 19, D:7) a +0 blowgun a stone (42, 19, D:7) a +0 short sword (45, 0, D:7) a cursed +0 ring mail (47, 14, D:7) 10 stones (50, 16, D:7) 2 tomahawks Level 8 of the Dungeon (0, 0, D:8) a cursed -1 falchion a +0 leather armour (1, -2, D:8) a +1 long sword of holy wrath a +0 chain mail (8, 29, D:8) a cursed +0 leather armour (8, 30, D:8) a +0 rapier (8, 32, D:8) 16 sling bullets (9, 37, D:8) 15 stones (24, -4, D:8) 12 stones (35, 46, D:8) a +0 shortbow 10 arrows (37, 45, D:8) 2 arrows (38, 44, D:8) 4 arrows (42, 19, D:8) a +0 dagger a +0 robe (49, 31, D:8) a +0 giant spiked club a +0 dire flail Level 9 of the Dungeon (4, 11, D:9) a +1 dagger of distortion a +0 robe (7, 9, D:9) the +7 hunting sling of Banwufru {venom, Int+5 Stlth-} It poisons the ammo it fires. It affects your intelligence (+5). It makes you less stealthy. (12, 23, D:9) a +0 falchion (17, 5, D:9) a +0 spear (17, 10, D:9) a +0 mace (17, 11, D:9) a +0 leather armour (27, 7, D:9) a tomahawk (27, 8, D:9) 3 tomahawks (28, 8, D:9) a tomahawk (30, -13, D:9) 19 arrows (31, 3, D:9) a +0 flail (33, 4, D:9) a +0 falchion a cursed +0 ring mail (38, 19, D:9) a +0 trident (43, -9, D:9) 2 exploding tomahawks a +0 mace a +0 hand axe a +0 club a cursed +0 mace (43, -8, D:9) a +0 dagger a +0 scale mail a +0 falchion (47, -20, D:9) a +0 leather armour (47, -19, D:9) a +0 dagger a +0 robe (47, 19, D:9) a +0 club a +0 scale mail (48, 18, D:9) a +0 mace (48, 20, D:9) a +0 war axe a +0 chain mail (49, -20, D:9) a tomahawk a cursed +0 dagger a +0 leather armour a +0 leather armour a +0 dagger a +0 dagger a +0 scale mail a +0 dagger a cursed +0 leather armour a +0 hand axe (50, -20, D:9) a +0 glaive a +0 plate armour (50, -19, D:9) a +0 whip a +0 leather armour a +0 flail a +0 club a +0 ring mail a cursed -2 club (51, -18, D:9) a tomahawk a +0 plate armour a +0 halberd (55, -17, D:9) a +0 war axe a tomahawk (56, 27, D:9) a cursed -2 hand axe a +0 chain mail (57, 27, D:9) a +0 hand axe a +0 chain mail a +0 club a +0 ring mail a cursed +0 dagger (60, -5, D:9) a +0 short sword a cursed +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (4, 27, D:10) 18 stones a +0 morningstar (8, 32, D:10) a stone (9, 14, D:10) a +0 leather armour a +0 trident (9, 28, D:10) 5 stones a +0 short sword (10, 13, D:10) a +0 plate armour a +0 short sword (10, 16, D:10) a +0 ring mail a +0 short sword (10, 17, D:10) a cursed -3 hand axe a +0 plate armour a +0 long sword (10, 18, D:10) a stone (10, 19, D:10) a +0 shortbow (10, 29, D:10) a +0 club a +0 dagger a +0 club (11, 7, D:10) a cursed +0 trident (11, 14, D:10) a +0 robe a +0 dagger (11, 26, D:10) a stone (11, 30, D:10) an arrow (14, 31, D:10) a fan of gales (14, 33, D:10) a stone (23, -8, D:10) a stone (27, -4, D:10) a +0 robe a +0 short sword (27, 0, D:10) a throwing net (33, -2, D:10) a +0 long sword (48, -6, D:10) a +0 short sword (49, -6, D:10) a +0 dagger a +0 robe (50, 15, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a cursed +2 hand axe a +0 robe (0, 13, D:11) a +0 robe (0, 14, D:11) 24 stones (1, 0, D:11) a +1 hand axe of venom a +0 whip (2, 1, D:11) a +0 leather armour (2, 4, D:11) a +0 glaive a +0 chain mail (4, -7, D:11) a +1 mace a +0 robe (4, 5, D:11) a +0 dagger 2 tomahawks of returning (5, -8, D:11) a +0 battleaxe of freezing (5, 25, D:11) a +0 short sword (5, 27, D:11) a +0 dagger (6, 25, D:11) a +0 short sword a stone (6, 27, D:11) a cursed -2 blowgun a +0 short sword (7, 28, D:11) 2 stones (18, -10, D:11) 26 sling bullets (18, -6, D:11) a +0 dire flail (18, 3, D:11) a +0 scale mail (18, 5, D:11) a +0 hand axe (18, 15, D:11) a cursed +0 dagger a +0 robe (24, 3, D:11) a +2 halberd a +0 robe Level 12 of the Dungeon (0, 0, D:12) a plain deck of destruction (19, -30, D:12) a +0 short sword (20, -43, D:12) a +0 falchion (22, -14, D:12) a +0 dagger (23, -37, D:12) a +0 battleaxe (24, -42, D:12) a crystal ball of energy (24, 1, D:12) an uncursed amulet of faith (25, -24, D:12) a +0 flail a cursed +0 chain mail a +2 great sword of holy wrath (26, -24, D:12) a book of Alchemy a wand of disintegration (0/24) a wand of slowing (13/48) 16 arrows a +0 shortbow (26, -21, D:12) a cursed +0 long sword (29, -38, D:12) a +0 mace a +2 mace (36, -5, D:12) a +0 giant spiked club a throwing net (43, -15, D:12) a +0 scimitar (56, -45, D:12) a +0 shortbow 15 arrows (56, -18, D:12) 27 sling bullets (57, -25, D:12) 21 arrows (58, -20, D:12) a +0 short sword (59, -44, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 15 stones (4, -14, D:13) a +0 mace (10, 17, D:13) a +0 trident (11, 11, D:13) a +0 long sword of freezing (12, 11, D:13) a +0 mace (13, 11, D:13) a +0 halberd (20, 2, D:13) a stone of tremors (21, -12, D:13) a +0 short sword (24, 1, D:13) a +0 flail (25, 24, D:13) a +0 scimitar (26, 7, D:13) 4 stones a cursed -2 dagger (26, 15, D:13) a +0 spear (29, 5, D:13) a stone a +2 whip of venom (29, 12, D:13) 22 arrows (30, 12, D:13) a +0 robe a +0 dagger (31, 11, D:13) a +0 robe a +0 dagger (34, -9, D:13) a +0 giant club (34, 11, D:13) a +0 chain mail (35, -7, D:13) a cursed -3 club a +0 leather armour (37, -5, D:13) a +0 shortbow (38, 0, D:13) a javelin (40, -2, D:13) a javelin (40, -1, D:13) a javelin (41, -4, D:13) a javelin (42, -5, D:13) 25 stones (44, -7, D:13) a +0 dagger a +2 robe of positive energy (46, -5, D:13) 20 stones (47, -2, D:13) a +0 robe a +2 flail (47, 1, D:13) a cursed +0 dagger a +0 robe (47, 2, D:13) a +0 robe a +1 spear of freezing (47, 3, D:13) a +0 robe a +2 great sword of freezing (47, 4, D:13) a +0 robe a cursed +2 dire flail Level 14 of the Dungeon (0, 0, D:14) 19 bolts (13, -21, D:14) a +2 ring of strength (13, -15, D:14) 8 sling bullets (16, -3, D:14) a +0 plate armour a +1 battleaxe of venom (16, -2, D:14) a +0 chain mail a +0 war axe (16, 1, D:14) a +2 leather armour of fire resistance a +0 long sword (17, -3, D:14) a cursed +0 chain mail a +0 long sword (17, -2, D:14) a +4 chain mail a +0 war axe (17, -1, D:14) a +0 large shield a +0 chain mail a +0 long sword a +0 war axe a +0 plate armour a +0 shield (18, -2, D:14) a +0 shield a +0 chain mail a +0 war axe a +2 plate armour of cold resistance a +0 great sword (20, -26, D:14) a +0 longbow 3 arrows (24, 14, D:14) a +0 club a +0 ring mail (24, 15, D:14) a +0 dagger a cursed +0 robe (25, 14, D:14) a +0 dagger a +0 robe (27, -25, D:14) a wand of iceblast (3/15) (27, -14, D:14) a +0 dagger of distortion a +0 blowgun (27, -6, D:14) a +0 shield (27, -4, D:14) a +0 giant club (28, 34, D:14) a +2 war axe of freezing (29, -25, D:14) an arrow (31, -24, D:14) a +0 shortbow 21 arrows (32, 3, D:14) the cursed +2 hand axe of Fasoshrye {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It has a curse placed upon it. (33, -25, D:14) a +2 shortbow of velocity a +0 shortbow 43 arrows (33, 10, D:14) a +0 shortbow 15 arrows (34, -25, D:14) a +0 shortbow 20 arrows (35, -17, D:14) a +0 battleaxe a +0 ring mail (35, -14, D:14) a +0 shortbow of flaming 26 arrows (35, -13, D:14) a +0 great sword a +0 leather armour (35, -12, D:14) a +0 shortbow 29 arrows (36, -5, D:14) a +0 whip a +0 leather armour (37, -5, D:14) a +0 trident a +0 leather armour (37, -4, D:14) a +0 dagger of venom a +0 robe (37, 12, D:14) a +0 dagger a +0 robe (38, -5, D:14) a +0 scimitar a +0 plate armour (39, -5, D:14) a +0 giant spiked club a +0 dire flail (39, -4, D:14) a +0 dagger a +2 robe of positive energy (39, 7, D:14) a throwing net (44, -8, D:14) a potion of heal wounds (44, -7, D:14) a +0 morningstar (45, -8, D:14) a +0 robe (45, -7, D:14) a potion of heal wounds (48, 16, D:14) a cursed -2 giant club (55, 0, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 cloak (3, 8, D:15) a wand of flame (7/48) (4, -4, D:15) a cursed +0 ring mail (4, 8, D:15) 4 curare-tipped needles the cursed +0 spear of Teapn {vamp, rN+ Str+4 Int-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your intelligence (-4). It protects you from negative energy. It has a curse placed upon it. 107 poisoned needles (8, 11, D:15) a +0 dagger (9, -12, D:15) 5 tomahawks (9, -11, D:15) a +0 giant club (9, -5, D:15) a +0 dagger a +0 robe (9, 10, D:15) a cursed amulet of inaccuracy (10, -10, D:15) a +0 giant club a +0 ring mail a +0 short sword (11, -10, D:15) a cursed -1 giant club a +1 scimitar of flaming a +0 shortbow a +0 shortbow (12, -11, D:15) a large rock (12, -10, D:15) a +0 robe a cursed -2 giant club a +0 shortbow (12, -9, D:15) a +0 spear a +0 shortbow (13, -11, D:15) a +0 dagger a cursed +0 leather armour (13, -10, D:15) a +0 shortbow (14, -9, D:15) a large rock (15, -11, D:15) 2 large rocks (19, -10, D:15) a +0 ring mail (22, -5, D:15) a +0 giant spiked club (22, -4, D:15) a +0 giant club a +0 giant spiked club (23, 1, D:15) a large rock (24, 1, D:15) a large rock (28, 1, D:15) a large rock (31, -5, D:15) 6 stones (32, 13, D:15) a +0 long sword a +0 robe (33, 17, D:15) 21 bolts (36, 0, D:15) a +0 short sword (37, -14, D:15) a +0 scale mail (37, -5, D:15) 19 stones (37, 1, D:15) a +0 pair of boots (43, -15, D:15) a +0 mace Level 1 of the Orcish Mines (0, 0, Orc:1) a +4 ring mail (1, 1, Orc:1) a +0 flail a +0 chain mail (2, 1, Orc:1) a +0 dagger a +0 robe (17, 12, Orc:1) a +0 mace (18, 12, Orc:1) a +0 ring mail a +0 flail (20, 15, Orc:1) a +0 giant club (20, 16, Orc:1) a cursed -3 giant club (20, 17, Orc:1) a +0 chain mail a +0 glaive (20, 18, Orc:1) a +0 robe a +0 giant club (20, 28, Orc:1) a +0 club (20, 29, Orc:1) a +0 robe a +0 dagger (21, 18, Orc:1) a +0 giant club (21, 19, Orc:1) a +0 giant spiked club a +0 giant club (21, 29, Orc:1) a +0 falchion (22, 15, Orc:1) a +0 chain mail a +0 war axe (22, 16, Orc:1) a +0 giant club a +0 giant spiked club (22, 17, Orc:1) a cursed +0 plate armour a +0 war axe (23, 15, Orc:1) a +0 trident a +0 scale mail a +0 hand axe (23, 17, Orc:1) a +0 mace (24, 16, Orc:1) a +0 ring mail a +0 mace (25, 16, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Tocoal's Antique Weapon Shoppe a cursed -2 hunting sling (3 gold) a +3 antimagic short sword (806 gold) a +0 falchion of pain (294 gold) a +0 scimitar (124 gold) a cursed -2 hand crossbow (3 gold) a +0 rapier (124 gold) a +0 quick blade (465 gold) a +0 quarterstaff of crushing (248 gold) the +4 flail of Anguish {antimagic, *Noise MR+ Str+4} (1488 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your resistance to hostile enchantments. It may make noises in combat. a +0 dire flail (124 gold) a +0 short sword (93 gold) the +9 hand axe of Disarray {freeze, rElec MP+9 Str+4 Dex+3} (2452 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). a +0 vampiric lajatang (1457 gold) a +0 spear (93 gold) [Shop] Komejuej's Distillery a potion of agility (60 gold) a potion of magic (120 gold) a potion of resistance (150 gold) a potion of lignification (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) [Shop] Daug's Book Shoppe a book of Callings (390 gold) a book of Ice (845 gold) a book of Geomancy (455 gold) a book of Air (455 gold) a Fen Folio (975 gold) a manual of Poison Magic (1435 gold) a book of Alchemy (975 gold) a book of Fire (845 gold) a book of Alchemy (975 gold) the Catalogue of Assistive Poison (1017 gold) Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spectral Weapon Hexes/Charms 3 e - Warp Weapon Charms/Translocation 5 f - Ring of Flames Charms/Fire 7 a book of Beasts (715 gold) a book of Party Tricks (650 gold) a book of Envenomations (1170 gold) [Shop] Kenymn's Distillery a potion of lignification (36 gold) a potion of agility (48 gold) 2 potions of brilliance (96 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) 3 potions of degeneration (36 gold) 2 potions of heal wounds (120 gold) a potion of might (48 gold) [Shop] Kamiack's Book Shop a Necronomicon (1766 gold) a book of the Sky (1040 gold) a book of Conjurations (480 gold) a book of Beasts (880 gold) a Fen Folio (1200 gold) a book of the Warp (1440 gold) a book of Alchemy (1200 gold) a book of the Dragon (1440 gold) a book of Necromancy (480 gold) a book of Frost (560 gold) (7, -7, Orc:2) a +0 shortbow 5 arrows (10, -7, Orc:2) an arrow (11, -8, Orc:2) a +0 great mace a +0 arbalest 13 bolts (11, -7, Orc:2) 2 arrows (11, 12, Orc:2) a +0 shortbow 27 arrows (13, -7, Orc:2) an arrow (13, -6, Orc:2) a +0 hand axe a +0 arbalest 12 bolts (13, -5, Orc:2) a bolt an arrow (13, -4, Orc:2) a +0 flail a cursed +0 ring mail (13, 13, Orc:2) a +0 giant club (13, 15, Orc:2) a +0 shortbow 16 arrows (14, -7, Orc:2) an arrow (14, 50, Orc:2) a +0 short sword a +1 plate armour of magic resistance (15, 50, Orc:2) a +0 whip (16, -1, Orc:2) a bolt (18, 5, Orc:2) a +0 hand axe a +0 leather armour (19, 2, Orc:2) a +0 whip (19, 3, Orc:2) a +0 dagger a +0 robe a cursed -2 club a +0 club a +0 short sword (19, 4, Orc:2) a +0 hand axe a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger a +0 robe (37, 32, Orc:2) a +0 club (37, 33, Orc:2) a +0 chain mail a +0 trident (37, 34, Orc:2) a +0 leather armour a +0 war axe (43, -5, Orc:2) a +0 broad axe a cursed -2 arbalest 13 bolts (45, -1, Orc:2) 2 arrows (45, 6, Orc:2) a +3 mace a +0 plate armour (45, 8, Orc:2) a +1 antimagic halberd a +0 plate armour (46, 3, Orc:2) 4 arrows (46, 6, Orc:2) a +0 long sword a +0 plate armour a bolt (47, -6, Orc:2) a bolt (47, -1, Orc:2) an arrow (47, 5, Orc:2) a +0 shortbow 12 arrows (47, 6, Orc:2) a +0 arbalest a +0 glaive 20 bolts (47, 7, Orc:2) a +0 hand axe a +0 arbalest 21 bolts (47, 9, Orc:2) a +0 arbalest a +0 broad axe 9 bolts (47, 10, Orc:2) a +0 trident a +0 arbalest 18 bolts (48, 7, Orc:2) a +0 arbalest a +0 great mace 18 bolts (48, 8, Orc:2) a +0 battleaxe a cursed -1 arbalest 14 bolts (48, 9, Orc:2) a +0 hand axe a +0 arbalest 25 bolts (49, -6, Orc:2) a +0 broad axe a +0 arbalest 19 bolts (49, 6, Orc:2) 14 arrows a +0 shortbow (50, -6, Orc:2) a +0 halberd a +0 arbalest 22 bolts (50, -4, Orc:2) 7 arrows a +0 shortbow (50, 0, Orc:2) an arrow (50, 7, Orc:2) a +0 chain mail a +0 long sword (50, 10, Orc:2) a +0 great mace a +0 arbalest 14 bolts (50, 12, Orc:2) a +0 chain mail a cursed -1 scimitar (50, 13, Orc:2) a +0 great mace a +0 arbalest 19 bolts (51, 7, Orc:2) 13 arrows a cursed -1 shortbow (51, 8, Orc:2) a bolt an arrow (51, 13, Orc:2) a +0 battleaxe a +0 arbalest 21 bolts (51, 27, Orc:2) a +1 dagger of electrocution (52, 6, Orc:2) a bolt (52, 9, Orc:2) an arrow (52, 10, Orc:2) an arrow (52, 11, Orc:2) 3 arrows (52, 12, Orc:2) an arrow (52, 13, Orc:2) 2 bolts (52, 14, Orc:2) a bolt (52, 15, Orc:2) a bolt (52, 16, Orc:2) a bolt (52, 26, Orc:2) a +0 ring mail a +0 flail (52, 27, Orc:2) a +0 flail a +0 ring mail a +0 whip a +0 chain mail a +0 glaive a +0 robe a +0 dagger (52, 28, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe (52, 40, Orc:2) a +0 giant spiked club (53, 12, Orc:2) a bolt an arrow (53, 14, Orc:2) an arrow (53, 26, Orc:2) a +0 club (53, 29, Orc:2) a +0 hand axe a +0 arbalest 21 bolts (54, -8, Orc:2) a bolt (54, 10, Orc:2) a bolt (54, 11, Orc:2) a cursed -2 glaive a +0 arbalest 20 bolts (54, 12, Orc:2) a bolt (54, 13, Orc:2) a bolt 3 arrows (55, -8, Orc:2) 2 bolts (55, 9, Orc:2) 13 arrows a cursed -1 shortbow (55, 10, Orc:2) a +0 trident a +0 arbalest 12 bolts (55, 12, Orc:2) an arrow (55, 14, Orc:2) 2 arrows (55, 21, Orc:2) a +0 chain mail a +0 trident (55, 25, Orc:2) 17 bolts a +1 shortbow of flaming a +0 great mace a cursed -1 arbalest (56, 14, Orc:2) a bolt (56, 19, Orc:2) a +0 chain mail a +0 glaive (56, 23, Orc:2) a bolt (57, 12, Orc:2) a +0 chain mail a +0 glaive (57, 19, Orc:2) 18 arrows a +0 shortbow (57, 20, Orc:2) 3 arrows (58, 11, Orc:2) a bolt (60, 22, Orc:2) a +0 trident a +0 arbalest 11 bolts (61, 9, Orc:2) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (18, -10, Lair:1) a +0 quarterstaff (25, -9, Lair:1) 13 stones (38, -22, Lair:1) an uncursed ring of loudness a wand of enslavement (9/24) a +0 leather armour a +0 vampiric dagger 6 potions of degeneration a +0 cloak a +0 robe (56, 8, Lair:1) a +1 chain mail of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 tomahawks (11, -2, Lair:2) 15 sling bullets (11, 6, Lair:2) a +0 chain mail (19, -14, Lair:2) 22 arrows (19, 0, Lair:2) a wand of enslavement (11/24) (31, 23, Lair:2) 16 stones (40, 22, Lair:2) 22 stones (48, 20, Lair:2) 10 stones (53, -7, Lair:2) a +0 ring mail (56, -1, Lair:2) a potion of heal wounds a wand of polymorph (6/24) a Grand Grimoire a -6 ring of intelligence (57, -1, Lair:2) a -3 ring of dexterity (61, 5, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (20, -44, Lair:3) 5 tomahawks (29, -13, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (29, 9, Lair:4) a +0 hand axe (33, -3, Lair:4) 19 stones (39, -12, Lair:4) a +0 pair of boots (40, -18, Lair:4) a +0 rapier a cursed +0 robe (40, -9, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of inaccuracy (11, -9, Lair:5) 25 stones (16, -7, Lair:5) a +0 cloak (16, 16, Lair:5) 12 bolts (19, -18, Lair:5) 26 stones (32, -16, Lair:5) 13 stones (44, -28, Lair:5) an arrow (44, -17, Lair:5) a +0 leather armour (44, -1, Lair:5) 16 stones (46, -35, Lair:5) a potion of beneficial mutation (46, -34, Lair:5) 15 stones (47, -28, Lair:5) an arrow Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 stones (19, -30, Lair:6) 14 stones (21, -30, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) 12 arrows (0, 1, Lair:7) the Guide on the Sinister Rocks Spells Type Level a - Regeneration Charms/Necromancy 3 b - Stone Arrow Conjuration/Earth 3 c - Cigotuvi's Embrace Necromancy 5 d - Shatter Earth 9 a book of Frost a wand of polymorph (8/24) a book of Annihilations a book of Maledictions 4 potions of mutation 3 scrolls of random uselessness a wand of iceblast (7/15) (9, 48, Lair:7) a +0 shield (14, 33, Lair:7) a +0 shield (20, 33, Lair:7) 25 bolts (20, 53, Lair:7) a +0 hand crossbow (32, 11, Lair:7) a cursed +0 robe (39, 24, Lair:7) a +0 longbow (42, 21, Lair:7) an uncursed staff of poison (42, 31, Lair:7) an uncursed staff of cold (44, -2, Lair:7) 22 bolts Level 8 of the Lair of Beasts (8, 4, Lair:8) a +0 spear (10, 24, Lair:8) a wand of enslavement (8/24) (18, 7, Lair:8) 28 stones (19, 31, Lair:8) 10 arrows (19, 32, Lair:8) 2 bolts (20, 44, Lair:8) a potion of mutation (22, 19, Lair:8) a +0 robe (22, 24, Lair:8) a +0 club (24, 39, Lair:8) 25 stones (25, -4, Lair:8) 5 large rocks (25, 38, Lair:8) 28 arrows (25, 48, Lair:8) a +0 hunting sling (27, 25, Lair:8) a +0 scythe (30, 25, Lair:8) a +0 long sword (30, 31, Lair:8) 3 scrolls of noise (30, 32, Lair:8) 20 stones (35, 3, Lair:8) a +0 shield (52, 3, Lair:8) a +0 rapier of venom a +3 dagger (56, 37, Lair:8) a +0 chain mail (57, 38, Lair:8) a +3 falchion Level 1 of the Shoals (0, 0, Shoals:1) a harpy corpse (skeletalised by now) (4, 8, Shoals:1) a +0 pair of gloves (7, -1, Shoals:1) 2 tomahawks (15, -30, Shoals:1) a cursed +0 leather armour (17, 1, Shoals:1) an uncursed ring of protection from cold (17, 4, Shoals:1) 12 bolts (19, -33, Shoals:1) 10 stones (21, -26, Shoals:1) a +0 flail (22, -28, Shoals:1) a +2 trident of distortion a cursed -2 robe (22, 6, Shoals:1) 24 sling bullets (26, 4, Shoals:1) a +0 shortbow (28, -28, Shoals:1) a +0 spear (29, 1, Shoals:1) a +2 dagger of venom (31, 3, Shoals:1) 15 stones (32, -15, Shoals:1) a +0 hand axe (33, -5, Shoals:1) a +0 robe a +2 trident of protection (37, 7, Shoals:1) a +2 scimitar of draining a +0 leather armour (44, -21, Shoals:1) 2 tomahawks (54, -11, Shoals:1) 9 stones (55, -10, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a throwing net (1, 5, Shoals:2) an uncursed amulet of magic regeneration (4, 0, Shoals:2) a +0 trident a merfolk corpse (5, -1, Shoals:2) a cursed -1 trident a merfolk corpse (6, -3, Shoals:2) a +2 trident of piercing a throwing net a merfolk corpse (9, 32, Shoals:2) a sea snake corpse (10, 6, Shoals:2) a +0 trident a merfolk skeleton (13, 19, Shoals:2) a wand of acid (7/15) (20, 3, Shoals:2) an arrow (22, 5, Shoals:2) an arrow (25, 35, Shoals:2) a +0 trident (38, 22, Shoals:2) a +0 chain mail (42, 29, Shoals:2) a harpy corpse (skeletalised by now) (42, 30, Shoals:2) a harpy corpse (skeletalised by now) (49, 25, Shoals:2) a sea snake corpse (skeletalised by now) (58, 18, Shoals:2) a hippogriff corpse (skeletalised by now)