Blackbelt Level 1 of the Dungeon (0, 0, D:1) 3 stones (5, 0, D:1) a stone (6, 0, D:1) a stone (9, 28, D:1) a +0 club (13, 36, D:1) 24 stones (21, 19, D:1) 16 bolts (24, 31, D:1) a +0 mace (35, -1, D:1) a +0 club (35, 3, D:1) a stone a +0 dagger (37, 25, D:1) a +0 dagger (41, 6, D:1) a cursed +0 robe (47, 8, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) 13 arrows (4, 24, D:2) a +0 dagger (5, 20, D:2) a cursed -1 dagger (6, 4, D:2) a +0 club (8, 12, D:2) 23 sling bullets (19, 4, D:2) a +0 short sword (19, 8, D:2) a stone (20, 7, D:2) a +0 robe (21, 8, D:2) a +0 short sword (21, 16, D:2) a +0 club a +0 club 2 stones (22, 15, D:2) a +0 club (28, 30, D:2) a +0 club (29, 8, D:2) a +0 ring mail (38, 36, D:2) a +0 flail (39, 20, D:2) a +0 club (42, 7, D:2) a +0 short sword (49, 7, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -25, D:3) a +0 ring mail (5, -24, D:3) a +0 dagger a +0 robe (9, -8, D:3) a +0 dagger (10, 2, D:3) a +0 scale mail (19, -15, D:3) a +0 blowgun 8 poisoned needles (19, -12, D:3) a poisoned needle (21, -7, D:3) 13 stones (23, 6, D:3) a poisoned needle (23, 8, D:3) a +0 blowgun 9 poisoned needles (25, -8, D:3) a +0 mace (30, 17, D:3) a stone (30, 18, D:3) a stone (31, 20, D:3) a stone (33, 17, D:3) a stone (37, 10, D:3) a +0 club (44, -11, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 25 arrows (2, 11, D:4) a cursed +0 leather armour (8, -17, D:4) a +0 robe (10, -1, D:4) a +0 leather armour a +0 club (16, -21, D:4) 11 stones (18, 15, D:4) 18 poisoned needles (24, -1, D:4) a +0 robe (24, 13, D:4) a +0 mace (27, 37, D:4) a +0 robe a cursed +2 mace a +0 hand axe a +0 robe (32, 28, D:4) 6 curare-tipped needles (34, 15, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 spear a +0 giant club (1, 1, D:5) a +1 halberd of freezing (5, 2, D:5) a +0 spear (6, 10, D:5) a +0 giant spiked club (14, 16, D:5) a +0 whip (15, 0, D:5) a cursed +0 leather armour (15, 33, D:5) 23 arrows (16, 37, D:5) a +0 robe (20, 5, D:5) a +0 club (still there?) a +0 falchion (still there?) (21, 3, D:5) 8 javelins (30, 17, D:5) 20 bolts (31, -3, D:5) a cursed -2 flail (32, -5, D:5) a cursed -1 spear a throwing net (33, -2, D:5) a +0 flail a +0 spear a +3 spear of venom a +0 scale mail a +0 shield Level 6 of the Dungeon (0, 0, D:6) 20 arrows (6, -5, D:6) 30 bolts (13, 15, D:6) 21 stones (25, 34, D:6) a +0 scale mail (35, -3, D:6) a +0 hand axe a +2 flail of crushing 4 tomahawks a cursed +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger (35, -1, D:6) a tomahawk (39, 6, D:6) a +0 mace (47, 21, D:6) a +0 ring mail (48, -12, D:6) an arrow (49, -16, D:6) a +0 shortbow 9 arrows (49, -14, D:6) 2 arrows (49, -13, D:6) an arrow (51, 20, D:6) a +0 ring mail (52, 23, D:6) a +0 war axe a cursed -1 dagger a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (17, 25, D:7) a +0 shortbow 20 arrows (19, 24, D:7) an arrow (22, 21, D:7) a +0 shortbow 2 arrows (23, 21, D:7) an arrow (23, 26, D:7) a +0 flail a +0 plate armour a +0 falchion a +0 battleaxe of chopping (24, 21, D:7) 2 arrows (25, 21, D:7) an arrow (25, 22, D:7) an arrow (25, 24, D:7) a +0 leather armour (26, 21, D:7) an arrow (26, 22, D:7) an arrow (27, 23, D:7) 8 arrows (27, 24, D:7) an arrow (36, -7, D:7) a cursed +0 morningstar (42, 25, D:7) a +0 flail (43, 25, D:7) a +0 club a +0 robe a +0 whip a +0 spear (47, -9, D:7) a +0 club (49, -18, D:7) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 16 stones (3, 20, D:8) 26 sling bullets (4, 19, D:8) 14 stones (21, -12, D:8) 15 stones (36, 9, D:8) a +0 scimitar a +0 robe a +0 battleaxe a +0 robe a +0 falchion a cursed +0 robe (39, -9, D:8) a +0 shortbow 26 arrows (42, -23, D:8) a +0 rapier (51, -5, D:8) 5 needles of sleeping (56, 2, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 flail of draining a +0 glaive a +0 plate armour a +0 war axe Level 11 of the Dungeon (1, -1, D:11) a cursed -1 giant club (3, 33, D:11) 8 tomahawks (8, 29, D:11) a +3 scimitar of flaming (19, 28, D:11) 6 stones (29, 32, D:11) a +0 dagger a +0 robe (29, 33, D:11) a +0 hand axe of venom a +0 chain mail a +0 short sword (29, 34, D:11) a +0 hand axe (33, 16, D:11) a lightning rod (4/4) (36, 44, D:11) a +0 giant club (45, 37, D:11) 4 javelins of returning (45, 45, D:11) a +0 giant spiked club (46, 37, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (46, 48, D:11) a +0 spear (50, 30, D:11) a +0 troll leather armour Level 12 of the Dungeon [Shop] Mumuim's Gadget Emporium a phantom mirror (360 gold) a phantom mirror (360 gold) a wand of confusion (35/48) (332 gold) a wand of paralysis (14/24) (192 gold) a wand of random effects (29/48) (186 gold) a lamp of fire (480 gold) a wand of flame (22/48) (144 gold) a box of beasts (240 gold) a wand of polymorph (12/24) (168 gold) a lightning rod (4/4) (480 gold) a phantom mirror (360 gold) (0, 0, D:12) a +0 spear (1, -24, D:12) a +0 dagger a +0 robe a +0 dagger (2, -27, D:12) a +0 club (3, -20, D:12) 21 arrows (11, -16, D:12) an uncursed staff of death (17, 1, D:12) 22 stones (19, 23, D:12) 28 stones (20, -20, D:12) 26 stones (21, 5, D:12) a +0 dagger a +1 robe of positive energy (21, 23, D:12) a +0 giant club a +0 giant club (24, 9, D:12) 16 stones (26, 4, D:12) 23 arrows (26, 7, D:12) a crystal ball of energy (27, 6, D:12) 21 stones (29, -4, D:12) a cursed +0 scale mail (32, -10, D:12) a +0 giant club a +0 giant club (34, -28, D:12) a +0 whip (34, 1, D:12) a +0 leather armour (34, 2, D:12) 29 arrows (43, -25, D:12) +0 steam dragon scales Level 13 of the Dungeon [Shop] Taqucvio's Magic Scroll Emporium a scroll of blinking (135 gold) a scroll of remove curse (54 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of random uselessness (18 gold) a scroll of teleportation (54 gold) a scroll of immolation (63 gold) (0, 0, D:13) a +0 chain mail (3, 6, D:13) 19 stones (3, 14, D:13) a +0 war axe a +3 ring mail of fire resistance (4, 20, D:13) a book of Power (12, 14, D:13) a phantom mirror (13, 19, D:13) a +0 giant spiked club a +0 giant spiked club a cursed -2 whip a +0 robe a +0 great mace a +0 giant club a +0 giant club a +0 giant club (13, 20, D:13) a +0 giant spiked club a +0 giant spiked club (13, 21, D:13) a +0 giant club a +0 giant spiked club (14, 5, D:13) an arrow (14, 9, D:13) an arrow (14, 10, D:13) 2 arrows (14, 21, D:13) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (15, 8, D:13) an arrow (15, 11, D:13) 9 arrows a +0 shortbow a +0 dire flail a +0 chain mail (15, 21, D:13) an uncursed ring of ice an uncursed ring of magical power an uncursed ring of fire (15, 22, D:13) a wand of disintegration (13/24) (16, 7, D:13) 2 arrows (16, 9, D:13) an arrow (17, 10, D:13) 2 arrows (18, 5, D:13) a +0 giant club (18, 23, D:13) 21 poisoned needles (21, 6, D:13) a large rock (22, -6, D:13) a +0 dagger a +0 robe (22, 6, D:13) a large rock (23, -6, D:13) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (24, -6, D:13) a +0 dagger (24, 2, D:13) an arrow (24, 4, D:13) a +0 hand axe a +0 leather armour (24, 21, D:13) a +2 lajatang of venom (24, 22, D:13) an uncursed staff of conjuration (25, -6, D:13) a cursed -3 hand axe a +0 chain mail (25, 20, D:13) a lightning rod (4/4) (25, 21, D:13) the ring "Pim Siucw" {Wiz rC- Dex+9 SInv} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+9). It makes you vulnerable to cold. It lets you see invisible. (25, 22, D:13) a +4 hand axe of flaming (26, 2, D:13) a +0 shortbow 22 arrows a +2 war axe of freezing a +0 leather armour a +0 buckler (26, 21, D:13) an uncursed ring of protection from cold (26, 22, D:13) the cursed -1 hat of Jeywnada {*Drain rC+ rN+ Dex+4} It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. (27, 3, D:13) a +0 buckler (29, 12, D:13) a +0 flail (30, 7, D:13) an arrow (30, 13, D:13) 3 large rocks (32, 10, D:13) 6 stones (33, 24, D:13) an arrow (33, 27, D:13) a +0 shortbow 20 arrows (34, 23, D:13) 2 arrows (34, 25, D:13) a +3 scimitar of flaming (41, -1, D:13) a +0 leather armour (49, 13, D:13) a stone (49, 15, D:13) a stone (49, 16, D:13) a +0 dagger (49, 17, D:13) a +0 short sword 3 stones (50, 16, D:13) a +0 short sword (50, 17, D:13) a +0 whip 4 stones (51, 18, D:13) a stone (52, 17, D:13) a book of Necromancy (57, 37, D:13) a +2 mace of protection Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe a +0 spear (1, 0, D:14) a +0 dagger a +0 robe (2, 0, D:14) a +0 dagger a +0 robe a +0 great mace a +0 ring mail a +2 bardiche a +0 ring mail a +1 battleaxe of chopping a +0 plate armour (3, 0, D:14) a +4 scimitar of flaming (4, -1, D:14) a +0 dagger (unseen) (10, -4, D:14) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zaifut's Armour Shoppe a +0 ring mail (64 gold) a +0 scale mail (64 gold) a cursed +0 robe (1 gold) a +1 leather armour of magic resistance (224 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +2 ring mail of poison resistance (288 gold) +0 ice dragon scales (960 gold) a +0 scale mail (64 gold) a scarf of cloud immunity (112 gold) a +2 ring mail of magic resistance (336 gold) a +0 robe (11 gold) [Shop] Xammolil's Food Shoppe a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) 3 fruits (54 gold) a meat ration (60 gold) 3 fruits (54 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) (0, 0, Orc:1) a cursed +0 giant club (8, -23, Orc:1) a cursed +0 scale mail (8, -21, Orc:1) a +0 mace a cursed +0 leather armour (9, -21, Orc:1) a +0 mace (15, 16, Orc:1) a +2 robe of magic resistance a +0 dagger (20, -14, Orc:1) a +0 robe a +0 dagger (20, 6, Orc:1) a +0 leather armour a +0 flail (21, 6, Orc:1) a +0 chain mail a +0 short sword (21, 8, Orc:1) a +0 leather armour a +0 falchion of slicing (22, -25, Orc:1) a +0 whip a +0 dagger a +0 robe (22, -24, Orc:1) a +0 club a +2 scale mail of magic resistance (40, -11, Orc:1) a +0 great sword a +0 chain mail a +0 short sword a +0 club (41, -12, Orc:1) a +0 halberd a +0 plate armour (42, -11, Orc:1) a +0 dagger a +0 robe (43, -13, Orc:1) a +1 battleaxe of flaming a +0 chain mail (43, -12, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Tenyc's Antique Armour Emporium a +0 crystal plate armour (1840 gold) a +0 ring mail (92 gold) a +0 chain mail of poison resistance (195 gold) a +2 plate armour of fire resistance (920 gold) a +1 ring mail of fire resistance (368 gold) the +1 robe of Iqaette {-Cast rC+ Int+5} (533 gold) It affects your intelligence (+5). It protects you from cold. It prevents spellcasting. a +0 scale mail (92 gold) [Shop] Veerout's Book Boutique a book of Power (675 gold) a book of Minor Magic (300 gold) a book of Changes (375 gold) a book of the Warp (1350 gold) a Grand Grimoire (1656 gold) Sif Muna's Reference Book on Enchantment and Augmentations (1080 gold) Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Summon Mana Viper Hexes/Summoning 5 a book of Callings (450 gold) a book of Annihilations (1656 gold) a Young Poisoner's Handbook (600 gold) the Collected Works on the Lucky Glacier (993 gold) Spells Type Level a - Song of Slaying Charms 2 b - Ice Form Ice/Transmutation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Metabolic Englaciation Hexes/Ice 5 [Shop] Wairool's General Store a +0 quarterstaff of holy wrath (110 gold) the +1 ring mail "Figain" {rF++ Regen+} (402 gold) It greatly protects you from fire. It increases your rate of regeneration. 17 stones (20 gold) 16 stones (19 gold) the +0 steam dragon scales of the Hot Ocelot {+Inv rPois Dex+3} (774 gold) It affects your dexterity (+3). It protects you from poison. It lets you turn invisible. a scroll of teleportation (36 gold) 8 needles of sleeping (48 gold) 15 arrows (36 gold) a +0 plate armour (276 gold) a royal jelly (24 gold) [Shop] Pumiyqux's Antique Weapon Emporium a +0 club (29 gold) a +0 mace (87 gold) a +3 hunting sling of velocity (556 gold) a +0 hand crossbow (101 gold) a +0 longbow (130 gold) a +0 hand axe (87 gold) a +0 great sword (188 gold) a +0 halberd of protection (197 gold) (0, 0, Orc:2) a +0 chain mail a +0 glaive (0, 1, Orc:2) a +0 hand axe a +0 flail a +0 chain mail a +0 long sword a +0 plate armour (0, 14, Orc:2) a +0 leather armour a +0 plate armour a +2 battleaxe a +0 chain mail a +0 glaive a +0 long sword a +0 plate armour (1, 13, Orc:2) a +0 leather armour a cursed -3 club a +3 dagger a +0 robe (2, -9, Orc:2) a +2 ring of dexterity (2, -1, Orc:2) a +0 giant club a +0 chain mail a +0 long sword (2, 1, Orc:2) a +0 dagger a +0 long sword a +0 chain mail (2, 12, Orc:2) a +2 ring mail of fire resistance a +0 dagger a +0 robe (3, -2, Orc:2) a +0 plate armour 2 tomahawks a +1 hand axe of chopping (3, 13, Orc:2) a +2 robe of magic resistance a +0 dagger (4, -9, Orc:2) a +0 robe a +1 dagger of venom (4, 5, Orc:2) a +0 leather armour a +0 chain mail a +0 whip a +0 scimitar a +0 mace of venom (4, 9, Orc:2) a +0 robe a +0 dagger (4, 10, Orc:2) a +0 troll leather armour (4, 11, Orc:2) a +0 plate armour a +0 scimitar (4, 12, Orc:2) a +0 chain mail a +0 glaive (5, -10, Orc:2) a cursed -3 giant spiked club (5, 4, Orc:2) a +0 chain mail 3 steel tomahawks a +0 plate armour a +3 glaive 7 tomahawks a +0 dire flail (6, -9, Orc:2) 2 tomahawks (7, -9, Orc:2) a +3 flail of holy wrath (7, 8, Orc:2) a +0 dagger (8, 13, Orc:2) a +0 chain mail (9, -22, Orc:2) a +0 troll leather armour a +0 mace (13, 7, Orc:2) a steel tomahawk a tomahawk (14, 22, Orc:2) a +0 ring mail a +0 flail a +0 scimitar 6 silver tomahawks a +0 chain mail a +0 dagger a +0 robe a +0 morningstar 3 tomahawks a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 12, Orc:2) a tomahawk (16, 18, Orc:2) a tomahawk (16, 19, Orc:2) a tomahawk (17, 14, Orc:2) a +0 chain mail a +0 hand axe (18, 15, Orc:2) 2 tomahawks (18, 19, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 scimitar (20, 18, Orc:2) 6 tomahawks a +0 mace a +0 chain mail a +0 war axe (23, 16, Orc:2) a +0 giant club (25, -7, Orc:2) a +0 giant spiked club (28, 7, Orc:2) a +0 war axe a +0 chain mail (28, 10, Orc:2) a +0 giant club (29, -1, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (2, 5, Lair:1) a +0 club (5, -20, Lair:1) 15 poisoned needles (5, 15, Lair:1) 28 stones (14, -28, Lair:1) a +0 large shield (24, 3, Lair:1) 10 poisoned needles (34, -23, Lair:1) a +0 pair of gloves a +9 plate armour of ponderousness the +1 great mace of Floods {venom, +Blink Stlth+} It poisons the flesh of those it strikes. It lets you blink. It makes you more stealthy. a wand of random effects (12/48) a +0 scimitar of holy wrath the +8 short sword of Prescription {drain, rElec Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It insulates you from electricity. 2 scrolls of teleportation a +3 scimitar 3 potions of berserk rage an uncursed ring of see invisible a +4 hunting sling of flaming a +0 scale mail a +0 long sword (60, 6, Lair:1) a throwing net Level 2 of the Lair of Beasts (1, 0, Lair:2) an arrow (2, 1, Lair:2) an arrow (2, 3, Lair:2) 36 arrows a +0 shortbow (3, -2, Lair:2) an arrow (6, 26, Lair:2) a +0 ring mail (6, 41, Lair:2) an arrow (7, 38, Lair:2) a +0 shortbow 18 arrows (13, 5, Lair:2) a +0 leather armour (14, 18, Lair:2) 4 poisoned needles (17, 31, Lair:2) an uncursed staff of cold (23, 9, Lair:2) 15 stones (29, -3, Lair:2) 23 stones (29, 40, Lair:2) 3 large rocks (33, 32, Lair:2) 23 stones (40, 7, Lair:2) 11 stones Level 3 of the Lair of Beasts (2, -40, Lair:3) 20 sling bullets (6, -22, Lair:3) a +1 double sword of slicing (10, -12, Lair:3) 16 stones (15, 8, Lair:3) 25 stones (19, 5, Lair:3) a +0 hat of magic resistance (25, -6, Lair:3) 17 stones (29, -29, Lair:3) 12 stones (42, -43, Lair:3) a cursed +0 ring mail (47, -4, Lair:3) the +1 robe "Danaf" {rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. (52, -34, Lair:3) a +3 dagger of venom (52, -33, Lair:3) a +0 robe (53, -34, Lair:3) the +6 hand axe of the Shrike {flame, Str+2 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+5). (53, -33, Lair:3) an uncursed amulet of rage a wand of confusion (18/48) a wand of random effects (25/48) a wand of confusion (12/48) a book of Callings a wand of random effects (37/48) the Compendium of the Frostbite Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Ozocubu's Refrigeration Ice 6 f - Simulacrum Ice/Necromancy 6 (61, 7, Lair:3) a +0 ring mail (62, -44, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 arrows (18, -29, Lair:4) 17 stones (18, 16, Lair:4) a +1 naga barding of flying (25, 16, Lair:4) the +5 hand crossbow of Untimely Demise {elec, Str+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). (29, 19, Lair:4) 17 stones (58, 10, Lair:4) 24 arrows (60, -3, Lair:4) a +0 hunting sling (63, -10, Lair:4) the +8 spear of Lifeag {vamp, rC+ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from cold. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (20, -52, Lair:5) a +2 mace of distortion (32, -22, Lair:5) 17 arrows (38, -39, Lair:5) 23 stones (38, -38, Lair:5) a +0 flail (40, -35, Lair:5) 13 arrows (41, -43, Lair:5) a +2 antimagic war axe (41, -28, Lair:5) 13 stones (43, -37, Lair:5) 15 arrows (49, -48, Lair:5) 19 arrows (50, -6, Lair:5) 27 stones (51, -3, Lair:5) an uncursed amulet of rage (55, -9, Lair:5) 17 gold pieces (61, -5, Lair:5) 17 gold pieces (61, -1, Lair:5) a scroll of identify (64, -5, Lair:5) a wand of random effects (29/48) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (1, -28, Lair:6) a +0 falchion (1, -27, Lair:6) 17 arrows (1, -13, Lair:6) +0 swamp dragon scales (3, 5, Lair:6) a +0 robe (5, 1, Lair:6) +0 acid dragon scales (6, -3, Lair:6) 16 bolts (7, -4, Lair:6) a +0 robe (11, -46, Lair:6) 17 bolts (15, -17, Lair:6) 21 stones (25, -28, Lair:6) a +0 dagger (31, -8, Lair:6) a +0 trident (46, -15, Lair:6) 19 stones (48, -27, Lair:6) 17 stones (48, -20, Lair:6) a +0 hunting sling of velocity (49, -55, Lair:6) a +0 war axe (50, -8, Lair:6) a +0 falchion (52, -23, Lair:6) a +0 scale mail (57, -58, Lair:6) 22 sling bullets (59, -52, Lair:6) 8 javelins (63, -40, Lair:6) the +4 ring mail of Zuom {*Corrode rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a book of Conjurations the +4 ring mail of the Known World {+Fly rElec rN++ Str-5} It affects your strength (-5). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. a wand of acid (2/15) a +3 ring of strength (64, -54, Lair:6) 22 bolts (71, -59, Lair:6) 16 bolts (71, -38, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a stone (2, -2, Shoals:1) a +0 quarterstaff a +0 hunting sling 2 stones (2, -1, Shoals:1) a +0 spear a +0 hunting sling 21 stones a +0 club a +0 hunting sling 12 sling bullets (2, 0, Shoals:1) a tomahawk (2, 2, Shoals:1) a stone a sling bullet (3, -1, Shoals:1) a +0 trident 6 tomahawks a +0 club a +0 hunting sling 17 stones a +2 trident of pain a +0 leather armour (4, -4, Shoals:1) a +0 trident (4, -3, Shoals:1) 5 silver tomahawks (4, 1, Shoals:1) 4 tomahawks (5, -3, Shoals:1) a +0 spear (6, -4, Shoals:1) a cursed -3 trident (6, 3, Shoals:1) a +0 trident (9, -4, Shoals:1) a sling bullet (10, 3, Shoals:1) a cursed -3 falchion (10, 6, Shoals:1) a tomahawk (11, 9, Shoals:1) a +0 rapier (20, 7, Shoals:1) a +0 spear a +0 hunting sling (21, -11, Shoals:1) a +0 trident (21, 9, Shoals:1) a +0 trident of flaming a +0 ring mail (22, -13, Shoals:1) a +0 ring mail (22, 16, Shoals:1) a +0 dire flail a cursed +0 robe (24, -27, Shoals:1) 5 large rocks (24, -25, Shoals:1) a large rock (24, 14, Shoals:1) a +3 quarterstaff a +2 hunting sling of freezing a +0 hunting sling a +0 spear 41 stones (25, -16, Shoals:1) a +0 hat (25, 15, Shoals:1) a cursed -1 quarterstaff a +0 hunting sling 18 sling bullets a stone (26, 15, Shoals:1) a stone (27, 14, Shoals:1) 2 stones (28, -21, Shoals:1) a +0 glaive (28, -17, Shoals:1) 16 stones (28, -9, Shoals:1) 28 stones (32, 8, Shoals:1) a +0 trident a +0 scale mail (35, -15, Shoals:1) a +0 dagger (35, -5, Shoals:1) a +0 long sword (42, -24, Shoals:1) 29 stones (43, -26, Shoals:1) a book of Transfigurations (44, 5, Shoals:1) a +0 robe (46, -33, Shoals:1) a +0 trident of flaming (unseen) (48, -33, Shoals:1) a +0 trident (still there?) a +0 robe (still there?) a +2 trident of flaming (still there?) (49, -34, Shoals:1) a +0 trident (49, -4, Shoals:1) 17 poisoned needles (51, -27, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (0, 2, Shoals:2) a +0 trident (1, -1, Shoals:2) a +4 demon trident of flaming a +0 robe (9, -23, Shoals:2) a box of beasts (15, -27, Shoals:2) a +0 trident 5 tomahawks (19, -23, Shoals:2) a scroll of teleportation (19, -20, Shoals:2) a scroll of blinking (20, -13, Shoals:2) a +2 bardiche of flaming (22, -34, Shoals:2) 2 tomahawks a potion of lignification (22, -24, Shoals:2) a +1 trident of flaming a +0 robe of fire resistance a +0 buckler (22, -23, Shoals:2) a +2 long sword of pain (23, -24, Shoals:2) a +0 spear of flaming a +0 robe a +0 buckler (25, -28, Shoals:2) a +0 quarterstaff (25, -22, Shoals:2) a wand of lightning (6/15) a wand of paralysis (9/24) the +7 great sword of Armageddon {protect, *Noise Int+3 SInv} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It lets you see invisible. It may make noises in combat. a +1 great sword of electrocution a scroll of random uselessness a scroll of blinking a wand of disintegration (12/24) a +0 shield a javelin (26, -23, Shoals:2) a +5 spear of flaming a +0 leather armour 13 javelins a +0 robe a +0 trident of flaming (27, -23, Shoals:2) 2 javelins (27, -21, Shoals:2) a +4 trident of flaming a +2 robe of fire resistance (28, -23, Shoals:2) a javelin an arrow (30, -31, Shoals:2) 19 bolts (31, -21, Shoals:2) 13 arrows a cursed -3 shortbow (32, -25, Shoals:2) a javelin (32, -24, Shoals:2) an arrow (35, -19, Shoals:2) 2 arrows (35, 12, Shoals:2) a +4 trident 4 tomahawks (36, -18, Shoals:2) 8 arrows (36, -8, Shoals:2) a +0 ring mail (37, -33, Shoals:2) a +0 club a +0 hunting sling 25 stones (37, -29, Shoals:2) a +0 chain mail (37, -26, Shoals:2) a stone (38, -30, Shoals:2) a +0 falchion of venom (45, -10, Shoals:2) a +4 ring of strength (51, -8, Shoals:2) a +0 helmet (52, 6, Shoals:2) 19 sling bullets Level 3 of the Shoals (0, 0, Shoals:3) an uncursed staff of summoning (4, -4, Shoals:3) a cursed +0 spear a +0 hunting sling 25 stones a faun corpse (6, -3, Shoals:3) 2 tomahawks (13, 1, Shoals:3) a tomahawk a +2 rapier of flaming a +0 robe 17 gold pieces a merfolk corpse (13, 5, Shoals:3) a +0 trident a merfolk corpse a sea snake corpse a snapping turtle corpse (13, 6, Shoals:3) a tomahawk a +0 trident (13, 7, Shoals:3) a tomahawk (14, -1, Shoals:3) a +0 trident (unseen) (14, 7, Shoals:3) a tomahawk (17, 0, Shoals:3) a +0 trident a merfolk corpse